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Why do people hate Omega so much?


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#26
Tank207

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Because it didn't meet their expectations(granted there was definitely a bit of corner cutting in certain areas). The increased price is also an understandable factor... and some people were already predisposed to hate it regardless of how it turned out.

Omega is going to need a patch to fix certain things because it does feel a bit cheap when you're in a room full of people and there is no music and background noise(Aria's final speech/afterlife conversations).

I liked it, it reminded me a bit of Overlord(my favorite Mass Effect DLC)... but there were a few parts that I would have really liked to have seen done better.

My personal gripes are the sound design and Aria being back in Purgatory after her big "I'll never abandon you again" speech. 

Modifié par Tank207, 28 novembre 2012 - 02:19 .


#27
Arisugawa

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Because it affects nothing, changes nothing. I'm not referring to the ending. I'm referring to the Mass Effect setting in general and the war against Cerberus in particular. Kicking Cerberus off Omega doesn't change how the conflict Cerberus progresses.

The opening part of the narrative is simply...awful. From the mismanaged space assault, the blind luck of surviving to get on the station, the explanation as to why the Normandy and your team play no role in this story and Shepard's blind acquiesience to Aria's demands...Shepard essentially abandons the Reaper War, her team, the Normandy, the Alliance, because Aria asks her to, to help wage an ill-conceived attack that succeeds largely because the story demands that it must succeed and not because the strategy behind it was sound.

The conflict against Cerberus will continue in the main game as it had as assuredly as though we had not kicked Cerberus off the station. The only reward we end up with is a handful of credits and, if you spent the credits, the new weapon mods that have been in the multiplayer for a bit.

We are introduced to a new type of reaper enemy that plays an insignificant part in the narrative - almost as though it's nothing more than a nod to the fact that the Omega comic made use of them and thus the writers felt obligated to include them. The role of the Adjutants could have been played by Mauraders and nothing about the narrative would have been altered, save a few tawdy bits of dialogue between Aria and Nyreen about how Nyreen needs to soldier-up and deal with them.

We are introduced to a turian female as a principle character, and her role in the narrative is ultimately meaningless. At best, her presence gives you a little insight into Aria's character, but this is insight that is neither necessary nor particularly insightful.

We are allowed to wander the eezo mines of Omega, briefly, so if you had any burning desire to see what an eezo mine looked like, I suppose that curiosity is satisfied. Otherwise, nothing about Omega itself is particularly impressive or intriguing.

Modifié par Arisugawa, 28 novembre 2012 - 05:59 .


#28
thearbiter1337

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LotSB is pretty good as we knew it was gonna be "ACTIONNNNNN SHOOOTTT THINGS WWOT LIARA"

But seeing as Omega could have show Cerberus has a good side and we could have made Omega a better place

But nope.avi

#29
Ryoten

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DaveTheRave05 wrote...

Why? I don't know. I'm starting to think the majority of the people here 'hate' Omega and anything post Mass Effect 3 to try and look cool or important, make themselves stand out amongst the hate crowd or something. A lot of the hate is just butthurt anyway.

I personally thought that Omega was great. Wasn't mindblowing, like the same majority thought it was going to be, but what more could you ask for when the whole thing was based around taking Omega back from Cerberus? I'm glad that Aria was fleshed out more as a character, rather than your basic crime lord, and was developed well alongside her relationship with Nyreen. Nyreen herself was a good character too, though I do wish her Biotic Protector ability could be unlocked. I'll get over it though.

Really, only complaints I have are the odd glitch here and there (really, it isn't nearly as bad as people are saying it is. Some I found quite humourous), but for £10, it's a decent price tag. I enjoyed it, and that's all that matters. Yes, I will be looking forward to the next DLC, whatever that may be.



http://social.biowar.../index/15072355

Might want to take those rose colored glasses off and look at some people making legitimate complaints.

#30
Wayning_Star

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Arisugawa wrote...

Because it affects nothing, changes nothing. I'm not referring to the ending. I'm referring to the Mass Effect setting in general and the war against Cerberus in particular. Kicking Cerberus off Omega doesn't change how the conflict Cerberus progresses.

The opening part of the narrative is simply...awful. From the mismanaged space assault, the blind luck of surviving to get on the station, the explanation as to why the Normandy and your team play no role in this story and Shepard's blind acquiesience to Aria's demands...Shepard essentially abandons the Reaper War, her team, the Normandy, the Alliance, because Aria asks her to, to help wage an ill-conceived attack that succeeds largely because the story demands that it must succeed and not because the strategy behind it was sound.

