Why do people hate Omega so much?
#76
Posté 28 novembre 2012 - 05:53
#77
Posté 28 novembre 2012 - 05:54
Ticonderoga117 wrote...
txgoldrush wrote...
a fanbase thats too stupid and ignores clear facts about the storyline in order to bash the game and bash Bioware.
Uhm, the ramblings you come up with are not "facts", never mind "clear". They simply can't write a story that doesn't end or begin with tons of contrivences.
Nope, they are clear facts stated in the narrative.
And yet ME3 is the least contrived in the series.
#78
Posté 28 novembre 2012 - 05:55
born2beagator wrote...
The laziness of bioware; namely killing off Nyreen to have an excuse not to have to do the extra work to put her in the party on a permanent basis
Or killing Nyreen fits the theme of the entire game, connecting Omega thematically with the rest of ME3.
#79
Posté 28 novembre 2012 - 05:56
txgoldrush wrote...
Nope, they are clear facts stated in the narrative.
And yet ME3 is the least contrived in the series.
You have obviously played a different game. The game I got was hardly that.
#80
Posté 28 novembre 2012 - 05:58
txgoldrush wrote...
Arisugawa wrote...
Because it affects nothing, changes nothing. I'm not referring to the ending. I'm referring to the Mass Effect setting in general and the war against Cerberus in particular. Kicking Cerberus off Omega doesn't change how the conflict Cerberus progresses.
The opening part of the narrative is simply...awful. From the mismanaged space assault, the blind luck of surviving to get on the station, the explanation as to why the Normandy and your team play no role in this story and Shepard's blind acquiesience to Aria's demands...Shepard essentially abandons the Reaper War, her team, the Normandy, the Alliance, because Aria asks her to, to help wage an ill-conceived attack that succeeds largely because the story demands that it must succeed and not because the strategy behind it was sound.
*EDITED* The conflict against Cerberus will continue in the main game as it had as assuredly as though we had not kicked Cerberus off the station. The only reward we end up with is a handful of credits and, if you spent the credits, the new weapon mods that have been in the multiplayer for a bit.
We are introduced to a new type of reaper enemy that plays an insignificant part in the narrative - almost as though it's nothing more than a nod to the fact that the Omega comic made use of them and thus the writers felt obligated to include them. The role of the Adjutants could have been played by Mauraders and nothing about the narrative would have been altered, save a few tawdy bits of dialogue between Aria and Nyreen about how Nyreen needs to soldier-up and deal with them.
We are introduced to a turian female as a principle character, and her role in the narrative is ultimately meaningless. At best, her presence gives you a little insight into Aria's character, but this is insight that is neither necessary nor particularly insightful.
We are allowed to wander the eezo mines of Omega, briefly, so if you had any burning desire to see what an eezo mine looked like, I suppose that curiosity is satisfied. Otherwise, nothing about Omega itself is particularly impressive or intriguing.
WRONG
Omega Eezo Hoard 300 EMS
Omega Raider Fleet 75 EMS
General Petrofosky 30 EMS
Awesome. Thanks for pointing that out. I never received any pop-up indicating these were obtained while playing, so it didn't occur to me that they existed. I will edit my post accordingly.
Modifié par Arisugawa, 28 novembre 2012 - 06:00 .
#81
Posté 28 novembre 2012 - 06:03
Tony77A wrote...
Please explain the ending to me, explain the retcons and plot holes so that it makes sense.FoureyesZero wrote...
Because mass effect 3 did not have a happy simple ending that they could understand so they hate everything now without reason.
I don't want a happy ending, I want an ending that is true to previously established canon and isn't based on retcons, plotholes and space magic.
+1
Its also not hard to ask BWs writing team to make the dlcs that hold to established cannon, established character traits, motives, goals, personalities, ect, not retcon things, and not give us more questions that are hand waved or make shep too dumb to ask the questions that will then force the npc to respond like why can't my capable crew come again? Why are we chasing down a creature that possesses people again? Do we really want that liability on our team? Why can't I just call so and so it'll only take a moment? Hey guys I got Lev and I'm its proxy to help it fry reapers on the spot so we don't need to waste 90% of our force power fighting reapers when lev can toast them for us in a second let's rework that charge plan...
#82
Posté 28 novembre 2012 - 06:17
Ticonderoga117 wrote...
txgoldrush wrote...
Nope, they are clear facts stated in the narrative.
And yet ME3 is the least contrived in the series.
You have obviously played a different game. The game I got was hardly that.
ME1, true to Drew K style, is RIDDLED with contrivances and coincidences, don't get me started.
And ME2 OPENS with a Deus Ex Machina.
#83
Posté 28 novembre 2012 - 06:18
txgoldrush wrote...
Ticonderoga117 wrote...
txgoldrush wrote...
Yahtzee is right....this fanbase truly is an "idiot fanbase".
