Female turians for multiplayer?
#151
Posté 29 novembre 2012 - 10:09
#152
Posté 29 novembre 2012 - 11:47
Ya know, for all the complaining about the requests for more female characters, at least people are trying to do something about it, ya know? As opposed to not doign anything about it and saving it for ammo to use against the idea of more male characters, or something.
So what if more females in MP is a small matter to you? At least people trying to get things changed civilly.
What's with the assumptions that female characters being added will come hand in hand with crappy power sets? What few unique powers women have have come in DLC, and are fairly devastating.
Lets look at Shadow Strike. It's a unique variation of the Biotic Charge. Far far more lethal, and able to go places where Biotic Charges can't.
Annihilation field may not be unique to one character anymore, but it did come with the Fury, and when re-used it was reused smartly to synergize devastatingly with Warp.
Lets not pretened Biotic Sphere's not useful.
So, yeah, lets not pretend women can't be added to MP without interesting power combos.
Also, since it's a small/insignificant battle, why is the male dominant population of characters in MP being defended in the first place? If it doesn't matter then stop defending it. If you're defending it, it obviously matters. Is it that important that the majority of characters in MP be male?
#153
Posté 29 novembre 2012 - 11:50
#154
Posté 29 novembre 2012 - 11:51
Rebel_Raven wrote...
http://www.escapistm...he-Counterpoint
Ya know, for all the complaining about the requests for more female characters, at least people are trying to do something about it, ya know? As opposed to not doign anything about it and saving it for ammo to use against the idea of more male characters, or something.
So what if more females in MP is a small matter to you? At least people trying to get things changed civilly.
What's with the assumptions that female characters being added will come hand in hand with crappy power sets? What few unique powers women have have come in DLC, and are fairly devastating.
Lets look at Shadow Strike. It's a unique variation of the Biotic Charge. Far far more lethal, and able to go places where Biotic Charges can't.
Annihilation field may not be unique to one character anymore, but it did come with the Fury, and when re-used it was reused smartly to synergize devastatingly with Warp.
Lets not pretened Biotic Sphere's not useful.
So, yeah, lets not pretend women can't be added to MP without interesting power combos.
Also, since it's a small/insignificant battle, why is the male dominant population of characters in MP being defended in the first place? If it doesn't matter then stop defending it. If you're defending it, it obviously matters. Is it that important that the majority of characters in MP be male?
Indeed. As I said earlier, "I'm glad these threads keep showing up, that's how bioware will get the message that it is important to some of the fanbase and add them. And there really isn't any excuse, or problem, with adding a female turian [or Krogan]."
What's the inclusion barrier or reason to EXCLUDE them? No logical or reasonable one that I see. What are you afraid of people?
EDIT: Giving, both male & female, gamers the option to play a female character will threaten all manhood? Pfft, please. If you're that concerned about your status, role, or control as a man...well honestly, you're an insecure and selfish fool....and your issue with your own manhood being threatened is YOUR problem, not Mass Effect's or anyone else's.
Modifié par Grammaton Dryad, 29 novembre 2012 - 11:56 .
#155
Posté 30 novembre 2012 - 12:06
OK, I'm one of those female feminists (not the extremist ones that have gotten some people confused), and I am also one of the people that it does not matter to me if new female characters are added to the game.Grammaton Dryad wrote...
What's the inclusion barrier or reason to EXCLUDE them? No logical or reasonable one that I see. What are you afraid of people?
I think Bioware's resources are better spent fixing glitches and making new functional/fun content. I would rather have a new cool power than a character that is functionally the same as another character but has hips. Designing character models that Bioware had never intended to design (female Drell, when we've seen about 4 Drell ever), I don't feel that's a good use of resources some 9 months after the game has come out. Obviously we now have a designed female Turian, but they would still need to code that model to be a playable character.
I also feel Bioware has already done an AMAZING job in giving an equal opportunity experience. I got to play three full games as FemShep, who kicked ass and could have different relationships and dialogue with the world around her. They didn't just plunk in a female character model and you played the exact same game, the two world had unique features. I don't feel they need to keep proving they're not sexist by giving us a female-everything in multiplayer.
