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The Huntress cloak is broken and not giving its weapon damage boost *sigh*


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#526
CmnDwnWrkn

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Zero132132 wrote...

CmnDwnWrkn wrote...

If there's an issue that can't be fixed in a balance change, this is their standard way of dealing with the issue - they simply don't respond to it.  At times, they'll say something like, "We're planning on looking into it," and then you'll never hear from them again.  But if there isn't a easy solution, and there isn't a patch on the horizon, they will never respond to the issue.

In other words, you'll never see the following: "We're aware of this problem, and unfortunately there is nothing we can do about it at this time."  

Which I understand is very frustrating, annoying, anger-inducing, etc.  But let's be honest, this is not the only bug in the game, nor is it the most critical.  They might respond to it, they might not.  But that's the way it is, and is not all inconsistent with their past behavior.

There's one counterexample, and part of me thinks that the way that many (especially me) reacted to it is what brought about their current stance.

Someone asked a thread that devs were active in why they hadn't done anything about Geth hunters and rocket troopers firing when they shouldn't be able to (staggered, stasised, pulled, otherwise ragdolled). Eric Fagnan basically said that it wasn't a priority, and everyone got pretty pissed, including me. I was even the ass hole that started a thread specifically pointing at the other stupid fixes that they HAD bothered to work on that clearly should have been less important. Even then, I really wish he'd just given a vague claim that they were looking into it like they did with blade armor on the Batarians.

So there have been times where they responded, even though it wasn't something they could fix in a balance change. And it didn't go well. And to a substantial extent, it was my fault.


LOL I would be pissed too if he said that.  That type of response might be why they now avoid responding when they don't have a specific fix identified or impending plans to fix a problem.  I get the impression they think that not responding at all is better than admitting a fault but saying they either can't or won't fix it.

Do you have a link to the thread you're talking about?  I'd like to see that discussion.  Sounds interesting, I didn't realize Fagnana replied regarding that issue.

#527
Cyonan

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Zero132132 wrote...
There's one counterexample, and part of me thinks that the way that many (especially me) reacted to it is what brought about their current stance.

Someone asked a thread that devs were active in why they hadn't done anything about Geth hunters and rocket troopers firing when they shouldn't be able to (staggered, stasised, pulled, otherwise ragdolled). Eric Fagnan basically said that it wasn't a priority, and everyone got pretty pissed, including me. I was even the ass hole that started a thread specifically pointing at the other stupid fixes that they HAD bothered to work on that clearly should have been less important. Even then, I really wish he'd just given a vague claim that they were looking into it like they did with blade armor on the Batarians.

So there have been times where they responded, even though it wasn't something they could fix in a balance change. And it didn't go well. And to a substantial extent, it was my fault.


The quote went largely misunderstood(understandably so), since in programming "it wasn't a priority" doesn't always mean "Other things were more important".

Though the only response people are likely going to get in this thread is the standard "We're aware of this and looking into it", which there is no way they aren't aware of it by now.

Modifié par Cyonan, 30 novembre 2012 - 09:37 .


#528
unclemonster

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CmnDwnWrkn wrote...

unclemonster wrote...

CmnDwnWrkn wrote...

JSLfromBx wrote...

CmnDwnWrkn wrote...

The point is - you can cast DC and it deals damage over time that doesn't require your active participation.  This allows you to then deal damage simultanously in a different way.  For example, cast DC to deal with that group of Cannibals over there, and then focus on taking down the Brute with Warp and weapon fire.  


The point is that it takes 10 seconds for your TCDC to kill one single cannibal!!!!

10 bloody seconds when that cannibal is still shooting
10 bloody seconds when than cannibal is still throwing grenades
10 bloody seconds when that cannibal is still executing team mates.

You are NOT dealing with them
You are NOT doing your freacking job, as an infiltrator you have one single duty: Kill the bastard ASAP
Nobody gives a rat's ass that you can kill a group of cannibal in 30 sec, either you kill them right now, or you're a piece of trash and somebody else on the team will have to waste precious seconds of their time to your job for you.

