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Why do people hate Omega so much?


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#176
Jadebaby

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xsdob wrote...

I played all three, and ME3 is leagues better than gears in both combat and story. All the controls in gears feel heavy and clunky, while in ME3 it's smooth, shepard is like the flash comapred to marcus fenix, and the powers add a lot more strategy to the table than just find a spot to camp and blast away.


Bull****! I've played a ton of both and Gears was always better combat-wise than Mass Effect. GoW3 combat is especially more smooth then Mass Effect's. The fact you can wall bounce is proof of that. ME is WAY more clunky than gears. Always has been.

If you think gears is clunky, you must have your controller sensitivity too low.

I agree that ME always had a superior story. But (from what I hear) it seems Omega sounds a bit like a Gears mission. "Fight your way over here to do this, then back over here to do that."

#177
AllThatJazz

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No hate for Omega here. Am having an absolute blast with it - but I don't think I'm getting 1200 points worth of entertainment. 800? Yes. 1000? Maybe, at a stretch. But a tenner is a bit steep for what this dlc provides. Edit: this is in comparison to the value I feel I've got from other, less expensive content such as Leviathan, Overlord and Lair.

Still, I will replay, and enjoy doing so :)

Modifié par AllThatJazz, 28 novembre 2012 - 10:22 .


#178
Sir Ulrich Von Lichenstien

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Hudathan wrote...

avenging_teabag wrote...

Take a good, long look at this forum. Should be obvious.

Are you implying that only people who post on this forum are 'loyal fans'? If so then I must repeat my earlier question and ask on what basis are you making such a claim?


Not only that but only the 'haters of ME3/DA2' are the true 'loyal fans'? :huh:

Course I know those of us that still like their games are immaturely typecast as '****s' whom people believe we think Bioware can do no wrong, but that speaks more volumes bout the people making such statements than us a lot of the times.

#179
GimmeDaGun

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Binary_Helix 1 wrote...

txgoldrush wrote...

avenging_teabag wrote...

Hudathan wrote...

avenging_teabag wrote...

Personally, I just don't care. I'm well and truly done with the single player campaign and have not touched it since EC. It's fascinating though to watch the vicious circle of rage unfold with every news announcement from BioWare. They have indeed managed to utterly and irrevocably destroy all the goodwill of their most loyal fanbase in one fell swoop. Quite a feat, that.

On what basis are you making such a claim.

Take a good, long look at this forum. Should be obvious.


or that their idiots who want to whine about everything....idiots who believe Bioware can do no right, when they believed they used to do no wrong.

Face it, Biowares success in the past came from lazy recycling of their plots and stories, with DAO being the worst offender. Once Bioware broke away from their formula and tried something new....its bad storytelling they say.

Bioware's old formula is simply flawed....characters used as talking codex entires not much important to plot outside leads, contrived storytelling, formula recycling, one or two dimensional characters outside a few, and more. Don't act like they are flawless, and really the final version of KOTOR II smacks the first KOTOR around in how to handle plot and characters.


Bioware's appeal was never in their main stories but the universe and characters they created.

What you call cliche and contrived I see as stories and ideas that have stood the test of time.

When you deviate from the norm and take risks there is an upside and a downside. Deal with it.



"deviate from the norm"... wow...just wow. That form might have stood the test of time, but it gets old after a while, just like hollywood movies. I tend to enjoy something unique and interesting instead, even if it is not for all tastes and takes the risk to be more than usual old cliches and patterns. 

If story telling would have followed "the norm" and wouldn't have dared to be unique in literature... well than we wouldn't have literature at all. I'm talking about literature and not pulp (like Stephen King or these neo-fantasy, sci-fi writers).

#180
avenging_teabag

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txgoldrush wrote...

avenging_teabag wrote...

Hudathan wrote...

avenging_teabag wrote...

Personally, I just don't care. I'm well and truly done with the single player campaign and have not touched it since EC. It's fascinating though to watch the vicious circle of rage unfold with every news announcement from BioWare. They have indeed managed to utterly and irrevocably destroy all the goodwill of their most loyal fanbase in one fell swoop. Quite a feat, that.

