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#726
WarBaby2

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To short
To expensive
The story was ok, but presented without soul
The much hyped Nyreen, while beeing a cool character, had hardly any screen time
The environments got old pretty quick
The DLC had NO impact on the main game... hell, Aria is even sitting there in Purgatory afterwards...

In short... pitiful... I hope BW is done with ME3 after the next DLC, they keep adding insult to injury over and over.

#727
noobcannon

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masleslie wrote...

you know a funny thought just occurred to me...

The two main complaints I keep reading over & over on BSN are that Omega is too short for the price, and the download took too long.

Duh!
Sometimes you just gotta laugh at people.



those might be the two main complaints that get brought up but i've seen plenty of others. as for the slow download, people have been listing it as a negative but i havent seen anyone openly "complaining" about it.

#728
AstroNutz007

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This ain't no Shadow Broker.

First off the story is good fun but SHORT at 3 hours. For the price I hoped more than what we got with Leviathan. In Leviathan, we bounced back and forth into space and made a few planetary discoveries. Not a lot but gave us "war assets".

Why not start with a shielding station hidden on an asteroid somewhere around Omega. Could have discovered "Hidden Smuggler Fleet" or something like that adding to the mythology that is Mass Effect.

Also miss not being able to go back. I had to play it a second time just to find the last console for completion of the "Omega: Hacker" mission. Why not let me explore in-between the two missions? As others said, would have been fun to go back to Omega for a drink afterwards and run into some of the characters from ME2 if not for some humor. Could have used it as meeting up with Aria to get her to make her promise.

At $15 I had hoped for more. I think about DLC for other games and there's some that really go over the top. I think the simple thing would have been to add a single player missions into the multi-player Firebase: Hydra, which we never visit in the single missions.

In the end, I'm hooked on Mass Effect so I'll probably get the next one if there is one.

#729
3DandBeyond

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noobcannon wrote...


masleslie wrote...

you know a funny thought just occurred to me...

The two main complaints I keep reading over & over on BSN are that Omega is too short for the price, and the download took too long.

Duh!
Sometimes you just gotta laugh at people.



those might be the two main complaints that get brought up but i've seen plenty of others. as for the slow download, people have been listing it as a negative but i havent seen anyone openly "complaining" about it.


I haven't seen those as the only main complaints at all.  The price is used in seeing if it's justified to pay that much for what amounts to an MP mission with some dialogue.  And it's not just me saying that, people need to take a look at what those paid review sites are saying about it.  I mean, they are the ones that were solidly behind BW and the ending controversy, to the point of bashing those that disliked the ending, and yet with Leviathan and now even moreso with Omega, they are backing way off from BW.  The youtube videos do nothing to make me want it and it needed a truly good story line to make it credible.  It's so sad that what could have been a potentially great and deeper part of the ME3 story was wasted on this (as well as a great new character).  The fact that within the codex there is a description of mercs that actually were trying to find and create new weapons to destroy reapers could have been used along with this.

#730
SmokePants

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Disappointing. For $15, I was expecting something special.

- Needed to be broken up more than it was. Felt like just one really long, laborious level.
- Omega doesn't feel like a living space. If they wanted us to feel compassion for the people of Omega, then they should have shown us how they live in this dingy Hell-hole.
- New enemy types do not freshen the combat
- Aria's speech from Talon HQ animations are unfinished.She and Nyreen twist around and slide and Aria's pointing gestures do not match her speech. I played it twice with two characters and it screwed up in the exact same way each time. It is so distracting, I didn't even catch what she said either time I saw it.
- Events seem rushed and poorly set up toward the end.
- Nyreen is in and out and in and out and in and out of the squad
- The General seemed like he had a lot of depth planned for his character and motivations that they just never explored.
- Adjutant subplot seems underdeveloped.
- As opposed to feeling like a normal DLC that they went the extra mile with, it feels more like a large DLC that they didn't quite finish.