Modifié par lazysundae, 30 novembre 2012 - 12:12 .
#156
Posté 30 novembre 2012 - 12:22
Data7 wrote...
Dalis918 wrote...
I've seen advertisements recently for a Women only car insurance policy. Really equal there. But I have not seen any male only insurance policies. Perhaps there is a degree of favoritism towards male drivers in some businesses, but I'd wager they're in trouble soon as somebody decides to sue them over gender discrimination.
I had to go out of my way to find this.
Just for this response.
Excellent video. Very funny and a wonderfully ironic way to make your point. Thanks for that.
OT: This thread is insane, seriously. I mean most any thread mentioning femshep or females ends up in madness but this one seriously went overboard.
lazysundae wrote...
...
I would rather have a new cool power than a character that is functionally the same as another character but has hips.
...
Why do you think that because it is female it will automatically have a similar power set to the male Turians we have?
Have fun
Modifié par Shia Luck, 30 novembre 2012 - 12:23 .
#157
Posté 30 novembre 2012 - 12:39
Yer saying they can't make female characters with existing resources, -and- fix things?lazysundae wrote...
OK, I'm one of those female feminists (not the extremist ones that have gotten some people confused), and I am also one of the people that it does not matter to me if new female characters are added to the game.Grammaton Dryad wrote...
What's the inclusion barrier or reason to EXCLUDE them? No logical or reasonable one that I see. What are you afraid of people?
I think Bioware's resources are better spent fixing glitches and making new functional/fun content. I would rather have a new cool power than a character that is functionally the same as another character but has hips. Designing character models that Bioware had never intended to design (female Drell, when we've seen about 4 Drell ever), I don't feel that's a good use of resources some 9 months after the game has come out. Obviously we now have a designed female Turian, but they would still need to code that model to be a playable character.
I also feel Bioware has already done an AMAZING job in giving an equal opportunity experience. I got to play three full games as FemShep, who kicked ass and could have different relationships and dialogue with the world around her. They didn't just plunk in a female character model and you played the exact same game, the two world had unique features. I don't feel they need to keep proving they're not sexist by giving us a female-everything in multiplayer.
Bioware doesn't need to rest on it's laurels, and essentially say "Well, we were progressive enough. Lets stop, and do what every other game company does and start relying on males for future roster additions. Asari aside coz we can't forget them. Gotta add in a few every now and then, right?!"
It's fine and dandy to have the opinion that women aren't necessary to the MP roster, but people are certainly going to disagree.
#158
Posté 30 novembre 2012 - 10:17
Rebel_Raven wrote...
Yer saying they can't make female characters with existing resources, -and- fix things?lazysundae wrote...
OK, I'm one of those female feminists (not the extremist ones that have gotten some people confused), and I am also one of the people that it does not matter to me if new female characters are added to the game.Grammaton Dryad wrote...
What's the inclusion barrier or reason to EXCLUDE them? No logical or reasonable one that I see. What are you afraid of people?
I think Bioware's resources are better spent fixing glitches and making new functional/fun content. I would rather have a new cool power than a character that is functionally the same as another character but has hips. Designing character models that Bioware had never intended to design (female Drell, when we've seen about 4 Drell ever), I don't feel that's a good use of resources some 9 months after the game has come out. Obviously we now have a designed female Turian, but they would still need to code that model to be a playable character.
I also feel Bioware has already done an AMAZING job in giving an equal opportunity experience. I got to play three full games as FemShep, who kicked ass and could have different relationships and dialogue with the world around her. They didn't just plunk in a female character model and you played the exact same game, the two world had unique features. I don't feel they need to keep proving they're not sexist by giving us a female-everything in multiplayer.
Bioware doesn't need to rest on it's laurels, and essentially say "Well, we were progressive enough. Lets stop, and do what every other game company does and start relying on males for future roster additions. Asari aside coz we can't forget them. Gotta add in a few every now and then, right?!"
It's fine and dandy to have the opinion that women aren't necessary to the MP roster, but people are certainly going to disagree.