Which makes this worse because the only motivation Shepard has to help Aria is the resources Omega can contribute to the overall Reaper war effort, which you don't even receive as War Assets. It's just off-handedly mention at the beginning of the introduction and then again at the conclusion. The conflict against Cerberus will continue in the main game as it had as assuredly as though we had not kicked Cerberus off the station. The only reward we end up with is a handful of credits and, if you spent the credits, the new weapon mods that have been in the multiplayer for a bit.

We are introduced to a new type of reaper enemy that plays an insignificant part in the narrative - almost as though it's nothing more than a nod to the fact that the Omega comic made use of them and thus the writers felt obligated to include them. The role of the Adjutants could have been played by Mauraders and nothing about the narrative would have been altered, save a few tawdy bits of dialogue between Aria and Nyreen about how Nyreen needs to soldier-up and deal with them.

We are introduced to a turian female as a principle character, and her role in the narrative is ultimately meaningless. At best, her presence gives you a little insight into Aria's character, but this is insight that is neither necessary nor particularly insightful.

We are allowed to wander the eezo mines of Omega, briefly, so if you had any burning desire to see what an eezo mine looked like, I suppose that curiosity is satisfied. Otherwise, nothing about Omega itself is particularly impressive or intriguing.



I kindof think its about the donations made by Aria during those fetch missions Shep did to gain her trust/support. I've not played the DLC yet, so I cannot comment otherwise..just say'n

(I was hoping there was some hidden assets/information within the story there tho, I'll have to play it to find out.)

#31
Wayning_Star

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Ryoten wrote...

DaveTheRave05 wrote...

Why? I don't know. I'm starting to think the majority of the people here 'hate' Omega and anything post Mass Effect 3 to try and look cool or important, make themselves stand out amongst the hate crowd or something. A lot of the hate is just butthurt anyway.

I personally thought that Omega was great. Wasn't mindblowing, like the same majority thought it was going to be, but what more could you ask for when the whole thing was based around taking Omega back from Cerberus? I'm glad that Aria was fleshed out more as a character, rather than your basic crime lord, and was developed well alongside her relationship with Nyreen. Nyreen herself was a good character too, though I do wish her Biotic Protector ability could be unlocked. I'll get over it though.

Really, only complaints I have are the odd glitch here and there (really, it isn't nearly as bad as people are saying it is. Some I found quite humourous), but for £10, it's a decent price tag. I enjoyed it, and that's all that matters. Yes, I will be looking forward to the next DLC, whatever that may be.



http://social.biowar.../index/15072355

Might want to take those rose colored glasses off and look at some people making legitimate complaints.


checked that link and found ""New Battle Mechanics involving elements taken from multiplayer included to increase intensity of certain battles"" that seems to infer the multiplayer bias many games are preferring. I think that Mass Effect isn't immune to such, maybe shifting to that genre completely.

#32
AlexPorto111

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DaveTheRave05 wrote...

Why? I don't know. I'm starting to think the majority of the people here 'hate' Omega and anything post Mass Effect 3 to try and look cool or important, make themselves stand out amongst the hate crowd or something. A lot of the hate is just butthurt anyway.

I personally thought that Omega was great. Wasn't mindblowing, like the same majority thought it was going to be, but what more could you ask for when the whole thing was based around taking Omega back from Cerberus? I'm glad that Aria was fleshed out more as a character, rather than your basic crime lord, and was developed well alongside her relationship with Nyreen. Nyreen herself was a good character too, though I do wish her Biotic Protector ability could be unlocked. I'll get over it though.

Really, only complaints I have are the odd glitch here and there (really, it isn't nearly as bad as people are saying it is. Some I found quite humourous), but for £10, it's a decent price tag. I enjoyed it, and that's all that matters. Yes, I will be looking forward to the next DLC, whatever that may be.


Your words are wise,my friend.I completely agree with you.

#33
Wayning_Star

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AlexPorto111 wrote...

DaveTheRave05 wrote...

Why? I don't know. I'm starting to think the majority of the people here 'hate' Omega and anything post Mass Effect 3 to try and look cool or important, make themselves stand out amongst the hate crowd or something. A lot of the hate is just butthurt anyway.

I personally thought that Omega was great. Wasn't mindblowing, like the same majority thought it was going to be, but what more could you ask for when the whole thing was based around taking Omega back from Cerberus? I'm glad that Aria was fleshed out more as a character, rather than your basic crime lord, and was developed well alongside her relationship with Nyreen. Nyreen herself was a good character too, though I do wish her Biotic Protector ability could be unlocked. I'll get over it though.

