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Omega DLC feedback thread.


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#176
DarkSeraphym

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dreman9999 wrote...

Idon't see how shallow it is. It's a case of winning a key battle that would help in otherbatles ageint cerberus in the war.


I agree with dreman9999. The DLC only seems shallow because of how the series ends, which is not the fault of Omega. What Shepard stands to gain as a result of Omega makes perfect sense and its not like he/she knows how it will all end anyway. To the extent that is shallow is simply because BioWare slapped a price on it that was too high for what we got out of it.

Modifié par DarkSeraphym, 27 novembre 2012 - 02:55 .


#177
Kitten Tactics

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It's fine but INCREDIBLY underwhelming. I have no idea why it costs $15. Run of the mill missions with very little actual story. I feel like Leviathan at least had location and character variety. This is just a lot of seething Aria as you shoot through dark tunnels for 2 hours. It was also lacking a 'moment'. Most of the other DLCs at least had a memorable thing that made it worth playing each time I ran through the series. This one is just tedious.

#178
3DandBeyond

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DarkSeraphym wrote...

3DandBeyond wrote...

Ok, dreman if more resources is a help to Shepard, what does it change as far as the ending?  Leviathan added resources, too.  Did that change anything and do something additionally to help Shepard?


Unlike Leviathan, Omega does point out the value in denying Cerberus continued access to the Terminus Systems. I'm not saying this will be a sufficient reason for everyone, but I felt like that was reason enough for Shepard to drop what he was doing.

I will say this much though. In hindsight, I feel that Leviathan was the superior DLC. It related to a story issue I think most Mass Effect fans considered more relevant and, I thought anyway, that it felt like a legitimate side story that was fitting of a DLC. Omega, on the other hand, was blantantly supposed to be a part of the vanilla game. This already made me upset that we were paying more for it. The fact that not only did I have to pay for it but it was a shadow of what it was supposed to be in the vanilla game was just salt in the wound.


This last part is true-it's why I brought up the point about LotSB and that it was supposed to be a part of the main game (BW even said this that it was a big part of it, but it was pared down and made into DLC).  Omega should have been in the game and Mike Gamble said they had been working on it even before ME3 was released (makes me wonder if it was not the original location for all those things that take place with Aria on the Citadel).  It would have had relevance if Aria needed Shepard's help and that's why Shepard drops everything for this, in order for it to tie in to those other merc boss things you do in ME3.  My problems with Leviathan are that it so seems like more of an afterthought, like it came as an explanation for why the endings were what they were, instead of being there to point the player to someone controlling the reapers.  I don't think it was planned ahead of time-I think it was created to give the kid some backstory and it is problematic in that once you play the DLC, the leviathans are just gone.  Even staunch supporters like IGN and Game Informer and so on said it was pointless.

I'm amazed that they aren't maxing out their DLC count by using all the fetch quests as mission DLC.  Instead of evading little reapers on the galaxy map, the DLC will allow you to play out the mission.  Perhaps then it would be truly blatant.

#179
JaceBelerin

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DarkSeraphym wrote...

Grubas wrote...

So why Shepard? Hes a commander, shurely he can command someone to help Aria?


Aria explains that she knew she could not best Cerberus in naval combat, it had to be a ground assault. She wanted Shepard because she only hires the best. Can't say I disagree with her decision as Shepard seems to get results in the face of impossible odds.


So Shepard is a merc now?

Alliance is pretty lax with rules these days...

#180
Fault Girl

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I'm going to pass after what people are saying, I'm neutral in regards to Aria and for that much money I cant see that's worth it. Which is a shame.

#181
Delacruz

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Big Mac Heart Attack wrote...

Based on reading this thread I think this will be the first BioWare DLC I don't download, that's including armor and weapon packs. Well i don't have the most recent armor pack but I was planning on getting that with this DLC and starting Mass Effect 3 again, seems like I'll be skipping playing it again.