Yes.
Time = Money.
You need to learn that. Easier, cheaper and faster to use existing coding, player models and voices already in MP. rather than doing concept art and all that.
Female Turians, probably, if they release the next large scale DLC or batch of characters to keep people playing and spending money on the MP.
#159
Posté 30 novembre 2012 - 11:17
Stardusk wrote...
It's a freaking game. They are just characters in a co-op game, nobody I play with thinks about the sex/gender of their character because it is irrelevant.
Well sure I've never played with you but I totally decided that my Krogan Shaman was a tough female under that armour. Dressed her in purple, gave her a fairly unoriginal name and had a lot of fun.
Sure it might be co-op but you can have a lot of fun throwing in some roleplaying, like Krogan and Vorcha in a team, make the vorcha do the pizza and devices.
I pretty much believe in equal opportunity.
Sure I want to see Salarians before I see female Turians but I think adding them would be cool. Retaliation is coming to a close soon so I am interested to see what (if anything) Bioware do with new kits. Also I totally want t play as one of those new mechs from Omega, they're like fast moving sentinel robots. Nice.
#160
Posté 30 novembre 2012 - 11:33
jarrattgray wrote...
Stardusk wrote...
It's a freaking game. They are just characters in a co-op game, nobody I play with thinks about the sex/gender of their character because it is irrelevant.
Well sure I've never played with you but I totally decided that my Krogan Shaman was a tough female under that armour. Dressed her in purple, gave her a fairly unoriginal name and had a lot of fun.
Sure it might be co-op but you can have a lot of fun throwing in some roleplaying, like Krogan and Vorcha in a team, make the vorcha do the pizza and devices.
I pretty much believe in equal opportunity.
Sure I want to see Salarians before I see female Turians but I think adding them would be cool. Retaliation is coming to a close soon so I am interested to see what (if anything) Bioware do with new kits. Also I totally want t play as one of those new mechs from Omega, they're like fast moving sentinel robots. Nice.
Yes, BW is composed of rapid male-pig misogynists that are trying to project their dire sexism onto MP.
#161
Posté 30 novembre 2012 - 11:39
#162
Posté 30 novembre 2012 - 12:11
Stardusk wrote...
jarrattgray wrote...
Stardusk wrote...
It's a freaking game. They are just characters in a co-op game, nobody I play with thinks about the sex/gender of their character because it is irrelevant.
Well sure I've never played with you but I totally decided that my Krogan Shaman was a tough female under that armour. Dressed her in purple, gave her a fairly unoriginal name and had a lot of fun.
Sure it might be co-op but you can have a lot of fun throwing in some roleplaying, like Krogan and Vorcha in a team, make the vorcha do the pizza and devices.
I pretty much believe in equal opportunity.
Sure I want to see Salarians before I see female Turians but I think adding them would be cool. Retaliation is coming to a close soon so I am interested to see what (if anything) Bioware do with new kits. Also I totally want t play as one of those new mechs from Omega, they're like fast moving sentinel robots. Nice.
Yes, BW is composed of rapid male-pig misogynists that are trying to project their dire sexism onto MP.
Well I certainly don't believe that. Making models is hard work. And just because they have a unique SP fem Turian model doesn't mean they have an easily modifiable Fem Turian model for MP.
I do think that not everyone who plays this game is a male, and I know guys who refused to play the Female Humans because they are guys and want to play models that represen them better. So my comment about equal opportunity is giving everyone the chance to play what they want to play. Curenntly there are 16 Female models and 6 of them don't count toward the kit based challenges.
Like I said I want Salarians. I want alien equal opportunity too. And given that the Ghost and Havoc have helmets and bulky armour I'm not sure why you can't just imagine them as female anyway like I have with one of the Krogan. But an female Turian Adept would be pretty awesome.
#163
Posté 30 novembre 2012 - 01:24
jarrattgray wrote...
Stardusk wrote...
jarrattgray wrote...
Stardusk wrote...