Says the person who defends like a dog with a bone.
a fanbase thats too stupid and ignores clear facts about the storyline in order to bash the game and bash Bioware.
I should save this post as an example of how to call people who spend money on product.
#84
Posté 28 novembre 2012 - 06:18
For the record, I hated the original endings, liked the extended cut, and thought From Ashes and Leviathan were decent DLCs.
First of all, it wasn't worth the pricetag. $15 for 2 hours is ridiculous, especially when there aren't multiple outcomes. Beyond this, the story itself didn't do anything for me. We didn't get any further insight into Cerberus and there were no other big revelations. Then some of the writing was really poor. Take, for example, Aria's two speeches: I don't know about the rest of you, but I found myself scratching my head and wondering why all the citizens were like "f*** yeah, Omega!" after she spoke.
I did like playing with Aria and the female turian (already forgot her name haha). It was fun to see more of Aria's character and the Turian lady wasn't half-bad either. Overall, though, there was nothing that really made this feel special. At least with From Ashes we got a lot of insight into the Prothean Empire and got a new squadmate, and with Leviathan we did get a little more Reaper background fleshed out. I was hoping there would be a compelling Cerberus motive that we'd discover, but no, nothing.
#85
Posté 28 novembre 2012 - 06:19
txgoldrush wrote...
ME1, true to Drew K style, is RIDDLED with contrivances and coincidences, don't get me started.
And ME2 OPENS with a Deus Ex Machina.
Well ME3 has them all beat so it's the king of crap.
#86
Posté 28 novembre 2012 - 06:23
#87
Posté 28 novembre 2012 - 06:23
Ticonderoga117 wrote...
txgoldrush wrote...
ME1, true to Drew K style, is RIDDLED with contrivances and coincidences, don't get me started.
And ME2 OPENS with a Deus Ex Machina.
Well ME3 has them all beat so it's the king of crap.
Wrong...the Crucible is thematically consistant with the series and introduced logically, in fact consistant with Liara's goals when she became the Broker in ME2.
Not to say that ME3 does not have its contrived parts, but it is nowhere near as bad as ME1 was, where elements of the story were just created out of the air like the Cipher and Tali's intro, not to mention Vigil.
#88
Posté 28 novembre 2012 - 06:33
But Omega was not so different from LoTSB, which most of you loved.
I can understand the price thing,and I am far away from saying that you have to love this DLC, but it doesnt really deserve the hate its getting.
#89
Posté 28 novembre 2012 - 06:34
txgoldrush wrote...
Wrong...the Crucible is thematically consistant with the series and introduced logically, in fact consistant with Liara's goals when she became the Broker in ME2.
Not to say that ME3 does not have its contrived parts, but it is nowhere near as bad as ME1 was, where elements of the story were just created out of the air like the Cipher and Tali's intro, not to mention Vigil.
Logically introduced? "Hey, after staring at this data archive for decades, we found out we missed these plans for a HUGE energy generator that can power a HUGE honking weapon. I think we dun goofed sir."
Then nevermind the fact they started to BUILD the incomplete "weapon" when they didn't know it could be completed. Or works.
Then there's Cerberus somehow finding out about it first.
Then there's Councilor choice. Shepard sitting around for 6 months. The genophage now causing genocide instead of slower breeding. Legion forgetting copy and paste. Kai Leng beating someone protected by KINETIC barriers... and a gun. KL still living after meeting three other people with guns. Jacob. TIM still getting Collector Base tech and the mini-Reaper after me blowing it up and not giving him the IFF. The entire Leviathan arc to create the Catalyst. Everything dealing with how TIM indoctrinating himself. The beginning of Omega. Everything after the crew talking to on Priority Earth.
Edit: Then there's the Rachni thing. I'm sure there are more but I just don't care to list more. ME3's story is bunk.
Modifié par Ticonderoga117, 28 novembre 2012 - 06:37 .
#90
Posté 28 novembre 2012 - 06:46
Plus they kill off the best character.
Modifié par Karrie788, 28 novembre 2012 - 06:51 .
#91
Posté 28 novembre 2012 - 06:47
Ticonderoga117 wrote...
txgoldrush wrote...
Wrong...the Crucible is thematically consistant with the series and introduced logically, in fact consistant with Liara's goals when she became the Broker in ME2.
Not to say that ME3 does not have its contrived parts, but it is nowhere near as bad as ME1 was, where elements of the story were just created out of the air like the Cipher and Tali's intro, not to mention Vigil.
Logically introduced? "Hey, after staring at this data archive for decades, we found out we missed these plans for a HUGE energy generator that can power a HUGE honking weapon. I think we dun goofed sir."
Then nevermind the fact they started to BUILD the incomplete "weapon" when they didn't know it could be completed. Or works.
Then there's Cerberus somehow finding out about it first.