I had such high hopes for Omega a few months back, expecting BioWare to right the wrongs, but it seems like they continue to just do everything wrong, why are they going back Mass Effect 2 style and not including our companions as squad mates in the DLC, why make a female Turian when I assume most players would rather have their LI in this mission.

Why is Omega not a hub city, that might be the thing that players want most because then they could add small quests with the Mass Effect 2 squad mates that got crapped on in the game.

I don't even know if I would buy this if it's half price because then it still costs more than Overlord did, and that's a much better DLC then what this one sounds like.


I'm a huge Mass Effect fan, i have played al 3 games on day 1 i have bought all DLC the day they came out, so yes im a huge mass effect fanboy. And yet Omega is the first time i've been so disapointed in mass effect dlc. 

#182
llandwynwyn

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Saito404 wrote...

Maybe Omega files contains some leaks about next DLC?


Don't get your hopes up. We may not have another dlc after Omega. :/


dreman9999 wrote...
How does debilitating cerberus resources not make sense?


Because, as the player, we know we don't need the help. Yes, that's metagaming, but it's Bioware job to sell this DLC to us. And points that don't really affect the end, isn't enough.

Modifié par llandwynwyn, 27 novembre 2012 - 03:01 .


#183
AlexZebol

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Saito404 wrote...

Maybe Omega files contains some leaks about next DLC?

We won't know until it comes on PC.

Modifié par Alex_Zebol, 27 novembre 2012 - 02:58 .


#184
DarkSeraphym

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JaceBelerin wrote...

So Shepard is a merc now?

Alliance is pretty lax with rules these days...


Shepard is a Spectre anyway, he/she has that kind of freedom. He was told to build an army and Aria is willing to contribute. I see it all as part of the job. Besides, lets assume for a moment that he was merely part of the Alliance. Why would the Alliance say no to such a covert operation when they stand to significantly strike Cerberus at one of their key assets?

Modifié par DarkSeraphym, 27 novembre 2012 - 03:00 .


#185
AlexZebol

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llandwynwyn wrote...

Saito404 wrote...

Maybe Omega files contains some leaks about next DLC?


Don't get your hopes up. We may not have another dlc after Omega. :/

Lolwut. There is already next DLC annouced (not officially) - Seth Green and Raphael Sbarge are on it.

#186
EnvyTB075

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PrimoMexicano wrote...

Valkyrie now available w/o preorder


Always was available without pre-ordering.

#187
MattFini

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Wow. This sounds ... underwhelming.

I'm leaning towards NOT at this point. At least, not now.

#188
LazyTechGuy

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DarkSeraphym wrote...

dreman9999 wrote...

Idon't see how shallow it is. It's a case of winning a key battle that would help in otherbatles ageint cerberus in the war.


I agree with dreman9999. The DLC only seems shallow because of how the series ends, which is not the fault of Omega. What Shepard stands to gain as a result of Omega makes perfect sense and its not like he/she knows how it will all end anyway. To the extent that is shallow is simply because BioWare slapped a price on it that was too high for what we got out of it.


I definitely understand that perspective and it is sort of meta-gaming when we have to role-play that our Shepard doesn't know what the ending is going to be in order for Omega to make some sense to us.

I don't want to harp on the negative so this is the last point I'll make:  DLC usually adds something.  Something tangible.  Something creative.  When it's just "Point your gun at the nearest Cerberus employee and shoot.  Why?  Because Commander Aria says so!", it just doesn't leave many dimensions to be explored.  Pretty linear.

#189
DoomNation

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THEY KILL OFF NYREEN?! WTF! You better not be trolling.

#190
Kitten Tactics

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DoomNation wrote...

THEY KILL OFF NYREEN?! WTF! You better not be trolling.

She doesn't even go out in a satisfying way, it's completely unnecessary.

#191
3DandBeyond

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DarkSeraphym wrote...

dreman9999 wrote...

Idon't see how shallow it is. It's a case of winning a key battle that would help in otherbatles ageint cerberus in the war.


