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Profit Hungry managers ruin games


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#76
Shadow_Viper

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Dregur wrote...

My first reaction to the NPC that talks about the DLC was:

Huh. Odd.

Then I moved on and been playing without even thinking about the DLC NPC. I don't really get all the hoopla about it, it's one NPC out of hundreds, and after the "immersion" breaking discussion, I never talked to that NPC again. Just never really thought about that sidequest afterwards. It seems people are getting up in arms in some sort of weird principles play, which causes them to lose enjoyment of the game other to get angry about something that is so meaningless in the grand scheme of things.

My suggestion? Let it go, and enjoy the rest of the game.


QFE, well said.

Most of the hoopla is simply oversensitive and overdramatic individuals who like to cry on video forums about "issues."

The NPC is not going to break a person's immersion if they don't let it.

#77
Dregur

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Macrake wrote...

Honestly, you're right about a lack of side quests. Seems they made the areas needed for main quests and then put some wow-quality(=ZZZ) delivery/talk to x/kill x/clear x building crap in them after.

I'm 21 hours in and the main plot is still just "gather army to defeat evil". I just entered denerim and it was like entering a new wow area and picking up 10 quests that are as exciting as walking in circles.

These are the same ppl that made bg2 so why has it come to this? Is this what the majority actually want or is it a lack of time/resources/technology?

To not be all negative: companions are great, good voice acting. areas look pretty good.


Or you might be remembering your BG2 experience with rose colored glasses. It was exactly the same way.

Modifié par Dregur, 06 novembre 2009 - 11:01 .


#78
Shadow_Viper

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Macrake wrote...

Honestly, you're right about a lack of side quests. Seems they made the areas needed for main quests and then put some wow-quality(=ZZZ) delivery/talk to x/kill x/clear x building crap in them after.

I'm 21 hours in and the main plot is still just "gather army to defeat evil". I just entered denerim and it was like entering a new wow area and picking up 10 quests that are as exciting as walking in circles.

These are the same ppl that made bg2 so why has it come to this? Is this what the majority actually want or is it a lack of time/resources/technology?

To not be all negative: companions are great, good voice acting. areas look pretty good.


Lack of side quests?! There's about 5 side quests in Ostagar/K-Wilds alone. You're obviously not looking hard enough for them.

#79
Veracruz

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ReallyAngry6969 wrote...
This is offensive to my intelligence- and probably offensive to anyone who played BGII.  If you don't feel the same way, then you should consider that you aren't smart enough to realize that you're the victim of an industry that has fallen by the wayside out of greed.

I don't appreciate to be insulted like that, Mister All Knowing. In any case, you are the not smart enough if you have only now noticed that publishers look for alternate revenue ways. Not that they always do it well but it's not something new and it's not something necessarily bad. If you are lazy as customer and don't inform yourself properly and are not ready to take your part of blame, it's your problem.

#80
Macrake

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I mean actual quests. Not the wowish crap.



Some examples from bg2(no it wasn't perfect, dregur, but this part it did right): Unseeing eye, Firkraag, planar sphere, trademeet, thieves guild.

#81
SheffSteel

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The problem with this thread is that when you mix a significant portion of ignorance with a big helping of anger, what you get looks a lot like a big steaming pile of troll.



Having said that, I think the ingame premium content salesman is both tacky and a surprisingly effective way of lowering people's enjoyment of the game.

#82
Ghandorian

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I find the original post to be way off the mark. There is so much stuff to do that I will be finding new things on my 4th play-through. The OP really underestimate the size of this game.

#83
klownkill

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Once they have released about 20 DLC at $7 a pop some of these trolls will realize that paying for all the side quest will cost in the hundreds($140+) for this game.

#84
Shadow_Viper

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Macrake wrote...

I mean actual quests. Not the wowish crap.

Some examples from bg2(no it wasn't perfect, dregur, but this part it did right): Unseeing eye, Firkraag, planar sphere, trademeet, thieves guild.


I considered them "actual quests" and I didn't feel they were "WoWish" at all. So far from my play experience, Bioware has done a great job with the game.

IFSW.

Modifié par Shadow_Viper, 07 novembre 2009 - 12:29 .


#85
Kinowek

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The original poster probably could have gotten more support with a less offensive first post, but there are indeed flaws with this game.


I'm about 30 hours in, and enjoying the game a lot, but aside from the main quest areas, everything seems to be a fetch quest/go here and kill this guy in 2 seconds quest.  Even Denerim's sidequests  are basically bring this here, talk to this guy for 5 gold, etc.