Then there's Councilor choice. Shepard sitting around for 6 months. The genophage now causing genocide instead of slower breeding. Legion forgetting copy and paste. Kai Leng beating someone protected by KINETIC barriers... and a gun. KL still living after meeting three other people with guns. Jacob. TIM still getting Collector Base tech and the mini-Reaper after me blowing it up and not giving him the IFF. The entire Leviathan arc to create the Catalyst. Everything dealing with how TIM indoctrinating himself. The beginning of Omega. Everything after the crew talking to on Priority Earth.
Love your bad criticism based on untrue facts.
The alliance did not even have access to the archives where the Crucible was found.
And how is them trying to build something they don't know contrived? Then I could easily call ME1's entire plot contrived because Shepard did not know what the Conduit did.
And you realize Cerebrus knew who the Shadow Broker was (duh....Cerebrus gave Shepard the intel to give Liara to take down the Broker, or did you miss this?). In fact Homeworlds #4 shows this.
Since when did the genophage cause genocide? Thats false. The Krogans view it as such however.
Kai Leng has what is called a monomolecular blade...try again. Notice how Phantoms slash through your shields?
And yet TIM could get through the Omega 4 relay without the IFF in ME2 at the very end.
Nothing contrived with the Leviathan arc (other that forceful foreshadowing), in fact Leviathan is an example in how NOT to be contrived when it comes to plot. Nevermind it thematically wraps a series.
And really, you don't know what "contrived" means.
#92
Guest_The Mad Hanar_*
Posté 28 novembre 2012 - 06:50
Guest_The Mad Hanar_*
#93
Posté 28 novembre 2012 - 06:51
but i did enjoy it, in fact it got me interested in replaying it with a fresh imported character.
I wa sad that they killed off the female turian at the end.
#94
Posté 28 novembre 2012 - 06:53
#95
Posté 28 novembre 2012 - 06:55
The Mad Hanar wrote...
Nyreen's death has got to be the most anti-climatic sacrifice I've ever seen. There was literally no point to it. Hamfisting sacrifice into something just for the sake of having sacrifice in something is wack.
Watch the scene again...she gets overwhelmed, so instead of being surronded and killed, she takes out the entire pack and clears the way for Aria.
Nevermind the scene before with Aria chastising her for her fear of adjutants.
#96
Guest_The Mad Hanar_*
Posté 28 novembre 2012 - 07:04
Guest_The Mad Hanar_*
txgoldrush wrote...
The Mad Hanar wrote...
Nyreen's death has got to be the most anti-climatic sacrifice I've ever seen. There was literally no point to it. Hamfisting sacrifice into something just for the sake of having sacrifice in something is wack.
Watch the scene again...she gets overwhelmed, so instead of being surronded and killed, she takes out the entire pack and clears the way for Aria.
Nevermind the scene before with Aria chastising her for her fear of adjutants.
Why not throw her grenade belt and I don't know, use her bubble of doom to protect her and the civilians?
#97
Posté 28 novembre 2012 - 07:05
andy69156915 wrote...
Why? Because of jaded Mass Effect fans infesting this board with their drivel. That's pretty much the reason.
kinda have to agree with this
#98
Posté 28 novembre 2012 - 07:06
The Mad Hanar wrote...
txgoldrush wrote...
The Mad Hanar wrote...
Nyreen's death has got to be the most anti-climatic sacrifice I've ever seen. There was literally no point to it. Hamfisting sacrifice into something just for the sake of having sacrifice in something is wack.
Watch the scene again...she gets overwhelmed, so instead of being surronded and killed, she takes out the entire pack and clears the way for Aria.
Nevermind the scene before with Aria chastising her for her fear of adjutants.
Why not throw her grenade belt and I don't know, use her bubble of doom to protect her and the civilians?
Watch again, she succeeded at saving the remaining civilians...notice how SIX adjutants surround her, some which turn to her after killing some of the batarians. She is trapped, plain and simple.
#99
Posté 28 novembre 2012 - 07:07
The Mad Hanar wrote...
txgoldrush wrote...
The Mad Hanar wrote...
Nyreen's death has got to be the most anti-climatic sacrifice I've ever seen. There was literally no point to it. Hamfisting sacrifice into something just for the sake of having sacrifice in something is wack.
Watch the scene again...she gets overwhelmed, so instead of being surronded and killed, she takes out the entire pack and clears the way for Aria.
Nevermind the scene before with Aria chastising her for her fear of adjutants.
Why not throw her grenade belt and I don't know, use her bubble of doom to protect her and the civilians?
cuz she was the one that was getting surrounded.....<_<
edit; ninja'd:bandit:
Modifié par corporal doody, 28 novembre 2012 - 07:08 .
#100
Posté 28 novembre 2012 - 07:07
Karrie788 wrote...
1200 points for an okay DLC with no replayability... yeah, I can see why people hate it.
Plus they kill off the best character.
Why is there no replayability? It has 3 different outcomes and the characters change depending on how your Shepard interacts with them.





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