Modifié par devSin, 27 novembre 2012 - 11:33 .
Omega DLC Pros and Cons Growing List (contribute to it here!)
#176
Posté 27 novembre 2012 - 11:31
#177
Posté 27 novembre 2012 - 11:44
RiouHotaru wrote...
Again, you should either find scans of the comics, or read the wiki, the material is there. It's not Bioware's fault you don't know who he is.
Actually, it is. The comics are standalone supplemental material. It is the narrative's obligation to explain its characters as though said material has not been. To do otherwise is disingenuous and simply a market ploy. Coincidentally, BioWare agrees with this logic when it suits them. ME3 is after all "the best place to start the series" as they continuously tried to claim.
#178
Posté 27 novembre 2012 - 11:47
FlyinElk212 wrote...
This I'll agree with. I'm thinking of removing these, although I haven't met anyone that's genuinely appreciated said soundtrack...RiouHotaru wrote...
Again, subjective. THis really should be "Omega Opinions" rather than "Pros and Cons" since the latter implies statements of fact.
True Riou, maybe subjective, and totally fine if you take it off FlyinElk.
Riou, I only suggest it as a CON because
A) Soundtracks can't just be judged subjectively. They're integral to creating atmosphere and emotional cues in this medium of storytelling, and while maybe in the first half of the DLC the soundtrack works, I was largely disappointed with the number of scenes that were fairly quiet (Nyreen dies?! Aria murdering Petrovsky?! Nothing to cue with the victory speech?! Or was my game glitching?) I think these are serious flaws that bolstered the "meh" factor for me.
But if others feel differently, than yeah, it might be best to take it off. I mean, it's not a terrible DLC. I'm glad I played it, I just wish I cared that I did.
#179
Posté 27 novembre 2012 - 11:49
- Well it adds 3 hours of pew pew.
- Omega looks cool.
- Umm, some new wepons to play around with I guess.
Cons;
- For 1/4 of the price of a full game I expect 1/4 of a game, not a 1/10.
- Some graphical glitches.
- Someone else brought this up, but please fix the weapons in the cut scenes to the proper ones, how hard can it be to make that extra effort? That extra effort is what makes some game studios great and others not so great.
- Extremely weak story. It really feels like this was made for the Call Of Duty X-box generation.
- Both the turian female & Aria had so much potential for great scenes/dialogues, but you wont find them in the Omega DLC
- I dislike temporary squad mates! Ok, I can buy the fact that Aria wants to rebuild Omega afterwards, but at least the femturian should be available, well if she didn't die at the end that is.
To sum it up, to easy, to short, way way way overpriced for what you actually get, and also way too much emphasis on action parts. There is nothing wrong with action based rpg's. This was all action and next to no exploring or story though. As I previously said, Bioware just fails again and again to make that extra little effort that makes a decent game good and a good game great! I got my hopes up after the excellent Leviathan DLC but Omega was pretty damn poor. Weak, uninspired and failing (yet again) to reach the heights that Bioware previously did with their games.
#180
Posté 27 novembre 2012 - 11:50
#181
Posté 28 novembre 2012 - 12:41
"No ME3 squadmates present throughout DLC."
Thank you for this info. Now I know I won't be purchasing Omega, since I never really cared about Aria (or Omega. Well, maybe Purgatory for that awsome music, but..) The ones I really DO care about are my own squaddies (ME2 and ME3) + their interactions, so if it's not there then I guess this dlc isn't for me
-sigh- .. Makes me wonder will BW ever make a Miranda dlc? My Shep misses her BFF.. Saying that, another character centric dlc would be nice too (like Jack/Samara/Zaeed/Kasumi/ crew from ME2 + those awsome banters) .. I know it's kinda unlikely, but hey. A girl can dream, right?
#182
Posté 28 novembre 2012 - 12:54
Pros;
1)Omega felt like Omega.
2)Aria and Turian Female did have backgrounds that were interesting..if short.
3)What story there was was interesting.
Cons:
1) 3 hours of pew-pew.
2)Waves of fighters during a timed mission.(Not a favorite of mine.YMMV)
3) Less story and exploration than I would have liked for the money.
