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Opinions on making all LIs bisexual?


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#51
LinksOcarina

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The options in Dragon age II weren't all Bisexual...only Isabella and Anders came on to you, while you had to initiate with Fenris and Merrill.

So in my mind, they don't count. And to be honest, most of this is metagame knowledge anyway.

#52
Blackrising

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Yes. Always.
I have no interest in playing a male character and not having much of a choice simply because my female hero happens to be gay does nothing more than ****** me off.

If there was a different way of deciding whether the Li was interested in the PC (for example: Cullen won't be interested in you if you're a mage/Cassandra won't be interested in you if you're a total dick), then that's fine by me. But not allowing me to romance someone because of my gender....nope. Hits too close to home.

#53
Iakus

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Always favored the 2/2/2 option myself.

#54
Battlebloodmage

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iakus wrote...

Always favored the 2/2/2 option myself.

It's probably that's what Mr. Gaider wants as well, but there just wasn't enough resources, so it's likely that there's only 4 LIs. Regardless of how you slice the number, someone will get left out, unless there's no bisexual, and one straight and one gay for each gender. I personally don't have a problem with that, but I would prefer to not get stuck with just one option. 

Modifié par Battlebloodmage, 28 novembre 2012 - 05:44 .


#55
Fiery Phoenix

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iakus wrote...

Always favored the 2/2/2 option myself.

The 2/2/2 approach looks nice on paper but I don't think it's very effective in practice. ME3 is the perfect example.

#56
berelinde

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*IF* they were going to have 6 LIs, it would be nice to have one gay, one straight, and one bi for each gender because it would allow each orientation some choice. Since they usually have 4 LIs, I prefer that they all be available to both genders. DA:O illustrates the problem with the 1 straight, 1bi model: I abhor Leliana. If I created a lesbian character, she would be forever alone.

#57
Robhuzz

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CrazyRah wrote...

I got no issue with it, it leaves it up to the player to decide and more options. I like having options in my games so i'm cool


I think I agree with this. On the one side I think they should aim for it to fit their character like in DAO (where imo it would've felt weird having morrigan be bisexual for example), but on the other... if males don't start hitting on my male character (anders in DA2 was particularly awful) then I have no problem with it. Options.... I like those:)

If there was a different way of deciding whether the Li was interested in the PC (for example: Cullen won't be interested in you if you're a mage/Cassandra won't be interested in you if you're a total dick), then that's fine by me. But not allowing me to romance someone because of my gender....nope. Hits too close to home.


This too. 'fairness' shouldn't always be the main factor in a game. I thought it was really weird and out of character for Fenris to be romance-able by a mage character for example. He hates them with the burning passion of 100 suns and he can still be romanced by one?:blink:

Modifié par Robhuzz, 28 novembre 2012 - 05:51 .


#58
syllogi

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Maddok900 wrote...

It seems ridiculous to me, it really screws up the character personalities in my opinion. I mean, one gay and one lesbian love interest should be enough for anyone, making all romance options open to same sex relationships just makes the whole theme of "introducing "different" characters with their own strict personalities to explore" less believeable.


Except in real life, people aren't satisfied with one choice?  I mean, that's why we don't do arranged marriages, at least where I'm from anymore.  People want to be free to at least *try* to find a compatible mate, beyond the simple fact that they are both of the same sexual orientation.  

I would never presume that all players who want their female heroes to be able to romance female characters have the same taste in personalities or physical appearance.  Same with any other combination.  "One of each" often leaves a certain number of people feeling dissatisfied.

I just don't do romances in games if I don't like my choices, but I would hope that there will continue to be more, and varied choices, for non-male-straight gamers in Bioware games, in the future.   

#59
Solas

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Choices are good, options are good. I approve.
Also I'm bi and I was completely spoiled for choice in DAII, it was great. :innocent:

Modifié par Carbon-based, 28 novembre 2012 - 05:54 .


#60
DogMeat312

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Whats wrong with it? Nothing. People should find better things to complain about.

#61
cephasjames

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In an individual playthrough, no LIs are bisexual. In an individual playthrough the LIs react to whatever gender your PC is and only that gender. That individual playthrough is the only thing that defines the sexuality of LIs in that one playthrough, that one story. The only way LIs can be seen as bisexual is if they are removed from that individual story being told and placed into a different story, where the PC is different. That doesn't make them bisexual, that makes them an alien character in a story they don't belong. 

