There are three things in the world: lies, damned lies, and statistics.
Bioware just threw that number out in an attempt to justify its day 1 DLC, and I'm not sure how accurate it is without seeing the methods used and their sample size. If they only used the information given to them by online feedback, then it's certainly flawed. Half my trophies never loaded onto this site and more than half the characters I've created share the same fate. There are many factors to take into consideration if everything comes from internet feedback since depending on the gaming platform, the user may not even have the internet connection enabled; I know I didn't back when I first got DA:O. Then there's the question of
when they collected the data. Maybe it took the majority of players a lot longer to complete the game than others; it
is a long game.
I'm not doubting that there are people who have picked up the game only to toss it away without completing it. That happens all the time, and I'm guilty of it myself on several games. But 36%? That doesn't sound right to me.
I also don't agree with the arguments presented in favor of day one DLC. First they tell us that 36% of consumers will not finish the game, then they say:
Contrary to what you might hear on the internet, fans do want more content. They tend to say, ‘I want it now.’ The problem with day one content and the challenge around it is that the right answer for now is different for every player. There is no single right time, there is no single now. It’s subjective, and it’s unique to every player....You’re making it available on their time. They choose when to pick that up. It’s not based on us. It’s not based on some first-party release schedule. It’s there, if they want it they can pick it up day one. If they don’t, they can wait until they’ve finished their game.
So the justification for selling day one DLC is to entice people who would normally never finish the game into buying a product they probably won't even play if they choose to save it for the end of the game? Or maybe they'll only get as far as the DLC and just stop?
I don't agree with this model at all. If you can have it readily available for launch, then it should be on the disc. I fail to see how this supposed "36%" factors into the equation when the others are the ones not likely to get their money's worth in the first place.
Modifié par Cid Revolution, 28 novembre 2012 - 08:17 .