I can nearly gaurantee that this been discussed to death, but EA/Bioware's DLC pricing has really hit my last nerve. I have always felt that the DLC price was a little bit over the top from a mathematical perspective, but I dealt with it hoping that the quality and length of those DLC's would eventually equal out the price and Mota from DA2 and Shadow Broker from ME2 had me feeling good about that theory. Now I see that the DLC has instead increased in price without increasing in quality or length. I am thoroughly confused about the price increase for this DLC. The DLC is roughly 3 hours long which for me is fairly similar to other DLC lengths from Bioware. Some will go a little shorter some will go a little longer than this. But with simple math we can show that this price increase is ridiculous and this pricing strategy desperately needs to change.
Mass Effect 3 took me 45 hours to complete, with no DLC. Some would say this is a long time, but that is because I generally take my time. Omega took 3 hours to complete, so in theory shouldn't the price of the DLC take this into account?
If a DLC is $15, and a normal game is $60, the DLC should be roughly: 15/60 = 25% of the base games length.
So, if we use this length of content theory, and ME3 base game took me 45 hours to complete, then this DLC should theoretically be close to: .25 x 45 = 11.25 hours.
Now I realize that this won't ever happen, and while that is a saddening point, I do understand it from a business perspective (Accountant irl). So what is supposed to make up this massive difference in length vs price comparison? Quality.
Let's look some more at the math.
Strictly by looking at a price vs length comparison, we are missing 8.25 hours worth of content. (11.25hrs(est.) - 3hrs(actual)), or 73.33% of the content (8.25/11.25) which is representing missing value. So, as I stated this difference needs to be made up by the quality of the DLC. That 73.33% of value that is missing needs to be made up by the DLC's quality.
So far, Bioware has released two DLC where the quality of it made up the difference between the price vs length comparison (Mota from DA2 and Shadow Broker from ME2), and these were both $10 dlc. With that said, this $5 price increase seems even harder to justify because the Omega DLC is frankly not up to the quality of either of these DLC's and it's price vs length comparison difference is even more obvious.
I am not posting this because I want to complain about DLC pricing, I am posting this because I love Bioware games and I think they are making some terrible business strategies that are going to cost them fans and potential revenues in the future. This is one of those poor business practices. I want to hear what other fans think, and if any Bioware reps are able to post in a thread such as this, please give some insight into what you were thinking with this inane price increase.
DLC price tag ridiculousness and basic math
Débuté par
terdferguson123
, nov. 27 2012 06:02
#1
Posté 27 novembre 2012 - 06:02
#2
Posté 28 novembre 2012 - 08:28
I hate that I have to keep harping on this, but please allow others to have their own opinions.
Also, please don't start bandwagon threads. I am totally fine with threads like "I didn't like this, what did you think?" that open a channel for everyone to express themselves but not "I didn't like this, who else realized how stupid this was?" That kind of wording/tone makes it sound like if you disagree, you are wrong or stupid or not a fan etc.
Please keep this in mind, not just for this thread, but for all discussions on BSN.
Also, please don't start bandwagon threads. I am totally fine with threads like "I didn't like this, what did you think?" that open a channel for everyone to express themselves but not "I didn't like this, who else realized how stupid this was?" That kind of wording/tone makes it sound like if you disagree, you are wrong or stupid or not a fan etc.
Please keep this in mind, not just for this thread, but for all discussions on BSN.





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