It doesn't help that this DLC and all DLC's inherit gameplay problems from the SP. Shepard is overpowered. I just snipe everyone in sight because it is impossible to run out of ammo. The only real challenge is fighting the infuriating target snap on the sniper scopes, which screws me up almost non-stop. Squadmates are only useful as ability bars. The linear weapon upgrade mechanic and the weight encumbrance system, along with the fact that you have to commit to loadouts for long periods of time discourage weapon experimentation and improvisation. The game is just not as fun or rewarding to play as it could/should be.

On the plus side, I enjoyed the personal nature of the story and the opportunity to hang out with Aria. Omega felt like unfinished business until now, so ultimately, I don't regret the purchase. I enjoyed Leviathan more, however.

#731
clarkusdarkus

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WolfyZA wrote...

ME859 wrote...

I can't believe this. Prices are going up and quality is going down. They can blame piracy all they want but the industry as a whole is mailing it in. Lack of innovation and would be trend setters like Mass Effect are becoming trend chasers. I mean more action and less story? Thats not Mass Effect. Mass Effect's main selling point has always been the story. The gameplay, for many players thats something to do in between the story.

I supported the DLC business model but that was when I figured that LOTSB would be the benchmark. At this point it's starting to look like a waste of everyones time.


The reason they made the DLC SO expensive is because they know that just about their whole fanbase dissapeared after te whole ending **** storm. And had to make this DLC much more expensive to sill show a profit for few people who still give a damn and decided to stick around hoping all this will pan out in their favour...

I for one will play this game but I'll tell you this, I wont be spending a single cent doing so.


seems a growing trend im afraid, ME is a culprit of it aswell.....catering to a new audience that didnt care for there first game was always going to p*** off it's core fans, Omega is a joke, look how much corridor shooting there is.....the only way for them to see sense is to stop buying there products......time will tell if people have, look at this year's games....hardly any new IP's.....all the big hitters are out and part of franchises...Halo..ME....COD...resi....etc.......the only decent new games i can think of are dragons dogma and dishonered. ......when Biowares biggest dlc to date only last 2hrs 30mins on average then you know things are bad.

#732
darkshadow136

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WarBaby2 wrote...

To short
To expensive
The story was ok, but presented without soul
The much hyped Nyreen, while beeing a cool character, had hardly any screen time
The environments got old pretty quick
The DLC had NO impact on the main game... hell, Aria is even sitting there in Purgatory afterwards...

In short... pitiful... I hope BW is done with ME3 after the next DLC, they keep adding insult to injury over and over.


Glad I waited for reviews of this DLC.  I shouldn't be surprised that the DLC was a letdown for most people. Bioware should learn that if you want people to spend $15.00 for a DLC it better be worth it.

#733
Ziegrif

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I've been actually thinking of buying DLCs for ME3 and currently the only thing actually worth buying is From Ashes.

This must be some form of irony...

#734
darkshadow136

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Ziegrif wrote...

I've been actually thinking of buying DLCs for ME3 and currently the only thing actually worth buying is From Ashes.

This must be some form of irony...


Actually Leviathan was worth it also. It added much to the history of the Reapers and with the extended cut for endings, it makes the endings make sense and worthwhille for the most part.

#735
spirosz

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Pro - class Specific interrupt - worth the 15$ right there.

#736
MattFini

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darkshadow136 wrote...

Ziegrif wrote...

I've been actually thinking of buying DLCs for ME3 and currently the only thing actually worth buying is From Ashes.

This must be some form of irony...


Actually Leviathan was worth it also. It added much to the history of the Reapers and with the extended cut for endings, it makes the endings make sense and worthwhille for the most part.


I agree. Leviathan is a really solid DLC. Not LotSb good, but really good. Some people couldn't get over the fact that it doesn't change the endings and I totally understand that. But it's atmospheric, sends you searching for clues across the galaxy and really holds the interest.

Omega isn't bad at all. But it is astoundingly underwhelming. Unless you've GOT to have more ME, it's easily skippable. At least until it goes on sale. I'm not sorry I played it, but it's hard to recommend. 

