Opinions on the achievement system
#1
Posté 28 novembre 2012 - 04:29
That is to tell you that you have done something in a certain way which unlocks a clap on the shoulder.
Which is good if people really need that sort of thing.
I remember ME1s achievement system where; if you had a companion with you thoughout most of the game then an achievement would unlock and give some minor bonus for the future playthroughs.
I know its like the friendship/rivaly system in DA2 but there was other achievements, one for +10% exp when you hit level 50 in a playthough or 10% more health for killing a number of a particular enermies.
I dont know if I'm alone in this or if anyone else feels the same way but I haven't unlocked the mage hunter achievement in DA2 just because I don't get anything for it .
Since I dont get anything, it just doesn't interrest me that much to try and unlock an achievement.
Maybe someone could give their insight to what they think about the system and maybe what you would like to see in DA:I.
#2
Guest_EntropicAngel_*
Posté 28 novembre 2012 - 04:32
Guest_EntropicAngel_*
#3
Posté 28 novembre 2012 - 05:31
#4
Posté 28 novembre 2012 - 05:36
#5
Posté 28 novembre 2012 - 05:37
I will say that I prefer Trophies/Achievements only be given for when you do something difficult.
#6
Posté 28 novembre 2012 - 08:25
Dabrikishaw wrote...
Basically, you're asking for Trophies/Achievements to unlock in-game bounuses as you unlock them.
not asking for it but asking what other peoples opinion is on it.
does people like it the way it is or do they think its unnecessary to have in the first place?
also I can see that it might lead to a combat imbalance problem getting minor bonuses.
SeptimusMagistos wrote...
I like it the way it is. The achievements serve as a way of telling the player there is something interesting they might want to try.
Does it really? I dont think it does, I've played DA2 thought 7 times with different clases and done both aspect of each quest though all the playthoughs.
Still i haven't gotten the mage hunter achievement becuase in non of the playthoughs i've sided with the templars 5 times. So i haven't missed out on anything. other than that achievment.
Modifié par nikihap, 28 novembre 2012 - 08:37 .
#7
Guest_PurebredCorn_*
Posté 28 novembre 2012 - 08:32
Guest_PurebredCorn_*
#8
Posté 28 novembre 2012 - 08:34
#9
Posté 28 novembre 2012 - 08:37
#10
Posté 28 novembre 2012 - 08:39
Melca36 wrote...
They need to look at the way Guild Wars 2 does Achievements.
I've never played it so if you could explain how it works it would be great so i dont have to find out myself since i'm lazy
MichaelStuart wrote...
As a rule, I ignore all Trophies/Achievements.
I will say that I prefer Trophies/Achievements only be given for when you do something difficult.
Well do you think that siding with the mages or templars 5 times is difficult or just bothersome then ?
Modifié par nikihap, 28 novembre 2012 - 08:42 .
#11
Posté 28 novembre 2012 - 08:41
#12
Posté 28 novembre 2012 - 08:46
silentassassin264 wrote...
Crowning Glory. That achievement alone is why I am still in the "You need to convince me" camp on DAI. So basically, DON"T DO THAT AGAIN.
Yes i though also that this was more an irritation because siding with the templars i though i would side with Meredith on her beliefs and not the genneral templar orders beliefs.
which made me inclined to not side with the templar at all in the last act.
#13
Posté 28 novembre 2012 - 08:47
#14
Posté 28 novembre 2012 - 08:55
Modifié par AlanC9, 28 novembre 2012 - 08:56 .
#15
Posté 28 novembre 2012 - 08:58
nikihap wrote...
MichaelStuart wrote...
As a rule, I ignore all Trophies/Achievements.
I will say that I prefer Trophies/Achievements only be given for when you do something difficult.
Well do you think that siding with the mages or templars 5 times is difficult or just bothersome then ?
Definitely bothersome.
#16
Posté 28 novembre 2012 - 09:01
#17
Posté 28 novembre 2012 - 09:03
#18
Posté 28 novembre 2012 - 09:04
Modifié par Dragoonlordz, 28 novembre 2012 - 09:09 .
#19
Posté 28 novembre 2012 - 09:04
AlanC9 wrote...
Bonuses are OK if I have a way to turn my achievements off again. Bio games are easy enough without having a lot of bonuses crammed down my throat.
That i would support aswell since most "elite" players might not want them on when playing on the hardest difficulty,
#20
Posté 28 novembre 2012 - 09:07
Rawgrim wrote...
What was bothersome was the resources achivement. I got all of those, by pure grinding, and it didn`t unlock. Its the only achievement I am missing, i think.
If you have The Black Emporium DLC you can buy them from one of the stores and still get the achievement, i'm pretty sure that how i got it in the end.
#21
Posté 28 novembre 2012 - 09:08
nikihap wrote...
Rawgrim wrote...
What was bothersome was the resources achivement. I got all of those, by pure grinding, and it didn`t unlock. Its the only achievement I am missing, i think.
If you have The Black Emporium DLC you can buy them from one of the stores and still get the achievement, i'm pretty sure that how i got it in the end.
I did that. Didn\\ t work either.
#22
Posté 28 novembre 2012 - 09:11
Rawgrim wrote...
nikihap wrote...
Rawgrim wrote...
What was bothersome was the resources achivement. I got all of those, by pure grinding, and it didn`t unlock. Its the only achievement I am missing, i think.
If you have The Black Emporium DLC you can buy them from one of the stores and still get the achievement, i'm pretty sure that how i got it in the end.
I did that. Didn t work either.
hehe okay, well if that didn't work maybe you game is bugged or mine is
#23
Posté 28 novembre 2012 - 09:12
I see the only purpose of achievements is so people on your friend list can look and see how far you are in a game or if you've beaten it.
DA:O had it so the story progress achievements depended on your decisions in the game, so they also gave a rough outline of how they went through the game (did they keep the anvil of the void? which origin story did they do? which class did they reach lv 20 as?)
Obviously those types of achievements are useless when people start doing multiple playthroughs
#24
Posté 28 novembre 2012 - 09:18
Concession wrote...
As long as they have a "Beat the game" achievement that isn't hidden and a few story progress ones it doesn't matter too much to me.
I see the only purpose of achievements is so people on your friend list can look and see how far you are in a game or if you've beaten it.
DA:O had it so the story progress achievements depended on your decisions in the game, so they also gave a rough outline of how they went through the game (did they keep the anvil of the void? which origin story did they do? which class did they reach lv 20 as?)
Obviously those types of achievements are useless when people start doing multiple playthroughs
Yes that type of achievements were useless.
A system where you can see which achievements have been unlocked by what character to show youself and friends at what playthroughs you got them would be better then maybe ?





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