It's a freaking game. They are just characters in a co-op game, nobody I play with thinks about the sex/gender of their character because it is irrelevant.
Well sure I've never played with you but I totally decided that my Krogan Shaman was a tough female under that armour. Dressed her in purple, gave her a fairly unoriginal name and had a lot of fun.
Sure it might be co-op but you can have a lot of fun throwing in some roleplaying, like Krogan and Vorcha in a team, make the vorcha do the pizza and devices.
I pretty much believe in equal opportunity.
Sure I want to see Salarians before I see female Turians but I think adding them would be cool. Retaliation is coming to a close soon so I am interested to see what (if anything) Bioware do with new kits. Also I totally want t play as one of those new mechs from Omega, they're like fast moving sentinel robots. Nice.
Yes, BW is composed of rapid male-pig misogynists that are trying to project their dire sexism onto MP.
Well I certainly don't believe that. Making models is hard work. And just because they have a unique SP fem Turian model doesn't mean they have an easily modifiable Fem Turian model for MP.
I do think that not everyone who plays this game is a male, and I know guys who refused to play the Female Humans because they are guys and want to play models that represen them better. So my comment about equal opportunity is giving everyone the chance to play what they want to play. Curenntly there are 16 Female models and 6 of them don't count toward the kit based challenges.
Like I said I want Salarians. I want alien equal opportunity too. And given that the Ghost and Havoc have helmets and bulky armour I'm not sure why you can't just imagine them as female anyway like I have with one of the Krogan. But an female Turian Adept would be pretty awesome.
All they have to do is make Nyreen's armoured and robed models colourable.
Which means the textures just need to be modified so they can change colours like all MP models do.
That really isn't hard at all, I mean they did it for all the N7 characters and even modified the models by adding helmets etc.
Minimal effort for a lot of pay off.
#164
Posté 30 novembre 2012 - 04:26
I know time = money, you're just blinded by something to see beyond what ever barrier keeps you from thinking females can be made.billy the squid wrote...
Rebel_Raven wrote...
Yer saying they can't make female characters with existing resources, -and- fix things?
Bioware doesn't need to rest on it's laurels, and essentially say "Well, we were progressive enough. Lets stop, and do what every other game company does and start relying on males for future roster additions. Asari aside coz we can't forget them. Gotta add in a few every now and then, right?!"
It's fine and dandy to have the opinion that women aren't necessary to the MP roster, but people are certainly going to disagree.
Yes.
Time = Money.
You need to learn that. Easier, cheaper and faster to use existing coding, player models and voices already in MP. rather than doing concept art and all that.
Female Turians, probably, if they release the next large scale DLC or batch of characters to keep people playing and spending money on the MP.
See, they obviously put effort into characters. Not all of them, but they put effort into DLC.
Pretty much every DLC had atleast -1- new power, speaking lightly.
Then there's Batarians, Geth, Asari Justicar Armor/model, Earth, Turians have new jetpacks, volus were never in combat aside from Mr. Biotic god if you wanna call it that. Practically EVERY DLC had something -new- that took TIME to make.
And lets not forget that every MP DLC is -free-. What "money" are they makign off them that isn't being garnered via packs they tend to get anyhow?
And all the while they fixed errors. Not all of them, sure they made new ones, but ther's -always- one more bug.
You can keep your lame excuses. They don't fly. They can make female Turians, female Krogan, and such if they want to.
Modifié par Rebel_Raven, 30 novembre 2012 - 04:33 .
#165
Posté 30 novembre 2012 - 04:49
#166
Posté 30 novembre 2012 - 06:35
Rebel_Raven wrote...
I know time = money, you're just blinded by something to see beyond what ever barrier keeps you from thinking females can be made.billy the squid wrote...
Rebel_Raven wrote...
Yer saying they can't make female characters with existing resources, -and- fix things?
Bioware doesn't need to rest on it's laurels, and essentially say "Well, we were progressive enough. Lets stop, and do what every other game company does and start relying on males for future roster additions. Asari aside coz we can't forget them. Gotta add in a few every now and then, right?!"
