Technically everything on this forum that isn't explicitly referencing a fact is subjective. What's your point?FemaleMageFan wrote...
These are subjective
Omega DLC Pros and Cons Growing List (contribute to it here!)
#326
Posté 03 décembre 2012 - 02:50
#327
Posté 03 décembre 2012 - 03:45
Blueprotoss wrote...
Everyone isn't perfect while lashing out at everything that you don't like doesn't turn something into an actual mistake.silverexile17s wrote...
Is that why you are unwilling to look at BioWare's mistakes and acknolodge them?Blueprotoss wrote...
Its not my fault that the truth will anger some people.Greylycantrope wrote...
@silverexile17s this is what Protoss does dude, don't get too work up over it, probably best to ignore him quite frankly.
It seems that this never has anything to do with the topic. You just come in and if they are saying anything about BioWare having made a mistake, you start acting like a form gorilla.
But that is what you are doing. Lashing out at anyone why speaks illl of BioWare, without ever actually giving a reason as to why, or anything that ever supports your arguements.
#328
Posté 03 décembre 2012 - 04:19
1. Then why say 99%? You didn't even think when yoy typed that, did you? You were just trying to beat down the other person.Blueprotoss wrote...
Never said 99% was an accurate claim, but Omega is still the 1st peice of ME DLC to be above $10. I Iove how you're trying to create a strawman by mentioning a PSN exclusive, which doesn't mean that you're "right".silverexile17s wrote...
1. First off:
I see you missed the whole thing on boss fights being a finale to the add-on, which this happens 3 out of 9 of the ME DLCs.
Pricetag
realy isn't the issue while I see some people still focusing on a
"precedence" based on the ME3 endings, which its time to move on like
what happened with ME1 and ME2. Btw 99% of the DLCs are $10 and under
which means that Omega is the only DLC above $15 for a ME game.
Yet I'm not the one nippicking even when no ME DLC is alike to have a set of standards to be formed.
Those were your exact words. You said that 99% of the DLC was 10$, when almost none of it hit past 7$ The only exceptions were Lair of the Shadow Broker, and the PlayStation Network Exclusive N7 Complete Aresnal Bundle. The Cerberus Network was15$ for those that bought the game second-hand, but it doesn't really count since it is a collection of DLC's. Same for the N7 Arsenal on the PS.
And I am the one who said the avarage was 7$ You thought it was 10$, when that is not the case.I guess you never saw parents protesting in front of the Capital Building in DC when games like Doom, Quake, Mortal Kombat, and Carmaggedon were originally released in 90s. Its odd that you mention the Old Republic when the only contraversy that appeared was from the Galaxy players since Star Wars: Galaxies was shutdown. Heck L4D2 and Diablo 3 had more of a contraversy then ME3.silverexile17s wrote...
2. I disn't hear protests in the streets about how those endings turned out. Or a BBC news report about it. Those endings were as well receved as they could ever possibly be. Which is to say, they were receved well.
And many thought that the standard of storytelling at BioWare has been falling in all the games they made. DA2, Star Wars: TOR, ME3. There are articles on this online. Goggle them.Music is a part of it and its far from being half the atmosphere.silverexile17s wrote...
3. Music is half the atmosphere in a game. It stems from the misic. Why do you think that just about every game has ambiant tracks playing, or musical scores during tense moments. Omegas' was spotty. And that is problem that no other DLC had, so they are worried that BioWare may by falling through.The Shadow Broker was nothing but a villian especially when working for the Reapers doesn't benefit the Milkly Way as a whole.silverexile17s wrote...
4. Not true. They are both devorced from the main storyline, so they can indeed by judged on their own merits without bringing prefrence of the game they were made for into it at all.
And you missed the point.
I said that there were allusions to the Shadow Broker in ME1, about this mysterious figure in the dark that played on both sides, while keeping his own agendas. This was someone we actually have partial contact with, and many of asscoicates, like Fist, (though he went rouge), Barla Von, Wrex (contracted bounty hunter) before he joins your crew, and that he helped Admiral Kahoku track down a Cerberus Base in the Voyager Cluster, and has agents contact you for the Data recovered from the main base. Someone that was pulling strings from the shadows. Someone we wanted to know more about, and perhaps confront.
That built up for ME2, so that we had a relation to this character without needing to read the comics, as we felt he was already part of the mythos beforehand.
Omega doesn't have that. There is no in-game mention of the things that make this feel part of the in-game mythos. Everything regarding Cerberus' plans for Omega was done in the books and comics, and if you didn't read them, you feel left out on just what the hell happened. We had no allusions to what Cerberus would want with Omega from the in-game lore. Nothing that gives the sense of forshadowing of "this is something I am going to face" in the previous game.
That is what I said.
I could careless if Omega isn't LotSB or vice versa because every DLC is different from the other.Thats a lie and its easy to say that MP was the selling point of ME3 while I'm not surprised you're making excuses. Most of the people that bought ME3 is for the Singleplayer like how everyone did that with ME1 and ME2.silverexile17s wrote...
5. And are never finished, or replayed I might add. MP is all they were bought for, not the SP. And that is culumilative by counting all the copies sold worldwide since release day. And that doesn't count resales of used copies. The game is not flying off the shelves.
If anything, I've seen more people rent it then buy it. Don't know for sure how that works, but there it is.
And never once did I say I expected the game to be perfect. No one did. YOU are the one that said it, not me. What people expected it to do was match up to ME2's ending satisfaction level. ME2's ending is not a perfect ending, but is the best way to end that game. It is perfect of that sole game, but it itn't the most perfect game ending ever. NO game can do that, and it's not what people expected from ME3. They expected it to be as GOOD as ME2's, not perfect like you keep saying.I didn't accuse him or her of anything while I see how you're trying to defend someone when you don't know what that person actally stands for. Assumptions are atill assumptions and you can't change that.silverexile17s wrote...
6. That is you. I defended him because you accused him of something different then his intent.
And if I had said that all DLC for ME never hit past 7$ for ME2, you would have brought that PS exclusive into it to prove a point.
