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The Huntress cloak is broken and not giving its weapon damage boost *sigh*


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#276
Tronar

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peddroelmz wrote...

bluebeam wrote...

Rank 4 evo 2 (40% Damage bonus) gives bonus to weapon damage to all the other infiltrators, I don't understand why some say that it's ok for the Huntress not to benefit from the same bonus.

Also, a question: should 40% Damage bonus be effective for melee? I know the melee damage evo works, I just wanted to know if going for duration would lower my melee damage output.

 

the damage  evolution works for melee  
Can get 40% + 40% +50%  = 130% melee damage from cloak like all infiltrators (except N7 Shadow that can get 210% damage from cloak for Shadow Srike) ...

peddroelmz, I am really glad that we have someone like you here on BSN. I am serious!

With all the bugs and glitches going on and things working differently than officially announced, it is good to have someone testing what the game REALLY does in specific situations.

Thanks for investing the effort. Especially since Bioware doesn't seem to give Quality Assurance and Beta Testing much priority.

#277
sandboxgod

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JSLfromBx wrote...

shadowkinz wrote...

this is the 12th thread on this haha..

either way she's top tier man.. TCDC hits tremendously hard, please try it =P


DC is a pieces of trash, the damage is just insulting, even boosted by TC it's still junk, you' ll be lucky if you can do 500 dps with DC. DC is a BE primer and that's it.

A good PPR destroyer will do over 4000 dps without breaking a sweat. If you think DC hits hard, you're one hell of a terrible player.

And like Big Shep said this thread was the first on the issue, everyone one else was too busy abusing the free power evolution exploit on TC to spamm BE left and right and beat platinum match with little to no effort.



What free power evo exploit do you refer to?

#278
BjornDaDwarf

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dnapayne wrote...

http://social.biowar...ne7&platform=pc

Look at the infiltrator Asari Huntress and notice that the 6th evolution clearly says Power Damage NOT Weapon Damage


Oh, so most of the other infiltrator's TC only applies to Sniper Rifles?  Good to know, guess I'll give up all my shotgun and Harrier builds now.

And that's crazy that TC doesn't boost the damage of powers for every other class.  Man, how did we ever miss that?

And isn't it weird that it doesn't matter whether or not you take the Melee option, that you still get a bonus to melee damage with her.

I'm so glad you were able to explain this to the rest of us.

#279
FellowMusicFan

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JSLfromBx wrote...

shadowkinz wrote...

this is the 12th thread on this haha..

either way she's top tier man.. TCDC hits tremendously hard, please try it =P


DC is a pieces of trash, the damage is just insulting, even boosted by TC it's still junk, you' ll be lucky if you can do 500 dps with DC. DC is a BE primer and that's it.

A good PPR destroyer will do over 4000 dps without breaking a sweat. If you think DC hits hard, you're one hell of a terrible player.

And like Big Shep said this thread was the first on the issue, everyone one else was too busy abusing the free power evolution exploit on TC to spamm BE left and right and beat platinum match with little to no effort.





People are entitled to suggestions of builds hard ass. While I agree DC is a bad power he didn't say it was factually amazing. He said you should try it with an emoticon of all things. Don't go calling others trash players. I'd rather play with a good sport over a dick like you.

#280
BjornDaDwarf

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sandboxgod wrote...

JSLfromBx wrote...

shadowkinz wrote...

this is the 12th thread on this haha..

either way she's top tier man.. TCDC hits tremendously hard, please try it =P


DC is a pieces of trash, the damage is just insulting, even boosted by TC it's still junk, you' ll be lucky if you can do 500 dps with DC. DC is a BE primer and that's it.

A good PPR destroyer will do over 4000 dps without breaking a sweat. If you think DC hits hard, you're one hell of a terrible player.

And like Big Shep said this thread was the first on the issue, everyone one else was too busy abusing the free power evolution exploit on TC to spamm BE left and right and beat platinum match with little to no effort.



What free power evo exploit do you refer to?


???

#281
CmnDwnWrkn

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JSLfromBx wrote...

shadowkinz wrote...

this is the 12th thread on this haha..

either way she's top tier man.. TCDC hits tremendously hard, please try it =P


DC is a pieces of trash, the damage is just insulting, even boosted by TC it's still junk, you' ll be lucky if you can do 500 dps with DC. DC is a BE primer and that's it.

A good PPR destroyer will do over 4000 dps without breaking a sweat. If you think DC hits hard, you're one hell of a terrible player.