I agree with dreman9999. The DLC only seems shallow because of how the series ends, which is not the fault of Omega. What Shepard stands to gain as a result of Omega makes perfect sense and its not like he/she knows how it will all end anyway. To the extent that is shallow is simply because BioWare slapped a price on it that was too high for what we got out of it.


The problem is it reinforces Cerberus as being more of a challenge than the reapers-you fight a lot more Cerberus troops already than you do actual reapers and yet the story was about getting to fight reapers.  So, because you can't actually do anything to fight actual reapers, Cerberus is a suitable foe to take on?  And gee, we do actually need more variants of Cerberus don't we?  Can't ever have enough of them.  Good thing everyone else is working on making a big space gun so Shepard has time to fight Cerberus so s/he can still go through the same run to the conduit (no matter what) and still get 3 choices as to how to screw the galaxy and/or die.  Good thing it's totally impossible to fight and beat reapers or else there'd be no time to fight more Cerberus.

How the series ends is the fault of all content BW releases.  Leviathan could have added something to the ending, Omega could, but since that's not what any ME3 DLC is about, this is pointless.  And you're right Shepard doesn't know how it will end, but Miranda continually came to Shepard to talk, but didn't want Shepard distracted and yet, the stuff Mirand was doing actually had something to do with reapers.

#192
Grubas

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JaceBelerin wrote...

DarkSeraphym wrote...

Grubas wrote...

So why Shepard? Hes a commander, shurely he can command someone to help Aria?


Aria explains that she knew she could not best Cerberus in naval combat, it had to be a ground assault. She wanted Shepard because she only hires the best. Can't say I disagree with her decision as Shepard seems to get results in the face of impossible odds.


So Shepard is a merc now?

Alliance is pretty lax with rules these days...


Whos running the normandy if shepard dies? Who will unite the Krogan? Who will jump into the beam? 

Modifié par Grubas, 27 novembre 2012 - 03:04 .


#193
DarkSeraphym

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DoomNation wrote...

THEY KILL OFF NYREEN?! WTF! You better not be trolling.


My friend, that is the least of their offenses. Maybe you could have been saving her while you were looking for Aria's couch.

#194
llandwynwyn

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Alex_Zebol wrote...

Lolwut. There is already next DLC annouced (not officially) - Seth Green and Raphael Sbarge are on it.


I stand corrected. I was unaware, sorry.

#195
dreman9999

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3DandBeyond wrote...

DarkSeraphym wrote...

dreman9999 wrote...

Idon't see how shallow it is. It's a case of winning a key battle that would help in otherbatles ageint cerberus in the war.


I agree with dreman9999. The DLC only seems shallow because of how the series ends, which is not the fault of Omega. What Shepard stands to gain as a result of Omega makes perfect sense and its not like he/she knows how it will all end anyway. To the extent that is shallow is simply because BioWare slapped a price on it that was too high for what we got out of it.


The problem is it reinforces Cerberus as being more of a challenge than the reapers-you fight a lot more Cerberus troops already than you do actual reapers and yet the story was about getting to fight reapers.  So, because you can't actually do anything to fight actual reapers, Cerberus is a suitable foe to take on?  And gee, we do actually need more variants of Cerberus don't we?  Can't ever have enough of them.  Good thing everyone else is working on making a big space gun so Shepard has time to fight Cerberus so s/he can still go through the same run to the conduit (no matter what) and still get 3 choices as to how to screw the galaxy and/or die.  Good thing it's totally impossible to fight and beat reapers or else there'd be no time to fight more Cerberus.

How the series ends is the fault of all content BW releases.  Leviathan could have added something to the ending, Omega could, but since that's not what any ME3 DLC is about, this is pointless.  And you're right Shepard doesn't know how it will end, but Miranda continually came to Shepard to talk, but didn't want Shepard distracted and yet, the stuff Mirand was doing actually had something to do with reapers.