On what basis are you making such a claim.

Take a good, long look at this forum. Should be obvious.


or that their idiots who want to whine about everything....idiots who believe Bioware can do no right, when they believed they used to do no wrong.

Face it, Biowares success in the past came from lazy recycling of their plots and stories, with DAO being the worst offender. Once Bioware broke away from their formula and tried something new....its bad storytelling they say.

Bioware's old formula is simply flawed....characters used as talking codex entires not much important to plot outside leads, contrived storytelling, formula recycling, one or two dimensional characters outside a few, and more. Don't act like they are flawless, and really the final version of KOTOR II smacks the first KOTOR around in how to handle plot and characters.

Calling people who disagree with your opinion "idiots" is not a great way to present your argument. The main point is, BioWare is getting so much flak because they've snubbed their fanbase's expectations. You think that's because they deviated from the old formula, I think that's laughable and the reason is that they've produced a game that is mediocre to awful in quality with some rare good bits thrown in, but that's neither here nor there. The "why" is not important here. What matters is that they promised and not delivered. There was two games' worth of build-up with no resolution. I could insert some more horny mataphors here, but you get the drift. That's why so many people are pissed and still have not forgotten, imo. And they're taking their rage on anything that BioWare sends their way. And BioWare has noone to blame for that, but themselves.

Modifié par avenging_teabag, 28 novembre 2012 - 10:29 .


#181
Liamv2

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txgoldrush wrote...

GimmeDaGun wrote...

LoTSB is over rated. It is a very cool dlc and side story, but not the "ultimate dlc" many here tend to claim it is (especially not for the Broker ship hub... I enjoyed a few elements of it, but there was nothing special in reading about different characters personal lives to me).

Omega is just fine, but its price tag is a bit too high. It worths 10 bucks, but not 15. Not that I complain for spending the price of another package of cigarettes on it.


Omega > LotSB

Seriously, the first half, the Illum section of that DLC is great, but the Broker Ship section drags so much.

Overlord is still the best ME DLC.


Yep Overlord was creepy and emotional

#182
WrathAscending

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I dislike it for the following reasons:

1. It has little to no connection to the main plot of ME 3. Which would be fine... except that the main plot is the fate of the entire galaxy. Aria demands that Shepard drops everything to help her take back what is, in the big picture, an insignificant space station in the back end of nowhere, and it happens immediately? Why? Some ill-defined references to it "helping reduce Cerberus' ability to move through the Terminus systems" which doesn't even make any sense since the Omega Relay(s) are far from the only ones in the region? The aid of some habitual, uncontrollable criminals? Eezo that (depending on when you play Omega) can't even be used because the flow is so low and so late?

Even having the initial e-mail be from Hackett or Anderson saying that Cerberus had devoted assets there that could be crushed, making the assault on the Ilusive Man's base easier, or that intelligence indicated some kind of Sanctuary-type operation that had proven successful and would result in wide-spread deployment of indoctrinated troops and requesting that Shepard co-ordinate with Aria to smack them down would have been much more palatable.

Hell, just a "We can use Omega as a staging base for N7 Operations; some of its mercenaries may be willing to join the war against the Reapers, and its flow of black-market armaments will be a boon to the irregulars." would have made more sense than the "Shepard! It is I, Aria! Snap to and do my bidding, for my criminal empire will not re-establish itself!" stuff we got.

2. It massively de-protagonises Shepard. Aria says early on that Shepard will have command of the attempt to re-take Omega, and immediately follows it up by ordering them around, continuing to do so throughout the mission. Not only that, but anything of note is done by Aria in a cutscene.

Shepard is actually, literally irrelevent to the storyline. If he hadn't gone along, there is nothing Shepard offered that could not have been done by Bray or Nyreen. Shepard doesn't plan anything, doesn't give any orders, and ultimately doesn't contribute anything but a camera angle used to showcase Aria's supposed awesomeness.

