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Is there any way to save Nyreen?


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#51
BarrelDrago

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f1r3storm wrote...

Sylvianus wrote...

Nyreen's death felt really forced and unecessary to me.


No. She did what she always did, what was important to her and what was mentioned several times throughout the DLC: She saved civilians.

She was surrounded by many enemies and for her it was the only choice in that moment to save the civilians around her.


Just saying, unable to picture a survivalist who at the meer sight of people in distresse she suiccide herself. Kinda go agaisnt the all out war with civilian running ammok and getting shot at right and left that she help putting into place.

#52
The Night Mammoth

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Greylycantrope wrote...

The Night Mammoth wrote...

Omega Premium Upholstery and Fabrics Design is still in business. 

Yeah but the service takes forever.


They'll put it on Aria's tab, she's a comfortable seating connoisseur. And a mercilessly unhinged crime boss who might f*ck them to death.

Acquiring a new sofa for her lounge on is Omega's number 1 priority, Adjutants be damned.

Modifié par The Night Mammoth, 28 novembre 2012 - 06:56 .


#53
AresKeith

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Bioware is gonna kill off any new character that could potentially be a new squadmate

#54
GreyLycanTrope

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The Night Mammoth wrote...

Greylycantrope wrote...

The Night Mammoth wrote...

Omega Premium Upholstery and Fabrics Design is still in business. 

Yeah but the service takes forever.


They'll put it on Aria's tab, she's a comfortable seating connoisseur. And a mercilessly unhinged crime boss who might f*ck them to death.

Acquiring a new sofa for her lounge on is Omega's number 1 priority, Adjutants be damned.

Actually it's the Adjutants running the buisness now. Part of the whole Cerberus control experiment. :unsure:

#55
Bill Casey

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Nyreen Kandros dies during the course of the story...
Your choices affect whether Oleg Petrovsky lives or dies, and whether Aria softens up and shows some benevolence, or she kisses you...

You can also save or doom thousands of civilians...

Modifié par Bill Casey, 28 novembre 2012 - 07:35 .


#56
The Night Mammoth

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Greylycantrope wrote...

The Night Mammoth wrote...

Greylycantrope wrote...

The Night Mammoth wrote...

Omega Premium Upholstery and Fabrics Design is still in business. 

Yeah but the service takes forever.


They'll put it on Aria's tab, she's a comfortable seating connoisseur. And a mercilessly unhinged crime boss who might f*ck them to death.

Acquiring a new sofa for her lounge on is Omega's number 1 priority, Adjutants be damned.

Actually it's the Adjutants running the buisness now. Part of the whole Cerberus control experiment. :unsure:


So Petrovsky is a genius and not just space Dick Dastardly. 

Modifié par The Night Mammoth, 28 novembre 2012 - 07:43 .


#57
GreyLycanTrope

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The Night Mammoth wrote...
So Petrovsky is a genius and not just space Dick Dastardly. 

Little bit of both I'd say, he didn't have to use Omega Premium Upholstery and Fabrics Design for the experiment but knew Aria used their services. He's a Brilliant Space Dick Dastardly.

Modifié par Greylycantrope, 28 novembre 2012 - 07:48 .


#58
The Night Mammoth

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Greylycantrope wrote...

The Night Mammoth wrote...
So Petrovsky is a genius and not just space Dick Dastardly. 

Little bit of both I'd say, he didn't have to use Omega Premium Upholstery and Fabrics Design for the experiment but knew Aria used their services. He's a Brilliant Space Dick Dastardly.


If only Kai Lame was part of the DLC, then we'd have the perfect Muttley. 

#59
GreyLycanTrope

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Oh if only.

#60
Conniving_Eagle

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You can probably save her if you don't play/buy the DLC.

I saved Nyreen in my game. You jelly?

Modifié par Conniving_Eagle, 28 novembre 2012 - 08:00 .


#61
behellmorph

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I would have no problem with Nyreen dying...if you could potential save her. Mordin could be spared given the right circumstances. I would have had no problem doing every side questand a lot more of them if it gave me the chance to save Nyreen.

Hell, with Petrovsky you have the choice to spare him or not...a choice in a ME game? What nonsense is this?

#62
Ex-Cerberus Agent

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The Night Mammoth wrote...

I don't really understand why because it was so abrupt, but I'm that bothered because she was a pretty bland and underdeveloped character anyway.


Not to mention extremely annoying. 

#63
LilLino

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I just don't see how they could go into so much effort. Introduce a new character, expand on her past, make her likeable... and they kill her off in a ridiculous way.

She basically didn't make it to save the civilians and instead of waiting for Shepard who was just around a corner she jumped between these adjudants and suicided.

This is just silly, especially seeing that it's just 5 minutes before the end, so it's not like it's driving you to kill Petrovsky or anything, seeing that he isn't even responsible for her death.

I have no idea what Bioware was aiming for. Her death is not only sad, it's also lame and THAT's unforgivable.


Ex-Cerberus Agent wrote...

The Night Mammoth wrote...

I don't really understand why because it was so abrupt, but I'm that bothered because she was a pretty bland and underdeveloped character anyway.


Not to mention extremely annoying. 


Disagreed, she was a light of hope in the sh*thole called Omega, had great ideals and was perfect counterweight for Aria. She didn't annoy me one bit, she was only character I could relate to in the DLC and then she dies.

Modifié par LilLino, 28 novembre 2012 - 08:28 .


