It's true that romances have revived more attention in recent games. For instance, it was a minor thing in Knights of the Old Republic. But as long as you can't romance everyone I'm fine with it.
Personally, I think it's a bit ridiculous and over the top if everyone in your party is able to fall in love with you... it's a bit worrying that we're leaning towards that. Also, every romance seems to result in intercourse. Variation Bioware! Variation! Where is it?!
The next step should be to have romances affect the game. Say if a character like you they think about you more and get easily distracted... and dies.
Isabela's example in Dragon Age II makes sense (she leaves if she doesn't love you) At least I think that's what happens... not sure. I always romance her

Although... to be honest, I tend to skip romances now - they aren't more than a movie now - watching two people (
Hawke wasn't mine because of his voice actor) get together. I'm usually like, 'yeah, just let me get this over with' These days, the only reason I persue a romance is because there's something I want to find out. Back to Isabela, she was hiding something and felt insecure on the inside.
So, I had Hawke help her!
Modifié par Tpiom, 28 novembre 2012 - 07:46 .