If you haven't been following the coverage and hype for this game for months, just bought the game off the shelf and were almost immediately confronted by the NPC selling Warden's Keep, I could see getting even more upset over that.   Pay DLC has been argued to death, personally I am going to avoid it all, unless it substantially adds to the game, for a reasonable price.  Warden's Keep does not do this, in my opinion.

Oh well, I remember several fetch quests in BG2 also.  Nostalgia alters memories a little bit.  No game is perfect, and this game is easily better than anything I've played recently.    

I'm looking forward to the toolset.

Kinowek

#86
Shadow_Viper

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klownkill wrote...

Once they have released about 20 DLC at $7 a pop some of these trolls will realize that paying for all the side quest will cost in the hundreds($140+) for this game.


Here we see a fine example of a CDM(Crybaby Defense Mechanism) in action. If you disagree with someone, label them a "troll."

#87
Malecite00

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Im having a heard time swallowing people who continually attack the game claiming its linear. In fact I dont think ive ever seen a game that is so far removed from this insane suggestion. It takes an estimated 80 hours to beat and YOUR ****ING? Secondly whats with all this Baldurs gate crap? The game was good, frustrating in its own ways (aka managing 6? party members at once with no freaking tactics system, ugh) but in my mind Dragon Age is the clear victor. This thread is just another example of why people who dont immediately find something to their liking leap to the internet to voiciferously **** about it. People should learn to just ignore this kind of worthless rubbish, as thats all it is: rubbish.

#88
HorkaThane

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ReallyAngry6969 wrote...

Labeling this game the "spiritual successor to Baldur's Gate II " is a travesety.  The people who put their heart and soul into creating BGII should be offended by this game.  

I paid $60 dollars for Dragon Age: Origins.  After five hours of gameplay, the only substantive side quests in this painfully linear and horribly, horribly unoriginal storyline require that I purchase and download additional content.  

This is offensive to my intelligence- and probably offensive to anyone who played BGII.  If you don't feel the same way, then you should consider that you aren't smart enough to realize that you're the victim of an industry that has fallen by the wayside out of greed.

This game is, in no conceivable way, as immersive as BGII.  Moreover, the developers clearly didn't care enough about the quality of this game to consider that having to pay $7 and spend time downloading additional content everytime you wanted to do a ****ing side-quest might ruin what little immersion this game could have potentially offered. 

This game is a ****ing sham.


So what ur saying is your mom bought you the game and you dont have a job so you are pissed that you cant afford some content? Burger King is hiring man you can get that content in less than an Hour. I think the min wage is lik $9 USD

#89
Cirellion_Malevar

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My personal opinion: I love the game. I'm enjoying the storyline so far and it doesn't feel linear to me (I'm about 10 hours in), although I don't care for the DLC marketing as I mentioned in a different post.



I'm not sure I could compare it to BG yet. My perception of BG is based on an overall "nostalgia" of having played through the whole saga several times. I'll probably need to get through DAO, an expansion or two, DA version 2, and another 2 expansions or so, before it's "apples to apples" for me. :-P

#90
Staylost

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Get out of here troll.

#91
Shadow_Viper

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Malecite00 wrote...

Im having a heard time swallowing people who continually attack the game claiming its linear. In fact I dont think ive ever seen a game that is so far removed from this insane suggestion. It takes an estimated 80 hours to beat and YOUR ****ING? Secondly whats with all this Baldurs gate crap? The game was good, frustrating in its own ways (aka managing 6? party members at once with no freaking tactics system, ugh) but in my mind Dragon Age is the clear victor. This thread is just another example of why people who dont immediately find something to their liking leap to the internet to voiciferously **** about it. People should learn to just ignore this kind of worthless rubbish, as thats all it is: rubbish.


QFE, Well said.

#92
Aumra

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To those of you that are wondering why people seek to defend the OP, I present: The Republicans.



Surely the OP is a republican and so are his supporters.



Sorry I just felt that labelling him as troll was letting him off easy.

#93
Spaceweed10

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ReallyAngry6969 wrote...

Labeling this game the "spiritual successor to Baldur's Gate II " is a travesety.  The people who put their heart and soul into creating BGII should be offended by this game.  

I paid $60 dollars for Dragon Age: Origins.  After five hours of gameplay, the only substantive side quests in this painfully linear and horribly, horribly unoriginal storyline require that I purchase and download additional content.  

This is offensive to my intelligence- and probably offensive to anyone who played BGII.  If you don't feel the same way, then you should consider that you aren't smart enough to realize that you're the victim of an industry that has fallen by the wayside out of greed.

