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Omega length was a lie.


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#126
Clayless

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Revenant24 wrote...

took me 3.5 hours..... you must have done something wrong seeing as how I play on casual.


Same, 3.5 - 4 hours on Insanity.

#127
Oilking72

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tangalin wrote...

My specific complaint isn't about the overall length of the DLC, but the relative length. From my playthroughs, Leviathan is (very slightly) longer, rather than Omega being twice as long as was stated by Mike Gamble in interviews and on twitter. I played on normal, as I tend to play an easier difficulty the first time to really focus on the story (admittedly a mistake in this case) but regardless, it is relative length that was lied about, not absolute length (they never actually mentioned an absolute length).


So you feel the need to sit there like a hawk and call out any discrepency whatsoever between what Bioware says and what you perceive to be fact?

Wow, that sounds so productive.  God, BSN is such a ****ing train wreck sometimes.

I really coudn't possibly care less what they said, or didn't say.  The question is if it's good enough for the 1200 point price tag?  IMO, it's not quite there but that doesn't mean I didn't enjoy it.

I did it on normal in around 3 hours and from the sounds of things that sounds pretty typical.  Specifically what I noticed that may have prompted Bioware to want to charge the extra bucks is that there was a lot of environmental design in this dlc.  I mean if you really look at it every place you go to in the bowels of omega is different and we go to quite a few different areas.

All in all, I think this dlc played well, looked great, was maybe a little light on adding impactful story, but in the end I enjoyed it.  I would still rank it at the 800 to 1000 point range for price.  It's not a rip off by any means but it could be a tad cheaper.

#128
blueboykc

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even if it is 4 hours long..hell even if its 6 hours long at 1200pts its still a ripoff..i wish ppl would stop buying dlc at this price..it just encourages companies to raise the price for no other reason than some ppl will pay it regardless of the worth of the actual content..

#129
Zaidra

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tangalin wrote...

 Gamble said in an interview that Omega was twice as long as their longest DLC previously. Sorry, but that is completely wrong, seeing as Leviathan took me 2 hours, and Omega was actually SHORTER at 1hr 45 min. I bought the DLC expecting maybe 3 hours (since devs tend to overstate) but for it to actually be shorter than previous DLC while claiming it was twice as long is just rediculous.

Pulling stuff like this on consumers is a prime example of why people pirate. If you can't trust the marketing, and you can't get a refund when it is shown that they blatantly lied to you to get you to spend the money, what else are you supposed to do to protect yourself from being taken advantage of?

Edit: Since there seems to be some misunderstanding, I played both Leviathan and Omega on Normal difficulty doing ALL conversation options possible, quests possible, and finding all weapon and mod upgrades possible. I was definetely NOT speed running. If anything I was speed running my Leviathan time, since I used second playthrough Levi time due to game breaking ladder bugs the first time round.


Obvious post is obvious.

#130
McBeath

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blueboykc wrote...

even if it is 4 hours long..hell even if its 6 hours long at 1200pts its still a ripoff..i wish ppl would stop buying dlc at this price..it just encourages companies to raise the price for no other reason than some ppl will pay it regardless of the worth of the actual content..


I wish people would stop telling others what they can spend thier money on.... It's my money, and IF I want to pay $15.00 for some DLC that's my choice.  It costs me more than that to go to a movie and I get less milage out of that if I'm considering time spent being entertained.

"Fair" pricing is subjective, and you have no more right to complain about my willingness to spend $15.00 on somthing than I do telling you to get a job if your so hurt by the cost of something.

Cheers.  McBeath.

Modifié par McBeath, 30 novembre 2012 - 07:56 .


#131
jacobfl11

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The time is based on how much you get into the DLC... You could play for 2 hours, or 10, it depends on YOUR pace.

#132
madridista

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Yeah,you`re right.It depends very much on how you get into it.It took me 6.30 hrs to finish it,from The Citadel to going back to my cabin to see the chess thingy.I played it on Insanity.I usually on my first playthrough I do much sightseeing ,I occasionally listen to ambient conversations,search every corner of every room or location.But for 1200 points I honestly expected 2-3 new weapons,not those from pre-order or a companion ,it would have been great to see Garrus and Nyreen exchanging conversations and whatnot.Also I expect to have portion of what Leviathan had with the exploration on The Citadel and on the asteroid,but in a bigger scale.

Modifié par madridista, 01 décembre 2012 - 02:41 .


#133
oldag07

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Leviathan has you flying around the galaxy playing the planet scanning game for a good part of it. Omega doesn't. The time argument has its flaws.

#134
artificial-ignorance

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the time thing varies person by person, but one thing remains the same: the DLC was not priced according to worth. 15$ for 95% combat and 5% story is not what Mass Effect is supposed to be.