Really, only complaints I have are the odd glitch here and there (really, it isn't nearly as bad as people are saying it is. Some I found quite humourous), but for £10, it's a decent price tag. I enjoyed it, and that's all that matters. Yes, I will be looking forward to the next DLC, whatever that may be.


Your words are wise,my friend.I completely agree with you.


Many fans wished to take back Omega, and that is, apperently, what happens in the DLC. I was hoping to learn more about the story as well. I've not played it yet so... wait'n see.

#34
frostajulie

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I did not buy this DLC actually I have not bought any DLC released after playing the end, whats the point eh?

But I do beleive as has been pointed out that any DLC for SP will be colored by the endings it is called misplaced rage futilely complaining about the end is not resolving anything so fans lash out at every little flaw.

I don't understand it many of the complaints are about issues people knew about going into the DLC. Fans knew Aria was not a perma squadddie, Omega was not a hub, there would be no squad interaction, and the endings are the same.

I did not buy it precisely because of these reasons. I did however watch it via youtube just like I did Leviathan, I missed nothing and since the endings still suck donkeyballs and sasquatchcooter there was no point to the DLC.

If there were a way to achieve a conventional victory that left the player feeling victorious as in ME1 and ME2 then I bet much of the flaws in the DLC would be forgiven rosetinted and glossed over. Still that being said the Omega DLC is not perfect and without flaws, the biggest issue from my perspective is ME strength is in the players emotional attachment to the NPCs. As in Arrival Bioware ****s on their strength and lambasts us with their weaknesses, COD style knockoffs.

#35
DaveTheRave05

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Ryoten wrote...

DaveTheRave05 wrote...

Why? I don't know. I'm starting to think the majority of the people here 'hate' Omega and anything post Mass Effect 3 to try and look cool or important, make themselves stand out amongst the hate crowd or something. A lot of the hate is just butthurt anyway.

I personally thought that Omega was great. Wasn't mindblowing, like the same majority thought it was going to be, but what more could you ask for when the whole thing was based around taking Omega back from Cerberus? I'm glad that Aria was fleshed out more as a character, rather than your basic crime lord, and was developed well alongside her relationship with Nyreen. Nyreen herself was a good character too, though I do wish her Biotic Protector ability could be unlocked. I'll get over it though.

Really, only complaints I have are the odd glitch here and there (really, it isn't nearly as bad as people are saying it is. Some I found quite humourous), but for £10, it's a decent price tag. I enjoyed it, and that's all that matters. Yes, I will be looking forward to the next DLC, whatever that may be.



http://social.biowar.../index/15072355

Might want to take those rose colored glasses off and look at some people making legitimate complaints.


My glasses are fine, thank you.

Of course people are going to make 'legitimate complaints'. I prefer to call it nitpicking.

'No cameos from past squad members'.
Why would there be? What would be their purpose on Omega?

'The Familar ME2 Locales come in the mission far too late'
If you spent all that money just to see Afterlife, then more the pity. Omega as a station is huge, and we got to see a lot more of it. But never mind, the majority say BOO to that.

'No 'boss fights' like in LOTSB'
It isn't LOTSB. There wasn't any boss fights in Bring Down The Sky, no one complained then.

'Repetitive, predicatable combat'
Do I even need to make a point here? You've been playing the game for eight months now, you should know what to expect. And before you bring me down on that, I enjoyed the combat as much as I did when I started it. Blasting a Shockwave whilst Aria blew them away in mid air never got old.

'Omega is not a hub.'
I don't understand why this is a big deal. Because LOTSB had a hub, now every DLC needs one? You were taking Omega back from Cerberus, nothing more.

'No new squad members after mission.'
Again, don't know why this is a big deal. You have seven squad members to choose from already. Is it really going to make that much of an impact if you had an 8th or 9th? Besides, Aria is in charge of Omega again and Nyreen is gone.

'Soundtracks subpar in comparison to past DLC'
I actually liked the soundtrack. Not much more I can say about that.


But the overall con section can be argued with one fact; the whole purpose of Omega was to take it back. That was it. A simple plot device. It wasn't learning the history of the Reapers, or making Liara the Shadow Broker (although LOTSB was an action DLC like Omega). It was a side story. 

Basically, what I've learned from being a fan of Mass Effect is this. When it comes to DLC, there are two types. The ones that add to the plot of the overall game (Arrival, Leviathan) and your all out action fare (Omega, LOTSB, Overlord). This is the latter. And I was happy with it. Flame me all you want, but I knew what I was getting, and I damn well enjoyed it. If you didn't, then fair enough, but don't go around taking others enjoyment out of it because you want to shout your lungs out about how Bioware is the devil or something like that. It's getting old.

 

Modifié par DaveTheRave05, 28 novembre 2012 - 02:39 .