You can't blame me, just beacuse I did what you would have done. It's only ever a strawman when YOU say it is.
And the point remains, that the 10$ DLC's do not make up 99% of the DLC, and that the majority never went above seven. Before now, no DLC ever passed the 10$ mark. And for content that is best priced at 10$, paying 15$ is a rip off.
2. No, they matched it.
Besides, those games didn't change their gameplay over that. ME3's endings were changed by the fan protests.
Also, many Star Wars fans were angry because they felt that Revan, HK-47, T3-M4, and the Jedi Exile (Meetra Surik) didn't get the treatment they deserved. That's why I brought in The Old Republic.
Also, I have been hearing and seeing more then a few articles that Star Wars: TOR is on the verge of dying, as BioWare cannot maintain the story quality, nor bring any new elements to the game.
The fact that the game is now free-to-play already shows that it is losing steam.
3. You do realize that music plays during nearly every moment in the game, right? The only exceptions are the scenes onbord the Normandy. And all are designed to complement their visual atmosphere.
That makes it half the atmosphere in gameplay. The other half is the levels and areas. This helps drive the story narrative as well.
Omega's soundtrack didn't really sound like anything new. Not like what we got in LOTSB, Stolen Memory, Arrival, Overlord, or even From Ashes and Leviathan.
4. That's the point. The Shadow Broker was self-serving. His own agendas. His own goals. Petrovsky just feels like another Cerberus puppet.
And you didn't give anything that refuted my point on why LOTSB was better to jump into then Omega.
5. That was when the endings were still a surprise. After that, the number of people who bought it for SP droped sharply. Only people intrested in MP really make purchases.
And how is that a lie? I have two cousins that are gamers as well, and I live near a Gamestop. Thy person behind the counter actually recommended me to get ME2 because it had a better ending. When I asked how the game was doing, he said more returns then full purchases. Even rental of it was more chosen.
Ask at any game shop, or here on the forms, or look on-line if the game's sales are that popular, because you have not put up any proof that I am wrong.
6. Yet that's all you do, is it not? Have you not always assumed that you are supposedly the only person here that uses "fact", and "logic."? Did you not always assume that everyone else was either using nothing but opinion, or lies?
Assumptions and personal opinion are all you have based your posts off of.
I mean, did you really know what it was he ment? Or were you just trying to find someone to troll on because they were not satisfyed by BioWare's product?
#329
Posté 03 décembre 2012 - 04:20
#330
Posté 03 décembre 2012 - 04:22
I'm not lashing out while I see you're still doing the opposite of what you preach. Bioware has the right to do what they want to do with their own IP since they did create the universe and the game series. Btw I have a lot of things to support like facts hence why opinion is opinion and how creators have the right to freedom. Maybe you should think before you speak.silverexile17s wrote...
Blueprotoss wrote...
Everyone isn't perfect while lashing out at everything that you don't like doesn't turn something into an actual mistake.silverexile17s wrote...
Is that why you are unwilling to look at BioWare's mistakes and acknolodge them?Blueprotoss wrote...
Its not my fault that the truth will anger some people.Greylycantrope wrote...
@silverexile17s this is what Protoss does dude, don't get too work up over it, probably best to ignore him quite frankly.
It seems that this never has anything to do with the topic. You just come in and if they are saying anything about BioWare having made a mistake, you start acting like a form gorilla.
But that is what you are doing. Lashing out at anyone why speaks illl of BioWare, without ever actually giving a reason as to why, or anything that ever supports your arguements.
#331
Posté 03 décembre 2012 - 04:32
I said 99% since most of the DLC is $10 and under. Aagin a PSN exclusive is neither on the Steam/Origin nor on the XBL.silverexile17s wrote...
1. Then why say 99%? You didn't even think when yoy typed that, did you? You were just trying to beat down the other person.
And if I had said that all DLC for ME never hit past 7$ for ME2, you would have brought that PS exclusive into it to prove a point.
You can't blame me, just beacuse I did what you would have done. It's only ever a strawman when YOU say it is.
And the point remains, that the 10$ DLC's do not make up 99% of the DLC, and that the majority never went above seven. Before now, no DLC ever passed the 10$ mark. And for content that is best priced at 10$, paying 15$ is a rip off.
How is that when Star Wars is known to have main protagonist switches in their series like Anakin in Episodes 1-3 to Luke in Episodes 4-6.silverexile17s wrote...
2. No, they matched it.
Besides, those games didn't change their gameplay over that. ME3's endings were changed by the fan protests.
Also, many Star Wars fans were angry because they felt that Revan, HK-47, T3-M4, and the Jedi Exile (Meetra Surik) didn't get the treatment they deserved. That's why I brought in The Old Republic.
Also, I have been hearing and seeing more then a few articles that Star Wars: TOR is on the verge of dying, as BioWare cannot maintain the story quality, nor bring any new elements to the game.
The fact that the game is now free-to-play already shows that it is losing steam.
Again music is only one thing especially when its only one sense. I'm pretty sure you aren't a musician since you would be singing a different tune.silverexile17s wrote...
3. You do realize that music plays during nearly every moment in the game, right? The only exceptions are the scenes onbord the Normandy. And all are designed to complement their visual atmosphere.
That makes it half the atmosphere in gameplay. The other half is the levels and areas. This helps drive the story narrative as well.
Omega's soundtrack didn't really sound like anything new. Not like what we got in LOTSB, Stolen Memory, Arrival, Overlord, or even From Ashes and Leviathan.
Petrovsky is self-serving as well based on the belief on humanity being the superior race and he can say no to TIM.silverexile17s wrote...
4. That's the point. The Shadow Broker was self-serving. His own agendas. His own goals. Petrovsky just feels like another Cerberus puppet.
And you didn't give anything that refuted my point on why LOTSB was better to jump into then Omega.
If they were really a surprise then the Reapers would have been stopped in ME1 and Shepard wouldn't have died in ME2.silverexile17s wrote...
5. That was when the endings were still a surprise. After that, the number of people who bought it for SP droped sharply. Only people intrested in MP really make purchases.