#62
cephasjames

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LinksOcarina wrote...

The options in Dragon age II weren't all Bisexual...only Isabella and Anders came on to you, while you had to initiate with Fenris and Merrill.

So in my mind, they don't count. And to be honest, most of this is metagame knowledge anyway.

The bold. If someone who knew nothing about the game picked it up and played it one time then the LIs would be either gay or straight depending on the gender of the PC and the LI. "Bisexual" only comes from having knowledge outside of the story of different story choices. That is metagaming knowledge, not story knowledges.

Modifié par cephasjames, 28 novembre 2012 - 06:06 .


#63
Rawgrim

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The love icon pops up in the conversation. that told me that if i pick that one, the character will become romancable. What this actually does is remove the gender choice, in a way. You get the same romances no matter what gender you play. Leaving that choice only a cosmetic choice. It also made me feel like Hawke was a sexual Mary Sue. Everyone was into him\\her no matter what.

I`d rather have pure gay characters and straight ones. Makes the whole thing more belivable, and not a dating sim that just aims to cater to everyones prefferances.

#64
Cid Revolution

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As long as there is a heart icon somewhere like there is in DA2 to indicate as such, then go for it. The worst thing about things like this is the surprise of somehow flirting with someone I always thought was a good friend and nothing more. If I compliment a guy on his decisions and encourage him to be strong, it doesn't mean I want to marry him, geez...

#65
Nevara

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I think there should be a more noticeable segue from friendship to romance. Not just flirt, flirt, (maybe) flirt, and then knock boots. It should be "realistic" because time is passing at a much faster rate in-game than the real world just don't let me get boinked with it. And like Cid said friendly compliments shouldn't set off a romance like an M-80.

#66
Pheonix57

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Cid Revolution wrote...
If I compliment a guy on his decisions and encourage him to be strong, it doesn't mean I want to marry him, geez...


I agree. One thing that always bothered me about Anders in DA2 was the options you're given when he tells you he's had a relationship with a man. Male or female, your options are limited. You can either bash him for it, or respond positively in a romantic way. This is difficult on the playthroughs where I wanted to romance someone else.
I wanted to be supportive, but not in a romantic way.

#67
cephasjames

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Rawgrim wrote...

The love icon pops up in the conversation. that told me that if i pick that one, the character will become romancable. What this actually does is remove the gender choice, in a way. You get the same romances no matter what gender you play. Leaving that choice only a cosmetic choice. It also made me feel like Hawke was a sexual Mary Sue. Everyone was into himher no matter what.

I`d rather have pure gay characters and straight ones. Makes the whole thing more belivable, and not a dating sim that just aims to cater to everyones prefferances.

In that one playthrough those LIs are gay and straight. If your PC is male, Anders is gay and Merril is straight. In that one playthrough there is no choice of Anders being straight and Merril being gay.

#68
Blackrising

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Rawgrim wrote...

The love icon pops up in the conversation. that told me that if i pick that one, the character will become romancable. What this actually does is remove the gender choice, in a way. You get the same romances no matter what gender you play. Leaving that choice only a cosmetic choice. It also made me feel like Hawke was a sexual Mary Sue. Everyone was into himher no matter what.

I`d rather have pure gay characters and straight ones. Makes the whole thing more belivable, and not a dating sim that just aims to cater to everyones prefferances.


The heart icon popped up in conversations with Aveline as well. And yet you never had a chance with her.

#69
Pheonix57

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Nevara wrote...

I think there should be a more noticeable segue from friendship to romance. Not just flirt, flirt, (maybe) flirt, and then knock boots. It should be "realistic" because time is passing at a much faster rate in-game than the real world just don't let me get boinked with it. And like Cid said friendly compliments shouldn't set off a romance like an M-80.


I agree with you completely. In my opinion, DA: O did a good job of leading into romances, and I wish they would work on that for this game.

#70
Rawgrim

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cephasjames wrote...

Rawgrim wrote...