3. Which brings me to what irritates me the most about the DLC; it's Aria's story from start to finish, not Shepard's story. What's the difference between this and Lair of the Shadow Broker, which is arguably Liara's story? Liara could not have accomplished what she did without Shepard. She needs the Normandy II to get in undetected. She needs Shepard's combat skills to make the assault successfully. And if Shepard wasn't present, the Shadow Broker would, with absolute certainty, have killed her with ease.

In Omega, all you're around for is to see Aria being super cool. You play Aria's squadmate. You're little more than her version of Conrad Verner, which is wrong in so many ways I can't even begin to list them.

If Petrovsky had made all his preperations expecting Aria to return and lead a force against him but those were rendered useless because Shepard showed up in charge instead, attacking with a different plan and generally sowing chaos it would make for a better story. Especially if you could at least take Garrus back with you- I'm sure he'd know some of Omega's secrets, and the return of both Archangel and Shepard would help the Omegan resistance a lot more than "I give you your lives! Earn my favour! Bow down to me!" Aria.

4. Nyreen. I'm not among the crowd who was desperate to see female Turians, but we finally got one and she was kinda cool, I guess. But she dies in a cutscene where both Shepard and Aria were present and could have done something to prevent that. It really reminds me of the Refusal ending, where we were ostensibly given what had been requested, but it sucked. I mean, really? Twice?

Bottom line is that if you play a Renegade Shepard who enjoys spreading misery around, or are a fan of Aria, you'll probably find that the DLC appeals to you. At least one of those factors would provide a motivation to abandon the main plot for Aria's side quest.

If you play a Paragon Shepard, a Shepard who is only a Renegade because they chose the most direct methods of putting an end to their opponents rather than as a true meter of their morality, or aren't a fan of Aria, playing this DLC will be like pulling teeth.

For the actual gameplay you get out of it, they may as well have made a machinima-style movie about how Aria got Omega back (without Shepard's aid), bundled that with the weapons and mods, and sold that for 1, 200 of the relevant system points. I''d have bought it for the weapons and mods, watched it once out of curiousity, and then moved on.

Unfortunately...

Modifié par WrathAscending, 28 novembre 2012 - 10:29 .


#183
txgoldrush

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Binary_Helix 1 wrote...

txgoldrush wrote...

avenging_teabag wrote...

Hudathan wrote...

avenging_teabag wrote...

Personally, I just don't care. I'm well and truly done with the single player campaign and have not touched it since EC. It's fascinating though to watch the vicious circle of rage unfold with every news announcement from BioWare. They have indeed managed to utterly and irrevocably destroy all the goodwill of their most loyal fanbase in one fell swoop. Quite a feat, that.

On what basis are you making such a claim.

Take a good, long look at this forum. Should be obvious.


or that their idiots who want to whine about everything....idiots who believe Bioware can do no right, when they believed they used to do no wrong.

Face it, Biowares success in the past came from lazy recycling of their plots and stories, with DAO being the worst offender. Once Bioware broke away from their formula and tried something new....its bad storytelling they say.

Bioware's old formula is simply flawed....characters used as talking codex entires not much important to plot outside leads, contrived storytelling, formula recycling, one or two dimensional characters outside a few, and more. Don't act like they are flawless, and really the final version of KOTOR II smacks the first KOTOR around in how to handle plot and characters.


Bioware's appeal was never in their main stories but the universe and characters they created.

What you call cliche and contrived I see as stories and ideas that have stood the test of time.

When you deviate from the norm and take risks there is an upside and a downside. Deal with it.


and yet was DA2's problem because it deviated from the norm (because many people did not ever grasp its story and how different it was) or was it because its one of the most rushed RPGs ever released since Fallout 2?

If you said the latter, you would be correct.

But fans whined that DA2 wasn't epic....but it wasn't supposed to be.

The problem is the classics, even Baldur's Gate have flaws that while not problems when the games were released, are problems now. And Bioware is aware of this...Deal with it.

#184
GimmeDaGun

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txgoldrush wrote...

