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Dev Blog: 10 Things I Learned From Fighting as a Lone Wolf


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#226
Reizo Ryuu

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MichaelFinnegan wrote...

darkpassenger2342 wrote...

MichaelFinnegan wrote...

 Anor Londo archers. Whoever thought of that was pure evil...


what a crock of s**t that part is.

Yep. But then as I learnt painfully much later, it doesn't take much to succeed at it, though. Once it occurred to me that I could actually parry that Knight up there, that is.


You can also just hold your (great)shield up and run up to him and then just wait for him to kill himself by pushback

#227
darkpassenger2342

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Reizo Ryuu wrote...

MichaelFinnegan wrote...

darkpassenger2342 wrote...

MichaelFinnegan wrote...

 Anor Londo archers. Whoever thought of that was pure evil...


what a crock of s**t that part is.

Yep. But then as I learnt painfully much later, it doesn't take much to succeed at it, though. Once it occurred to me that I could actually parry that Knight up there, that is.


You can also just hold your (great)shield up and run up to him and then just wait for him to kill himself by pushback


its not just them, its them compiled with the falling, and the fact that everytime you died you had to run past the 2 giants and fight the 4 or 5 pitchfork devils too. i know it took me a good 2 hours.

#228
FlowCytometry

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The GI is probably not going to be the best bet for someone attempting to solo gold on the first try. The Turian Ghost recommendation is good as its is very newbie friendly especially on grenade rich maps. Having both as infilitrators might make it seem like only infilitrators can solo. Most of the DR and shield recharger classes can do it without too major an issue if they stack on cyclonic 4s


Yeah, I would actually not advise recommending the GI for Plat solos. As good as it can be in group play, its extremely fragile- esp if you go fitness-less as built in the guide. Cloak is awesome when you have someone else to dump aggro on- its less awesome when solo cause enemies, even if they tend to miss-fire when ur cloaked, still broadly follow you and 'peak' around the cloak when ur alone.

As good as the GI can be, the leeway for the class is tiny compared to others, and that gets magnified when solo-ing. Its not a kit I'd recommend for those inexperienced w/ soloing. The TGI, SI, and even tanky GSo builds would be safer and generally easier, even if their damage may not be quite as good.

#229
MichaelFinnegan

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darkpassenger2342 wrote...

Reizo Ryuu wrote...

MichaelFinnegan wrote...

darkpassenger2342 wrote...

MichaelFinnegan wrote...

 Anor Londo archers. Whoever thought of that was pure evil...


what a crock of s**t that part is.

Yep. But then as I learnt painfully much later, it doesn't take much to succeed at it, though. Once it occurred to me that I could actually parry that Knight up there, that is.


You can also just hold your (great)shield up and run up to him and then just wait for him to kill himself by pushback


its not just them, its them compiled with the falling, and the fact that everytime you died you had to run past the 2 giants and fight the 4 or 5 pitchfork devils too. i know it took me a good 2 hours.

Yes, it's one of the few times that I might actually have thrown my PS3 controller across the room. The figuring out about what to do was part of the great fun, though; that and the satisfaction that came after that, that kept me going further.

I figured the ultimate parry was the fitting way to seal the archers' fate, in the end... :lol:

#230
randomfoo

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CGaspur wrote...
One day I will have the Harrier in my hands, I designed the gun and fully understand its raw awesomeness Image IPB 
If I had it at home I would be using it on the Ghost without a doubt!


First, awesome job on the Harrier! (still my fav AR by a longshot) and on the rest of the game mechanics - it's been a great ride.

Second, congrats on lone wolfing!

Third, as you've seen from the feedback, there are definitely lots of people that have spent lots of time in the forums hyperoptimizing.  I think some of the disappointment being voiced is that the blog post is presumably aimed at a more general audience but could easily have introduced/pointed more people towards the forums or other things that could really help players/deserve more attention.

Personally, I think it'd be great if future blog posts did a bit more of that.  For example, lots of us find Narida's class builder to be invaluable and this would have been a great opportunity to highlight that. Also, the and things that are posted in the forums that aren't commonly known like the damage multipliers  that Eric has posted, or what Brenon Holmes posted about how cloak works (or more accurately doesn't in solo games), or all the in-game numerical testing that peddro, corlist, and others do, etc etc.  Just a thought if you guys do more MP blog posts in the future.

There's an amazing amount of depth in the gameplay/game mechanics, but (at least based on ongoing PUG play), the majority of people just have no clue about most of it.

