I would totally acknowledge sales data that said DA2 was the bomb. Is there any? I will acknowledge it like... right now. I get what you are saying... confirmation bias is a mother****** and whatnot, but I think you guys are just as guilty of it as the folks on the other side of the line. I'll accept that you have a lot more data that "we" do, but most (?) of the data we have paints what seems to be a clear picture. I don't know.
Just to clarify, and this discussion should stop from here.
David did NOT state that DA2's sales were "the bomb" or anything like that.
This all spawned from a fallacious logical deduction that because DA2's first week sales were mostly preorders, the
only conclusion [emphasis mine] is that DAO's contribution to the DA2's preorders were
only positive.
I will state straight up that DAO likely led to people being encouraged to preorder DA2, but to make
absolute and
definitive statements about what motivates people that
you cannot validate is
not productive.I don't know why the majority of the first week sales were mostly preorders. Nor do I know how this compares with other games. I don't know how this differs with respect to DAO. I don't know how this differs with respect to games that fit within all sorts of criteria. It's a sequel. It's a game that reimagined itself. I don't know if people that preordered the game liked DA2 or not. I don't know what percentage of DA2 preorders came from people that had actually played DAO.
Despite all this, it's perfectly fine for me to conclude
I think that DAO's success positively contributed to DA2's success (and I think this is the case).
What is unacceptable is speaking in absolutes, and then ostensibly not recognizing your logical assumptions and then talking down to those that do not wholeheartedly agree with your
absolute perspectives.
This discussion is now over.