#64
jix371

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There was potential for fight-for-throne ending with death of one, love ending, aria sacrificing herself for nyreen and visa versa(much more likely :-D) and even "cold war" between the two ending. And they just killed Nyreen and were done with it. It didn't ring true to me.

Oh well, it was nice but Shadowbroker and Leviathan were better. And sometimes I itched to change difficulty from hardcore to insane because infiltrator on lvl 60 with black window 5 and warp ammo is quite boring. Adjutants dropped like flies - mag to head, incinerate and bye bye creep.

#65
cyrexwingblade

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RiouHotaru wrote...

Why are people complaining? Does EVERY single choice you make have to have an impact?


In a constructed entertainment experience? They should.

#66
Hudathan

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LilLino wrote...

She basically didn't make it to save the civilians and instead of waiting for Shepard who was just around a corner she jumped between these adjudants and suicided.

Except she saves a group of people with her sacrifice who could clearly be seen running away from the scene as Shepard and Aria arrives. Apparently people are either blind or only see what they want to see.

Modifié par Hudathan, 28 novembre 2012 - 08:34 .


#67
DarthAwesome

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RiouHotaru wrote...

Why are people complaining? Does EVERY single choice you make have to have an impact?


According to some, it's apparently only good story telling if your Shepard's decision to punch Conrad Verner has deep and profound consequences with respect to the reaper threat!

Modifié par DarthAwesome, 28 novembre 2012 - 08:43 .


#68
LilLino

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Hudathan wrote...

LilLino wrote...

She basically didn't make it to save the civilians and instead of waiting for Shepard who was just around a corner she jumped between these adjudants and suicided.

Except she saves a group of people with her sacrifice who could clearly be seen running away from the scene as Shepard and Aria arrives. Apparently people are either blind or only see what they want to see.


From the cutscene it's hard to figure out which way they are actually running, it seems more like they run towards afterlife than away from it. Especially that two people @ afterlife actually died.

Also, even if you are right.. Nyreen already got Adjudants full attention as they are intelligent enough to figure out she's more important a target that a bunch of guys hiding in a corner. Nyreen also knew that Shepard&Aria were close.

Honestly, it just seems like she threw her life away.....imagine if Shepard died this way...  sucide killing 6 guys s/he could easily kill in a straight-up fight.


DarthAwesome wrote...

RiouHotaru wrote...

Why are people complaining? Does EVERY single choice you make have to have an impact?


According to some, it's apparently only good story telling if your Shepard's decision to punch Conrad Verner has deep and profound consequences with respect to the reaper threat!


Yeah, it doesn't have to be that way, but the more the better. Especially when alternative is lame werid cutscene death to a promising character. I hate death/defeat cutscenes ME3 is full of.
 Except  Mordin, that one was done very well and makes sense....and surprise...you could have actually saved him, under very strict condition, but it was just well thought out. Both cases.

Modifié par LilLino, 28 novembre 2012 - 08:47 .


#69
thearbiter1337

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f1r3storm wrote...

Sylvianus wrote...

Nyreen's death felt really forced and unecessary to me.


No. She did what she always did, what was important to her and what was mentioned several times throughout the DLC: She saved civilians.

She was surrounded by many enemies and for her it was the only choice in that moment to save the civilians around her.


But right next to her was a crazy powerful Biotic and a guy who by himself repelled a attack of Bartarian Slavers

#70
Ar7emis

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It's alright for Nyreen, she never had to see the horror of the endgame...

#71
Ananka

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Up until the explosion I thought there would be a choice at the end to give Omega to either Aria (renegade) or Nyreen (paragon). Unfortunately, Nyreen getting blown to pieces removed that option. I think that was the only way the DLC surprised me, but it wasn't a good surprise.

Modifié par Annaka, 28 novembre 2012 - 09:32 .


#72
Kathleen321

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Nyreen's death pretty much ruined the dlc for me it was plotty and unnecessary.

#73
ste100

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Kathleen321 wrote...

Nyreen's death pretty much ruined the dlc for me it was plotty and unnecessary.


Yep. That was cheap.

#74
ValentineGrimN7

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My main upset is that Nyreen had potential for joining Shep's cause in the end, yet it was neglected. Scoring Aria for the team sounded too good to be true, but not Nyreen. Well, given "war of thrones" speculations, it actually seemed naively possible to have castle switch between the two. Like in Samara/Morinth case (which still turned pretty much Samara/Good-Bye-Further-Character-Development case). Leaving one to spank Omega back on its feet (paws, claws, tentacles, whatever) and taking the second on the "Normandy" for there is only one couch on Omega. Instead, there is this - two guns, set of mods, two additional powers and probably some "War Assets" points (yet who cares if there are none). Yes, it is fairly tailor-made, with all new locations, enemies, considerable events, but after you are aboard the "Normandy" it changed so frustratingly little after promising so excitingly much. Makes you wonder what was the point of introducing all this to make it vanish in the end. It is almost like killing Javik in the end of "From Ashes" DLC. Saw the protean? Kay, show's over. And it was almost the same with "Leviathan". You had your thrills for some time, but final impact on events came down to:
- I saw Leviathan.
- LOL, jump into the beam.
And here she is - the only female turian ever to be captured on film, shortly before her demise and then it is like there are no female turians again. So, why introduce something, why bother with custom model, why tease if you don't mean it? I don't understand such approach and it saddens me.

#75
Spectre Impersonator

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Options? Hahaha, this is modern Bioware we're talking about, remember?