And how is that a lie? I have two cousins that are gamers as well, and I live near a Gamestop. Thy person behind the counter actually recommended me to get ME2 because it had a better ending. When I asked how the game was doing, he said more returns then full purchases. Even rental of it was more chosen.
Ask at any game shop, or here on the forms, or look on-line if the game's sales are that popular, because you have not put up any proof that I am wrong.
If yo did know what "fact" and "logic" is then you wouldn't lump "opinion" with them. Assumptions are just assumptions and you really have no basis to say otherewise. Btw if I was "trolling" then I would be insulting and trying to derail the topic like you.silverexile17s wrote...
6. Yet that's all you do, is it not? Have you not always assumed that you are supposedly the only person here that uses "fact", and "logic."? Did you not always assume that everyone else was either using nothing but opinion, or lies?
Assumptions and personal opinion are all you have based your posts off of.
I mean, did you really know what it was he ment? Or were you just trying to find someone to troll on because they were not satisfyed by BioWare's product?
#332
Posté 03 décembre 2012 - 04:44
Yet you have not posted any "fact" that proves that. Post this information then, if it exists, because I still see nothing that makes your opinions any more then just that: Opinions.Blueprotoss wrote...
I'm not lashing out while I see you're still doing the opposite of what you preach. Bioware has the right to do what they want to do with their own IP since they did create the universe and the game series. Btw I have a lot of things to support like facts hence why opinion is opinion and how creators have the right to freedom. Maybe you should think before you speak.silverexile17s wrote...
Blueprotoss wrote...
Everyone isn't perfect while lashing out at everything that you don't like doesn't turn something into an actual mistake.silverexile17s wrote...
Is that why you are unwilling to look at BioWare's mistakes and acknolodge them?Blueprotoss wrote...
Its not my fault that the truth will anger some people.Greylycantrope wrote...
@silverexile17s this is what Protoss does dude, don't get too work up over it, probably best to ignore him quite frankly.
It seems that this never has anything to do with the topic. You just come in and if they are saying anything about BioWare having made a mistake, you start acting like a form gorilla.
But that is what you are doing. Lashing out at anyone why speaks illl of BioWare, without ever actually giving a reason as to why, or anything that ever supports your arguements.
Show what exactally makes you think that your opinions are "fact", when no one else believes you.
Also, fans have a right to be worried if they think that a game franchise is going to go south because of bad development and writing choices. The creation of the EC in responce to that proves that the fans have just much a right in their game story as the devs.
#333
Posté 03 décembre 2012 - 04:59
1. And if you remove that, then the only DLC that was never at 7$ was LOTSB. You cannot say that 99% of the DLC was 10$ or less, when it was actually 7$ or less for the majority of DLC. Only three DLCs' were 10$, and Omega is the only 15$. And it need's to be 7$, or 10$ at the most. It's a rip-off to charge higher.Blueprotoss wrote...
I said 99% since most of the DLC is $10 and under. Aagin a PSN exclusive is neither on the Steam/Origin nor on the XBL.silverexile17s wrote...
1. Then why say 99%? You didn't even think when yoy typed that, did you? You were just trying to beat down the other person.
And if I had said that all DLC for ME never hit past 7$ for ME2, you would have brought that PS exclusive into it to prove a point.
You can't blame me, just beacuse I did what you would have done. It's only ever a strawman when YOU say it is.
And the point remains, that the 10$ DLC's do not make up 99% of the DLC, and that the majority never went above seven. Before now, no DLC ever passed the 10$ mark. And for content that is best priced at 10$, paying 15$ is a rip off.How is that when Star Wars is known to have main protagonist switches in their series like Anakin in Episodes 1-3 to Luke in Episodes 4-6.silverexile17s wrote...
2. No, they matched it.
Besides, those games didn't change their gameplay over that. ME3's endings were changed by the fan protests.
Also, many Star Wars fans were angry because they felt that Revan, HK-47, T3-M4, and the Jedi Exile (Meetra Surik) didn't get the treatment they deserved. That's why I brought in The Old Republic.
Also, I have been hearing and seeing more then a few articles that Star Wars: TOR is on the verge of dying, as BioWare cannot maintain the story quality, nor bring any new elements to the game.
The fact that the game is now free-to-play already shows that it is losing steam.Again music is only one thing especially when its only one sense. I'm pretty sure you aren't a musician since you would be singing a different tune.silverexile17s wrote...
3. You do realize that music plays during nearly every moment in the game, right? The only exceptions are the scenes onbord the Normandy. And all are designed to complement their visual atmosphere.
That makes it half the atmosphere in gameplay. The other half is the levels and areas. This helps drive the story narrative as well.
Omega's soundtrack didn't really sound like anything new. Not like what we got in LOTSB, Stolen Memory, Arrival, Overlord, or even From Ashes and Leviathan.Petrovsky is self-serving as well based on the belief on humanity being the superior race and he can say no to TIM.silverexile17s wrote...
4. That's the point. The Shadow Broker was self-serving. His own agendas. His own goals. Petrovsky just feels like another Cerberus puppet.
And you didn't give anything that refuted my point on why LOTSB was better to jump into then Omega.If they were really a surprise then the Reapers would have been stopped in ME1 and Shepard wouldn't have died in ME2.silverexile17s wrote...
5. That was when the endings were still a surprise. After that, the number of people who bought it for SP droped sharply. Only people intrested in MP really make purchases.
And how is that a lie? I have two cousins that are gamers as well, and I live near a Gamestop. Thy person behind the counter actually recommended me to get ME2 because it had a better ending. When I asked how the game was doing, he said more returns then full purchases. Even rental of it was more chosen.
Ask at any game shop, or here on the forms, or look on-line if the game's sales are that popular, because you have not put up any proof that I am wrong.If yo did know what "fact" and "logic" is then you wouldn't lump "opinion" with them. Assumptions are just assumptions and you really have no basis to say otherewise. Btw if I was "trolling" then I would be insulting and trying to derail the topic like you.silverexile17s wrote...
6. Yet that's all you do, is it not? Have you not always assumed that you are supposedly the only person here that uses "fact", and "logic."? Did you not always assume that everyone else was either using nothing but opinion, or lies?