#231
IoeShepard

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wow - a lot writing here

topic says: 10 Things I Learned From Fighting as a Lone Wolf

I just write away:

Basically i only can think of one main reason to play solo:

Its the best place to learn the game mechanics at your own pace.

Oh - one last thing, don´t forget to have FUN - that´s why it´s called a game.


see you around

#232
Catastrophy

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Raaahhhh! Corey Gaspur: You art the man that turned me from an armchair general to a shotgun wielding mad krogan jumping into the fray? Best combat mechanics I've ever played - chapeau.
And I played a lot of stuff in my life.

#233
Siran

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Thanks for sharing your thoughts, Corey and for the introduction! I hope some of the elitists didn't discourage you from posting more in the future. I find it's a blessing we have such active developers in the MP forum and would love to hear more from every one of you guys. And thx for all the work on the combat in ME2 and ME3, ME1's combat really pales in comparison and ME3 was another great step. Only thing I really miss as PC gamer is built in key-mapping, the "one-button does all" is sometimes pretty annoying and unnecessary on PC

I only dared to try the Kroguard for my Gold-Solos, so kudos to you, especially with the "glass canon" GI build which leaves no room for mistakes.

Modifié par Siran, 29 novembre 2012 - 10:39 .


#234
Guest_Air Quotes_*

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Great job Corey! :)

A question for you too: "How can you play 1 match against Geth as a team or solo and after it not say - guys we need to fix these cheating scumbags ASAP! This is frustrating experience"

#235
Mindfane

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Siran wrote...
the "one-button does all" is sometimes pretty annoying and unnecessary on PC

.


true, true. We need seperate buttons for taking cover and sprinting

#236
IceFire89

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alright i gotta say, nice blogpost

and for the guys who disagree with his characters i quote what he said at the beginning

wrote...
...
First, pick your class and character wisely. Ideally, this will be your
go-to class, the one you are most comfortable with. (My personal
recommendation is to spec an Infiltrator for duration-based cloaking.
Infiltrators can put out a great deal of damage, make retreats, and
achieve objectives more easily thanks to their tactical cloaks. Still,
you can be a hero using any class.)
...


not everyone plays the same characters, some ppl are more comfortable with infiltrators going for duration based cloaking to get out of bad situations and get done objectives more easily; some ppl go vanguard and go "LEEEEEROY JEEEENKINS"
everyone has preferences and it comes down to what playstyle they're most comfortable with, that includes consumables, gear and build

I'm gonna try his recommendation and see how i feel playing it, maybe do some changes but imma give it a try

Modifié par IceFire89, 29 novembre 2012 - 11:26 .


#237
Xetto

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CNevarezN wrote...

Tecco wrote...

oXTheReverendXo wrote...

Listing two different shotguns tells me he used different weapons on different matches. Obviously, he could make that more clear, but that's my best guess at a logical explanation.

If that's the case, perhaps he's also accidentally mixed two different builds. Perhaps one had Overload and one did not, thus making some sense of the listed build. Maybe I'm being optimistic, but I'm hoping that the problem here is unclear writing rather than just straight up bad advice.


Its pure crap and i would have shot myself in shame if i wrote a "guide" where i tell to take bonus dmg for overload and then not speccing overload at all. Or telling people to bring 2 shotguns, where a person that have played 1 hour knows this is not possible.

No wonder they have balancing issues if its terds like that they base their knowlege upon.

Edit: And it doesent really matter if he mixed 2 builds by mistake, that just makes it more embarrassing.


WTF cares? Obviously you and the people are putting down a guy who makes more money than you. When ME4 comes out, I'm going to Email your mom and dad a message telling them not to buy yehs a game with your post copied and pasted along with it. IF you're 18+, I advice you to get some ****** or smoke some weed because MAN! You are taking this shiet way to seriously.

Damn offy's. Lmao


And what do you know of how much i earn? 

Point is that he reccomends a build that are obvios flawed. He put in the mistake and DIDNT double check it before he posted it, and he apparently didnt let others look over his post before posting. How many mistakes i allowed in a row before its not a mistake but just stupid? It makes him look like he dont know what he is talking about, and is making everything up, wich is pretty bad when it comes from a "proffesional" that apparently(and probably) earns more money than me.
But that doesent makes in less imbarassing. You should think a Lead Combat Designer, would know his stuff.
And hell yea i care, i care for the game, and yes i found it kinda insulting that the people that are supposed to be the guardians of this game, knows less about in than a stupid hick like me.