And like Big Shep said this thread was the first on the issue, everyone one else was too busy abusing the free power evolution exploit on TC to spamm BE left and right and beat platinum match with little to no effort.





I'm not sure you realize this, but you can cast Dark Channel, then let it do its thing and walk away to fire on another group of enemies.  It has a 30-42 second duration, which adds up to a decent amount of damage, when you considering you're not actively involved in dealing it.

#282
FlashAK

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dnapayne wrote...

It gives power damage fool.

Not weapon damage!

Read the description


Before you start calling anyone a fool and looking like one yourself, you should take your own advice and read a few posts in this thread.

Anyway, how has BioWare not responded to this yet? I'm not even remotely interested in playing the Huntress until this issue gets fixed. When an Infiltrator's signature power doesn't properly work, they lose their appeal...

Modifié par Herbn, 28 novembre 2012 - 05:56 .


#283
Tronar

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Grotaiche wrote...

Tronar wrote...

Warp = [...] Does no DoT.

What do you mean by that ? Warp's damage is applied over the power's total duration, so it comes down to DoT.
But maybe I didn't get your point.

Nope, as far as I know Warp hits the target immediately with the full damage.

The duration is only important for the debuff effect (if chosen at Rank 5), to prevent the target from regenerating its health during that period and for the timeframe in which the target remains primed so that the next detonating power hitting that target will set off the biotic explosion.

If you are sure about Warp applying damage over time please quote the respective source (preferably in the form of a link). I always like to get my mistakes corrected, but accept only hard data for that and not sheer hearsay. ;)

#284
sandboxgod

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BjornDaDwarf wrote...

sandboxgod wrote...

JSLfromBx wrote...

shadowkinz wrote...

this is the 12th thread on this haha..

either way she's top tier man.. TCDC hits tremendously hard, please try it =P


DC is a pieces of trash, the damage is just insulting, even boosted by TC it's still junk, you' ll be lucky if you can do 500 dps with DC. DC is a BE primer and that's it.

A good PPR destroyer will do over 4000 dps without breaking a sweat. If you think DC hits hard, you're one hell of a terrible player.

And like Big Shep said this thread was the first on the issue, everyone one else was too busy abusing the free power evolution exploit on TC to spamm BE left and right and beat platinum match with little to no effort.



What free power evo exploit do you refer to?


???


What free power evolution exploit does JSLfromBx refer to?

#285
FellowMusicFan

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What free power evolution exploit does JSLfromBx refer to?

[/quote]

In Rank 6 A or top option of all Tac Cloaks they can grant you a free power launch while you can still remain inside of Tac Cloaks. Basically you can cast Dark Channel, still remain inside of Tac Cloak, then cast Warp (which will break Tac Cloak due to it being the second power use) which will cause Biotic Explosion. It makes for easy crowd control and a Hell of a lot less aggro on you having to cast powers outside of cloak so often.

#286
BjornDaDwarf

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Tronar wrote...

Grotaiche wrote...

Tronar wrote...

Warp = [...] Does no DoT.

What do you mean by that ? Warp's damage is applied over the power's total duration, so it comes down to DoT.
But maybe I didn't get your point.

Nope, as far as I know Warp hits the target immediately with the full damage.

The duration is only important for the debuff effect (if chosen at Rank 5), to prevent the target from regenerating its health during that period and for the timeframe in which the target remains primed so that the next detonating power hitting that target will set off the biotic explosion.

If you are sure about Warp applying damage over time please quote the respective source (preferably in the form of a link). I always like to get my mistakes corrected, but accept only hard data for that and not sheer hearsay. ;)


Warp hits with an initial impact damage that is a percentage of it's total damage, and then the rest of that damage spread out over a DoT during it's duration.  Check out the tests on the Asari Infiltrator (the actual numbers part) in Peddro/Corlist's mechanics thread, and you'll see it acting this way.

Modifié par BjornDaDwarf, 28 novembre 2012 - 06:10 .


#287
BjornDaDwarf

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FellowMusicFan wrote...

In Rank 6 A or top option of all Tac Cloaks they can grant you a free power launch while you can still remain inside of Tac Cloaks. Basically you can cast Dark Channel, still remain inside of Tac Cloak, then cast Warp (which will break Tac Cloak due to it being the second power use) which will cause Biotic Explosion. It makes for easy crowd control and a Hell of a lot less aggro on you having to cast powers outside of cloak so often.