Assumptions and personal opinion are all you have based your posts off of.
I mean, did you really know what it was he ment? Or were you just trying to find someone to troll on because they were not satisfyed by BioWare's product?
2. It has nothing to do with protoganist changes.
It has to do with story. People were mad with TOR because they felt that characters from the original games were not done justice.
All in all, TOR is losing steam. i said nothing about protoganist changes.
3. Are you a musican?
If so, are you any more qualified to comment? I have taken music classes, and I know that music is half the atmosphere. It sets up the emotonal tone for the scene, and has to complement the enotonal tones of the imagitry, and the highs and lows of the plot. That's why nearly every game has abiant music during near-every second.
4. But that isn't taken advantage off. He is extremely two-dimensional and cliche' compaired to the Shadow Broker.
5. How does that figure into anything? You didn't give anything that proves me wrong.
No one knew what the endings would be like. Finding out was the reason for getting the game. After peopel found out the ending was dissipointing, and a widely considered letdown, the number of people who bought it for SP dropped sharply.
6. But you have yet to give one single article that makes your opinions any more fact, and accusing others of never basing anything off of fact as constantly as you do it considered trolling, which is what de-rails the topic. It never is derailed until you come in.
#334
Posté 03 décembre 2012 - 05:02
#335
Posté 03 décembre 2012 - 05:09
Pro: Seeing Nyreen in all her female turian glory(was afraid Bioware would cop out and always have her hood up).
I've only played the DLC as an Engineer so i wasn't sure if that said interrupt was exclusive but that alone was worth the price for me.
#336
Posté 03 décembre 2012 - 07:53
How is that when ME is owned by Bioware and they have control over their property like how everyone has a right to their own opinion. Opinion is opinion and fact is fact while no opinion is a fact.silverexile17s wrote...
Yet you have not posted any "fact" that proves that. Post this information then, if it exists, because I still see nothing that makes your opinions any more then just that: Opinions.
Show what exactally makes you think that your opinions are "fact", when no one else believes you.
Also, fans have a right to be worried if they think that a game franchise is going to go south because of bad development and writing choices. The creation of the EC in responce to that proves that the fans have just much a right in their game story as the devs.
Why should I remove something when the vast majority of ME DLC is $10 and under, which that is accurate to a t.silverexile17s wrote...
1. And if you remove that, then the only DLC that was never at 7$ was LOTSB. You cannot say that 99% of the DLC was 10$ or less, when it was actually 7$ or less for the majority of DLC. Only three DLCs' were 10$, and Omega is the only 15$. And it need's to be 7$, or 10$ at the most. It's a rip-off to charge higher.
2. It has nothing to do with protoganist changes.
It has to do with story. People were mad with TOR because they felt that characters from the original games were not done justice.
All in all, TOR is losing steam. i said nothing about protoganist changes.
3. Are you a musican?
If so, are you any more qualified to comment? I have taken music classes, and I know that music is half the atmosphere. It sets up the emotonal tone for the scene, and has to complement the enotonal tones of the imagitry, and the highs and lows of the plot. That's why nearly every game has abiant music during near-every second.
4. But that isn't taken advantage off. He is extremely two-dimensional and cliche' compaired to the Shadow Broker.
5. How does that figure into anything? You didn't give anything that proves me wrong.
No one knew what the endings would be like. Finding out was the reason for getting the game. After peopel found out the ending was dissipointing, and a widely considered letdown, the number of people who bought it for SP dropped sharply.
6. But you have yet to give one single article that makes your opinions any more fact, and accusing others of never basing anything off of fact as constantly as you do it considered trolling, which is what de-rails the topic. It never is derailed until you come in.
How is that when the hero and allies are the protagonist heck at times the antagonist can be the star rather then the protagonist.
Half my life I have been devoted to musical while I don't need a record deal to know that music isn't as importatnt as you say it is.
Thats odd even when the Shadow Broker is an angry pet that killed his master. Nothing is really new and if you'll nippick enough everything is some form of a cliche.
I keep on proving you wrong time after time because you keep on focusing on opinion and opinion will only get you so far.
How is that when ME3 by itself got 75 "perfect" scores whether you like it or not ME3 didn't fail.
You can't be on topic when you yourself isn't on topic because everyone has their own list of pros and cons. Btw if anyone was copy-and-paste then the TIM would fit that mold very well.silverexile17s wrote...
Now, to get BACK to topic, what I consider the biggest con is Petrovkey's character. I think he was done no justice. His disagreements with the code of conduct the Illusive Man had was completely ignored, and for a brillant stratigest, he seems extremely like a copy-and-paste dictator. Had they developed his character, and made him less of a cliche' villan, it would have improved the story by leaps and bounds.
Modifié par Blueprotoss, 03 décembre 2012 - 08:02 .
#337
Posté 04 décembre 2012 - 02:02
Yes. That paragon interupt at the Omega Reactor is exclusive to the Engineer class.JedTed wrote...
Pro: Nyreen sounds like a well written character and we learn how the turians treat their biotic soldiers.
Pro: Seeing Nyreen in all her female turian glory(was afraid Bioware would cop out and always have her hood up).
I've only played the DLC as an Engineer so i wasn't sure if that said interrupt was exclusive but that alone was worth the price for me.
#338
Posté 04 décembre 2012 - 02:46
1. Again, you have said nothing that makes your opinion fact while you continue to claim so.Blueprotoss wrote...
How is that when ME is owned by Bioware and they have control over their property like how everyone has a right to their own opinion. Opinion is opinion and fact is fact while no opinion is a fact.silverexile17s wrote...
Yet you have not posted any "fact" that proves that. Post this information then, if it exists, because I still see nothing that makes your opinions any more then just that: Opinions.
Show what exactally makes you think that your opinions are "fact", when no one else believes you.
Also, fans have a right to be worried if they think that a game franchise is going to go south because of bad development and writing choices. The creation of the EC in responce to that proves that the fans have just much a right in their game story as the devs.Why should I remove something when the vast majority of ME DLC is $10 and under, which that is accurate to a t.silverexile17s wrote...