#238
IoeShepard

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Mindfane wrote...

Siran wrote...
the "one-button does all" is sometimes pretty annoying and unnecessary on PC

.


true, true. We need seperate buttons for taking cover and sprinting


ouch - this could create a long blog, if too many read this but its true.

cover - over cover -no, cover - over cover  arrgh - im bleeding out

#239
darkpassenger2342

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Tecco wrote...

CNevarezN wrote...

Tecco wrote...

oXTheReverendXo wrote...

Listing two different shotguns tells me he used different weapons on different matches. Obviously, he could make that more clear, but that's my best guess at a logical explanation.

If that's the case, perhaps he's also accidentally mixed two different builds. Perhaps one had Overload and one did not, thus making some sense of the listed build. Maybe I'm being optimistic, but I'm hoping that the problem here is unclear writing rather than just straight up bad advice.


Its pure crap and i would have shot myself in shame if i wrote a "guide" where i tell to take bonus dmg for overload and then not speccing overload at all. Or telling people to bring 2 shotguns, where a person that have played 1 hour knows this is not possible.

No wonder they have balancing issues if its terds like that they base their knowlege upon.

Edit: And it doesent really matter if he mixed 2 builds by mistake, that just makes it more embarrassing.


WTF cares? Obviously you and the people are putting down a guy who makes more money than you. When ME4 comes out, I'm going to Email your mom and dad a message telling them not to buy yehs a game with your post copied and pasted along with it. IF you're 18+, I advice you to get some ****** or smoke some weed because MAN! You are taking this shiet way to seriously.

Damn offy's. Lmao


And what do you know of how much i earn? 

Point is that he reccomends a build that are obvios flawed. He put in the mistake and DIDNT double check it before he posted it, and he apparently didnt let others look over his post before posting. How many mistakes i allowed in a row before its not a mistake but just stupid? It makes him look like he dont know what he is talking about, and is making everything up, wich is pretty bad when it comes from a "proffesional" that apparently(and probably) earns more money than me.
But that doesent makes in less imbarassing. You should think a Lead Combat Designer, would know his stuff.
And hell yea i care, i care for the game, and yes i found it kinda insulting that the people that are supposed to be the guardians of this game, knows less about in than a stupid hick like me.


Great irony.

There's more mistakes in your overcritical post about a developers simple mistakes than in this entire thread.
obvios 
proffesionul
imbarassing
doesoesnt

not very cool is it? theres more.

what a moron.

Modifié par darkpassenger2342, 29 novembre 2012 - 12:04 .


#240
Lexa_D

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CGaspur wrote...

Hi everyone,

Firstly I would like to thank you all for the feedback; there were errors in the build section of the blog that will be corrected, sorry about that. By no means was this blog post meant to say that my builds or strategies are top tier or the best in anyway. This blog post was merely a mind share of what I learnt from trying to get the lone wolf banner. As developers on this game we are always amazed at the passion of our fans, and how much better at the game you are then us :}

I would also like to take this opportunity to introduce myself, as I am not very active on the forums. I started on ME2 working with a very small team. Our goal was revamping the combat and gameplay systems for ME2. This worked carried onto ME3. Myself, Eric Fagnan and our small team worked extensively on single player and multiplayer gameplay. All the kits, weapons, powers, mods etc. were all designed in house by our gameplay team. We have also worked on each multiplayer DLC to date, designing the new kits and weapons. Most recently I worked on the Turian Havoc and Ghost, hence my choice for Solo :} while Eric designed the Volus Engineer and Adept.

We are extremely passionate about the Multiplayer component of Mass Effect 3, and are so happy and proud at how passionate the community is as well.

Here is my gamer tag so you can see I actually play and love the game as much as you do :}
Solidus Wpg
- Corey Gaspur

That's a solid response, and I for one is thankful for it. Please fix the initial blog ASAP, as inexperienced people are starting to get ideas. The general tips are nice overall.
Also, if you're the "father" of Harrier... my hat's off, kind sir, hat off.

Edit: e.g. you inculde the Overload for TI but don't subtract points from other powers for it. Alternative to warfighter would be nice too (grenade pack, shotty+nades gear) even if you don't have them. GI has extra 6 points unspent too.
Please make the proper fix, we don't need more flaming here.

Modifié par Lexa_D, 29 novembre 2012 - 12:13 .


#241
Mzzl

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FlowCytometry wrote...