The love icon pops up in the conversation. that told me that if i pick that one, the character will become romancable. What this actually does is remove the gender choice, in a way. You get the same romances no matter what gender you play. Leaving that choice only a cosmetic choice. It also made me feel like Hawke was a sexual Mary Sue. Everyone was into himher no matter what.

I`d rather have pure gay characters and straight ones. Makes the whole thing more belivable, and not a dating sim that just aims to cater to everyones prefferances.

In that one playthrough those LIs are gay and straight. If your PC is male, Anders is gay and Merril is straight. In that one playthrough there is no choice of Anders being straight and Merril being gay.


Yup, and that makes my PC feel like a sexuall Mary Sue. The love interests just change their sexuality in order to cater to me as a player.

#71
Battlebloodmage

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Rawgrim wrote...

The love icon pops up in the conversation. that told me that if i pick that one, the character will become romancable. What this actually does is remove the gender choice, in a way. You get the same romances no matter what gender you play. Leaving that choice only a cosmetic choice. It also made me feel like Hawke was a sexual Mary Sue. Everyone was into himher no matter what.

I`d rather have pure gay characters and straight ones. Makes the whole thing more belivable, and not a dating sim that just aims to cater to everyones prefferances.

Roleplaying is about choice, an option pops up to randomly kick off or kill off your companions is there doesn't mean you should pick it. You could, but it's about choices. Someone else may do a different playthrough. The Love icon only pops up once a blue moon, and once you pass up the opportunity, it disappear in subsequent playthrough. 

#72
Rawgrim

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Blackrising wrote...

Rawgrim wrote...

The love icon pops up in the conversation. that told me that if i pick that one, the character will become romancable. What this actually does is remove the gender choice, in a way. You get the same romances no matter what gender you play. Leaving that choice only a cosmetic choice. It also made me feel like Hawke was a sexual Mary Sue. Everyone was into himher no matter what.

I`d rather have pure gay characters and straight ones. Makes the whole thing more belivable, and not a dating sim that just aims to cater to everyones prefferances.


The heart icon popped up in conversations with Aveline as well. And yet you never had a chance with her.


Quite right. But she was in love with Donnic, so that bit was no problem. I bet you if Donnic wasn`t in the game, Aveline would have the sexuality I wanted her to have, though.

#73
cephasjames

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Nevara wrote...

I think there should be a more noticeable segue from friendship to romance. Not just flirt, flirt, (maybe) flirt, and then knock boots. It should be "realistic" because time is passing at a much faster rate in-game than the real world just don't let me get boinked with it. And like Cid said friendly compliments shouldn't set off a romance like an M-80.

The bold is, imo, a completely seperate topic than calling LIs bisexual. In real life, straight men are friends with gay men without any issues whatsoever. And sometimes gay men are just friends with gay men. It would be nice if there was a way for "potential lovers" to just be friends and nothing more.

#74
Pheonix57

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cephasjames wrote...
In that one playthrough those LIs are gay and straight. If your PC is male, Anders is gay and Merril is straight. In that one playthrough there is no choice of Anders being straight and Merril being gay.


See, I have one issue with that though: If I play a girl, and I romance Isabela, does that make her gay even though she quite obviously says she's been with men, and hits on Fenris? in that situation, I'm not metagaming, and Isabela is still bisexual.

#75
Rawgrim

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Battlebloodmage wrote...

Rawgrim wrote...

The love icon pops up in the conversation. that told me that if i pick that one, the character will become romancable. What this actually does is remove the gender choice, in a way. You get the same romances no matter what gender you play. Leaving that choice only a cosmetic choice. It also made me feel like Hawke was a sexual Mary Sue. Everyone was into himher no matter what.

I`d rather have pure gay characters and straight ones. Makes the whole thing more belivable, and not a dating sim that just aims to cater to everyones prefferances.

Roleplaying is about choice, an option pops up to randomly kick off or kill off your companions is there doesn't mean you should pick it. You could, but it's about choices. Someone else may do a different playthrough. The Love icon only pops up once a blue moon, and once you pass up the opportunity, it disappear in subsequent playthrough. 


Roleplaying is about choice, yes. Choices your character makes, and the consequences of that choice. Deciding the sexuality of an NPC has nothing to do with roleplaying. Thats more like a Sims game.