I had no graphic problems other than Aria moving quickly and strangely during her first speech.
Was glad and surprised when the General did not take the virus and turn into a monster.It's been done in way too many games and I was just expecting that to happen.
A GOOD DLC not a great one,would have been better cheaper or with more content(Story)added.These are my opinions and mine alone.I'm ok with the purchase
#184
Posté 28 novembre 2012 - 01:22
So f*ckin' low, BioWare!
#185
Posté 28 novembre 2012 - 01:28
Hell it could have saved itself by putting more cameo appearances from ME2's Omega in. The story is largely uninspired and predictable. The lack of Normandy squadmates being able to come with you to Omega is also another con. To top it all off, it looks and feels unpolished. There are graphical glitches in key cutscenes and they're hard to ignore.
It feels like a downgrade from Leviathan. The fact that it costs 5 dollars more makes it even worse.
Modifié par MegaSovereign, 28 novembre 2012 - 01:29 .
#186
Posté 28 novembre 2012 - 01:35
Lets start with the good:
Pros:
1) Excellent combat: Mass Effects gameplay is combat. Let's not forget that. It rivals the main game by keeping the player on it's toes during the "boss" sequences. And there are lots of pew pew.
2) The levels are huge: the areas on Omega are not the single way corridor levels they were in ME2. They're big and winding and have dead ends and multiple routes to a destination.
3) Nyreen: Good character, good development. Bad ass exit.
4) Visuals are above par from the usual REALLY low quality from the base game and other DLC packs. Not the best but it's a start
5) We got choices: not many or any that are withstanding but there was some illusion that Petrovskys fate or the fate of civilians mattered (they don't).
6) As always, great trailer.
Cons:
1) Story. Okay - we all knew it was stand alone but it's inconsistent with itself. This is the first storybased DLC (not counting Pinnacle Station or Firewalker) to lean (quite heavily I might add) to it's combat rather then the characters or the story.
a) We hear of Petrovsky being different from the Illusive Man but it's not played upon. Another instance of Bioware telling and not showing they've become so fond of in ME3.
c) ME2 heavily alluded Aleena/Aria. Where was the story of Aria's secret past?
2) The music. I felt like there wasn't any. There wasn't any confronting Petrovsky, making the choices, or during either one of Aria's speeches. What happened? DLC music has always been great up until now. Music makes the scene. Where would the final scene from overlord be without that music? Or the confrontation with the Shadow Broker? Just flapping gums.
3) Carrie Ann Moss: I loved her voice as Aria but she seemed...bored? Very flat performance.
4) Choices reglated to War Assets: enough said.
5) Price: This was really not worth the price. Same as Leviathan maybe but not much more. I could play multiplayer for 2 hours and come out feeling the same way.
6) Adjudants: Very tacked on feeling. They're supposed to be horrifying creatures that Cerberus made from civilians. I don't get that feeling that they're that. Just another monster to kill.
7) Squaddies: brushed aside at the beginning and I understand why they couldn't be there: paying the voice actors. I know Carrie Ann Moss's paycheck would have cost alot especially if you tack Freddie Prince's and Tricia Helfers on to that. Buuut it would have been nice if they had the budget to have them not so casually brushed aside. Why doesn't Aria like the company I keep? Why doesn't she like Garrus or Vega? I couldn't identify which one she didn't like in particular.
All in all - it's just a DLC that indicates that Bioware clearly going now with pew pews rather then actual character driven story. I thought Aria would be this great character story about Aria and Omega but it wasn't. The ship is sinking, Bioware.
Modifié par MACharlie1, 28 novembre 2012 - 01:38 .
#187
Posté 28 novembre 2012 - 01:36
#188
Posté 28 novembre 2012 - 01:37
I honestly felt the most annoying thing about the DLC was the lack of music/sound effects/background ambiance at certain parts... especially at the end when Afterlife is full of people and you could hear a pin drop in there.
#189
Posté 28 novembre 2012 - 01:47
You shoot the barrels on the lift and then use the control panel to lower it.PorcelynDoll wrote...