That's not an exploit, that's exactly how the evolution is supposed to work.  And unless it's broken, the CD from Dark Channel still applies before you can cast Warp.  Sounded like he was talking about something elese.  

Modifié par BjornDaDwarf, 28 novembre 2012 - 06:10 .


#288
sandboxgod

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Thanks. I wouldn't call that an 'exploit' though. That's the intended behavior of the bonus power evolution. 

edit- Was making sure he didn't know something I didn't know. :wizard:

Modifié par sandboxgod, 28 novembre 2012 - 06:10 .


#289
Sir_Alan_

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Hardcoresalmon wrote...

Proof: Link


Appreciate the effort.

-----------------------------------

Bioware have some serious issues when it comes to releasing new content, i mean, do they even have someone who does some testing with the stuff before it's made available to the public? :huh:

If they do, that person needs to be fired, with immediate effect. Also, as a leaving present, they should be given a beating for every broken mechanic that they failed to discover <_<

#290
FellowMusicFan

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BjornDaDwarf wrote...

FellowMusicFan wrote...

In Rank 6 A or top option of all Tac Cloaks they can grant you a free power launch while you can still remain inside of Tac Cloaks. Basically you can cast Dark Channel, still remain inside of Tac Cloak, then cast Warp (which will break Tac Cloak due to it being the second power use) which will cause Biotic Explosion. It makes for easy crowd control and a Hell of a lot less aggro on you having to cast powers outside of cloak so often.


That's not an exploit, that's exactly how the evolution is supposed to work.  And unless it's broken, the CD from Dark Channel still applies before you can cast Warp.  Sounded like he was talking about something elese.  


I know it's not an exploit. I was just saying it works.

#291
Grumpy Old Wizard

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JSLfromBx wrote...

shadowkinz wrote...

this is the 12th thread on this haha..

either way she's top tier man.. TCDC hits tremendously hard, please try it =P


DC is a pieces of trash, the damage is just insulting, even boosted by TC it's still junk, you' ll be lucky if you can do 500 dps with DC. DC is a BE primer and that's it.

A good PPR destroyer will do over 4000 dps without breaking a sweat. If you think DC hits hard, you're one hell of a terrible player.

And like Big Shep said this thread was the first on the issue, everyone one else was too busy abusing the free power evolution exploit on TC to spamm BE left and right and beat platinum match with little to no effort.


All biotic powers are like that.  You won't do squat for damage without biotic explosions, which are hard to do with all the tech ammo spam by shooty classes.  Bioware evidently intends biotics to underpowered compared to to gun spammers and tech users.

#292
BjornDaDwarf

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FellowMusicFan wrote...

BjornDaDwarf wrote...

FellowMusicFan wrote...

In Rank 6 A or top option of all Tac Cloaks they can grant you a free power launch while you can still remain inside of Tac Cloaks. Basically you can cast Dark Channel, still remain inside of Tac Cloak, then cast Warp (which will break Tac Cloak due to it being the second power use) which will cause Biotic Explosion. It makes for easy crowd control and a Hell of a lot less aggro on you having to cast powers outside of cloak so often.


That's not an exploit, that's exactly how the evolution is supposed to work.  And unless it's broken, the CD from Dark Channel still applies before you can cast Warp.  Sounded like he was talking about something elese.  


I know it's not an exploit. I was just saying it works.


Sorry, I know it's not you who called it an exploit.  The quote tree ended up deleted and it does make it look like it was you who said that.  No offense intended.

Modifié par BjornDaDwarf, 28 novembre 2012 - 06:44 .


#293
Geek

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I really hope it wasn't intentional for only biotics and not weapons to get the cloak bonus.

Dark Channel can do a ton of damage with all the power bonuses, the problem is it takes so long for it to do it's damage.

#294
FellowMusicFan

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BjornDaDwarf wrote...

FellowMusicFan wrote...

BjornDaDwarf wrote...

FellowMusicFan wrote...

In Rank 6 A or top option of all Tac Cloaks they can grant you a free power launch while you can still remain inside of Tac Cloaks. Basically you can cast Dark Channel, still remain inside of Tac Cloak, then cast Warp (which will break Tac Cloak due to it being the second power use) which will cause Biotic Explosion. It makes for easy crowd control and a Hell of a lot less aggro on you having to cast powers outside of cloak so often.


