Did MP ruin SP for anyone else?
#76
Posté 29 novembre 2012 - 03:38
Its like they want us to forget about SP and just play MP... wait a minute... EA!!!!!!!!!!!!!!!
#77
Posté 29 novembre 2012 - 03:47
It's changed how I play the single player. Max difficulty feels like I'm soloing Silver at lower levels, or duoing it at higher ones, and I've grown to really enjoy assigning powers to buttons at the start of each level and sticking to those, but ruined it? Not even close. I think I get a little more out of the combat, now, if anything. Given me the courage to crank the difficulty up and get strategising.
#78
Posté 29 novembre 2012 - 03:48
That many powers just feels so........ Empowering.Mautiks wrote...
Well considering my dude is a level 60 infiltrator and I bought the weapons packs I can use pretty much any weapon I want fully upgraded plus have like 6 or 7 of my own abilities fully upgraded plus the abilities of my two squadmates. So SP feels OP as ****.
Overload, thow, pull, throw, singularity, warp, singularity, warp, area reave, cluster grenade, cluster grenade, cluster grenade, slam, area reave, cluster grenade, singularity, warp, cluster grenade, cluster grenade, overload, warp, throw, singularity, slam.
Boom, I just defended the Missles on Insanity. Liara and Kaiden are practically an Adepts best squad mates in. Y opinion.
#79
Posté 29 novembre 2012 - 06:59
Also found it significantly easier, to the point where I only died in one place while going through Omega (the last battle), although I did die a few times there. Other than that I only hit shield gate a couple of times, and never health gate.
I was using my infiltrator, and found the shield gate really annoying. Still on the pre-balance change version, so you can't do any damage through shields. Also, I used five powers total: cloak (obviously), energy drain (needed it with shield gate and my widow...), disruptor ammo (and I occasionally forgot to use it), a sticky grenade (note the singular...) and sabotage (about four times, because I felt like I should be able use it well. It didn't work). Hardly ever used the power wheel.
#80
Posté 29 novembre 2012 - 07:44
#81
Posté 29 novembre 2012 - 07:48
SOMETHING_FOR_NOTHING wrote...
steam rolled the new DLC.....because of my experience i picked up in MP....i just blasted everything in sight and forget cover i just ran up there faces and pew pew.
Whats this cover you speak off.
#82
Posté 29 novembre 2012 - 07:51
ZombieGambit wrote...
I hate players like you. The ones that forego SP to just play MP. You're the reason why so many developers are adding MP to their games and thus cutting from resources and making SP worse.Alijah Green wrote...
Never Played Single player for ME3 so yeah
In my case, I'm trying to get all my current incarnations of Commander Shepard through ME2 first. Keep getting distracted by shiny objects, but I do have four left.
Edit: I did play one of my Sheps through to the point where I could see the refitted Normandy, as in board it and walk around. "What have they done with my ship?!"
(Okay, my main complaint was the lack of extended fuel tanks from the 2nd game. Unless there's an upgrade I can get I might put that back via coalesced editing. 1500 is good. Commander Shepard will be pleased.)
Modifié par Sinapus, 29 novembre 2012 - 07:58 .
#83
Posté 29 novembre 2012 - 07:54
#84
Posté 29 novembre 2012 - 08:07
MP has made me a much better player. I never thought I'd say this, but I may be done with SP. I hope the next MP is standalone.
#85
Posté 29 novembre 2012 - 08:07
No kill feeds, no ops packs, no medigels to revive yourself, no one to revive you, AI partners that's not the greatest and 1 less than MP's usual, less arsenal, lower level weapons coz I play in normal. Might change that after I get meticulous.
Also not being quarian. I kinda missed that. The accent, and all.
I popped on an old, and wrong save, and had From Ashes, Leviathan and Omega ahead of me. I did Leviathan, got Dominate.
As an engineer, I grouped with Tali, and EDI as much as I could through those DLCs, and practically had an army with me at all times between myself, Tali, Edi, Dominate, Sabotage, Combat Drone, Sentry Turret, Tali's combat drone, Defense Drone, and Decoy.
Everything but the last battle in Omega was something of a joke as I gleefully turned my enemy against eachother, and harassed'em with pets. I practically felt like a new class.
My Femshep would be -so- OP in MP. Especially vs Cerberus. I wield power there that I'll probably never have in MP.
So, ruined? No. Just diffirent.
Modifié par Rebel_Raven, 29 novembre 2012 - 08:09 .
#86
Posté 29 novembre 2012 - 08:07
From now on I can't see another Mass Effect game, the history of the galaxy has been told and there is nothing much you can do now. MP wise they can do "alot", but then Mass Effect wil ltrun into the typical MP instead of its story driven action and roleplaying.
I love the MP, I miss my 1st times of nolstagia through ME3, but SP ruined itself... MP was just a way to get away from it all, and it did well.
EDIT: And yeah, very different playing MP from SP... I find myself destroying incredibly easy enemies, SP feels like borderline Bronze to Silver even on higher difficulties.
Modifié par Untonic, 29 novembre 2012 - 08:09 .
#87
Posté 29 novembre 2012 - 08:12
Zetsuke wrote...
xBUMMx wrote...
Seriously? Has no one else noticed that he said Cluster Grenades are MP only?
To be honest, I've never played an Adept in the campaign. I started playing this series in ME2 and Adepts seemed kind of gimped in the higher difficulties in that game.
class ranking in Mass Effect 3:
Infiltrator
Sentinel
Adept
Vanguard
Soldier
Engineer.
Adept is the 3rd strongest, and only marginally worse than sentinel (Squishy, no overload. That's it)
I'm surprised you think Adepts suck. Ever tried spamming BEs?
#88
Posté 29 novembre 2012 - 08:25
#89
Posté 29 novembre 2012 - 08:31
#90
Posté 29 novembre 2012 - 08:34
#91
Posté 29 novembre 2012 - 08:35
#92
Posté 29 novembre 2012 - 08:36
#93
Posté 29 novembre 2012 - 08:43
#94
Posté 29 novembre 2012 - 08:53
Modifié par Escocido, 29 novembre 2012 - 08:53 .
#95
Posté 29 novembre 2012 - 08:56
#96
Posté 29 novembre 2012 - 09:00
#97
Posté 29 novembre 2012 - 09:01
After so many hours of MP, SP has become even simpler. Suddenly I can pause the combat and use any assortment of my three characters' powers that I want to cause BEs galore? How am I supposed to lose?
I play ME's SP for the story and character interactions, though. Combat is a distant second.
#98
Posté 29 novembre 2012 - 09:03
Good job Bioware, your chances of me buying the DLC have gone through the roof.
But I wouldn't say that MP killed SP for me, it's rather that I know what is going to happen and while I could ignore that in ME 1 and 2, that somehow keeps me from playing the SP campaign in ME 3.
Btw, am I the only one who thinks that Omega features a certain enemy unit that would've been a much better addition to MP than a certain brainless unit we're having now? (Trying to keep this spoiler-free...)
Modifié par spudspot, 29 novembre 2012 - 09:05 .
#99
Posté 29 novembre 2012 - 09:08
Though SP ruined itself for me long before MP came into the picture for me. A'zing.
#100
Posté 29 novembre 2012 - 09:08
Next time ima do a Vanguard Insanity again - but with Reave! On my last run I couldn't unlock it. They won't ever know what hit them.
MP has really spoilt me for SP.





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