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Did MP ruin SP for anyone else?


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196 réponses à ce sujet

#151
vliktor

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I've played SP like 5 times; whenever I play, I miss these from MP:

- Ops Survival Packs
- Killfeed
- Squadmates that actually help you in combat (MP squadmates > AI)
- N7 Destroyer Devastator Mode
- Krogan Heavy Melee

When in MP, I miss these from SP:

- Time dilation when using the sniper scope, using adrenaline rush, and after being shield-gated
- The STORY, the CHARACTERS, the LORE!??
- Real armor customization
- The Normandy?

#152
DcIhNaGv3z

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I like how mp has effected my sp. I used to pause sp all the time to line up shots & abilities, give commands, etc. After playing mp, sp became so much more action packed.

#153
dumdum2

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vliktor wrote...

- Time dilation when using the sniper scope, using adrenaline rush, and after being shield-gated


I find that really annoying and not helpful at all.

#154
steamcamel

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Singleplayer feels less interesting and challenging after playing multiplayer, so yeah. And I miss annihilation field.

#155
Stardusk

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dumdum2 wrote...

vliktor wrote...

- Time dilation when using the sniper scope, using adrenaline rush, and after being shield-gated


I find that really annoying and not helpful at all.


Please sticky this!

#156
JaimasOfRaxis

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The main difference between SP and MP:

I actually give a damn about MP. :P

#157
Locutus_of_BORG

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Nope, SP was always a pushover for me. BW shouldn't have made ME3 easier than ME2.

#158
ladyvader

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ZombieGambit wrote...

Alijah Green wrote...

Never Played Single player for ME3 so yeah

I hate players like you. The ones that forego SP to just play MP. You're the reason why so many developers are adding MP to their games and thus cutting from resources and making SP worse.

I agree completely. 

#159
dumdum2

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Stardusk wrote...

dumdum2 wrote...

vliktor wrote...

- Time dilation when using the sniper scope, using adrenaline rush, and after being shield-gated


I find that really annoying and not helpful at all.


Please sticky this!


I agree, sticky please!

#160
Zero132132

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Single player, you basically have two decoys that can occasionally use powers, nobody but you can revive, and only you seem to actually be able to kill stuff. It's like a bad PUG. I find myself missing my manifest, because it was a game where I'd started a new campaign, so all of my weapons were, at max, level V, and I'm still missing some ranks on the mods. The time dilation stuff is also kind of weird. I tried doing my Claymore human soldier with Shepard in SP, but because of AR's time dilation effect, I could still chain the 2 shots from before AR and after AR together, but I'd try to RC when I heard the 'Click,' and it was always WAY too early. And yeah, I missed my ops survival packs and medigels.

The other side of that is that the SP is stupid easy. On insanity, enemies have about the same level of resilience as Gold enemies, but you can essentially freeze time and look around by bringing up the power menu, and enemy composition is the exact same across all difficulties so there are maybe 10 Atlases, tops, in the entire game, and the most bosses you ever fight at once is two banshees.

#161
Stardusk

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Locutus_of_BORG wrote...

Nope, SP was always a pushover for me. BW shouldn't have made ME3 easier than ME2.


Sticky this!

#162
IoeShepard

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Lately i tried in SP to find the Multiplayer Lounge on the Citadel...ups

#163
Bayonet Hipshot

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Stardusk wrote...

Locutus_of_BORG wrote...

Nope, SP was always a pushover for me. BW shouldn't have made ME3 easier than ME2.


Sticky this!


SP's combat is boring ....Even if you don't play MP...

#164
TGC84

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Yep, playing Omega now, and it's not much of a challenge, even on Insanity. I'm playing with a Phaeston 1 as well.

#165
DeltaSerpentis.m

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Re-adjusting to the time-dilation on Adrenaline Rush and scoping in on things as an Infiltrator definitely took getting used to again, just started some SP again last night, first time since March 26th according to my saves...I'm worried it's going to screw me up for MP...I also miss not having HVB for snipers...

#166
Tronar

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Zetsuke wrote...
Did MP ruin SP for anyone else?

Not more than the ending already did...

Modifié par Tronar, 29 novembre 2012 - 06:40 .


#167
saintjimmy43

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Nope, not even a little, good day.

#168
Hurkaleez

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Yes
MP classes are so much more interesting and fun to play.

#169
holydonut2k1

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DcIhNaGv3z wrote...

I like how mp has effected my sp. I used to pause sp all the time to line up shots & abilities, give commands, etc. After playing mp, sp became so much more action packed.



Yeah - this.  I never used the vanguard properly in SP... but playing MP taught me how to effectively destroy everybody even on Insanity.

As an aside, I think Insanity is like playing Silver with level 1 weapons.

#170
Leland Gaunt

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The ending ruined the SP for me (yes, I'm still sore about that), so I'm probably never going to play it again and not buy any SP DLCs as well.
MP is still fun, mostly because of the regular group of players I'm playing with.

#171
AmicusHumaniGeneris

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MP "ruins" SP for me only insofar that time spent playing SP is now time I can't spend with friends and PUGs on the servers, which is why I still lack that insane completion and playing through the new DLC material. Modest annoyance thing about SP is the slowness of things, not the least time dilution, which messes up my timing of shots; otherwise seems too easy now. Still fun. Has Mordin.

#172
Shephard-Commander909

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In my recent attempt at replaying the sp i realised i was missing mp when i shouted l2p and go back 2 bronze noob at EDI, but really the AI on your squadmates is rubbish.
Havent touched the sp since.

#173
Wild Banjoman

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I thought the insanity medal would be my highest achievement, until I finished my first top of the leaderboard match.(bronze)

#174
SlayerGP

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AmicusHumaniGeneris wrote...

MP "ruins" SP for me only insofar that time spent playing SP is now time I can't spend with friends and PUGs on the servers, which is why I still lack that insane completion and playing through the new DLC material. Modest annoyance thing about SP is the slowness of things, not the least time dilution, which messes up my timing of shots; otherwise seems too easy now. Still fun. Has Mordin.

The most annoying thing in SP for me is the fetch quests. When I play I don't like to skip quests, but those fetch quests are so damn irritating. I wouldn't mind if there was less of them, and a few mini-missions instead.

#175
Stardusk

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Sticky this...