That's not an exploit, that's exactly how the evolution is supposed to work.  And unless it's broken, the CD from Dark Channel still applies before you can cast Warp.  Sounded like he was talking about something elese.  


I know it's not an exploit. I was just saying it works.


Sorry, I know it's not you who called it an exploit.  The quote tree ended up deleted and it does make it look like it was you who said that.  No offense intended.


It's cool. I wasn't trying to sound aggressive.

#295
himegoto

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BjornDaDwarf wrote...

dnapayne wrote...

http://social.biowar...ne7&platform=pc

Look at the infiltrator Asari Huntress and notice that the 6th evolution clearly says Power Damage NOT Weapon Damage


Oh, so most of the other infiltrator's TC only applies to Sniper Rifles?  Good to know, guess I'll give up all my shotgun and Harrier builds now.

And that's crazy that TC doesn't boost the damage of powers for every other class.  Man, how did we ever miss that?

And isn't it weird that it doesn't matter whether or not you take the Melee option, that you still get a bonus to melee damage with her.

I'm so glad you were able to explain this to the rest of us.

What??
So say proxy mine on a Cloaked GI doesn't get the bonus damage?

#296
Guest_MastahDisastah_*

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I believe it was sarcastic

#297
BjornDaDwarf

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himegoto wrote...

BjornDaDwarf wrote...

dnapayne wrote...

http://social.biowar...ne7&platform=pc

Look at the infiltrator Asari Huntress and notice that the 6th evolution clearly says Power Damage NOT Weapon Damage


Oh, so most of the other infiltrator's TC only applies to Sniper Rifles?  Good to know, guess I'll give up all my shotgun and Harrier builds now.

And that's crazy that TC doesn't boost the damage of powers for every other class.  Man, how did we ever miss that?

And isn't it weird that it doesn't matter whether or not you take the Melee option, that you still get a bonus to melee damage with her.

I'm so glad you were able to explain this to the rest of us.

What??
So say proxy mine on a Cloaked GI doesn't get the bonus damage?


Le sigh....

In Elcor: With great sadness and apology, I was being sarcastic.  All other versions of Tactical Cloak add damage to powers, weapons and melee.  I was pointing out the ridiculousness of the previous poster's claim.

#298
Zero132132

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[quote]FellowMusicFan wrote...

What free power evolution exploit does JSLfromBx refer to?

[/quote]

In Rank 6 A or top option of all Tac Cloaks they can grant you a free power launch while you can still remain inside of Tac Cloaks. Basically you can cast Dark Channel, still remain inside of Tac Cloak, then cast Warp (which will break Tac Cloak due to it being the second power use) which will cause Biotic Explosion. It makes for easy crowd control and a Hell of a lot less aggro on you having to cast powers outside of cloak so often.
[/quote]
Without that evolution, you can cloak, immediately DC, and then get a 3 second cooldown time to use 'Warp' again, even if you're holding a Javelin. Maybe that's what he's referring to. I tried this last night, because I wanted to test the 'TC doesn't boost weapons damage' claim and the 'Her TC doesn't get the cooldown reduction for breaking right away!' claim that someone had made here at the same time. I don't really like the Javelin without TC's damage boost, though. Not on her, anyway.

#299
Big Jack Shepard

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They still haven't acknowledged this issue?

#300
JSLfromBx

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BjornDaDwarf wrote...

FellowMusicFan wrote...

BjornDaDwarf wrote...

FellowMusicFan wrote...

In Rank 6 A or top option of all Tac Cloaks they can grant you a free power launch while you can still remain inside of Tac Cloaks. Basically you can cast Dark Channel, still remain inside of Tac Cloak, then cast Warp (which will break Tac Cloak due to it being the second power use) which will cause Biotic Explosion. It makes for easy crowd control and a Hell of a lot less aggro on you having to cast powers outside of cloak so often.


That's not an exploit, that's exactly how the evolution is supposed to work.  And unless it's broken, the CD from Dark Channel still applies before you can cast Warp.  Sounded like he was talking about something elese.  


I know it's not an exploit. I was just saying it works.


Sorry, I know it's not you who called it an exploit.  The quote tree ended up deleted and it does make it look like it was you who said that.  No offense intended.


It's become a "soft" exploit when two Huntress work in tandem, one casting DC, one casting warp as it allow you to create TWO biotic explosione while under cloak, by the time you become visible again, everything is dead, it completly trivialize the game, especially against the reapers faction.

Using warp and incendiary ammo, now that is a "hard" exploit through and through.