If you can't get that into your head you have no buisness talking about the class balance of a game you understand nothing about, go back to your bronze loby and stop wasting our time with your pathetic "stategy".


I don't know what you're so angry about.  You seem to be very insecure, as you are clearly attempting to convince yourself that you're somehow better than others.

I'm not going to waste my time responding to your ridiculous argument.  Just answer me this - do you play any other classes, or is it all Infiltrator all the time?  Your demeanor seems to indicate this is the case.

Kalas321 wrote...
It is not OK. D:<

He is defending a
bug on the grounds that she is powerful enough. I dont want a powerful
adept. I want an infiltrator with biotics.


I want to be able to play collectors on PS3 and not worry about my console locking up.  Unfortunately, we don't always get what we want.  And we don't always get a prompt response to issues within 24 hours, weeks, or even months.

So in the meantime, I guess you'll just have to deal with it.  The fact is, there are numerous bugs in this game.  Some have been there since launch with no signs of a fix.

It's fine that people are upset and want this issue to be fixed.  You certainly have a right to report this issue, discuss it, etc.  But this demand for an instant reply, and  throwing a hissy fit when they don't get one, is making some people look like spoiled, whiny children.


PS3 player here as well and I respectfully disagree.
The devs are VERY active on this forum. I haven't seen them this silent since I started coming here a couple months ago. When they released the broken Vorcha Engineer they acknowledged it the same day and said a fix would be applied with balance changes the following week.
They probably don't have a solution, so they are the ones that are hiding and acting like little children (not us)
It is not an instant reply being demanded, it has been 3 days and still NOTHING!


If there's an issue that can't be fixed in a balance change, this is their standard way of dealing with the issue - they simply don't respond to it.  At times, they'll say something like, "We're planning on looking into it," and then you'll never hear from them again.  But if there isn't a easy solution, and there isn't a patch on the horizon, they will never respond to the issue.

In other words, you'll never see the following: "We're aware of this problem, and unfortunately there is nothing we can do about it at this time."  

Which I understand is very frustrating, annoying, anger-inducing, etc.  But let's be honest, this is not the only bug in the game, nor is it the most critical.  They might respond to it, they might not.  But that's the way it is, and is not all inconsistent with their past behavior.


Fair enough and very well written post. I am not angry, just bored at work and have nothing better to do at the moment. I appreciate all of the updates they give us. it was the one character I have been coveting since they announced her, so I am just a little disappointed. It is a fantastic game though so it is not a huge deal as there are plenty of other characters for me.:D

#529
N7 ElusiveOne

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Can they fix something like this in a balance change? My guess is no, so she make be broken for quite some time.

#530
CmnDwnWrkn

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unclemonster wrote...

CmnDwnWrkn wrote...

unclemonster wrote...

CmnDwnWrkn wrote...

JSLfromBx wrote...

CmnDwnWrkn wrote...

The point is - you can cast DC and it deals damage over time that doesn't require your active participation.  This allows you to then deal damage simultanously in a different way.  For example, cast DC to deal with that group of Cannibals over there, and then focus on taking down the Brute with Warp and weapon fire.  


The point is that it takes 10 seconds for your TCDC to kill one single cannibal!!!!

10 bloody seconds when that cannibal is still shooting
10 bloody seconds when than cannibal is still throwing grenades
10 bloody seconds when that cannibal is still executing team mates.

You are NOT dealing with them
You are NOT doing your freacking job, as an infiltrator you have one single duty: Kill the bastard ASAP
Nobody gives a rat's ass that you can kill a group of cannibal in 30 sec, either you kill them right now, or you're a piece of trash and somebody else on the team will have to waste precious seconds of their time to your job for you.

If you can't get that into your head you have no buisness talking about the class balance of a game you understand nothing about, go back to your bronze loby and stop wasting our time with your pathetic "stategy".


I don't know what you're so angry about.  You seem to be very insecure, as you are clearly attempting to convince yourself that you're somehow better than others.