#36
rymajn3

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Definitely not worth $15. 2 hours on Insanity. I still liked it and enjoyed it though.

Modifié par rymajn3, 28 novembre 2012 - 02:42 .


#37
ShaggyWolf

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I don't hate Omega. I just wish it didn't end the way it did. I wish I could've made a difference.

It's not like the base ME3 story, where I just wish I could brain-bleach it away and make Bioware rewrite it. Omega told a legitimately bitter story, and I accept it. It just didn't feel like a victory, it didn't feel like I accomplished anything. I replaced one tyrant and their thugs with another.

I'm upset about Nyreen though. She was cool, smart, and sexy. She had her head screwed on the right way, unlike anyone else on Omega. She didn't deserve getting fragged like that. I wish I could've saved her somehow, even if I had to make Shepard take the explosion for her. Would've felt better than the other ways Shepard can die in ME3.

Overall I liked it. It was worth the time and money I think. It just ended on a depressing note for me.

#38
Brownfinger

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I loved Leviathan, this lacked the usual Bioware charm. The sound was clumsy and often silent in strange places. A few visual glitches in key places, but the game wasn't without its share of those already.

The action sequences were fantastic, though. I left it semi satisfied. If this was done by the same studio handling the next Mass Effect game... well, I'm not sure how I feel. And I'm one of the few people left on these forums that isn't venom-spittingly angry about this franchise still, I rather enjoyed Mass Effect 3 overall.

#39
samgurl775

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It's absurdly overpriced. Also felt like there was too much combat and too little dialogue, but the price is the biggest problem.

#40
bobbydarko

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For the most part your answer could be summed up with

"it wasn't exactly what I demanded, **** this ****"

#41
dversion

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Welcome to the new BioWare fanbase. If you want to know why the Doctor's left try reading through these forums.

#42
EnvyTB075

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I remember getting a glimpse of a typical Illium apartment in LotSB, which on its own doesn't sound like much but for me it was a beautiful thing as it provided a view into what "normal" life was sort of like in the ME universe. You also got the additional background info on many main characters, not to mention the other terminal where you could influence the ME world with information. Then there was the video logs, not to mention Tela Vasir.

There was simply so much more in LotSB other than simply shooting at an enemy i've already fought so many times before.

#43
Guest_The Mad Hanar_*

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 For every question, there's a dubstep song with the answer. 

#44
United_Strafes

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FoureyesZero wrote...

Because mass effect 3 did not have a happy simple ending that they could understand so they hate everything now without reason.


Ya I totally could not wrap my head around those 3 colors at the end....so complex.

Modifié par United_Strafes, 28 novembre 2012 - 04:56 .


#45
AppealToReason

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Because this is the internet. Where happy people generally avoid and angry people live and fester.

#46
Alxea_Eve

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They make the mistake of getting you attached to characters, tease you, then kill one off, and make the other give you a kiss and you have no options to say anything after that. No choice to stay and confront her about it to see if you can push for more. The squad mates are only for omega and thats it. They make up silly excuses for them to stay. Not sure if you can save the female turian. But WTF bioware its not really that hard to give us those characters forever. I find it hard to believe it took them more then a half a year to make the DLC. If it just had more lasting content then I would be happy but this is dumb. Needs more then 2 choices per decision. The combat was nice tho, the female turian was missing half the time for no reason. I really did like her, wish there could have been something cus she was lesbo. Would have been nice. But again bioware fails.

Modifié par Alxea_Eve, 28 novembre 2012 - 05:02 .


#47
EnvyTB075

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>2012
>anti-enders provide in depth analysis as to what they didn't like about the game
>analyses still hand-waved as not getting a happy ending

-sigh-

Modifié par EnvyTB075, 28 novembre 2012 - 05:01 .


#48
Brownfinger

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dversion wrote...

Welcome to the new BioWare fanbase. If you want to know why the Doctor's left try reading through these forums.


That's a sobering thought.

#49
Guest_magnetite_*

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I don't get it either. These guys spent months creating this DLC because people asked for it. Now they complain about it.

Well that's the last time I'd ever listen to these "so-called fans" again. I'd never make anything in order to please them. No new ending, no war asset cinematic DLC, no Priority Earth revamp, no nothing.

From now on they should just make stories they want to tell instead of doing things the fans want.

Modifié par magnetite, 28 novembre 2012 - 05:07 .


#50
Guest_The Mad Hanar_*

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dversion wrote...

Welcome to the new BioWare fanbase. If you want to know why the Doctor's left try reading through these forums.


Yes, it has nothing to do with a fact that a different entity runs the show now.