#135
madridista

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Yeah,it should have been at least 60% combat on so on.I remember back to ME1 when I was exploring and exploring planet after planet,sure by the 3rd or 4th playthrough it was a little boring and some planets were dull,but it was just that freedom of exploring and getting piece by piece of the story,it was something else.

#136
Ticondurus

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Took me 3 hours 45 mins - hardcore. I enjoyed every minute of it too. I like to explore everywhere after battle is finished -- see the sights!

Modifié par Ticondurus, 01 décembre 2012 - 08:52 .


#137
Ninja Stan

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Game time numbers are estimates only, not a promise that is applicable to everyone's play style or number of playthroughs. Obviously, developers and publishers can't really predict how many hours each individual player will spend on the game.

#138
SinerAthin

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To be quite honest, Omega might be good, but I think it is too expensive for the amount of content it delivers.

Reduce the price with 30-50% and I'd buy it :P

Ninja Stan wrote...

Game time numbers are estimates only, not a promise that is applicable to everyone's play style or number of playthroughs. Obviously, developers and publishers can't really predict how many hours each individual player will spend on the game.


Maybe they should have a pro gamer do a speedrun, skipping the time the cinematics takes, then add the total length of available cinematics in the graph.

It is better that people receive more than they expected than less, as the former is what you'd call a 'pleasant surprise' :)

Modifié par SinerAthin, 01 décembre 2012 - 12:50 .


#139
simonphoenix

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why are people surprised that Omega is an action oriented DLC? The objective is to liberate the station from Cerberus by force,not by dialouge wheel options..

#140
3DandBeyond

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blueboykc wrote...

even if it is 4 hours long..hell even if its 6 hours long at 1200pts its still a ripoff..i wish ppl would stop buying dlc at this price..it just encourages companies to raise the price for no other reason than some ppl will pay it regardless of the worth of the actual content..


Here's the thing-since when does length = quality?  Just look at all 3 games and see the things included to artificially bloat playtime.  How many times do you go through the scanner on the Normandy and wait?  How many oddly slow to open doors are there in the game?  At least in ME1, you had some fun driving the Mako around and you felt the size of the Citadel and it was like you were exploring.  And at least in ME2, the hacking stuff and even scanning for ore seemed more like you were doing something.  But, ME3 has truly got some random slow points added in.  The fetch quests even are a part of that-since the "directions" tell you that if reapers show up you have to leave and go do a mission and come back to get the object. But that's not even true if you just outrun and outmaneuver the stupid things, you can get all you need without wasting time.

It's just that companies do use hours of play as an indicator of value, as if that's all that matters.  Well, I could sit and watch paint dry as well, but I wouldn't pay fifteen bucks for the privilege.  And certainly, running and gunning and climbing ladders without some great story (what ME was known for and why fans bought ME games) is not quality. 

Yes, we're entitled whiners.  We're entitled to not have our intelligence insulted and to actually get our money's worth-not be mindlessly told that hours of playtime is the equivalent of quality.  I actually have no issue with DLC altogether, but in order for it to be worth it, it has got to be worth it.  ME games were games with replay value as well, but gee, try and play Omega again for a different outcome. 

#141
ZeCollectorDestroya

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I got around 2 hours and 30 minutes/3 hours. You clearly rushed it.

#142
Inanna Athanasia

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It took me a bit over 3.5 hrs on Hardcore. I do explore everywhere and everything, but it still took me awhile. I really liked it, except for the last of the side quests you get was stupid and I liked the female Turian better with her hood as I think her head is ugly as all heck without it (she looks like she is a brown head alien wearing a turian mask in my opinion).

As far as price goes? I dunno, its mixed for me. I don't think it was really worth 1200 pts, but I don't regret buying it either. Would I have liked it less? heck yeah, I think it should of been under 1000. But after I was done, I never felt like it was a complete waste of points like some game DLC's I have bought.

It would of been funny at the end if a Renegade Shep could of banged Aria like the renegade Shep could with the consort in ME1, but thats just me.

#143
Inanna Athanasia

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dunno why it double posted, sorry about that :huh:

Modifié par InannaAthanasia, 02 décembre 2012 - 01:18 .


#144
Pyroninja42

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I'm guessing the reason why the price tag is so high is because they had to bring in Carrie Anne Moss and pay her most likely absurdly-high "I'm a celebrity!" voice acting rates. This, combined with the fact that ME3 probably has a dwindling player base, means that they need to pay more to retain a profit.

Honestly, I was fine with the ME2 dlcs being $7. That was the perfect price for me. If the DLC was even just $10 I'd go ahead and purchase it. But not at $15.

#145
xAmilli0n

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Took me just over 4 hours on insanity, checking all the corners for upgrades and finishing all the mini-quests. OP clearly rushed it. Big time.