#737
Raikas

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Pro - class Specific interrupt - worth the 15$ right there.

I wouldn't say it makes the whole DLC, but yeah - that's an excellent addition.







Omega isn't bad at all. But it is astoundingly underwhelming.

That sums up my feeling as well.   I thought the whole thing was okay - not great, but certainly not terrible either.

In addition to that class-specific bit (which is awesome to know about), I liked that there were some new enemy types (my one complaint about Leviathan - which I quite enjoyed, and otherwise preferred to Omega - was that there wasn't anything new to kill). Getting to see new (and old) parts of Omega was nice too. The combat was decent, and since that made up most of the time that's important.

I liked what character interactions there were, but I thought the story would have been better served by having at least one more set for the major characters - I thought the self-sacrifce part would have been more engaging if we'd known her a little better (and if there had been slightly more of a lead-in to it). I'd like to have seen more random banter/NPC barks as well - what was there was fine, but it seemed thin.

I think the main issue I had is that since I could go and play MP if I wanted more combat,  I'd hoped that the new SP DLC would be more story and character driven (Leviathan did that well - new dialogue, new barks from the squad on the Normandy, new systems opened up and interesting new lore from planet scanning).  That Omega had a different focus isn't a bad thing in and of itself (and I thought it did a fine job at delivering new abilities and enemies) it's just that it felt a little too generic overall.

Still, I don't regret buying it, and I'll probably give it another 2 playthroughs, so I can't complain too much.

Modifié par Hervoyl, 28 novembre 2012 - 05:44 .


#738
Gweedotk

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I rather liked it. The only criticism I have is the model for the female turian. I was disappointed to see that they abandoned the rator/bird-like feature for the female and adopted a human neck and dome-like head. She looked for the most par like a human without hair and armor plating, or perhaps worse like a Grey.

Honestly all I'd say is that they re-add the raptor neck for Nyreen; you don't need a HUGe physical difference between the sexes. To be honest there isn't much between humans, guys can have long hair as well as women; to an alien the differences in body hair are too minor to notice (same with facial hair and facial structure). It's little differences like that that make the difference.

Modifié par Gweedotk, 28 novembre 2012 - 04:21 .


#739
RogueMumei

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I enjoyed the DLC but I still wonder what made it $15.

I love Nyreen and her character! I wanted to interact with her more. I also liked what the Talons had become. And I really liked the inclusion of the interrupt that gave a nod to class. I had been wondering for a while if they would ever implement something like that. I hope it's not the last. The DLC had a lot of glitches though (even though they made me laugh). And like I mentioned earlier, I really don't see what made it worth $15, which probably isn't a good thing. It somehow felt as if more should have been explored. I don't even know what that means. I don't regret buying it at all though. :)

#740
Ryoten

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3DandBeyond wrote...

noobcannon wrote...


masleslie wrote...

you know a funny thought just occurred to me...

The two main complaints I keep reading over & over on BSN are that Omega is too short for the price, and the download took too long.

Duh!
Sometimes you just gotta laugh at people.



those might be the two main complaints that get brought up but i've seen plenty of others. as for the slow download, people have been listing it as a negative but i havent seen anyone openly "complaining" about it.


I haven't seen those as the only main complaints at all.  The price is used in seeing if it's justified to pay that much for what amounts to an MP mission with some dialogue.  And it's not just me saying that, people need to take a look at what those paid review sites are saying about it.  I mean, they are the ones that were solidly behind BW and the ending controversy, to the point of bashing those that disliked the ending, and yet with Leviathan and now even moreso with Omega, they are backing way off from BW.  The youtube videos do nothing to make me want it and it needed a truly good story line to make it credible.  It's so sad that what could have been a potentially great and deeper part of the ME3 story was wasted on this (as well as a great new character).  The fact that within the codex there is a description of mercs that actually were trying to find and create new weapons to destroy reapers could have been used along with this.



