WE WILL BE READY.
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tl; dr : Want to join runs of 4 people playing the same class?
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Videos of the runs which were recorded (and by the way, huge thanks to people who did record those runs)
Adepts :Human, Drell, Asari Justicar, N7 Fury, Volus, Krogan, Batarian
Soldiers : Human, Krogan... almost, lost sentinel in the pack, Battlefield, Vorcha ,N7 Destroyer, Geth, Quarian
Engineers : Quarian Female, Salarian, Volus(1, 2)
Sentinels : Turian, Krogan, Batarian, Vorcha, Asari
Infiltrators : Human, Salarian, Quarian Male
Vanguards : Human (against Gold collectors, crazy game!), Drellguard, Kroguard, Phoenix, N7 Slayer
And compiled in one handy-dandy playlist by Holy Avenger : here
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OP :
How many Kroguards does it take to change a light bulb? 4, one to charge each wall, making the ceiling fall and letting the sunlight enter to be done with this puny "eelektrizitee" thing.
That one was easy, but it only brings other questions. How many Kroguards charges does it take to stun a preatorian? What's the average headbutt/second output of four Kroguards focusing fire on a Geth Prime? Now, let's decline this further. Can 4 QMI play the most cheated hide and seek game ever, scanning all enemies while all being invisible? How many grenades / second can a team of four demolishers sustain? What does it take to down a team of four vol... (voluses? voli?) spamming constant shield boost? How many seconds can an atlas stand four Vorcha flamers? How long does it take for enemies to find you in the midst of four decoys? How enduring are 4 paladins in half circle with their backs to a wall?
Those are the questions I want answered.
And that's basically the long term challenge I'm fixing for myself, and for anyone who wants to join the fun : play all classes in the game in four of a kind teams.
Obviously, this can only work with willing partners, so if people feel like joining me for such games, let's set up basic ground rules for organization.
Platform : PC
The very basis if it is not clear yet : a team of four people playing the same class. 4 Asari Justiciars. 4 Volus engineers. 4 Kroguards. 4 Drell vanguards (*cringe*). No restrictions on builds, or weapons but level 14+ characters mandatory (nothing looks more like a level 1 asari adept than a level 1 human soldier, the goal behind this restriction being that said class is levelled enough so that its own specialties are showing). If I can find voluntaries I may have some specific restricted challenges on some classes (like for example 4 hawk-missile destroyers or 4 Javelin-wielding sniper GIs) but those will be exceptions to be discussed at a later time.
classes will be decided on the fly in the lobby. I keep veto rights, for purpose of keep things mixed up and not burning through all funniest combinations first and then having to gouge out my eyes playing all my least favorite classes together near the end. Obviously, the classes available will be those which have not been played yet.
Games will be be mostly U/U/G and U/U/S depending on what the people wanting to join feel comfortable with. I've been lazy lately and have mostly been playing silver, but I'd like to get back to playing some more gold. Still, pure difficulty is not what I'm aiming for here, it's just a matter of keeping things interesting. (If you want me to put it this way, no, I won't be convinced to go U/U/P with 4 Drellguards. Heck, I would not go U/U/P with just me playing Drellguard
I'm not going to make microphone mandatory, but the reason why I'm posting this here is also that it's a good excuse to meet other people here who share my vision of the silliness potential of such an endeavour. So at the very least expect to hear a blabbering French guy speaking heavily accented English.
Now, I'm not the most active player there is, but still tend to find around 4-5 hours on average to devote to ME 3 MP each week, and will have much more time during the Christmas holidays to ramp up the rythm. Basically, I'll try to have at least two 90 minutes sessions each week, most likely one on wednesday or thursday evenings, around 9-9:30pm, one on saturdays or sundays afternoons, around 3pm (GMT+1) which I'll announce in advance in this topic. If you want to join the fun, once a session is announced, declare yourself here, I'll add you to my friend list before the session starts, and will try to maintain turnover over the session and play with as many people as possible. In case of failure, we might go for another try with the same team, but with a different class.
At the end of these sessions, I'll come here to post which classes were played, how they fared, update the general progresssion, and make some free room on my friend list for the following sessions.
So, first things first, are there enough people interested to contribute to this project? And if there are, well, no reason why we couldn't be started with a first run this very week!
Modifié par Mad Godji, 06 mars 2013 - 09:25 .





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