GimmeDaGun wrote...

LoTSB is over rated. It is a very cool dlc and side story, but not the "ultimate dlc" many here tend to claim it is (especially not for the Broker ship hub... I enjoyed a few elements of it, but there was nothing special in reading about different characters personal lives to me).

Omega is just fine, but its price tag is a bit too high. It worths 10 bucks, but not 15. Not that I complain for spending the price of another package of cigarettes on it.


Omega > LotSB

Seriously, the first half, the Illum section of that DLC is great, but the Broker Ship section drags so much.

Overlord is still the best ME DLC.


I think it's a matter of taste which one you prefer. You can't really claim that one's the best among all the others. I personally found Bring Down The Sky, Leviathan, From The Ashes, LoTSB, Omega and Arrival all very good in their own rights. 

Modifié par GimmeDaGun, 28 novembre 2012 - 10:26 .


#185
avenging_teabag

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Hudathan wrote...

avenging_teabag wrote...

Take a good, long look at this forum. Should be obvious.

Are you implying that only people who post on this forum are 'loyal fans'? If so then I must repeat my earlier question and ask on what basis are you making such a claim?

No, but that's the sample that we have. Do you have another?

#186
Guest_DirtyMouthSally_*

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GimmeDaGun wrote...
I think it's a matter of taste which one you prefer.

Gee, you think so?  :D

#187
Binary_Helix 1

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GimmeDaGun wrote...

"deviate from the norm"... wow...just wow. That form might have stood the test of time, but it gets old after a while, just like hollywood movies. I tend to enjoy something unique and interesting instead, even if it is not for all tastes and takes the risk to be more than usual old cliches and patterns. 

If story telling would have followed "the norm" and wouldn't have dared to be unique in literature... well than we wouldn't have literature at all. I'm talking about literature and not pulp (like Stephen King or these neo-fantasy, sci-fi writers).


What's cliche and boring is moral ambiguity, cyncism, tearing down something good, and no matter what we lose malarkey.

I'm sick of all this sullen, nihilistic, and emo crap that dominates fiction nowadays. It started with anime and spread since.

Modifié par Binary_Helix 1, 28 novembre 2012 - 10:30 .


#188
Hudathan

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avenging_teabag wrote...

Hudathan wrote...

Are you implying that only people who post on this forum are 'loyal fans'? If so then I must repeat my earlier question and ask on what basis are you making such a claim?

No, but that's the sample that we have. Do you have another?

I don't need a sample because it's a pointless exercise to try and come up with statistics in an attempt to support an argument. I like to think of myself as a loyal fan and I thought the game was great. I know other people who I consider to be loyal fans who also thought the game was great. That's the only reliable sample an individual like myself can claim.

Modifié par Hudathan, 28 novembre 2012 - 10:31 .


#189
GimmeDaGun

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avenging_teabag wrote...

Hudathan wrote...

avenging_teabag wrote...

Take a good, long look at this forum. Should be obvious.

Are you implying that only people who post on this forum are 'loyal fans'? If so then I must repeat my earlier question and ask on what basis are you making such a claim?

No, but that's the sample that we have. Do you have another?




It's the core fanbase who's represented here. You have to treat it carefully. Hardcore fans are the most nitpicky and most "entitled" (don't get this one wrong), and all claim that they know better. It's not the most representative sample out there. I know a few people who don't even dare to venture here because they don't want to argue about their likes and dislikes with other biased people. 

#190
txgoldrush

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WrathAscending wrote...

I dislike it for the following reasons:

1. It has little to no connection to the main plot of ME 3. Which would be fine... except that the main plot is the fate of the entire galaxy. Aria demands that Shepard drops everything to help her take back what is, in the big picture, an insignificant space station in the back end of nowhere, and it happens immediately? Why? Some ill-defined references to it "helping reduce Cerberus' ability to move through the Terminus systems" which doesn't even make any sense since the Omega Relay(s) are far from the only ones in the region? The aid of some habitual, uncontrollable criminals? Eezo that (depending on when you play Omega) can't even be used because the flow is so low and so late?