1. And if you remove that, then the only DLC that was never at 7$ was LOTSB. You cannot say that 99% of the DLC was 10$ or less, when it was actually 7$ or less for the majority of DLC. Only three DLCs' were 10$, and Omega is the only 15$. And it need's to be 7$, or 10$ at the most. It's a rip-off to charge higher.
2. It has nothing to do with protoganist changes.
It has to do with story. People were mad with TOR because they felt that characters from the original games were not done justice.
All in all, TOR is losing steam. i said nothing about protoganist changes.
3. Are you a musican?
If so, are you any more qualified to comment? I have taken music classes, and I know that music is half the atmosphere. It sets up the emotonal tone for the scene, and has to complement the enotonal tones of the imagitry, and the highs and lows of the plot. That's why nearly every game has abiant music during near-every second.
4. But that isn't taken advantage off. He is extremely two-dimensional and cliche' compaired to the Shadow Broker.
5. How does that figure into anything? You didn't give anything that proves me wrong.
No one knew what the endings would be like. Finding out was the reason for getting the game. After peopel found out the ending was dissipointing, and a widely considered letdown, the number of people who bought it for SP dropped sharply.
6. But you have yet to give one single article that makes your opinions any more fact, and accusing others of never basing anything off of fact as constantly as you do it considered trolling, which is what de-rails the topic. It never is derailed until you come in.
How is that when the hero and allies are the protagonist heck at times the antagonist can be the star rather then the protagonist.
Half my life I have been devoted to musical while I don't need a record deal to know that music isn't as importatnt as you say it is.
Thats odd even when the Shadow Broker is an angry pet that killed his master. Nothing is really new and if you'll nippick enough everything is some form of a cliche.
I keep on proving you wrong time after time because you keep on focusing on opinion and opinion will only get you so far.
How is that when ME3 by itself got 75 "perfect" scores whether you like it or not ME3 didn't fail.You can't be on topic when you yourself isn't on topic because everyone has their own list of pros and cons. Btw if anyone was copy-and-paste then the TIM would fit that mold very well.silverexile17s wrote...
Now, to get BACK to topic, what I consider the biggest con is Petrovkey's character. I think he was done no justice. His disagreements with the code of conduct the Illusive Man had was completely ignored, and for a brillant stratigest, he seems extremely like a copy-and-paste dictator. Had they developed his character, and made him less of a cliche' villan, it would have improved the story by leaps and bounds.
2. No. The vast majority of DLC is not 10$. That is wrong to a t.
Of the priced DLC, three are 7$, one is 5$ eight are 2$, three are 10$, and one is 15$
Note the bolded word. The majority of DLC's are 7$, or under.
3. If you mean Saren, or the Illusive Man, I actually agree on that.
And I said nothing about protagonest changes being a bad thing. Just that scrapping an old protoganest so suddenly envoks a backlash from fans. Revan and HK-47 in TOR's Foundry flashpoint proved that. As did the end of ME3.
I didn't say that changing the protagonest is a bad move. I personally have no qualms with a new protagonest in a series, like with Deus Ex. It's that fans react badly when an old or current one is seemingly thrown under the bus.
Fans didn't like how the story of Revan and the Exlie was handled, with the Exile being scapegoated at the last minute, along with T3-M4 at the end of the 'Revan" book. Or the treatment of HK-47 or Revan in the Foundry flashpoint. They feel like a fan favorate was just a camio dungon boss, with no relation to the story after having formally been it's center. There's nothing wrong with new protoganasts, as long as the old ones are done justice.
4. I have trouble believeing that sudden claim. Especally with no supporting proof. Just by looking it up, one can clearly see that music is considered the core element of building the atmosphere in games, movies, and the like.
5. At least the Shadow Broker was anew take on the slave becomes the master line. And they even made a new race for him. And was even more interesting because until the actuall revieal, all we could do was speculate on his backstory, and finding out helped drive the narrative. Oleg Petrovsky was underwhelming, and felt totally cliche'. The beard and mustache, the playing chess with himself, the qoutes (so it begins, so be it) the overconfident ego. It all screamed carbon copy villen.
6. Never once have you done that. You keep accuaing me of using nothing but opinion, even though nothing you have said has been anything but opinion. Like I said, you have opinions. good for you. But don't parrade them as "fact" when you have not provided anything that makes them so. Unless you do, all you have done has been trip over yourself.
Continuing to claim you keep proviong me wrong, when you have yet to prove anything you have said in gereral is based on any form of real fact is just sad.
7. Those are critics like IGN, that sell reviews basically.
But you are wrong. I never said the game failed. Just the ending did. The game itself is great, and feels like it carries on from the last two perfectly right until the end.
The atmpsphere, the combat, the characters - I loved it all, until the game's ending.
I only said that the general opinion was that just the ending failed. And it's an opinion I agree with. But I never said the entire game was that way. It's a great game up until that point.
8. Wrong. The Illusive Man takes the mold and re-makes it. It's called "re-defining" a character template. Petrovskey brings none of the mystery, or interesting atmosphere that the Illusive Man does. He brings nothing new, or interesting to his character.
They are total opposates on that standpoint.
Modifié par silverexile17s, 04 décembre 2012 - 02:48 .
#339
Posté 04 décembre 2012 - 04:06
My 2 cents on the Omega DLC - It was ok, definitely not Bioware's best work though. It was enjoyable to play through, but felt emotionally lacking compared to other efforts and disconnected from main story line. I didn't mind the squad being limited to Aria and Nyreen, some of their powers were a lot of fun to use (ie Flare biotic explosions). Petrovski was a weak antagonist. For me, music and sound is REALLY important in making the story engrossing, it's always been one of Mass Effect's strongest points even in the DLC's. I have to say I was disappointed here as well. As mentioned in other comments, it really felt unpolished. Some of the more emotional or intense scenes could really have used more musical attention to make it more compelling.
#340
Posté 04 décembre 2012 - 10:07
Exactally. It's not that it was a bad DLC. Not at all. It's just that it felt lacking, especally for the price tag it had.cyborg2501 wrote...
