ImperatorMortis wrote...
daftPirate wrote...
Yes please.
You want to pay extra for content thats already in the game?
Except it won't be.
ImperatorMortis wrote...
daftPirate wrote...
Yes please.
You want to pay extra for content thats already in the game?
Upsettingshorts wrote...
Not that I disagree with your summary. But does that perception really matter if the people - not as numerous as they think they are - who feel slighted and robbed are simply very loud, and publishers can look at their financials and laugh at how much money DLC is making them, and thus continue to include DLC.
Fast Jimmy wrote...
Upsettingshorts wrote...
Not that I disagree with your summary. But does that perception really matter if the people - not as numerous as they think they are - who feel slighted and robbed are simply very loud, and publishers can look at their financials and laugh at how much money DLC is making them, and thus continue to include DLC.
Perception IS reality. How people see the reality presented to them IS the reality, regardless of how much evidence there may be to the contrary.
That being said, if this was just the BSN, I would say you are right. But go to any gaming site that discusses Day One DLC and you will find a large segment of the population protesting the practice. Just like with any issue, most people don't care about the argument - but by virtue of not caring, in this case it means that the indifferent will not be buying the extra content. If, as a company, Bioware would have to fight an uphill battle of turning indifferent fans into DLC customers, but they are stuck fighting their own fanbase, then that is a losing battle. Fighting your fans while trying to sell to them is a tough stance to be in.
Especially when fighting isn't necessary. Does Bioware get more money from a DLC selling it as a Pre-order/CE? Sure. Do the make enough to justify the bad fan reaction, press coverage, PR (both on and off these boards) and overall sense of dissatisfaction. From their fans? I don't know. But anytime you have a decent segment of your consumer base saying they will not buy a portion of your product out of principle alone, there is a problem that needs to be addressed.
Redbelle wrote...
My head's nodding but my heart's rebelling.
Fast Jimmy wrote...
Perception IS reality. How people see the reality presented to them IS the reality, regardless of how much evidence there may be to the contrary.
Modifié par Upsettingshorts, 30 novembre 2012 - 03:46 .
Modifié par Fast Jimmy, 30 novembre 2012 - 04:20 .
Fast Jimmy wrote...
That's why it works - it doesn't make more sense, but it does FEEL better, therefore it SELLS better.
Modifié par Upsettingshorts, 30 novembre 2012 - 03:47 .
Modifié par Fast Jimmy, 30 novembre 2012 - 04:09 .
Fast Jimmy wrote...
^
Yes. It does.
It doesn't make sense, it isn't logical and you can say people are stupid for it being true, but it MATTERS. Because, again, it is a PSYCHOLOGICAL argument. Not a logical one.
I've been saying for months now Bioware should delay their DLC by a few weeks. To include season passes instead of D1DLC. Not because it is a better model financially (for either the developer OR the player) but because it is an easier sell emotionally.
People's complaints about AC3 have been somewhat similar to ME3's, especially in regards to the ending. But one thing Ubisoft is having to deal with now? Bad D1DLC press. In fact, the King George DLC has many naysayers still excited, despite the fact it will fix none of ther issues with the gameplay, bugs, story or ending.
That's why it works - it doesn't make more sense, but it does FEEL better, therefore it is RECEIVED better.
Modifié par LinksOcarina, 30 novembre 2012 - 04:10 .
Modifié par Dragoonlordz, 30 novembre 2012 - 05:09 .
Upsettingshorts wrote...
Redbelle wrote...
My head's nodding but my heart's rebelling.
What does any of your post have to do with Day One DLC?
Modifié par Redbelle, 30 novembre 2012 - 06:31 .
Realmzmaster wrote...
I have a suggestion for Bioware during the time between going gold and certification to the release date of the game have all those people who were working on DA 3 go off and work on other projects (like ME4, Medal of Honor or the next big thing) (or lay them off and tell them to find work elsewhere and Bioware will call them back when the dlc needs to be made). Leave everything that was cut out of the game on the cutting floor.
No day one dlc. In fact let's go one step further and can the dlc and expansions. Go back to just releasing games no extra content needs to be offered. If multi-player is part of the game make maps and stuff for that. (Which is one way Bioware can keep part of the team working). That way the multi-players can keep on having fun.
Do not worry about expansions. Just make complete games. Gamers will just have to wait 3 to 5 years between games. That way EA and Bioware do not look like greedy developers. All that stuff the was cut out of DA 3 leave it for the next game.
If gamers clamor for more content in between games releases in a series ignore them. That way gamer's perception will be that Bioware/EA makes complete games.
That way Bioware does not have to make a case for money to make dlc, it will simply be included in the next game. The gamers will just have to wait for that interesting character in the next game.
If you feel you must make dlc make sure it is not integral to the main story. Have the dlc occur either before the beginning of the game using only the companions not the PC. So we get more background on the companions like Lelianna' Song or have occur after the ending which can include the PC. But offer none of it on the first day. Wait a month or two. Have the team do something else in the meantime. David Gaider can whip up another book or comic.
That way the facts of the matter will not longer get in the way of the perception of the gamers.
My suggestion is to kill all expansions and dlc make only "complete" games. Any new ideas use for the next game.
Bfler wrote...
If they have to offer such extra content, then it should be at least like in Origins or in other games like f.e. Darksiders 2. If you buy a new copy you get it for free.
Something like Javik in ME3 is an obvious rip-off and should not happen again.
Bfler wrote...
If they have to offer such extra content, then it should be at least like in Origins or in other games like f.e. Darksiders 2. If you buy a new copy you get it for free.
Something like Javik in ME3 is an obvious rip-off and should not happen again.
Bfler wrote...
If they have to offer such extra content, then it should be at least like in Origins or in other games like f.e. Darksiders 2. If you buy a new copy you get it for free.
Something like Javik in ME3 is an obvious rip-off and should not happen again.
paptschik wrote...
I hope so. Day 1 DLC is my favorite kind of DLC. I also hope it's on disc, cause I'd rather save the extra space on my harddrive.
To me, DLC isn't about cutting stuff. It's stuff that is planned within a budget. Either the stuff will cost money or it won't be made at all...for all I care, they could make ALL the DLC intended for the game and have it on disc, ready at launch and I'd be happy.
Modifié par BasilKarlo, 01 décembre 2012 - 07:41 .
Allan Schumacher wrote...
Why did people return their product's when ME3's ending was revealed to them?
Just curious, do you know how the rates of return for ME3 compare to ME2 (or even the rest of BioWare's games?
I actually don't.