The GI is probably not going to be the best bet for someone attempting to solo gold on the first try. The Turian Ghost recommendation is good as its is very newbie friendly especially on grenade rich maps. Having both as infilitrators might make it seem like only infilitrators can solo. Most of the DR and shield recharger classes can do it without too major an issue if they stack on cyclonic 4s


Yeah, I would actually not advise recommending the GI for Plat solos. As good as it can be in group play, its extremely fragile- esp if you go fitness-less as built in the guide. Cloak is awesome when you have someone else to dump aggro on- its less awesome when solo cause enemies, even if they tend to miss-fire when ur cloaked, still broadly follow you and 'peak' around the cloak when ur alone.

As good as the GI can be, the leeway for the class is tiny compared to others, and that gets magnified when solo-ing. Its not a kit I'd recommend for those inexperienced w/ soloing. The TGI, SI, and even tanky GSo builds would be safer and generally easier, even if their damage may not be quite as good.


Unless you have maxed your manifest, Cyclonic 4s are an extreme rarity. I have only ever had one, in over 200 hours of playing, and I think it was from a commendation pack. I never actually got to try it, as I got stuck in the loading screen and was disconnected.

#242
Computron2000

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Mzzl wrote...

FlowCytometry wrote...

The GI is probably not going to be the best bet for someone attempting to solo gold on the first try. The Turian Ghost recommendation is good as its is very newbie friendly especially on grenade rich maps. Having both as infilitrators might make it seem like only infilitrators can solo. Most of the DR and shield recharger classes can do it without too major an issue if they stack on cyclonic 4s


Yeah, I would actually not advise recommending the GI for Plat solos. As good as it can be in group play, its extremely fragile- esp if you go fitness-less as built in the guide. Cloak is awesome when you have someone else to dump aggro on- its less awesome when solo cause enemies, even if they tend to miss-fire when ur cloaked, still broadly follow you and 'peak' around the cloak when ur alone.

As good as the GI can be, the leeway for the class is tiny compared to others, and that gets magnified when solo-ing. Its not a kit I'd recommend for those inexperienced w/ soloing. The TGI, SI, and even tanky GSo builds would be safer and generally easier, even if their damage may not be quite as good.


Unless you have maxed your manifest, Cyclonic 4s are an extreme rarity. I have only ever had one, in over 200 hours of playing, and I think it was from a commendation pack. I never actually got to try it, as I got stuck in the loading screen and was disconnected.


You can go with cyclonic 3s but it requires you to pay more attention. Cyclonic 3 is 100% of base shields while cyclonic 4 is 150%. Since shield gear 5 gives 30% base shields (or 20% for stronghold 5), you can trade off more offense power for staying on your feet easier by using shield gear 5 and cyclonic 3s.  Its about the same 130% vs 150% base shields

As you solo more and get used to it, you can drop off the cyclonic rank. My recommedation of cyclonic 4 is mainly for first time soloers as it buys them time to get more used to so much aggro.

Modifié par Computron2000, 29 novembre 2012 - 12:20 .


#243
Computron2000

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CGaspur wrote...

Hi everyone,

Firstly I would like to thank you all for the feedback; there were errors in the build section of the blog that will be corrected, sorry about that. By no means was this blog post meant to say that my builds or strategies are top tier or the best in anyway. This blog post was merely a mind share of what I learnt from trying to get the lone wolf banner. As developers on this game we are always amazed at the passion of our fans, and how much better at the game you are then us :}

I would also like to take this opportunity to introduce myself, as I am not very active on the forums. I started on ME2 working with a very small team. Our goal was revamping the combat and gameplay systems for ME2. This worked carried onto ME3. Myself, Eric Fagnan and our small team worked extensively on single player and multiplayer gameplay. All the kits, weapons, powers, mods etc. were all designed in house by our gameplay team. We have also worked on each multiplayer DLC to date, designing the new kits and weapons. Most recently I worked on the Turian Havoc and Ghost, hence my choice for Solo :} while Eric designed the Volus Engineer and Adept.

We are extremely passionate about the Multiplayer component of Mass Effect 3, and are so happy and proud at how passionate the community is as well.

Here is my gamer tag so you can see I actually play and love the game as much as you do :}
Solidus Wpg
- Corey Gaspur


Hi, i just wanted to point out that the article saying that its fully evolved the Armiger Legion passive has a typo since its at rank 5 to allow for overload 3.

Other than that, thanks for sharing

#244
Xetto

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darkpassenger2342 wrote...

Tecco wrote...

CNevarezN wrote...