It's fine and dandy to have the opinion that women aren't necessary to the MP roster, but people are certainly going to disagree.
Yes.
Time = Money.
You need to learn that. Easier, cheaper and faster to use existing coding, player models and voices already in MP. rather than doing concept art and all that.
Female Turians, probably, if they release the next large scale DLC or batch of characters to keep people playing and spending money on the MP.
See, they obviously put effort into characters. Not all of them, but they put effort into DLC.
Pretty much every DLC had atleast -1- new power, speaking lightly.
Then there's Batarians, Geth, Asari Justicar Armor/model, Earth, Turians have new jetpacks, volus were never in combat aside from Mr. Biotic god if you wanna call it that. Practically EVERY DLC had something -new- that took TIME to make.
And lets not forget that every MP DLC is -free-. What "money" are they makign off them that isn't being garnered via packs they tend to get anyhow?
And all the while they fixed errors. Not all of them, sure they made new ones, but ther's -always- one more bug.
You can keep your lame excuses. They don't fly. They can make female Turians, female Krogan, and such if they want to.
Most of the powers in this batch of chracters are modifications and tweeks of existing ones, no new coding needing to be written. And you haven't seen that some of the charcters are completely broken, slightly more important that a simple reskin.
The character models with the exceptions of the new Turians are exactly the same, and even the Turians are very similar to Garrus Character model, whilst the mobility has been asked for since we first started playing ME3 " why can't Turians dodge" over a year ago.
That is the point, they are making money off the pack sales. Why would they spend further time before the release of Omega creating character models, entirely new coding, concept sketh etc. when they don't earn anything off the actual DLC release, when it costs them time and money to create something new?
I really think the feminist agenda must be making people more and more dense as time passes, you in paticular.
So, here we go.
1) The vast majority of the existing DLC has been drawn from existing coding, character models, etc. Look at the Krogan Shamen, it's shamelssly pilfered from the Battlemaster with the powers swapped around. There's nothing to transfer. Volus God only knows why they did that.
2) whether you like it or not sicking in more women into MP simply because you want a new charcter model is going to cost money, more money than it does to rehash what's already in the MP game. So stick your head in the sand, but in the real world, companies don't bend to your ideological preconceptions. The bottom line that's all that matters. Money. Get it?
3) They've been working on the Omega DLC, so why would they simultaneously put time into MP when the SP DLC is going to earn them money and requires the work.
4) Now said DLC is completed, I think it's likely that we'll get the female Turian ported over to MP as a biotic class as it's something we're missing. Why? Because it's already been done in the SP, the assets are already there. Yet, it still requires coding, patching in and a myriad of other tch work. to do so.
5) It's more than likely that they'll release another batch including the female Turians etc. when player numbers start to decline. Tactically, it's the sensible option. You're obviously still here, so you're not going anywhere, we just have to put up with your insessent drivel. Those people that drift away get drawn back with a new set of characters and maps. It's a longer term strategy for marketing, more so than your idea of instant gratification. You should get that seen to by the way, it's a problem.
6) if your gripe is why didn't they make duplicate character models for women in each class, because they reused assets to make new male characters on the cheap. I am simply going to put my head in my hands and give up, as you will be beyond hope of any explaination.
Modifié par billy the squid, 30 novembre 2012 - 06:39 .
#167
Posté 30 novembre 2012 - 10:03
lazysundae wrote...
Does anyone else find it creepy that people ask for this incessantly?
Yes...
Hold on, don't look at my sig.
Lets face it our friend on Omega is the first decent new character we've had since midway through ME2. Plus there is a sense of curiosity since we've never seen one till now in all these years.
Personally it's not just female Turians I would like but any new characters that felt more... original. I like many of the Retaliation characters but there is a lot of reusing existing models & powers. The success of the Earth DLC was the characters felt new (even if the Fury looks like Kasumi's cousin). So yeah, female Turians would be something different. That's my excuse & i'm sticking to it.
#168
Posté 30 novembre 2012 - 10:13
#169
Posté 30 novembre 2012 - 10:16
Also the fact that only the ghost has maneuverability since they haven't given them even a side step.