I'm not going to waste my time responding to your ridiculous argument.  Just answer me this - do you play any other classes, or is it all Infiltrator all the time?  Your demeanor seems to indicate this is the case.

Kalas321 wrote...
It is not OK. D:<

He is defending a
bug on the grounds that she is powerful enough. I dont want a powerful
adept. I want an infiltrator with biotics.


I want to be able to play collectors on PS3 and not worry about my console locking up.  Unfortunately, we don't always get what we want.  And we don't always get a prompt response to issues within 24 hours, weeks, or even months.

So in the meantime, I guess you'll just have to deal with it.  The fact is, there are numerous bugs in this game.  Some have been there since launch with no signs of a fix.

It's fine that people are upset and want this issue to be fixed.  You certainly have a right to report this issue, discuss it, etc.  But this demand for an instant reply, and  throwing a hissy fit when they don't get one, is making some people look like spoiled, whiny children.


PS3 player here as well and I respectfully disagree.
The devs are VERY active on this forum. I haven't seen them this silent since I started coming here a couple months ago. When they released the broken Vorcha Engineer they acknowledged it the same day and said a fix would be applied with balance changes the following week.
They probably don't have a solution, so they are the ones that are hiding and acting like little children (not us)
It is not an instant reply being demanded, it has been 3 days and still NOTHING!


If there's an issue that can't be fixed in a balance change, this is their standard way of dealing with the issue - they simply don't respond to it.  At times, they'll say something like, "We're planning on looking into it," and then you'll never hear from them again.  But if there isn't a easy solution, and there isn't a patch on the horizon, they will never respond to the issue.

In other words, you'll never see the following: "We're aware of this problem, and unfortunately there is nothing we can do about it at this time."  

Which I understand is very frustrating, annoying, anger-inducing, etc.  But let's be honest, this is not the only bug in the game, nor is it the most critical.  They might respond to it, they might not.  But that's the way it is, and is not all inconsistent with their past behavior.


Fair enough and very well written post. I am not angry, just bored at work and have nothing better to do at the moment. I appreciate all of the updates they give us. it was the one character I have been coveting since they announced her, so I am just a little disappointed. It is a fantastic game though so it is not a huge deal as there are plenty of other characters for me.:D


Also, I wanted to point out that it wasn't my intent to criticize everyone who is annoyed by this bug and wants it to be fixed.   So I'm sorry if it came across that way.  It really is frustrating to get characters with broken powers, and I do hope this issue can be fixed.

#531
TODD 5184

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Word has it that TC has no impact on BE Dmg. Sorta feel that should be fixed too.

#532
Urdnot Trex

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BW just commented on a nothing thread about comm pack rewards for this week... yet still ignore this thread. all hope is lost.

#533
Cyonan

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TODD 5184 wrote...

Word has it that TC has no impact on BE Dmg. Sorta feel that should be fixed too.


It's not supposed to have an impact on BE damage.

#534
Feneckus

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I can't OSK Banshees, please fix Bioware Image IPB

#535
JGDD

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Feneckus wrote...

I can't OSK Banshees, please fix Bioware Image IPB


Sure you can. Just use a Cobra.

#536
Geek

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Feneckus wrote...

I can't OSK Banshees, please fix Bioware Image IPB


Is it really that bad to want it to work like the other infiltrators? The Huntress isn't bad at all but compare it to the Geth or Male Quarian infiltrators. They both get the weapon damage boost from cloak. They both have an excellent debuff. The MQI can easily wipe out a spawn with arc grenades that get a damage bonus while not breaking cloak. Proxy mine has a good radius and does a good amount of damage, and stacks with other proxy mines.

Yes you can cast dark channel and wait for it to kill a brute. Or you can wipe out an entire spawn. Nobody here is complaining they can't one shot Banshees.

Modifié par Geek Fest, 30 novembre 2012 - 10:35 .


#537
Stardusk

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I find her quite effective even without the weapon damage, I am running 6/6/0/6/6. No warp just taking advantage of Dark Channel's power damage boost via Cloak. Burns through Barriers and Armor like butter.