Background - I love ME3, flaws and all... I've bought pretty much every DLC because I enjoy playing the Mass Effect games and seeing how Bioware chooses to develop the stories. Whether or not it was "worth the price" is not really an issue for me unless I completely lose interest in a game franchise and stop playing it.
My 2 cents on the Omega DLC - It was ok, definitely not Bioware's best work though. It was enjoyable to play through, but felt emotionally lacking compared to other efforts and disconnected from main story line. I didn't mind the squad being limited to Aria and Nyreen, some of their powers were a lot of fun to use (ie Flare biotic explosions). Petrovski was a weak antagonist. For me, music and sound is REALLY important in making the story engrossing, it's always been one of Mass Effect's strongest points even in the DLC's. I have to say I was disappointed here as well. As mentioned in other comments, it really felt unpolished. Some of the more emotional or intense scenes could really have used more musical attention to make it more compelling.
#341
Posté 05 décembre 2012 - 03:35
How is that when my focus is on fact rather then opinion, which is the opposite of you.silverexile17s wrote...
1. Again, you have said nothing that makes your opinion fact while you continue to claim so.
2. No. The vast majority of DLC is not 10$. That is wrong to a t.
Of the priced DLC, three are 7$, one is 5$ eight are 2$, three are 10$, and one is 15$
Note the bolded word. The majority of DLC's are 7$, or under.
Yet you seem to have missed "$10 or under" but the SP mission DLCs do outnumber the weapon and appearance packs.
No matter what happens some people will be angry about something, which that can't be stopped.silverexile17s wrote...
3. If you mean Saren, or the Illusive Man, I actually agree on that.
And I said nothing about protagonest changes being a bad thing. Just that scrapping an old protoganest so suddenly envoks a backlash from fans. Revan and HK-47 in TOR's Foundry flashpoint proved that. As did the end of ME3.
I didn't say that changing the protagonest is a bad move. I personally have no qualms with a new protagonest in a series, like with Deus Ex. It's that fans react badly when an old or current one is seemingly thrown under the bus.
Fans didn't like how the story of Revan and the Exlie was handled, with the Exile being scapegoated at the last minute, along with T3-M4 at the end of the 'Revan" book. Or the treatment of HK-47 or Revan in the Foundry flashpoint. They feel like a fan favorate was just a camio dungon boss, with no relation to the story after having formally been it's center. There's nothing wrong with new protoganasts, as long as the old ones are done justice.
Music is only a part of the experience and everyone doesn't have the same musical whether you are or aren't a musician. LotR and Star Wars have great musical scores but the sound is only a small part of the immersion.silverexile17s wrote...
4. I have trouble believeing that sudden claim. Especally with no supporting proof. Just by looking it up, one can clearly see that music is considered the core element of building the atmosphere in games, movies, and the like.
5. At least the Shadow Broker was anew take on the slave becomes the master line. And they even made a new race for him. And was even more interesting because until the actuall revieal, all we could do was speculate on his backstory, and finding out helped drive the narrative. Oleg Petrovsky was underwhelming, and felt totally cliche'. The beard and mustache, the playing chess with himself, the qoutes (so it begins, so be it) the overconfident ego. It all screamed carbon copy villen.
6. Never once have you done that. You keep accuaing me of using nothing but opinion, even though nothing you have said has been anything but opinion. Like I said, you have opinions. good for you. But don't parrade them as "fact" when you have not provided anything that makes them so. Unless you do, all you have done has been trip over yourself.
Continuing to claim you keep proviong me wrong, when you have yet to prove anything you have said in gereral is based on any form of real fact is just sad.
How is that when no DLC is alike when its a SP mission in a ME game.
You are only using opinion and its forcing you to stay closed-minded.
How is that when opinions aren't wrong unless if someone tries to turn an opinion into a fact, which is what you're doing. Thats odd since more people will disagree with you then agree with you solely based on a difference of opinion.silverexile17s wrote...
7. Those are critics like IGN, that sell reviews basically.
But you are wrong. I never said the game failed. Just the ending did. The game itself is great, and feels like it carries on from the last two perfectly right until the end.
The atmpsphere, the combat, the characters - I loved it all, until the game's ending.
I only said that the general opinion was that just the ending failed. And it's an opinion I agree with. But I never said the entire game was that way. It's a great game up until that point.
How is that when Petrovskey is a top notch General while TIM is a racist power hungry dictator, which you're notice that TIM is more a cliche then Petrovskey.silverexile17s wrote...
8. Wrong. The Illusive Man takes the mold and re-makes it. It's called "re-defining" a character template. Petrovskey brings none of the mystery, or interesting atmosphere that the Illusive Man does. He brings nothing new, or interesting to his character.
They are total opposates on that standpoint.
#342
Posté 05 décembre 2012 - 03:36
If Omega isn't bad then why act as its bad and a $5 price increase for a DLC thats double the size of LotS isn't a deal breaker.silverexile17s wrote...
Exactally. It's not that it was a bad DLC. Not at all. It's just that it felt lacking, especally for the price tag it had.cyborg2501 wrote...
Background - I love ME3, flaws and all... I've bought pretty much every DLC because I enjoy playing the Mass Effect games and seeing how Bioware chooses to develop the stories. Whether or not it was "worth the price" is not really an issue for me unless I completely lose interest in a game franchise and stop playing it.
My 2 cents on the Omega DLC - It was ok, definitely not Bioware's best work though. It was enjoyable to play through, but felt emotionally lacking compared to other efforts and disconnected from main story line. I didn't mind the squad being limited to Aria and Nyreen, some of their powers were a lot of fun to use (ie Flare biotic explosions). Petrovski was a weak antagonist. For me, music and sound is REALLY important in making the story engrossing, it's always been one of Mass Effect's strongest points even in the DLC's. I have to say I was disappointed here as well. As mentioned in other comments, it really felt unpolished. Some of the more emotional or intense scenes could really have used more musical attention to make it more compelling.
#343
Posté 05 décembre 2012 - 03:42
It took me pretty much the same amount of time to complete, and I thought LotSB was about infinity times better.