#170
Posté 01 décembre 2012 - 03:00
Yer calling me dense? That's a larf.billy the squid wrote...
Most of the powers in this batch of chracters are modifications and tweeks of existing ones, no new coding needing to be written. And you haven't seen that some of the charcters are completely broken, slightly more important that a simple reskin.
The character models with the exceptions of the new Turians are exactly the same, and even the Turians are very similar to Garrus Character model, whilst the mobility has been asked for since we first started playing ME3 " why can't Turians dodge" over a year ago.
That is the point, they are making money off the pack sales. Why would they spend further time before the release of Omega creating character models, entirely new coding, concept sketh etc. when they don't earn anything off the actual DLC release, when it costs them time and money to create something new?
I really think the feminist agenda must be making people more and more dense as time passes, you in paticular.
So, here we go.
1) The vast majority of the existing DLC has been drawn from existing coding, character models, etc. Look at the Krogan Shamen, it's shamelssly pilfered from the Battlemaster with the powers swapped around. There's nothing to transfer. Volus God only knows why they did that.
2) whether you like it or not sicking in more women into MP simply because you want a new charcter model is going to cost money, more money than it does to rehash what's already in the MP game. So stick your head in the sand, but in the real world, companies don't bend to your ideological preconceptions. The bottom line that's all that matters. Money. Get it?
3) They've been working on the Omega DLC, so why would they simultaneously put time into MP when the SP DLC is going to earn them money and requires the work.
4) Now said DLC is completed, I think it's likely that we'll get the female Turian ported over to MP as a biotic class as it's something we're missing. Why? Because it's already been done in the SP, the assets are already there. Yet, it still requires coding, patching in and a myriad of other tch work. to do so.
5) It's more than likely that they'll release another batch including the female Turians etc. when player numbers start to decline. Tactically, it's the sensible option. You're obviously still here, so you're not going anywhere, we just have to put up with your insessent drivel. Those people that drift away get drawn back with a new set of characters and maps. It's a longer term strategy for marketing, more so than your idea of instant gratification. You should get that seen to by the way, it's a problem.
6) if your gripe is why didn't they make duplicate character models for women in each class, because they reused assets to make new male characters on the cheap. I am simply going to put my head in my hands and give up, as you will be beyond hope of any explaination.
Why they made the Volus? You don't know why? Coz they can. that's why. Like they can make female turians, female Krogans, more salarians, and whatever. I don't think i've seen a volus walk nevermind run since ME2, meaning they put in work to make it happen. Volus voice acting is new, too.
What do you mean there's "nothing to transfer?" Nyreen, and Eve both have in game models. Nyreen has combat actions. Eve? not so much but that didn't stop bioware with the Volus.
Nyreen has about as much to transfer as the batarians, Geth, Vorcha, Quarian Male, the entire earth DLC and pretty much everyone that wasn't in MP right from the start.
It might cost more money than a complete rehash of current character resources, but you may as well ask Bioware to stop making anything new if that's the problem.
People are complaining that they don't want rehashes of the old stuff. Bioware would prolly make more money making new stuff, and getting people to buy packs to get to it as opposed to just remixing everything.
Who says they'd work simultaniously on Omega SP, and MP at the same time? Bioware has months to go thanks to stretching out the current DLC, and Omega was prolly finished weeks ago.
Female Turian as a biotic heavy class? Not my first choice. Kinda jaded on the women of the roster relying on throwing stuff at enemies for damage bit since it seems universal among them. I don't see why they couldn't use existing powers to make a more dedicated gun bunny.
... wait, you don't know my argument? Why are you arguing with me, then?! X(
What I'm arguing for is pretty much why you tossed the female turian into the heavy biotic role, but more focused on the female roster.
Variety.
Female Turians are likely to have the shields, and health of a male turian. A good bit more than prett ymuch every last woman in the game.
Female Krogan are likely ot have even more health, and shields than that!
Ever notice there's never been a DLC female soldier of any sort?
No, my agenda isn't to double the existing roster with the opposite gender, be they male or female.