Even having the initial e-mail be from Hackett or Anderson saying that Cerberus had devoted assets there that could be crushed, making the assault on the Ilusive Man's base easier, or that intelligence indicated some kind of Sanctuary-type operation that had proven successful and would result in wide-spread deployment of indoctrinated troops and requesting that Shepard co-ordinate with Aria to smack them down would have been much more palatable.

Hell, even a "We can use Omega as a staging base for N7 Operations; some of its mercenaries may be willing to join the war against the Reapers, and its flow of black-market armaments will be a boon to the irregulars." would have made more sense than the "Shepard! It is I, Aria! Snap to and do my bidding, for my criminal empire will not re-establish itself!" stuff we got.

2. It massively de-protagonises Shepard. Aria says early on that Shepard will have command of the attempt to re-take Omega, and immediately follows it up by ordering them around, continuing to do so throughout the mission. Not only that, but anything of note is done by Aria in a cutscene;

Shepard is actually, literally irrelevent to the storyline. If he hadn't gone along, there is nothing Shepard offered that could not have been done by Bray or Nyreen. Shepard doesn't plan anything, doesn't give any orders, and ultimately doesn't contribute anything but a camera angle used to showcase Aria's supposed awesomeness.

3. Which brings me to what irritates me the most about the DLC; it's Aria's story from start to finish, not Shepard's story. What's the difference between this and Lair of the Shadow Broker, which is arguably Liara's story? iara could not have accomplished what she did without Shepard. She needs the Normandy to get in undetected. She needs Shepard's combat skills to make the assault successfully. And if Shepard wasn't present, the Shadow Broker would, with absolute certainty, have killed her with ease.

In Omega, all you're around for is to see Aria being super cool. You play Aria's squadmate. You're little more than her version of Conrad Verner, which is wrong in so many ways I can't even begin to list them.

If Petrovsky had made all his preperations expecting Aria to return and lead a force against him but those were rendered useless because Shepard showed up in charge instead, attacking with a different plan and generally sowing chaos it would make for a better story. Especially if you could at least take Garrus back with you- I'm sure he'd know some of Omega's secrets, and the return of both Archangel and Shepard would help the Omegan resistance a lot more than "I give you your lives! Earn my favour! Bow down to me!" Aria.

4. Nyreen. I'm not among the crowd who was desperate to see female Turians, but we finally got one and she was kinda cool, I guess. But she dies in a cutscene where both Shepard and Aria were present and could have done something to prevent that. It really reminds me of the Refusal ending, where we were ostensibly given what had been requested, but it sucked. I mean, really? Twice?

Bottom line is that if you play a Renegade Shepard who enjoys spreading misery around, or are a fan of Aria, you'll probably find that the DLC appeals to you. At least one of those factors would provide a motivation to abandon the main plot for Aria's side quest.

5. If you play a Paragon Shepard, a Shepard who is only a Renegade because they chose the most direct methods of putting an end to their opponents rather than as a true meter of their morality, or aren't a fan of Aria, playing this DLC will be like pulling teeth.

For the actual gameplay you get out of it, they may as well have made a machinima-style movie about how Aria got Omega back (without Shepard's aid), bundled that with the weapons and mods, and sold that for 1, 200 of the relevant system points. I''d have bought it for the weapons and mods, watched it once out of curiousity, and then moved on.

Unfortunately...


Wrong

1. Aria states that Omega was a major staging area for Cerebrus. In fact, at th every beginning of the DLC, she tells you that helping her will help your war. Nevermind thematically, the Omega story fits right in.

2. So what....the story is about Aria. And no, she specifically brings Shepard because of his or her combat experience. Nyreen and Bray are not the same caliber. Another fake criticism.

3. And again, I told you why Shepard was there.

4. Did you even watch the cutscene? Aria and Shepard arrive TOO LATE to save her. Face it, Nyreens death fits her character and the themes of the game.

