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(VIDEO) Proof that the Harrier is overpowered.


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#276
Zso_Zso

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CmnDwnWrkn wrote...

You really can't directly compare a PowerPC XBox/PS3 processor to a PC x86 processor, because they're two entirely different architectures. A basic comparison of # of cores and clock rate is meaningless. The only way to compare hardware performance is to get deep into the architectures. It's not something where you can do a quick side-by-side comparison to determine.


That is a very good point, indeed! I do not have in-depth knowledge about the xbox architecture, but I DO know the ps3 very well, having programmed it at low level for high preformance scientific simulations for the past 4 years.

The ps3 has a 3.2GHz Cell/BE processor, which consist of 8+1 cores. The "main" core is a PowerPC core, but the real kick comes from the 8 SPUs, which are synergetic vector processors, each capable of executing 8 floating point operations per cycle, so a total of 65 floating operations can happen parallel, giving a peak performance equivalent to 65 cores.

I do not think there are too many 65 core gaming PCs around even today -- so not bad from a 5-year-old junk ;)

#277
upinya slayin

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Deerber wrote...
I think you're going too far.

I think you are definitely overestimating a lot the ability of low fps/lag/whatever to affect the gameplay.

It can make a tiny difference, yes. That's what you probably feel while watching PC videos, cause I can agree that the average pc is less powerful than an xbox.

But it cannot, absolutely, in any case, ever, turn a not-extremely good player into an elite one like Sirian is. Sorry, it just cannot.

I think you're concentrating on a part of the reason why the AI seem to be reacting slowly in the video, namely the lack of processing power of Jay's pc.

You're probably not noticing that the other part of the AI being sloppy is that enemies do not even have a chance of doing anything because they are being killed before they can even think about it.

Oh, by the way, cerberus troops shooting you from the ceiling on ghost does not have anything to do with processing power, sloppy AI, or whatever.
It just happens all the time. And it happens to other kinds of troops as well (marauders as an example) and on other maps as well (giant, when they spawn on that high construction over the open area).

But these are just my thoughts, they may very well be wrong. Don't think we'll ever know, though :)


Lol i'm cool with LS. he's part of arelex too. I'm not downgrading anyone, was just curious.
I've never watched PC gameplay be4 and they always claim the AI is more aggressive, but in that video its way less aggressive then I experiance. The enemies react like if it was a bronze even though its gold.

#278
upinya slayin

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Zso_Zso wrote...

But, but, but....., I was categorically told (as in being ridiculed) in A PUG game, that it is completely stupid to put a PPR on an infiltrator as the cloak boost will be over before the gun revs up.

Now, I'm confused...


claoking doens't stop the PPR firing. let it ramp up then cloak

#279
Chaoswind

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And our AMD processors have memory as well.

Any PC with decent settings (without expensive razor crap, just the important parts) would take less than $500 to build and would kick any xbox ass and run teamspeak and skype with no problems.

#280
Chaoswind

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PS3 sounds so awesome in theory, but hardly ever all its parts are exploited and in reality quite a few act as backups not working in parallel at all.

#281
Jamofend

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I knew this was going to be a bragging thread as soon as i saw "video," in the title..... Anyway also how is that super lag? My unlaggy games are like that....

#282
upinya slayin

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Jamofend wrote...

I knew this was going to be a bragging thread as soon as i saw "video," in the title..... Anyway also how is that super lag? My unlaggy games are like that....


Just becuase somebody posts a screnshot or a video doens't mean its a bragging thread. Nobody here needs to brag to anyone. By now most of the frequent posters all know and play with each other.

#283
Guest_Lord_Sirian_*

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Jamofend wrote...

I knew this was going to be a bragging thread as soon as i saw "video," in the title..... Anyway also how is that super lag? My unlaggy games are like that....

 

Don't really see how it's a brag thread. :blink: 

And it's pretty laggy, in the day of ADSL2 and fibre optic, and dedicated servers for most MP games, 400 - 500 ms isn't very common.

#284
KyreneZA

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Lord_Sirian wrote...

Jamofend wrote...

I knew this was going to be a bragging thread as soon as i saw "video," in the title..... Anyway also how is that super lag? My unlaggy games are like that....

 

Don't really see how it's a brag thread. :blink: 

And it's pretty laggy, in the day of ADSL2 and fibre optic, and dedicated servers for most MP games, 400 - 500 ms isn't very common.

It's also not very laggy (as in playable for me, if not quite sharp enough to kick arse), except that you are more prone to spikes of 2,000 ms where someone with 50 ms latency won't feel a 200 ms spike.

I don't think it's just your dial-up though. I did a test to Perth (since it's closest geographically) from here in SA and that returned 500-600 ms latency, while my dl/ul speed was the same as to a server in my own city. I get 100 ms or less latency to London by comparison.

Something is up with Australia's connection to the rest of the world, even if they have fiber in some places inside the country.