This 100%.  Although kotaku is still kissing the rear ends of BioWare.  However i gave up kotaku for rock paper shotgun.

#741
Saans Shadow

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Underwhelming is really the only word I can say about omega. After I finished it up last night I just sat here in front of my Xbox with the question of "Is that it?" Maybe it's because I'm just old enough to remember "expansion/add-ons/DLCs' like "Brood Wars" and the like where it was actually worth $15. Omega is certainly not worth my $15. I could have used that money to have a good cheap meal and still have a better experience leaving than I did the omega dlc. The game was buggy, i had Aria doing twirls during her first speech and had to restart after I finished the support pillars part because Aria was following me and not letting me talk to her. Omega wasn't all bad but again not worth $15. Bioware/EA is just getting out of hand with greed at this point.

Side Question: Who else remembers add-ons/expansion packs that would cost roughly the same amount of money and you would get hours and hours of enjoyment out of it? It seems like that with games becoming more complicated they have to focus more on the technical aspect and less on story and still cost you as much if not more. It's a damn shame.

P.S. I have a slight hatred for Bioware for killing off Nyreen. The only Turian female in the galaxy and now the turian race is doomed. I kid of course but I seriously thought they were going to give me a choice of who would live at the end Aria or Nyreen...but no. So much potential wasted, sad bioware just plain sad. Maybe your SP team can learn a thing or two from the MP team. They've been keeping me entertained far more at this point than the SP story. While I understand it's not the same, the MP is simply "horde mode" and too keep it fresh for this long is a testament to what they can do. Also they get Kudos for keeping in touch on the MP board far more than I have ever seen on the SP boards.

In final closing I take a line from a MP forumer:
I wash my hands of this weirdness

#742
Astralify

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ioannisdenton wrote...

Me3 really TRIES to fail harder and harder.
WHAT IS WRONG with you bioware Mass Effect team??
IF this DLC was any good then people WOULD be happy. instead all i see is dissapointment in here and in the No spoilers section.
Some person from your team is simply doing it wrong.
What is wrong with you??
This will be the first bioware DLC i will reject.
I bought the 2 DLCS for DA2 a month ago and they were fantastic!!!
Dragon age team really nailed it !!!
Instead Me3 DLC falls short. Every time!
I forsee bioware going down in a couple of years and by down i mean "Closing".
We do not want FIGHTS an BIOTIC BOOM BOOM explotions ALL the fricking time.We are not horny Teenagers !
We want Story atmosphere and characters and DIALOGUE FOR GODS SAKE!!!!
Mass Effect team you are becoming VERY dissapointing
+1. Mass effect team is doing it SO wrong!!
some FACTS:
Me1 cooldowns were a minute long
Me2 cooldowns were a few seconds long
Me3 cooldowns were Instant.
Screw this.


+1000

#743
dreman9999

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3DandBeyond wrote...

dreman9999 wrote...
The organization stopping you from stopping the reapers is not a threat?


The organization stopping you from stopping the reapers is not Cerberus, it's Bioware.  Cerberus is used way too much as a stand in foe to fight because they couldn't and didn't want to find a way for us to actually fight reapers.  Consider that you don't need to actually do Omega, even if you download it, to finish the game.  So tell me please, exactly how is their occupation of Omega stopping me (or Shepard) from doing anything?  Again, the only thing that matters in the game is a certain amount of EMS, not actual total story content and decisions.  This is part of the same equation.  You could play Omega to get some war assets you decide not to get elsewhere, but the puny amount you get from it is hard to avoid getting elsewhere. 

I think it would have been a gross error for them to actually make Omega matter so as to have Cerberus be able to stop you from getting to the ending because of it.  Omega is not some major port, major hub of commerce, or major driving force in the galaxy.  If, however, there were mercs or others that needed to be saved from Cerberus domination that would be used later on, that would make sense.  It's a sidequest that makes no sense because it adds up to exactly nothing in the long run.  But then, Shepard has time to do it, because we are told over and over by the writers that the only thing that will save the galaxy is the crucible and not anything that Shepard does.