The organization stopping you from stopping the reapers is not a threat?

#196
DarkSeraphym

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3DandBeyond wrote...

The problem is it reinforces Cerberus as being more of a challenge than the reapers-you fight a lot more Cerberus troops already than you do actual reapers and yet the story was about getting to fight reapers.  So, because you can't actually do anything to fight actual reapers, Cerberus is a suitable foe to take on?  And gee, we do actually need more variants of Cerberus don't we?  Can't ever have enough of them.  Good thing everyone else is working on making a big space gun so Shepard has time to fight Cerberus so s/he can still go through the same run to the conduit (no matter what) and still get 3 choices as to how to screw the galaxy and/or die.  Good thing it's totally impossible to fight and beat reapers or else there'd be no time to fight more Cerberus.

How the series ends is the fault of all content BW releases.  Leviathan could have added something to the ending, Omega could, but since that's not what any ME3 DLC is about, this is pointless.  And you're right Shepard doesn't know how it will end, but Miranda continually came to Shepard to talk, but didn't want Shepard distracted and yet, the stuff Mirand was doing actually had something to do with reapers.


I do not get on here as much as I used to, but I like to think that to any extent that I have a reputation on this forums, it is as a Cerberus junkie. Trust me when I say I was never happy with the focus away from Reapers onto Cerberus. I was especially not a fan of it because I felt like BioWare did a complete 180 on everything Cerberus stands for. However, I don't fault Omega for the presence of Cerberus because the comic kind of set-up BioWare into this hole anyway. We knew Omega, at least, was going to be about Cerberus before ME3 even came out.

#197
dreman9999

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llandwynwyn wrote...

Saito404 wrote...

Maybe Omega files contains some leaks about next DLC?


Don't get your hopes up. We may not have another dlc after Omega. :/


dreman9999 wrote...
How does debilitating cerberus resources not make sense?


Because, as the player, we know we don't need the help. Yes, that's metagaming, but it's Bioware job to sell this DLC to us. And points that don't really affect the end, isn't enough.

We're taking  about Shepard's reason for doing this as his/her character motives. If we were taking about  what the player get out of this,no one has to look no ferther that the fact that thisis a video game.

#198
AlexValle

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Fantastic Trailer !!! We need Firebase Omega too !!!!!!!!!!!!!!!! Just like in the trailer :)
http://www.bigredbar...-omega-trailer/

#199
JaceBelerin

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DarkSeraphym wrote...

JaceBelerin wrote...

So Shepard is a merc now?

Alliance is pretty lax with rules these days...


Shepard is a Spectre anyway, he/she has that kind of freedom. He was told to build an army and Aria is willing to contribute. I see it all as part of the job. Besides, lets assume for a moment that he was merely part of the Alliance. Why would the Alliance say no to such a covert operation when they stand to significantly strike Cerberus at one of their key assets?


Well we know how far being a spectre gets you (beginning of game). On top of this we have the war with the Reapers being the main problem. Cerberus is small change compared to world eaters knocking at your front door.

Asset denial my toe.

#200
dreman9999

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JaceBelerin wrote...

DarkSeraphym wrote...

JaceBelerin wrote...

So Shepard is a merc now?

Alliance is pretty lax with rules these days...


Shepard is a Spectre anyway, he/she has that kind of freedom. He was told to build an army and Aria is willing to contribute. I see it all as part of the job. Besides, lets assume for a moment that he was merely part of the Alliance. Why would the Alliance say no to such a covert operation when they stand to significantly strike Cerberus at one of their key assets?


Well we know how far being a spectre gets you (beginning of game). On top of this we have the war with the Reapers being the main problem. Cerberus is small change compared to world eaters knocking at your front door.

Asset denial my toe.

Except for the fact cerberus is hindering you and the alliance attept to stop the reapers.
I say making it hard for them to do there job makesthe alliances job easier to do.

Modifié par dreman9999, 27 novembre 2012 - 03:14 .