SpunkyMonkey wrote...
Is it? I'd say Fallout 3, DA:O, BG2, Morrowind etc. all felt like my story. In a different time/place/dimension/whatever, but it felt like me living out my fantasy life there - unlike ME, DA:2, The Witcher etc. which felt like someone elses tale.
It depends on your preferences and priorities.
Personally, for something to feel like "my" story it would have to react dynamically to my choices in a way videogames simply cannot. Every single-player cRPG demands I work within whatever confines it establishes, provided I want to advance in any significant way.
Can a game get too restricted for even my tastes? Sure. But what's most important to me is that within whatever freedom said game allows, my choices result in active feedback from the game itself. For example one of the things that makes me prefer Fallout: New Vegas to Fallout 3 or even Skyrim is the
faction reputation system.
Modifié par Upsettingshorts, 30 novembre 2012 - 10:25 .