Forst1999 wrote...
Don't know. ME1 spectre gear was just superior in every way, while ME3 gives us a very varied, quite balanced arsenal. Adding weapons which are just THE BEST would ruin that.
They wouldn't have to be "THE BEST" in every way, they could simply be weapons designed specifically for Spectre Operatives. Here I already thought up a few that'd be a good nod to the ME1 spectre weapons and still bring some new unique flavor to the ME3 arsenal.
HMWSR "Hammer" Sniper RifleDescription: The Hammer is a modified Viper rifle that has been upgraded with an advanced scram rail barrel and squash or "sledgehammer" ammunition. This gives it unparalleled suppression power allowing it to stun any target that it doesn't outright kill. It is also surprisingly effective against armored units, destroying armor mounts and vulnerable components through sheer force of impact.
Advantages: Higher damage than Viper; Can stagger shielded foes and rag-doll unprotected ones; bonus damage against armor; uses ME1 sniper firing sound
Disadvantages: High recoil; lower RoF than Viper; Heavier than Viper
HMWA "Vanquisher" Assault RifleDescription: When searching for a new assault rifle for their armory Spectre Requisitions had two very specific demands. The first was the high accuracy and handling demanded by their agents; the second was the ability to penetrate cover to allow agents to quickly sweep aside entrenched targets. The result is a modified Vindicator rifle that despite being full-auto has even less recoil than it's predecessor in addition to greater stopping power thanks to the need for cover penetration.
Advantages: Excellent accuracy and low recoil; innate cover penetration; high damage; uses ME1 assault rifle firing sound
Disadvantages: Very Heavy; Small magazine size
HMWSG "Paragon" Shotgun Description: An upgrade to the Katana shotgun, the Paragon features a revolution in smart-choke design, allowing for adjustments to pellet spread to be made on the fly without the need for an omni-tool interface. The user simply holds the trigger before releasing the shot to tighten the choke. This allows the Paragon to stay relevant in rapidly changing battlefield conditions.
Advantages: Variable accuracy allows fast close shots and precise long shots; High damage; ME1 shotgun firing sound
Disadvantages: Low spare ammo; Relatively heavy
HMWMP "Ronin" Machine Pistol (SMG) Description: In order to create an easily concealed and high performance side arm Spectre Requisitions gutted the frame of a Shuriken machine pistol and completely redesigned it's internal systems. The result is a devastating close range pistol. While firing significantly slower than the Shuriken, the Ronin packs far more punch as well as a unique fragmentation ammunition that shatters on impact. While the ammunition is not technically explosive the effect is much the same and it allows the Ronin to hit multiple targets with a single shot.
Advantages: High damage; AoE damage on impact; Fires in full-auto; ME1 pistol firing sound
Disadvantages: Low RoF; High Recoil; Cannot take advantage of armor piercing mods or ammo