MastahDisastah wrote...
BOSSTER23 wrote...
Jay_Hoxtatron what weapon do you use??
Pretty easy I think.
Reegar+incendiary ammo.
yeah that's what I figure
MastahDisastah wrote...
BOSSTER23 wrote...
Jay_Hoxtatron what weapon do you use??
Pretty easy I think.
Reegar+incendiary ammo.
Jay_Hoxtatron wrote...
sobit wrote...
did a 4/5/5/6/6 vs reaper/glacier/gold
couldn't take down a banshee in one clip
jay you liar
That's probably because one of your teammates used a power on the banshee, whom then used her barrier absorbtion technique, cancelling the Incendiary DoT.
Zso_Zso wrote...
This is the first biotic kit that can carry fairly heavy weapons while spamming powers like there is no tomorrow -- casting 2 powers every 3 seconds to be precise, to cause a BE every 3 seconds, while shooting in-between.
Here is how: 6/6/6/5/3 build using TC duration + recharge-speed + bonus-power.
You have over 10 sec TC, which you cancel right away by 2 power casts, giving you a 3sec cool-down even if you are deep in the red with heavy weapons.
So, TC + DC small mook in a pack of enemies + Warp it => BE kills it AoE to group, DC jumps to next enemy that you target with weapon using Warp ammo dealing double damage. In 3 seconds rinse and repeat.
You can take harrier for range plus your fav shotgun for close range and still cast BEs every 3 seconds.
IcarusAloft wrote...
Zso_Zso wrote...
This is the first biotic kit that can carry fairly heavy weapons while spamming powers like there is no tomorrow -- casting 2 powers every 3 seconds to be precise, to cause a BE every 3 seconds, while shooting in-between.
Here is how: 6/6/6/5/3 build using TC duration + recharge-speed + bonus-power.
You have over 10 sec TC, which you cancel right away by 2 power casts, giving you a 3sec cool-down even if you are deep in the red with heavy weapons.
So, TC + DC small mook in a pack of enemies + Warp it => BE kills it AoE to group, DC jumps to next enemy that you target with weapon using Warp ammo dealing double damage. In 3 seconds rinse and repeat.
You can take harrier for range plus your fav shotgun for close range and still cast BEs every 3 seconds.
I am glad there is at least one other person who is going to use her in this way.
Esrever wrote...
IcarusAloft wrote...
Zso_Zso wrote...
This is the first biotic kit that can carry fairly heavy weapons while spamming powers like there is no tomorrow -- casting 2 powers every 3 seconds to be precise, to cause a BE every 3 seconds, while shooting in-between.
Here is how: 6/6/6/5/3 build using TC duration + recharge-speed + bonus-power.
You have over 10 sec TC, which you cancel right away by 2 power casts, giving you a 3sec cool-down even if you are deep in the red with heavy weapons.
So, TC + DC small mook in a pack of enemies + Warp it => BE kills it AoE to group, DC jumps to next enemy that you target with weapon using Warp ammo dealing double damage. In 3 seconds rinse and repeat.
You can take harrier for range plus your fav shotgun for close range and still cast BEs every 3 seconds.
I am glad there is at least one other person who is going to use her in this way.
Does DC not dissipate once the explosion happens? The effect stays on?
Modifié par Esrever, 27 novembre 2012 - 11:11 .
Modifié par poonts, 27 novembre 2012 - 11:10 .
poonts wrote...
DC will stay on target,, BE or not, for its full duration. unless of course the target dies (DC jumps to nearby enemy) or you recast DC.
Modifié par Gylukios, 27 novembre 2012 - 11:19 .
IcarusAloft wrote...
Zso_Zso wrote...
This is the first biotic kit that can carry fairly heavy weapons while spamming powers like there is no tomorrow -- casting 2 powers every 3 seconds to be precise, to cause a BE every 3 seconds, while shooting in-between.
Here is how: 6/6/6/5/3 build using TC duration + recharge-speed + bonus-power.
You have over 10 sec TC, which you cancel right away by 2 power casts, giving you a 3sec cool-down even if you are deep in the red with heavy weapons.
So, TC + DC small mook in a pack of enemies + Warp it => BE kills it AoE to group, DC jumps to next enemy that you target with weapon using Warp ammo dealing double damage. In 3 seconds rinse and repeat.
You can take harrier for range plus your fav shotgun for close range and still cast BEs every 3 seconds.
I am glad there is at least one other person who is going to use her in this way.
sobit wrote...
Jay_Hoxtatron wrote...
sobit wrote...
did a 4/5/5/6/6 vs reaper/glacier/gold
couldn't take down a banshee in one clip
jay you liar
That's probably because one of your teammates used a power on the banshee, whom then used her barrier absorbtion technique, cancelling the Incendiary DoT.
nope. although the warp/incendiary DOT was very strong, It didn't quite suffice. do I go for Weapon damage or Power damage when using this "feature"?
Guest_Jiovanie-_*
I decided I'm going for a 4/3/6/5/6 build with a claymore since my Reegar is at a low level, or I may use the Reegar because I don't have an Infiltrator packing that thing, but I'm not sure. It's between like four shotguns right now. It doens't matter though because they'd all be effective anyway.Cohen le Barbare wrote...
Why not both? BE while cloacked, if it still stands, claymore/reegar/wraith. That should do the trick.Jiovanie- wrote...
I dunno; Sure BEs are great killing tools and such, but is it the most effective way to play her? Plus, I'm probably not going to spec into the rank 5 or 6 evos of TC since I could just TC + DC, TC + Warp = BE. I'm sort of debating if I want to use her as a power caster....or a debuffer with a shotgun.
sandboxgod wrote...
^^ What build you using Jay? In particular, I am curious what you choose for Tactical Cloak (bonus power, power dmg, or none)?
Modifié par Jay_Hoxtatron, 27 novembre 2012 - 11:59 .
stysiaq wrote...