Not that Omega was really bad, just not worth what I paid, and a little bland. Fun to play for a few hours, but forgettable.
Modifié par The Night Mammoth, 05 décembre 2012 - 03:42 .
#344
Posté 05 décembre 2012 - 04:46
I see you missed the size of the content especially when LotSB 1.6 GB and 2 GB without the content within the EC.The Night Mammoth wrote...
Double the size of LotSB?
It took me pretty much the same amount of time to complete, and I thought LotSB was about infinity times better.
Not that Omega was really bad, just not worth what I paid, and a little bland. Fun to play for a few hours, but forgettable.
To be fair its not about the time even when that can vary a lot based character level/class and overall difficulty setting.
Here's an honest question what DLC was worth it and what ME DLC have you purchased since everyone doesn't like every peice of DLC?
Modifié par Blueprotoss, 05 décembre 2012 - 04:49 .
#345
Posté 05 décembre 2012 - 05:05
Blueprotoss wrote...
I see you missed the size of the content especially when LotSB 1.6 GB and 2 GB without the content within the EC.The Night Mammoth wrote...
Double the size of LotSB?
It took me pretty much the same amount of time to complete, and I thought LotSB was about infinity times better.
Not that Omega was really bad, just not worth what I paid, and a little bland. Fun to play for a few hours, but forgettable.
I didn't miss it, it just doesn't matter.
To be fair its not about the time even when that can vary a lot based character level/class and overall difficulty setting.
It is.
Here's an honest question what DLC was worth it and what ME DLC have you purchased since everyone doesn't like every peice of DLC?
I've bought every DLC so far, and they've all been worth it.
Except Omega.
#346
Posté 05 décembre 2012 - 10:02
1. Again, no statement that diffinitively counters mine:wizard:Blueprotoss wrote...
How is that when my focus is on fact rather then opinion, which is the opposite of you.silverexile17s wrote...
1. Again, you have said nothing that makes your opinion fact while you continue to claim so.
2. No. The vast majority of DLC is not 10$. That is wrong to a t.
Of the priced DLC, three are 7$, one is 5$ eight are 2$, three are 10$, and one is 15$
Note the bolded word. The majority of DLC's are 7$, or under.
Yet you seem to have missed "$10 or under" but the SP mission DLCs do outnumber the weapon and appearance packs.No matter what happens some people will be angry about something, which that can't be stopped.silverexile17s wrote...
3. If you mean Saren, or the Illusive Man, I actually agree on that.
And I said nothing about protagonest changes being a bad thing. Just that scrapping an old protoganest so suddenly envoks a backlash from fans. Revan and HK-47 in TOR's Foundry flashpoint proved that. As did the end of ME3.
I didn't say that changing the protagonest is a bad move. I personally have no qualms with a new protagonest in a series, like with Deus Ex. It's that fans react badly when an old or current one is seemingly thrown under the bus.
Fans didn't like how the story of Revan and the Exlie was handled, with the Exile being scapegoated at the last minute, along with T3-M4 at the end of the 'Revan" book. Or the treatment of HK-47 or Revan in the Foundry flashpoint. They feel like a fan favorate was just a camio dungon boss, with no relation to the story after having formally been it's center. There's nothing wrong with new protoganasts, as long as the old ones are done justice.Music is only a part of the experience and everyone doesn't have the same musical whether you are or aren't a musician. LotR and Star Wars have great musical scores but the sound is only a small part of the immersion.silverexile17s wrote...
4. I have trouble believeing that sudden claim. Especally with no supporting proof. Just by looking it up, one can clearly see that music is considered the core element of building the atmosphere in games, movies, and the like.
5. At least the Shadow Broker was anew take on the slave becomes the master line. And they even made a new race for him. And was even more interesting because until the actuall revieal, all we could do was speculate on his backstory, and finding out helped drive the narrative. Oleg Petrovsky was underwhelming, and felt totally cliche'. The beard and mustache, the playing chess with himself, the qoutes (so it begins, so be it) the overconfident ego. It all screamed carbon copy villen.
6. Never once have you done that. You keep accuaing me of using nothing but opinion, even though nothing you have said has been anything but opinion. Like I said, you have opinions. good for you. But don't parrade them as "fact" when you have not provided anything that makes them so. Unless you do, all you have done has been trip over yourself.
Continuing to claim you keep proviong me wrong, when you have yet to prove anything you have said in gereral is based on any form of real fact is just sad.
How is that when no DLC is alike when its a SP mission in a ME game.
You are only using opinion and its forcing you to stay closed-minded.How is that when opinions aren't wrong unless if someone tries to turn an opinion into a fact, which is what you're doing. Thats odd since more people will disagree with you then agree with you solely based on a difference of opinion.silverexile17s wrote...
7. Those are critics like IGN, that sell reviews basically.
But you are wrong. I never said the game failed. Just the ending did. The game itself is great, and feels like it carries on from the last two perfectly right until the end.
The atmpsphere, the combat, the characters - I loved it all, until the game's ending.
I only said that the general opinion was that just the ending failed. And it's an opinion I agree with. But I never said the entire game was that way. It's a great game up until that point.How is that when Petrovskey is a top notch General while TIM is a racist power hungry dictator, which you're notice that TIM is more a cliche then Petrovskey.silverexile17s wrote...
8. Wrong. The Illusive Man takes the mold and re-makes it. It's called "re-defining" a character template. Petrovskey brings none of the mystery, or interesting atmosphere that the Illusive Man does. He brings nothing new, or interesting to his character.
They are total opposates on that standpoint.
You cannot say 10$ or under, when based on the DLC count, the correct count is 7$ or under.
Eight 2$ DLC's
Three 7$ DLC's
One 5$ DLC.
= 12 DLC's priced 7$ or under.
Three 10$ DLC's
one 15$ DLC
= 4 DLC's priced 10$, or higher.
2. The majority think that Shepard was done no justice. It's hard to say "some" when near the entire core fan-base said Shepard's ending was unjustified. And you can usually tell the state of the entirefan-base by looking at where it's core members lean. Even people who thought the ending options were okay hated the lack of closure for Shepard and all the major characters.