I don't know where else to ask this but I see a couple of interactive objects across on a broken lift. Any idea how to get them?
#190
Posté 28 novembre 2012 - 01:50
#191
Posté 28 novembre 2012 - 02:39
So I just finished a Renegade playthrough as well, and well. Aria does kiss you alright. But it's a videogame production abomination. The sound effects are missing-there isn't a "smooch" sound effect, nor Aria sounds. Secondly, the kiss is incredibly robotic, with Aria's arms up in the air for no reason at the end of the kiss.
What the hell was that, Bioware?
#192
Posté 28 novembre 2012 - 02:46
#193
Posté 28 novembre 2012 - 03:27
Too bad it was not the best DLC yet.Bigger is not better.Velocithon wrote...
IT'S OUR BIGGEST DLC YET
#194
Posté 28 novembre 2012 - 03:34
Theobuomai wrote...
FlyinElk212 wrote...
This I'll agree with. I'm thinking of removing these, although I haven't met anyone that's genuinely appreciated said soundtrack...RiouHotaru wrote...
Again, subjective. THis really should be "Omega Opinions" rather than "Pros and Cons" since the latter implies statements of fact.
True Riou, maybe subjective, and totally fine if you take it off FlyinElk.
Riou, I only suggest it as a CON because
A) Soundtracks can't just be judged subjectively. They're integral to creating atmosphere and emotional cues in this medium of storytelling, and while maybe in the first half of the DLC the soundtrack works, I was largely disappointed with the number of scenes that were fairly quiet (Nyreen dies?! Aria murdering Petrovsky?! Nothing to cue with the victory speech?! Or was my game glitching?) I think these are serious flaws that bolstered the "meh" factor for me.Bioware I think has often done such a great job with this in the past. They're soundtracks usually do a great job fulfilling point "A" above. I'm not calling it a hack job, but if it's subpar to their standars, I'm gonna hold them to it.
But if others feel differently, than yeah, it might be best to take it off. I mean, it's not a terrible DLC. I'm glad I played it, I just wish I cared that I did.
Hmmm, I'd say the use the music might be subjective. I thought those scenes were fine, and that the quiet nature of the scenes was more fitting (because really, if Aria's speech got cheesy build-up music I probably would've just eye-rolled).
I don't disagree that you felt the soundtrack was subpar, but just that I felt differently. It's why I'm taking issue with the cons. A lot of the cons have ready explanations for why they exist, or are issues that really shouldn't be labeled against the DLC specifically.
But that's my 2 cents.
#195
Posté 28 novembre 2012 - 03:38
Bourne Endeavor wrote...
RiouHotaru wrote...
Again, you should either find scans of the comics, or read the wiki, the material is there. It's not Bioware's fault you don't know who he is.
Actually, it is. The comics are standalone supplemental material. It is the narrative's obligation to explain its characters as though said material has not been. To do otherwise is disingenuous and simply a market ploy. Coincidentally, BioWare agrees with this logic when it suits them. ME3 is after all "the best place to start the series" as they continuously tried to claim.
And it is. But the DLC isn't the core game. The core game doesn't require a knowledge of the supplimental material. That the DLC assumes you have some knowledge of the supplimentary material. Because, surprise surprise, the DLC, like the supplimentary material, is optional!
#196
Posté 28 novembre 2012 - 04:02
Cons: too pricey for the content; brought all the complainers out of the woodwork who said Leviathan, the EC, and ME3 itself were all their last ME content pieces, yet they are still here complaining >.>; the martyrdom was unnecessary, ME3 had enough in the original plotline as is; a few lines were a bit cheesy.
All in all, I'd give Omega an 8.5-9
Modifié par hornedfrog87, 28 novembre 2012 - 04:03 .
#197
Posté 28 novembre 2012 - 04:05
She had some badass powers that synergized well with other biotics
#198
Posté 28 novembre 2012 - 05:01
#199
Posté 28 novembre 2012 - 05:35
Modifié par born2beagator, 28 novembre 2012 - 05:41 .
#200
Posté 28 novembre 2012 - 05:50
Con: Nyreen's senseless death.





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