5. Wow...did you even play Paragon? You simply do not know what you are talking about. Fact is that a Paragon influences Aria to actually develop and care about others lives. You help her develop...oh wait, that also goes against your claims 2 and 3. I guess Sheoard is still the protagonist then. Nevermind that Paragons will side with Nyreen.

#191
Tishiro88

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 I thought it was good. I think I liked Levi. Was kind of surprised you did not get the talons or aria as  a war assist( you really lose out on a war asset if you go all the way with her) not that war assets really matter but that was 1 thing that bothered me and the fact that I was under the impression there would be more side missions. The harrots shop where you could buy some of the new mods should of been added to the procurement terminal after you complete the dlc. And like some others have said had to much focuse on combat. The new enemies is we're kind of nice would have been better if this dlc added them to the main game.  You did not get Noreen's unique power( was not that great but would have been nice to have anyway) and the last few moment of the dlc that were supposed to have emotional impacts did not hit home. So yea it has it flaws but I will say it was fun for me.

#192
KiwiQuiche

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Liamv2 wrote...

KiwiQuiche wrote...

Liamv2 wrote...

iPoohCupCakes wrote...

FoureyesZero wrote...

Because mass effect 3 did not have a happy simple ending that they could understand so they hate everything now without reason.

This.
Theres no doubt in my mind that if those endings were changed nobody would care about all the flaws in the DLCs.
EC got flammed. 
Leviathan got flammed. 
and now Omega is getting flammed. It's going to keep on going this route. 



This the comments in the youtube comment section for the vidio was filled with people complaining about the ending


Maybe they're complaing about all those things because they are actual crap? Who woulda thunk it.


Yes if omega was about the ending i whould understand but it's not


Maybe they're complaining about Omega DLC because it's a fairly crap DLC? Nothing to do with the ending, hmm?

#193
avenging_teabag

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Hudathan wrote...

avenging_teabag wrote...

Hudathan wrote...

Are you implying that only people who post on this forum are 'loyal fans'? If so then I must repeat my earlier question and ask on what basis are you making such a claim?

No, but that's the sample that we have. Do you have another?

I don't need a sample because it's a pointless exercise to try and come up with statistics in an attempt to support an argument. I like to think of myself as a loyal fan and I thought the game was great. I know other people who I consider to be loyal fans who also thought the game was great. That's the only reliable sample an individual like myself can claim.

Great then, if I said "a part of their loyal fanbase" would you agree? I didn't really try to come up with statistics, but it's fairly obvious that a sizeable portion of BioWare's fanbase has become increasingly jaded and angry due to ME3, and that is, i think why Omega gets such a hostile reaction.

#194
GimmeDaGun

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Binary_Helix 1 wrote...

GimmeDaGun wrote...

"deviate from the norm"... wow...just wow. That form might have stood the test of time, but it gets old after a while, just like hollywood movies. I tend to enjoy something unique and interesting instead, even if it is not for all tastes and takes the risk to be more than usual old cliches and patterns. 

If story telling would have followed "the norm" and wouldn't have dared to be unique in literature... well than we wouldn't have literature at all. I'm talking about literature and not pulp (like Stephen King or these neo-fantasy, sci-fi writers).


What's cliche and boring is moral ambiguity, cyncism, tearing down something good, and no matter what we lose malarkey.

I'm sick of all this sullen, nihilistic, and emo crap that dominates fiction nowadays. It started with anime and spread since.



Probably because all you see is "nowadays" and does not go beyond a certain level of fiction. Cormac McCarthy, one of the best authors in America (IMO) writes some very cyptic, apocalyptic and pessimistic books and dramas, but still they have a lot to say and are written very, very well. Not being all happy is not nihilistic or emo. 

#195
PnXMarcin1PL

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OP, why do people hate omega and all me3 related stuff ? Because 80% of bsn users is as mad as sheldon from the big bang theory...

#196
Crypticqa

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How is it more crappy than LoTSB? It is almost the same, minus the hub.

#197
txgoldrush

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GimmeDaGun wrote...