At the most my gripe is that thre should've been a female quarian soldier to go along with the Male Quarian Marksman.
I'm not asking for a ton of characters, I'm asking for a female who's not a glass cannon, and has some serious weapon synergy.
I'd like a female Krogan. A female Turian. A Female Quarian (Since female quarians have never been in a DLC), and some salarians of either gender (Though I'd not play as the male salarians coz I prefer female characters which is why I play Mass Effect. I can still see the salarians getting a raw deal.), and that's largely it.
Now feel free to mix, and match what I want so it doesn't seem like so much. A sturdy female krogan soldier with weapon synergy?
If we do get a biotic I hope she's got powers women don't have yet since the turian saboteur nabbed the only powers that made Female Quarians unique. <.<
In the end, I want similar variety among the female characters as the male characters get. Not a doubled roster, but similar variety.
#171
Posté 01 décembre 2012 - 03:03
#172
Posté 01 décembre 2012 - 07:22
Of course it was in their ability to make the Volus, but one dev mentioned it took a great deal of work to implement it. And while they were making the Volus classes they were already using pre-existing character models. Nyreen was NOT out yet, so adding a female Turian would be much more difficult because they would have to start out from scratch (unless you are ok with having a female Turian that looks exactly the same as a male one, just with a different voice). As for female Krogans and Salarians, those could have been implemented too, and they probably will, but female Turians didn't happen before because of the amount of work it would take.Rebel_Raven wrote...
Why they made the Volus? You don't know why? Coz they can. that's why. Like they can make female turians, female Krogans, more salarians, and whatever. I don't think i've seen a volus walk nevermind run since ME2, meaning they put in work to make it happen. Volus voice acting is new, too.
Once again, the possibility of there being female Turians is now muuuch more likely I think because NOW we have the character model in SP.What do you mean there's "nothing to transfer?" Nyreen, and Eve both have in game models. Nyreen has combat actions. Eve? not so much but that didn't stop bioware with the Volus.
Nyreen has about as much to transfer as the batarians, Geth, Vorcha, Quarian Male, the entire earth DLC and pretty much everyone that wasn't in MP right from the start.
Well, that's the problem. But this just because they aren't going to build a class you personally want from scratch, doesn't mean they'll stop, or should stop, rolling out new content. Also, you have no idea how much money BW is currently making off microtransactions, but I'm sure they are trying to manage their resources as best they can and that is why they weren't going to create another totally all-new character before.It might cost more money than a complete rehash of current character resources, but you may as well ask Bioware to stop making anything new if that's the problem.
People are complaining that they don't want rehashes of the old stuff. Bioware would prolly make more money making new stuff, and getting people to buy packs to get to it as opposed to just remixing everything.
I do want to point out that a few of the female characters are not glass cannons tho (of the top of my head: AJ, AV, Valkyrie). It would be nice to see a female soldier class that is weapons based, though, I'll agree.Female Turian as a biotic heavy class? Not my first choice. Kinda jaded on the women of the roster relying on throwing stuff at enemies for damage bit since it seems universal among them. I don't see why they couldn't use existing powers to make a more dedicated gun bunny.
What I'm arguing for is pretty much why you tossed the female turian into the heavy biotic role, but more focused on the female roster.
Variety.
Female Turians are likely to have the shields, and health of a male turian. A good bit more than prett ymuch every last woman in the game.
Female Krogan are likely ot have even more health, and shields than that!
Ever notice there's never been a DLC female soldier of any sort?
No, my agenda isn't to double the existing roster with the opposite gender, be they male or female.
At the most my gripe is that thre should've been a female quarian soldier to go along with the Male Quarian Marksman.
I'm not asking for a ton of characters, I'm asking for a female who's not a glass cannon, and has some serious weapon synergy.
I'd like a female Krogan. A female Turian. A Female Quarian (Since female quarians have never been in a DLC), and some salarians of either gender (Though I'd not play as the male salarians coz I prefer female characters which is why I play Mass Effect. I can still see the salarians getting a raw deal.), and that's largely it.