You're argueing on the issue of player and character devide. That not a very strong angle. If you are playing therole of Shepard, ofcouse you would want to hamper cerberus. Theonly issue you have as a player is enjoyment of said game.

The dlc in genreral is set to be in the middle of the war, way before cronos station. If you'replaying your roleas shepard, of cours he would want to stop cerberus.

And we are really bring the issue of why BW made cerberusthe villian into this. It's their story, they can do what they want with it. And BW gave them a reason to do what they did. You just don't agree. You not agreeing does not make the decision bad.

#744
Astralify

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dreman9999 wrote...

3DandBeyond wrote...

dreman9999 wrote...
The organization stopping you from stopping the reapers is not a threat?


The organization stopping you from stopping the reapers is not Cerberus, it's Bioware.  Cerberus is used way too much as a stand in foe to fight because they couldn't and didn't want to find a way for us to actually fight reapers.  Consider that you don't need to actually do Omega, even if you download it, to finish the game.  So tell me please, exactly how is their occupation of Omega stopping me (or Shepard) from doing anything?  Again, the only thing that matters in the game is a certain amount of EMS, not actual total story content and decisions.  This is part of the same equation.  You could play Omega to get some war assets you decide not to get elsewhere, but the puny amount you get from it is hard to avoid getting elsewhere. 

I think it would have been a gross error for them to actually make Omega matter so as to have Cerberus be able to stop you from getting to the ending because of it.  Omega is not some major port, major hub of commerce, or major driving force in the galaxy.  If, however, there were mercs or others that needed to be saved from Cerberus domination that would be used later on, that would make sense.  It's a sidequest that makes no sense because it adds up to exactly nothing in the long run.  But then, Shepard has time to do it, because we are told over and over by the writers that the only thing that will save the galaxy is the crucible and not anything that Shepard does.

You're argueing on the issue of player and character devide. That not a very strong angle. If you are playing therole of Shepard, ofcouse you would want to hamper cerberus. Theonly issue you have as a player is enjoyment of said game.

The dlc in genreral is set to be in the middle of the war, way before cronos station. If you'replaying your roleas shepard, of cours he would want to stop cerberus.

And we are really bring the issue of why BW made cerberusthe villian into this. It's their story, they can do what they want with it. And BW gave them a reason to do what they did. You just don't agree. You not agreeing does not make the decision bad.


If many people disagree with the decision it usualy means it's a bad decision. Don't you think?

#745
futurepixels

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I'd like to note that the majority of reviews for Omega have mirrored many of the same complaints as the board.

#746
nielsthomas1

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Alright, just finished it so here's my few good/bad things.
Obviously spoilers.

The good:
* Petrovsky. Now I'll be honest here and say that I've never read the comics, which means I had no idea who Petrovsky was. But I really, really liked him. Petrovsky is what Cerberus should have been in Mass Effect 3. No indoctrination, no killing everyone in sight. But doing what must be done  in a reasonable manner for humanity (Cerberus) to dominate all life.
* Nyreen. I liked her, I hated how she was handled in the end.
* ALIENS! Finally there are actually 99% aliens in the ME universe instead of 80% humans. It is probably the one thing that annoys me the most in all the Mass Effect games overall. There shouldn't be that many humans, it makes no sense, so I'm glad to only see two or three non-Cerberus humans in the entire DLC.
*The Rampart Mechs. They have armor, can run, throw up shields, and are smart to know when to do what. I liked them, a good new enemy-type, and they better be in MP soon.
* That one scene where you get the chance to use a renegade interupt 3 times. I cringed everytime it came up. I didn't want to use it, but I felt as if I had no choice. So props to Bioware for making me feel that way. (FYI, I didn't use it.)
* The combat. But I prefer story over combat, so yeah...