3. cyborg2501's above post helps to say otherwise. Like all other games,music has been an important of MEs' atmosphere. And Omega's was underwhelming.
It's that people can compare them based on plot and development. Weather or not they play differently is completely irrelevent. The gameplay is secondary to the story, and writing. And Omega was more linear then the other DLC's were. It's not that Omega is a horrible DLC. It's just that it's not substantial enough to deserve the high price tag. There's nothing here that makes it that much better then other entries, nothing in here that makes it superiour to the point of giving it such a high price tag.
And again, nothing that proves me as wrong. What makes your word any less opinion? You haven't posted anything that proves otherwise.
4. If that's true, then just about everything you've ever said is untrue, since you keep stating is as fact when you have no proof of it. I have not. And I say the sources from which my opinions are formed. You have opinions, but stop trying to parrade them as "fact" when you stilol haven't given proof of this.
Also, the posts here don't really validate your claim.
5. Not true. At least the Illusive Man was relatable. We had the atmosphere of his character being untrustworthy, and ruthless. Someone that would go to whatever lengths to do what he thought was the best cource of action, and wasn't above impure actions to forward those goals. Nothing about him was really an open book.
Petrovsky has none of that atmosphere. You can read him exactally like he is an open book. He's predictable, and the "top notch general" bit is a worthless point, as it itself is an overused cliche'.
Playing chess with himself.
The overconfident ego.
The "flawless plans" that break through underestimating the spirit of the enemy.
The cliche' qoutes (so it begins, so be it)
Even the damned beard and mustache that people mock cliche' villens for having.
#347
Posté 05 décembre 2012 - 10:06
People mesure the value of a DLC vased on it's pricing as much as they do in compairaon to previous DLC's.Blueprotoss wrote...
If Omega isn't bad then why act as its bad and a $5 price increase for a DLC thats double the size of LotS isn't a deal breaker.silverexile17s wrote...
Exactally. It's not that it was a bad DLC. Not at all. It's just that it felt lacking, especally for the price tag it had.cyborg2501 wrote...
Background - I love ME3, flaws and all... I've bought pretty much every DLC because I enjoy playing the Mass Effect games and seeing how Bioware chooses to develop the stories. Whether or not it was "worth the price" is not really an issue for me unless I completely lose interest in a game franchise and stop playing it.
My 2 cents on the Omega DLC - It was ok, definitely not Bioware's best work though. It was enjoyable to play through, but felt emotionally lacking compared to other efforts and disconnected from main story line. I didn't mind the squad being limited to Aria and Nyreen, some of their powers were a lot of fun to use (ie Flare biotic explosions). Petrovski was a weak antagonist. For me, music and sound is REALLY important in making the story engrossing, it's always been one of Mass Effect's strongest points even in the DLC's. I have to say I was disappointed here as well. As mentioned in other comments, it really felt unpolished. Some of the more emotional or intense scenes could really have used more musical attention to make it more compelling.
A good DLC can be ruined by overpricing, as there may be good content, but not enough of it to warrent making it feel like it's worth the price.
Omega isn't a horrible DLC. It's just lacking enough good content, or enough content in general, to warrent the 5$ doller jump. That's half the price of Leviathan added back onto it, when there is nothing that makes it a superiour DLC to Leviathen, or LOTSB for ME2. Double the file size is just added textures, and new enemies. File size has absolutly nothing to do with the comaprison.
Modifié par silverexile17s, 05 décembre 2012 - 10:07 .
#348
Posté 05 décembre 2012 - 10:20
And I remind you that the EC was 2 GB for slides.Blueprotoss wrote...
I see you missed the size of the content especially when LotSB 1.6 GB and 2 GB without the content within the EC.The Night Mammoth wrote...
Double the size of LotSB?
It took me pretty much the same amount of time to complete, and I thought LotSB was about infinity times better.
Not that Omega was really bad, just not worth what I paid, and a little bland. Fun to play for a few hours, but forgettable.
To be fair its not about the time even when that can vary a lot based character level/class and overall difficulty setting.
Here's an honest question what DLC was worth it and what ME DLC have you purchased since everyone doesn't like every peice of DLC?
Omega cound be the same for the same reasons: Uncompressed data.
And no matter how much data the file size has, it still doens,t add any more play time.
For 1.6 GB, you got a new hub zone for the entire game, fully fleshed out Liara character, a car chace veichle level, a boss battle with a vaunguard that added a character with a fight style that was completely unique to her. As well as the Shadow Broker itself, a new character that was double the size of the avarage human, with the omni-shield introduced. 6 new upgarades, a ton of lore and new info on the fimilar characters on your squad and on fan favorate NPC's, and the abality to bring squad-mates along with you for these missions.
For 2 GB, you still lack a new hub zone, the abilaty to bring characters, fully fleshed-out companions, or any new and interesting final fight. You get weapons that you may already have, based on weather or not you played the Kingdoms of Armalur demo (Chakram Launcher), or pre-ordered ME3 (N7 Valkirye), and upgrades we see in MP already.
Just because it 2 GB doesn't mean that is more substancial then the others.
#349
Posté 05 décembre 2012 - 10:21
Agreed. And an honest question, what makes Omega worth more then the others? File size means nothing.The Night Mammoth wrote...
Blueprotoss wrote...
I see you missed the size of the content especially when LotSB 1.6 GB and 2 GB without the content within the EC.The Night Mammoth wrote...
Double the size of LotSB?
It took me pretty much the same amount of time to complete, and I thought LotSB was about infinity times better.
Not that Omega was really bad, just not worth what I paid, and a little bland. Fun to play for a few hours, but forgettable.
I didn't miss it, it just doesn't matter.To be fair its not about the time even when that can vary a lot based character level/class and overall difficulty setting.
It is.Here's an honest question what DLC was worth it and what ME DLC have you purchased since everyone doesn't like every peice of DLC?
I've bought every DLC so far, and they've all been worth it.
Except Omega.
Modifié par silverexile17s, 05 décembre 2012 - 10:22 .
#350
Posté 05 décembre 2012 - 10:46





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