Tecco wrote...

oXTheReverendXo wrote...

Listing two different shotguns tells me he used different weapons on different matches. Obviously, he could make that more clear, but that's my best guess at a logical explanation.

If that's the case, perhaps he's also accidentally mixed two different builds. Perhaps one had Overload and one did not, thus making some sense of the listed build. Maybe I'm being optimistic, but I'm hoping that the problem here is unclear writing rather than just straight up bad advice.


Its pure crap and i would have shot myself in shame if i wrote a "guide" where i tell to take bonus dmg for overload and then not speccing overload at all. Or telling people to bring 2 shotguns, where a person that have played 1 hour knows this is not possible.

No wonder they have balancing issues if its terds like that they base their knowlege upon.

Edit: And it doesent really matter if he mixed 2 builds by mistake, that just makes it more embarrassing.


WTF cares? Obviously you and the people are putting down a guy who makes more money than you. When ME4 comes out, I'm going to Email your mom and dad a message telling them not to buy yehs a game with your post copied and pasted along with it. IF you're 18+, I advice you to get some ****** or smoke some weed because MAN! You are taking this shiet way to seriously.

Damn offy's. Lmao


And what do you know of how much i earn? 

Point is that he reccomends a build that are obvios flawed. He put in the mistake and DIDNT double check it before he posted it, and he apparently didnt let others look over his post before posting. How many mistakes i allowed in a row before its not a mistake but just stupid? It makes him look like he dont know what he is talking about, and is making everything up, wich is pretty bad when it comes from a "proffesional" that apparently(and probably) earns more money than me.
But that doesent makes in less imbarassing. You should think a Lead Combat Designer, would know his stuff.
And hell yea i care, i care for the game, and yes i found it kinda insulting that the people that are supposed to be the guardians of this game, knows less about in than a stupid hick like me.


Great irony.

There's more mistakes in your overcritical post about a developers simple mistakes than in this entire thread.
obvios 
proffesionul
imbarassing
doesoesnt

not very cool is it? theres more.

what a moron.


So you found typos and spelling errors, GJ! Theres probably also some wrong commas and other junk.
When i get paid a ton to spell properly, i get back to proper spelling.
You are a moron if you think people who spell bad are morons.
And it would only be Great irony if got loads of money for proper spelling.

#245
Siran

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Lexa_D wrote...

Edit: e.g. you inculde the Overload for TI but don't subtract points from other powers for it. Alternative to warfighter would be nice too (grenade pack, shotty+nades gear) even if you don't have them. GI has extra 6 points unspent too.
Please make the proper fix, we don't need more flaming here.


He does, he doesn't spec the final evolution of Armiger Legion if you look closely although it states "fully evolved" (which is the real mistake here). His GI build is also fully spent, but again it states a wrong evolution in the sub-headline (rank 5 next to Tactical cloak, although he has it fully evolved)

Modifié par Siran, 29 novembre 2012 - 12:33 .


#246
Shia Luck

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CGaspur wrote...
Some excellent comments and replies to the criticisms in this thread.


Thanks for talking and responsing to the community and for sharing your experience of soloing. I think the concept of devs sharing through blogs and forum posts is brilliant and gives us fans and players a much greater sense of community, with the devs being a part of that rather than removed from/above it. <3

Seeing as this is the first post I've read from you I'd also like to take the opportunity to thank you for your (and  your team's) part in creating a fantastic game which I love playing. :wub:


I see you have updated the blog post and it reads much better now as advice imho, however, there is one teensy little problem still. On the Armiger build you have spent 6 points too many for a legal build. Naughty boy! :bandit:    (I'd also suggest, in the interest of giving advice, noting that your GI was lvl 19 and where you would spend the other 6 points if it were at 20).

Have fun :)

EDIT: A better way to say what I mean would be that armiger legion still says "Fully evolved"  and GI TC still says rank 5 when it is actually fully evolved.

Modifié par Shia Luck, 29 novembre 2012 - 12:59 .


#247
Hackinlee

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 What reapers have the lowest fire power i beg to differ when 3+ marauders fire their phaeston XXXXX at you at close range their is no escape only the sweet embrace of death

#248
Fixx21

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darkpassenger2342 wrote...

Thats it, harrier is Op.
You heard it here first.



Before you ask for nerf a weapon, post you Platinum video solo. How about that? <_<

#249
Tronar

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dumdum2 wrote...

 WTF did I just read? Why create a blog post with such nonsense and then post it on the forum as well?