The bad:
* Aria's VA. Carrie-Anne Moss doesn't care. It's obvious and the delivery of lines was painful at times. I like Aria, I think she's a great character, and sometimes her voice is amazing. But a lot of the times it isn't. Take the speech as a prime example of this.
*
The QA testers at Bioware/EA. Seriously, hire me, I could do better then the clowns who tested this. Coming across twenty something bugs, including: Wonky animations (multiple times), subtitle names being wrong, complete loss of all sound but Voice, floating NPC's (Nyreen was, in the Talon HQ, some 10 centimeters off the ground, and I checked to make sure it wasn't just her weird Turian feet), and more. It makes me wonder if this thing was tested at all.
* Shepard. Yes you heard me right. Shepard. Why does Shepard HAVE to go, and can't even lift a finger against Aria to say, "No. Because why should I?" Also, I found the lack of dialogue options disturbing.
* What is the point of taking back Omega? Other than useless war assets? (Because we so desperately need more...)
* No cameos besides Harrot, really? No Gavorn, Grizz, Garka, Daniel, Marsh? Not even a mention?
* The Adjutants. While they were introduced in a neat and creepy way, they were downright hilarious afterwards. Aria and Nyreen can kill them without my help, they didn't even die once. (Also, why wasn't there any more Nyreen subplot regarding the adjutants, seems like a missed opportunity.)
* Can Aria and Nyreen even die during gameplay? I saw Aria take a grenade to the face and not even blink. Don't tell me we're going to make this game even easier now?
* No real 'new' weapons.
* Bioware lies. Again. I did this DLC in 2,5 hours, and did everything. No deaths. Normal (the middle) difficulty. I was promised 4. Not even being able to make 3 is downright false avertisement.
* The price. It's not worth it. Not for the amount of time this Omega gives. No Nyreen as squadmate (I mean let's be honest here, the way they handled her character in the end is just another lazy excuse). No new hub (which is just Bioware being lazy again as it could be incorporated.). The audacity to release an Alternate Appearance pack one week before Omega, instead of including it... Sure the combat is good, but I don't play Mass Effect for the combat. For 1200 points, I want to see a movie, not a tv-episode.

Overall it was dissapointing. Yeah I enjoyed my time, it's more Mass Effect after all. But it was overpriced, riddled with bugs and was kind of 'meh' storywise. :?

Also, was there even any background music? Because it sure as hell didn't stand out like ME3's entire OST. That's a shame.:crying:

ANyway, I think you are better off using your money on Leviathan, now that DLC was pretty damn good.

P.S. Bioware, don't me make hate you. Find another publisher, hell, you could probably go indie on Digital Distribution services alone (Steam, XBL, PSN). But please, for the love of the Goddess, leave EA. You know they are holding you back. Come back to the light, take you IP's with you. We'll be there, supporting you all the way.

#747
Dragoonlordz

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Astralify wrote...

If many people disagree with the decision it usualy means it's a bad decision. Don't you think?


Not at all, a majority does not make something right. Especially given the fickle nature of the human mind.

There are vast amounts of instances in history where the majority thought something was right and agreed to it but after the event a lot regret it. Just because they all agreed to it prior does not mean it was the right choice to make based on majority to begin with. If they had chose differently they would not be left all with regrets about what they by majority chose to do.

Modifié par Dragoonlordz, 28 novembre 2012 - 07:36 .


#748
ioannisdenton

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Bump for more feedback to the relative thread

#749
IllusiveManJr

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It definitely wasn't LotS quality IMO. I might get Leviathan now, I hear there's less action.

#750
Seival

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I finished Omega yesterday, and I want to say that I liked the DLC. It's a well done side mission that reminds me Lair of the Shadow Broker. Omega has some very noticeable bugs (like Aria teleportation during her speech), but what game doesn't have bugs? Bugs can be fixed sooner or later.

New Elcor appearance is very good. I noticed that ME2 was also updated after Omega DLC was released. Did they improve all Elcor looks both in ME2 and ME3?

Modifié par Seival, 29 novembre 2012 - 10:58 .