#538
Stardusk

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Geek Fest wrote...

Feneckus wrote...

I can't OSK Banshees, please fix Bioware Image IPB


Is it really that bad to want it to work like the other infiltrators? The Huntress isn't bad at all but compare it to the Geth or Male Quarian infiltrators. They both get the weapon damage boost from cloak. They both have an excellent debuff. The MQI can easily wipe out a spawn with arc grenades that get a damage bonus while not breaking cloak. Proxy mine has a good radius and does a good amount of damage, and stacks with other proxy mines.

Yes you can cast dark channel and wait for it to kill a brute. Or you can wipe out an entire spawn. Nobody here is complaining they can't one shot Banshees.


Feneckus is concerned with the possibility of Cloak, Weapon Damage, Power Damage and Warp....

#539
Cyonan

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Stardusk wrote...

Geek Fest wrote...

Feneckus wrote...

I can't OSK Banshees, please fix Bioware Image IPB


Is it really that bad to want it to work like the other infiltrators? The Huntress isn't bad at all but compare it to the Geth or Male Quarian infiltrators. They both get the weapon damage boost from cloak. They both have an excellent debuff. The MQI can easily wipe out a spawn with arc grenades that get a damage bonus while not breaking cloak. Proxy mine has a good radius and does a good amount of damage, and stacks with other proxy mines.

Yes you can cast dark channel and wait for it to kill a brute. Or you can wipe out an entire spawn. Nobody here is complaining they can't one shot Banshees.


Feneckus is concerned with the possibility of Cloak, Weapon Damage, Power Damage and Warp....


Above all else, things should actually work properly. That is what people in this thread are actually asking for.

Then they can worry about balancing it around a working Tactical Cloak.

#540
Feneckus

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Geek Fest wrote...

Feneckus wrote...

I can't OSK Banshees, please fix Bioware Image IPB


Is it really that bad to want it to work like the other infiltrators? The Huntress isn't bad at all but compare it to the Geth or Male Quarian infiltrators. They both get the weapon damage boost from cloak. They both have an excellent debuff. The MQI can easily wipe out a spawn with arc grenades that get a damage bonus while not breaking cloak. Proxy mine has a good radius and does a good amount of damage, and stacks with other proxy mines.

Yes you can cast dark channel and wait for it to kill a brute. Or you can wipe out an entire spawn. Nobody here is complaining they can't one shot Banshees.


Well, the GI and the MQI are both ridiculously OP.

If the Huntress had the same tactical cloak, she'd make them look like freaking Batarian Sentinels.

She'd get :

80% damage bonus from cloak
15% debuff from warp
Either the incendiary ammo-warp bug, which would probably be enhanced by TC, or warp+warp ammo, another 100% damage bonus

I don't know the numbers, but it wouldn't surprise me if she could actually OSK Banshees if her TC worked like every other infiltrators.

#541
Stardusk

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JSLfromBx wrote...

Feneckus wrote...

peddroelmz wrote...

Feneckus wrote...

Kind of funny how for once we have a somewhat balanced infiltrator and everyone is butthurt about it.


Almoust sounds like you are advocating removal of damage bonuses from cloak for all the other infiltrators too ...


Can other infiltrators kill a Gold Brute just by pressing two buttons (TC + DC) ?

Can other infiltrators kill a Banshee just by shooting at it once and pressing two buttons ?

Can other infiltrators kill Phantoms as casually as the Huntress ?


Good job proving you're a clueless noob and a incompetent player., even a half asleep Geth infiltrator can wipe out half of a wave on their own before your DC kill that Banshee.
As for the Phantom, oh boy, now that one is priceless, any shadow can kill a phantom by pushing 2 button and she dies instantly, not 20 sec later after she's done evicerating your teammate.

Dear god, I feel  sorry for all the poor pugger who ever had the terrible luck of having someone like you in their match.


I would bet money that Feneckus would wipe the floor with you. ;) He is one of THE best out there.

#542
Zero132132

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Feneckus wrote...