#285
Guest_Lord_Sirian_*

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Kyrene wrote...

Lord_Sirian wrote...

Jamofend wrote...

I knew this was going to be a bragging thread as soon as i saw "video," in the title..... Anyway also how is that super lag? My unlaggy games are like that....

 

Don't really see how it's a brag thread. :blink: 

And it's pretty laggy, in the day of ADSL2 and fibre optic, and dedicated servers for most MP games, 400 - 500 ms isn't very common.

It's also not very laggy (as in playable for me, if not quite sharp enough to kick arse), except that you are more prone to spikes of 2,000 ms where someone with 50 ms latency won't feel a 200 ms spike.

I don't think it's just your dial-up though. I did a test to Perth (since it's closest geographically) from here in SA and that returned 500-600 ms latency, while my dl/ul speed was the same as to a server in my own city. I get 100 ms or less latency to London by comparison.

Something is up with Australia's connection to the rest of the world, even if they have fiber in some places inside the country.

 

I do not have dial up. It is not possible to play ME3 MP properly on dial-up. And yes it's true... our location has a lot to do with it, our infrastructure is also extremely poor.

#286
KyreneZA

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Lord_Sirian wrote...

I do not have dial up. It is not possible to play ME3 MP properly on dial-up.

You have ADSL or better? Man then your extra-Australian infrastructure is worse than here in darkest Africa. Here our internal infrastructure sucks (and is expensive), but at least we have the SAT-3 and WACS to Europe and beyond.

I was talking 3G, 4G or HSDPA dial-up. I used to play my first 4 months of MP on a 3G dial-up connection through my cellphone. That's why 500 ms doesn't bother me much.

#287
Guest_Lord_Sirian_*

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I have standard ADSL1 that I believe quite a few people in Aus have to put up with too.

But yes, the entire infrastructure is garbage. We have slow speeds, tiny download limits and we pay extortionate prices.

#288
d_nought

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Lord_Sirian wrote...
tiny download limits


Probably my least favourite part of Australian internet.

#289
Tronar

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Wow, guys. Impressive.

But you can see that the keyboard and mouse based aiming and moving on the PC is a lot faster than on the Xbox Controller.

I don't want to start another PC vs. Console discussion, but it is a fact that you have to let go of the right stick to start running and stop running to turn around. Plus you can't turn around that fast even with High Sensitivity activated.

Still thanks for presenting a good argument that there is no reason to nerf the Harrier.

#290
Guest_Lord_Sirian_*

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Yeah the controls on xbox are a real hindrance when it comes to stuff like this.

Glad you agree about the Harrier. :)

#291
Stahlhammer

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Willing to exchange 8 levels of my PPR for 1 lvl of Hurricane. Deal? :D

#292
PresidentVorchaMasterBaits

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i like how your geth infiltrator has the same exact colors as mine. also, i agree the harrier doesn't need a nerf. :)

edit: the PPR to me was always difficult to use. but seeing how you guys did ( and with lag) was pretty impressive. cheers to that then. i'll have to practice with it more often.

Modifié par PitPatPotLOL, 01 décembre 2012 - 02:40 .


#293
Guest_Lord_Sirian_*

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PitPatPotLOL wrote...

i like how your geth infiltrator has the same exact colors as mine. also, i agree the harrier doesn't need a nerf. :)

edit: the PPR to me was always difficult to use. but seeing how you guys did ( and with lag) was pretty impressive. cheers to that then. i'll have to practice with it more often.

 

Thanks. :D I like my GI's colour scheme. 

And yeah the PPR takes a bit to get used to. I still don't like it much on anything but the GI, but its a great weapon.

#294
d_nought

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Lord_Sirian wrote...

Yeah the controls on xbox are a real hindrance when it comes to stuff like this.


Makes Grenade classes/Combo Spammers even "better" (relatively) on console. I feel more confident about not having to settle for assist points with the N7 Paladin, MQE or Smashguard on console than on PC.

But let's not talk about grenades too much, otherwise they'll get their own thread.

Modifié par chipsandwich, 01 décembre 2012 - 03:53 .


#295
Guest_Lord_Sirian_*

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Wouldn't wanna get grenades nerfed would we? :P

#296
DrFace007

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Lord_Sirian wrote...

Or not!

So after the recent increase in the number of people asking for Harrier nerfs, Jay and I decided to have some fun with a far more overpowered weapon. The result was that even though we weren't really trying to speed run (I only used 2 rockets, and we basically used them situationally) we managed a 12:38 duo

Featuring some (IMO) pretty cool gameplay and some super epic lag/WTF moments. Jay was hosting, so my incredible awful internet was struggling to keep up.

Highlights:

1:23
2:09 - EPIC LAG.
4:33
6:41
8:53 - WTF moment
10:30 - Jay complaining about "having to aim for the head" 

Enjoy. :wizard:


lol, pc scrubs/