This game is, in no conceivable way, as immersive as BGII.  Moreover, the developers clearly didn't care enough about the quality of this game to consider that having to pay $7 and spend time downloading additional content everytime you wanted to do a ****ing side-quest might ruin what little immersion this game could have potentially offered. 

This game is a ****ing sham.


You play for 5 hours, then retire to compose that diatribe?  The only 'sham' here, is your post.

#94
Vasharai

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You're hardly even out of the tutorial, and you're complaining about the game already?



RPGs aren't for you, sometimes they require *Gasp* patience.

#95
Jason310M

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TROLLBOY~!

#96
Forumguy

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You don't really even need to play the sidequest dlc. The way some people make it sound, you'd think they constituted 90% of the game. They don't. Also this is not Balder's Gate III despite the whole "spiritual successor" bs. BGII was already made. People need to take their lips off the BGII **** and realize there's new things to play that are different instead of nostalgically dreaming of an updated version of BGII.

#97
Grahamers

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ReallyAngry6969 wrote...

 If you don't feel the same way, then you should consider that you aren't smart enough to realize that you're the victim of an industry that has fallen by the wayside out of greed.


1) This "if you don't agree with me then you are an idot" mentality is what is pulling my country (U.S.) apart right now.  Stop.  Just stop.

2) It is greed in the first place that gets ANY serious large game into the market.  Name one free game that can compete with BG, BG II, NWN etc.  You can't.  Once you admit that, then the discussion becomes a civilized one about *degrees* of greed and market forces and the negative press that companies will get if they keep doing this. 

There are ways to have consumers be more informed and fight back againsts tuff liek this.  Your post, however, isn't one of them.

#98
wintermute1984

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ReallyAngry6969 wrote...

Why do I hate DLC so much? Because it's absurd. They very easily could have included all of it in the game at release. Why didn't they? Because they wanted more money, simple. DLC is concrete proof that the developers care more about money than the quality of the game- can you really argue that NPCs asking me for my credit card information before I help them doesn't ruin immersion?

Moreover, the story in this game is... unoriginal. The name of the enemy? Darkspawn. Wow, how creative. Two evil sounding words rammed together. "What's scary? Darkness- okay good, first word- dark. They're creatures that come from darkness- the spawn of the scary darkness. Second word- spawn. Darkspawn. Meeting adjourned."

 


I'm pretty sure that I won't be able to change your mind but here's a shot.

First of all, there really is more to DLC's than developers trying to make more money. I personally love DLCs, I think they are essentially bite size expansion packs (I'm sure you loved throne of Bhaal and didn't mind paying for it). You would think eventually you'll play 90% of the game (if not 100%) and put it in your archive/sell it. Wrong, thanks to DLCs, developers can expand the universe, keep the universe fresh and dynamic if they pump out DLCs and improve the shelf life of the game (in an ideal world of course, hope Bioware lives up to this ideal) and make some cash on the side for their efforts, and you get to enjoy the game longer.

I think the design choice by bioware, which is putting a "DLC merchant" on the nexus area of the game (the camp, equivalent of the normandy space ship from Mass Effect if you played that game) turned you off a lot, made you think "oh my god cheap marketing, product getting shoved down my throat".  I assume the real reason for the developer to do so was increasing the accessibility of upcoming DLC's without breaking immersion.
It's funny because I thought this was really brilliant and now I see a lot of people who hate it, here's the hardships of making a product that satisfies everyone. (I can even picture the Bioware employee who came up with that idea feeling awesome after he proposed it to his/her colleagues)

Don't worry, there are ALOT of meaningful side quests in this game and if the marketing for this game gives you "Bioware is a sleezy salesman" impression I would encourage you to examine Halo and GTA franchises

Now about the story... Well I already wrote a lot and I'll save that to another post, essentially I'm gonna have a tirade about presentation  and characterization makes seemingly lame stories awesome and lack of those kill awesome plots. Someone else can write about it too.

TL;DR

SUMMARY: BIOWARE, IF YOU MAKE GREAT, QUALITY DLCs, I'LL BUY THEM FIVE TIMES AND GIVE THE EXTRAS TO FINANCIALLY TROUBLED FRIENDS :)

#99
Trelow-LMG

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As I recall BG cost me about $50 ten years ago. Gas was less than a buck a gallon, and I made $4.25 an hour.



The $80 I've spent on DAO seems like a damn good deal with three dollar gas and 7xs the paycheck.

#100
Shadow_Viper

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The DLC-NPCs were a great idea. To those complaining about broken "immersion." It's simple, don't let it break your immersion. Problem solved(as I've said before).