I can't OSK Banshees, please fix Bioware Image IPB

That's not why people want a fix, ******. People want a fix because something's broken. That's pretty much always how people react to things being broken.

It's an absurdly simple concept. I'm sorry that it's hard for you to understand.

#543
Geek

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Feneckus wrote...

Well, the GI and the MQI are both ridiculously OP.

If the Huntress had the same tactical cloak, she'd make them look like freaking Batarian Sentinels.

She'd get :

80% damage bonus from cloak
15% debuff from warp
Either the incendiary ammo-warp bug, which would probably be enhanced by TC, or warp+warp ammo, another 100% damage bonus

I don't know the numbers, but it wouldn't surprise me if she could actually OSK Banshees if her TC worked like every other infiltrators.


I'm curious to know now the max damage of a single claymore shot on the Asari vs a GI. Anyone know how warp ammo's damage bonus is calculated?

Modifié par Geek Fest, 30 novembre 2012 - 10:57 .


#544
Feneckus

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Zero132132 wrote...

That's not why people want a fix, ******. 


People wanted a game-breaking class. They didn't get it.

Now they're butthurt.

Pretty simple.

#545
Guest_MastahDisastah_*

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Geek Fest wrote...

Feneckus wrote...

Well, the GI and the MQI are both ridiculously OP.

If the Huntress had the same tactical cloak, she'd make them look like freaking Batarian Sentinels.

She'd get :

80% damage bonus from cloak
15% debuff from warp
Either the incendiary ammo-warp bug, which would probably be enhanced by TC, or warp+warp ammo, another 100% damage bonus

I don't know the numbers, but it wouldn't surprise me if she could actually OSK Banshees if her TC worked like every other infiltrators.


I'm curious to know now the max damage of a single claymore shot on the Asari vs a GI. Anyone know how warp ammo's damage bonus is calculated?


should be around 7450 per shot with warp ammo IV on a warp-primed target and all possible equipments.
I suspect could be more with the incendiary bug but that's a bug.

The damage should be calculated like this:
{(1648*0.6*2) + [1648 * (1 + 0.225 + 0.8 + 0.25 + 0.3 + 0.15)]} * 1.15 = 7438.7 this against everyhing primed except shields

GI shot under HM and proxy mine, with warp ammo
{(1648*0.6) + [1648 * (1 + 0.225 + 0.8 + 0.25 + 0.3 + 0.15 + 0.175)]} * 1.2 = 6921.6 same as above, but no primed target

I factored the passive, cloak bonus, barrel, shotgun gear V, shotgun amp III for everyone, and HM for the geth.

This if I'm not mistaken some value.

Modifié par MastahDisastah, 30 novembre 2012 - 11:44 .


#546
Geek

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So if I did the math right (and please correct me as it is very possible I am wrong here) without the tactical cloak bonus the damage would be 5922.5. So roughly 90% of the damage of the GI. If they fixed the cloak it would be around 107% of what the GI does.

Modifié par Geek Fest, 30 novembre 2012 - 11:51 .


#547
Guest_MastahDisastah_*

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If I remembered correclty how to calculate that, yes, she does roughly 85% of GI damage without cloak.
The thing is, all that relies on a theoretical illimited supply of Warp Rounds IV+shotgun rail amp III, and won't work on shielded enemies.

Now not many players have a warp ammo IV for every round, and 40% of the enemies (10/25 across all factions, swarms and pets not included) have shields, which means are unaffected by the warp ammo damage boost.

Modifié par MastahDisastah, 01 décembre 2012 - 12:10 .


#548
TODD 5184

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Bump

#549
tonnactus

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Bump

#550
UKStory135

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Geek Fest wrote...

So if I did the math right (and please correct me as it is very possible I am wrong here) without the tactical cloak bonus the damage would be 5922.5. So roughly 90% of the damage of the GI. If they fixed the cloak it would be around 107% of what the GI does.


Her weapon damage is no different than any other character in the game with warp, except for the Valkyrie who at point blank has much more.  Also, they, as of now, have miuch better kits.  Are they all OP?