CmnDwnWrkn wrote...
Zero132132 wrote...
CmnDwnWrkn wrote...
^^^Okay, so that was a bad example.
Would you be opposed to Keepers being added, walking on two legs and speaking English? What about Varren?
The keepers are established as having questionable sapience. They do intelligent things like build and repair stuff, but their entire purpose is clearly to maintain the citadel. The codex explains that all early attempts at communication ended in failure, so speaking at all, in any sort of language, would be very uncharacteristic.
Why bring up the Varren? They're clearly depicted as animals. If they turned out not to be, it'd be kind of like if it turned out that dogs also spoke english like in one of those Disney movies. What about pyjacks or thresher maws?
In your mind, is the jump from 'mindless beast' to 'sapient species capable of communication' the same as the jump from 'never seen a Volus run' to 'Volus can run'?
No, I'm responding to your original assertion that it's unreasonable to draw conclusions about a race of characters unless explicitly stated verbally or in the codex.
But now you're drawing conclusions about Varren and Keepers based on how they've been presented in the game, even though your assumptions have never been stated outright.
You're applying a double standard here. It doesn't matter so much "what" the capability is - running, talking, etc. - if a being is incapable of some action, then they are incapable of that action.
No, with the Keepers, it is directly stated that all attempts to communicate have failed. If they started communicating, it would actually be a very interesting plot development. I wouldn't really consider it a lore issue, but it would require explanation.
As for Varren, that's a completely separate issue. They're animals. Just like thresher maws, pyjacks, and shifty space cows.
In both cases, though, it's genuinely a characteristic. There's nothing actually in the game to indicate that all Volus are unable to walk or whatever bull**** you've convinced yourself of. Nothing pins them as being particularly immobile, because the only time you see one moving around at all, he's high as ****. Every other time, they're basically standing still, usually a character to talk to.
Actually, **** that. Volus ARE mobile. How the hell did Han Olar outrun Rachni? Your notion of Volus being slow is against previous evidence as well as stuff introduced in Retaliation. You made up a set of characteristics in your mind, and when Bioware did something to contradict that assumption, instead of dropping it like a sane person, you got mad at Bioware.