Now feel free to mix, and match what I want so it doesn't seem like so much. A sturdy female krogan soldier with weapon synergy?
If we do get a biotic I hope she's got powers women don't have yet since the turian saboteur nabbed the only powers that made Female Quarians unique. <.<
In the end, I want similar variety among the female characters as the male characters get. Not a doubled roster, but similar variety.
#173
Posté 01 décembre 2012 - 11:34
*Looks at the AJ, AV, and Valkyrie. Looks at the Krogan vanguard who's the posterboy for durability, the geth, the batarians, the krogan in general, the turians, the vorcha with their regeneration, and the destroyer who has really high shields for a human.* Compared to the more durable guys? Yeah, they are glass cannons. Not as fragile as some might be, but they're not quite in the league of the more durable guys.Javo2357 wrote...
I do want to point out that a few of the female characters are not glass cannons tho (of the top of my head: AJ, AV, Valkyrie). It would be nice to see a female soldier class that is weapons based, though, I'll agree.
Hence my desires for female turians, and female Krogan. It'd really change things up having higher base health/shields/barriers than the typical asari, or human.
If one of the new women happened to be weapon focused, it'd be wonderful!
Yes, yes, I realize if you play well with low health, then health isn't an issue, but I'd like options considering that's about all I get to do as female characters. Variety.
#174
Posté 01 décembre 2012 - 12:19
When I said transfer, in game models in SP have to be modified and transferred to MP, along with new lines of code and a lot of other techno jiggery pokery, that much I know. And I'm not particularly tech savy. It is not a cut and paste exercise.
Hence it is easier and does cost less to rehash existing MP characters, the coding is already there, the in game assets for MP are already loaded server side. The powers have been tested for bugs already etc. And even then they still have problems. For instance, the Asari Huntress' tactical cloak damage boost is broken. And that is only a modification of the existing Tac cloak. It's more complicated and more involved than you are making out. That is why you're being called dense, due to your what I can only see as being wilfully obstinate and obtuse, when It's already been explained why.
As to what actual class they'll make the female Turians, which will probably come out at some point in the next batch of maps and characters. I said Biotic either an Adept or Vanguard, because it's a class that we don't have a Turian character in, what they'll actually do, I don't know, but it makes sense. They're more likely to add characters to classes which are not already in it, Turians to Adepts for instance.
What they'll do for the others I don't know. I doubt they'll double up the various characters in classes simply to generate more variations in powers any time soon. They have a difficult enough time balancing and fixing the problems they've got with the existing set.
#175
Posté 01 décembre 2012 - 12:34
I get what you're saying about using existing MP stuff being easier, but that doesn't mean it's the route bioware will take. They've never really taken it in any DLC completely. They rehashed a lot, rearranged powers, and such, but we always got something new no matter what. Bioware's good to us like that.billy the squid wrote...
Raven.
When I said transfer, in game models in SP have to be modified and transferred to MP, along with new lines of code and a lot of other techno jiggery pokery, that much I know. And I'm not particularly tech savy. It is not a cut and paste exercise.
Hence it is easier and does cost less to rehash existing MP characters, the coding is already there, the in game assets for MP are already loaded server side. The powers have been tested for bugs already etc. And even then they still have problems. For instance, the Asari Huntress' tactical cloak damage boost is broken. And that is only a modification of the existing Tac cloak. It's more complicated and more involved than you are making out. That is why you're being called dense, due to your what I can only see as being wilfully obstinate and obtuse, when It's already been explained why.
As to what actual class they'll make the female Turians, which will probably come out at some point in the next batch of maps and characters. I said Biotic either an Adept or Vanguard, because it's a class that we don't have a Turian character in, what they'll actually do, I don't know, but it makes sense. They're more likely to add characters to classes which are not already in it, Turians to Adepts for instance.
What they'll do for the others I don't know. I doubt they'll double up the various characters in classes simply to generate more variations in powers any time soon. They have a difficult enough time balancing and fixing the problems they've got with the existing set.
Lets hope for the best with the next DLC regardless of what they may, or may not do with it.





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