Binary_Helix 1 wrote...

GimmeDaGun wrote...

"deviate from the norm"... wow...just wow. That form might have stood the test of time, but it gets old after a while, just like hollywood movies. I tend to enjoy something unique and interesting instead, even if it is not for all tastes and takes the risk to be more than usual old cliches and patterns. 

If story telling would have followed "the norm" and wouldn't have dared to be unique in literature... well than we wouldn't have literature at all. I'm talking about literature and not pulp (like Stephen King or these neo-fantasy, sci-fi writers).


What's cliche and boring is moral ambiguity, cyncism, tearing down something good, and no matter what we lose malarkey.

I'm sick of all this sullen, nihilistic, and emo crap that dominates fiction nowadays. It started with anime and spread since.



Probably because all you see is "nowadays" and does not go beyond a certain level of fiction. Cormac McCarthy, one of the best authors in America (IMO) writes some very cyptic, apocalyptic and pessimistic books and dramas, but still they have a lot to say and are written very, very well. Not being all happy is not nihilistic or emo. 


This

#198
Liamv2

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KiwiQuiche wrote...

Liamv2 wrote...

KiwiQuiche wrote...

Liamv2 wrote...

iPoohCupCakes wrote...

FoureyesZero wrote...

Because mass effect 3 did not have a happy simple ending that they could understand so they hate everything now without reason.

This.
Theres no doubt in my mind that if those endings were changed nobody would care about all the flaws in the DLCs.
EC got flammed. 
Leviathan got flammed. 
and now Omega is getting flammed. It's going to keep on going this route. 



This the comments in the youtube comment section for the vidio was filled with people complaining about the ending


Maybe they're complaing about all those things because they are actual crap? Who woulda thunk it.


Yes if omega was about the ending i whould understand but it's not


Maybe they're complaining about Omega DLC because it's a fairly crap DLC? Nothing to do with the ending, hmm?


It was the launch trailer it was impossible for them to have played it yet

#199
txgoldrush

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Binary_Helix 1 wrote...

GimmeDaGun wrote...

"deviate from the norm"... wow...just wow. That form might have stood the test of time, but it gets old after a while, just like hollywood movies. I tend to enjoy something unique and interesting instead, even if it is not for all tastes and takes the risk to be more than usual old cliches and patterns. 

If story telling would have followed "the norm" and wouldn't have dared to be unique in literature... well than we wouldn't have literature at all. I'm talking about literature and not pulp (like Stephen King or these neo-fantasy, sci-fi writers).


What's cliche and boring is moral ambiguity, cyncism, tearing down something good, and no matter what we lose malarkey.

I'm sick of all this sullen, nihilistic, and emo crap that dominates fiction nowadays. It started with anime and spread since.


and yet ME3 is NONE of those things.

#200
Binary_Helix 1

Binary_Helix 1
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GimmeDaGun wrote...

Binary_Helix 1 wrote...

GimmeDaGun wrote...

"deviate from the norm"... wow...just wow. That form might have stood the test of time, but it gets old after a while, just like hollywood movies. I tend to enjoy something unique and interesting instead, even if it is not for all tastes and takes the risk to be more than usual old cliches and patterns. 

If story telling would have followed "the norm" and wouldn't have dared to be unique in literature... well than we wouldn't have literature at all. I'm talking about literature and not pulp (like Stephen King or these neo-fantasy, sci-fi writers).


What's cliche and boring is moral ambiguity, cyncism, tearing down something good, and no matter what we lose malarkey.

I'm sick of all this sullen, nihilistic, and emo crap that dominates fiction nowadays. It started with anime and spread since.



Probably because all you see is "nowadays" and does not go beyond a certain level of fiction. Cormac McCarthy, one of the best authors in America (IMO) writes some very cyptic, apocalyptic and pessimistic books and dramas, but still they have a lot to say and are written very, very well. Not being all happy is not nihilistic or emo. 


People drawn to that type of work are mostly suburban rich people looking for despair porn. Their lives are too good.