1. Turian Ghost with Bonus Power in TC but with no Overload?

2. Disruptor Rounds on Turian Ghost?

3. Use Warfighter Package without using an Assault Rifle?

4. Armor Piercing on the Acolyte?

5. Barrel V and Armor Piercing V on the Wraith instead of High Velocity Barrel that would give you the benefit of both?

6. Acolyte with Barrel V instead of Heavy Barrel?

7. Go for damage on Stim Packs but then take capacity instead of duration?

8. Tactical Cloak for duration on Turian Ghost instead of damage?

9. Geth SMG on Geth Infiltrator?

10. Disruptor Rounds on the GI?

11. Proxy mine for damage instead of radius?

12. Tactical Cloak for duration instead of damage on the GI?

13. Power Recharge on Hunter Mode even if recharge doesn't matter on Infiltrators?

14. Power Damage on Hunter Mode when you want to kill things fast?

15. No Fitness on the GI but only 5 ranks in TC?


I say it again, WTF did I just read?

Hahaha, Rob you just saved me a post. :D

But seriously; I guess this is a great example for the difference between theory and practice.

In theory it sounds good to spec Tactical Cloak for duration on Rank 4 and bonus power on Rank 6, because you can remain cloaked for a long time and even remain cloaked after firing your overload.

But in practice it is way more effective to spec for damage on Rank 4 and again damage on Rank 6 and just spam the combo cloak + overload + start shooting (in that order), breaking the cloak with the overload and thus starting the cooldown for your next combo spam.

What is the benefit in the end of remaining cloaked after firing your overload? To keep running? To start shooting? (which then breaks the cloak anyway, but prolongs the cooldown time significantly).

So while our valued developer has naturally a good insight in the theoretical part, he seems to be quite obviously lacking the necessary practice. ^_^


Anyhow, thank you very much for creating that blog post, Corey! Things like that are appreciated by the great majority of BSN.

I guess the amount of criticism probably stems from the shattered hopes of some of the better players to get some really new insights from an insider. :o And you are right about the obvious passion for the game and its many little details a lot of players show here at BSN .

Plus with the amount of optimization potential in your suggested builds, you might have made life a little harder than necessary for the more inexperienced players, should they really follow your advice down to the letter for their first Gold Solo attempts.

The list above stems from someone who easily solos Platinum without breaking a sweat (no, I am not talking about me, I am happy if I get a Gold solo done), so with those optimizations included, anybody with the necessary skills should get the Lone Wolf banner done.

Modifié par Tronar, 29 novembre 2012 - 01:51 .


#250
mistervirginia

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CGaspur wrote...

L45TN7 wrote...

CGaspur wrote...

Hi everyone,

Firstly I would like to thank you all for the feedback; there were errors in the build section of the blog that will be corrected, sorry about that. By no means was this blog post meant to say that my builds or strategies are top tier or the best in anyway. This blog post was merely a mind share of what I learnt from trying to get the lone wolf banner. As developers on this game we are always amazed at the passion of our fans, and how much better at the game you are then us :}

I would also like to take this opportunity to introduce myself, as I am not very active on the forums. I started on ME2 working with a very small team. Our goal was revamping the combat and gameplay systems for ME2. This worked carried onto ME3. Myself, Eric Fagnan and our small team worked extensively on single player and multiplayer gameplay. All the kits, weapons, powers, mods etc. were all designed in house by our gameplay team. We have also worked on each multiplayer DLC to date, designing the new kits and weapons. Most recently I worked on the Turian Havoc and Ghost, hence my choice for Solo :} while Eric designed the Volus Engineer and Adept.

We are extremely passionate about the Multiplayer component of Mass Effect 3, and are so happy and proud at how passionate the community is as well.

Here is my gamer tag so you can see I actually play and love the game as much as you do :}
Solidus Wpg
- Corey Gaspur


nice manifest ^_^ a few things are now explained and hopefully people will get over it and offer more useful suggestions.

imo, the ghost is better suited to AR but too bad you dont have the harrier yet.
personally i prefer TC to spec for Dmg over time/power as Stim Packs keep him healthy quite well.
Stim pack for Shields over Dmg too as it really helps when doing objectives, being able to withstand a lot of punishment with 4k shields.


One day I will have the Harrier in my hands, I designed the gun and fully understand its raw awesomeness Image IPB 
If I had it at home I would be using it on the Ghost without a doubt!

you designed the Harrier?! alright, everyone needs to shut their pie holes now :lol:
thank you for such an awesome weapon!