Why Is Cerberus In This Game At All?
#1
Posté 30 novembre 2012 - 10:24
Here's what I've managed to catalogue in my head thus far:
- Cerberus infiltrates Mars to get the Prothean data. This data contains the blueprints for the Crucible.
- Cerberus attacks Sur'Kesh, ostensibly to capture or kill "Eve" to prevent a Turian / Krogan alliance. Why? Well, the only explanation I can extrapolate is that Cerberus wants to keep as much of the Reaper forces in tact as possible for when they eventually control them.
- Cerberus unearths and attempts to detonate an ancient Turian bomb, probably to incite Krogan anger.
- Cerberus invades the Citadel and attempts to kill the Council. Why?
- Cerberus steals the Prothean VI from Thessia. I guess this is to prevent Shepard from learning what the Catalyst is.
- Cerberus tricks people into coming to Sanctuary so they could turn the people into husks to study Reaper command signals. I guess this is part of their plot to control the Reapers by reverse engineering their signals?
- The Illusive Man flees to the Citadel, tells the Reapers of Shepard's plan, and had Reaper implants put into him. Um, what? This part makes no sense at all. I understand that The Illusive Man is indoctrinated and stuff, but from his point of view, I don't understand how this is at all a logical idea.
Also from Omega:
- Cerberus unleashes Adjutants from beyond the Omega 4 Relay (how, exactly?) onto Omega and then takes the station over. Apparently this was done so they could eventually turn the residents of Omega into Cerberus-obedient Adjutants. But why? And for what purpose?
It seems to me that Cerberus would have had a much easier time letting Shepard do whatever, hiding in the shadows with their Sanctuary thing, then when Shepard attempts to dock the Crucible, they usurp it and use it to control the Reapers. The gameplay reasons for them being cartoonishly evil are obvious - BioWare didn't want us to fight the same seven enemy types all game - but their actual story motivations are completely non-existent.
#2
Posté 30 novembre 2012 - 10:30
Modifié par CR121691, 30 novembre 2012 - 10:30 .
#3
Posté 30 novembre 2012 - 10:31
#4
Posté 30 novembre 2012 - 10:32
How did Cerberus go past the Omega 4 Relay? The Normandy had the Reaper IFF. Also how did The Illusive Man salvage Reaper tech from the Collector Base if I blew it up?CR121691 wrote...
The first Adjutants from behind the Omega 4 Relay escaped on Cerberus ships.
#5
Posté 30 novembre 2012 - 10:34
They had copies of the IFF.Guglio08 wrote...
How did Cerberus go past the Omega 4 Relay? The Normandy had the Reaper IFF. Also how did The Illusive Man salvage Reaper tech from the Collector Base if I blew it up?CR121691 wrote...
The first Adjutants from behind the Omega 4 Relay escaped on Cerberus ships.
As for how TIM salvaged tech from the Collector Base because you blew it up, it's probably for the same reason why he hates you and wants to kill if you saved it for him: none.
#6
Posté 30 novembre 2012 - 10:41
Some of their actions also stem from indoctrination. I'm pretty sure they tried to take control of the Citadel because the Illusive man knows it is Reaper tech. Plus eliminating the councillors will totally divide the galaxy and send it into chaos so that cerberus has no resistance with their control the reapers scheme.
Their motivations are pretty easy to figure out once you realize they only have two motivations when doing anything:
-Either stopping or slowing Shepard down and preventing him from creating Alliances
-Reteiving tech and other items that further their goal of controlling the reapers.
Modifié par Eterna5, 30 novembre 2012 - 10:46 .
#7
Posté 30 novembre 2012 - 10:45
#8
Posté 30 novembre 2012 - 11:49
The amount absolute dribble the illusive man spits out during me3 is astounding, there literary nonsense conversations about controlling reapers, admittedly the idea has some potential in the form of some kind of virus.
That said its been done before and if you can give credit to bioware for something its doing something "hardly done before" even if it was awful.
#9
Posté 30 novembre 2012 - 11:54
Honestly, why did they bother adding the Reapers at all in ME3 when I fight Cerberus more often than them? The Reapers are background noise in ME3, they have hardly an appearance and are sidelined as the apparent 'main' antagonists. Not good writing, Bioware.
#10
Posté 30 novembre 2012 - 12:01
grey_wind wrote...
They had copies of the IFF.Guglio08 wrote...
How did Cerberus go past the Omega 4 Relay? The Normandy had the Reaper IFF. Also how did The Illusive Man salvage Reaper tech from the Collector Base if I blew it up?CR121691 wrote...
The first Adjutants from behind the Omega 4 Relay escaped on Cerberus ships.
As for how TIM salvaged tech from the Collector Base because you blew it up, it's probably for the same reason why he hates you and wants to kill if you saved it for him: none.
Don't think so...i saved Collector base....and he still hates me.
#11
Posté 30 novembre 2012 - 12:02
1.Cerberus = evul = Reapers
2.???
3. profit
#12
Posté 30 novembre 2012 - 12:13
KiwiQuiche wrote...
'Cause we need loads of goons to shoot.
Honestly, why did they bother adding the Reapers at all in ME3 when I fight Cerberus more often than them? The Reapers are background noise in ME3, they have hardly an appearance and are sidelined as the apparent 'main' antagonists. Not good writing, Bioware.
This i agree with. I had no problems dealing with an indoctrinated faction besides the Reapers themselves. But Cerberus is everywhere that it almost becomes comedy. Gives the feeling if they could have replaced the Reapers with Cerberus for the entire game they would have done so there's so much love for them. They attack everywhere, have an almost unlimited ammount of troops (Horizon must be working in overtime...), nigh unlimited ammount of ships since they turn up everywhere (did Darth Malak outsource his ship construction base from Kotor?) and have a way too big a part on the overall plot.
Modifié par Outsider edge, 30 novembre 2012 - 12:15 .
#13
Posté 30 novembre 2012 - 12:16
I agree they should have been minimized and Reapers given more focus. Cerberus would of been fine as a secondary enemy like the Geth that showed up in a few crutial moments. But it seemed like they were just frakin everywhere being so... counter productive. Turning them from this great and arguably sympathetic covert organization that prided itself on efficiency over blunt power into just a mindless black and white horde of pointy shootys was a huge disservice to the franchise.
Modifié par Doctor Moustache, 30 novembre 2012 - 12:21 .
#14
Posté 30 novembre 2012 - 12:29
Applepie_Svk wrote...
cuz they are evul!11!1!1!1!1
1.Cerberus = evul = Reapers
2.???
3. profit
lulz
#15
Posté 30 novembre 2012 - 12:31
It never made any sense. Cerberus was always the primary antagonist of the Mass Effect Franchise.
#16
Posté 30 novembre 2012 - 12:34
Eterna5 wrote...
Cerberus has only one goal in ME3, which is to control the reaper and stop Shepard from Destroying them.
Some of their actions also stem from indoctrination. I'm pretty sure they tried to take control of the Citadel because the Illusive man knows it is Reaper tech. Plus eliminating the councillors will totally divide the galaxy and send it into chaos so that cerberus has no resistance with their control the reapers scheme.
Their motivations are pretty easy to figure out once you realize they only have two motivations when doing anything:
-Either stopping or slowing Shepard down and preventing him from creating Alliances
-Reteiving tech and other items that further their goal of controlling the reapers.
But it doesn't make sense for them to keep trying to stop Shepard, seeing as what Shepard is doing is making sure that the Crucible gets built and used, which Cerberus NEED in order to control the Reapers.
If Cerberus actually succeeded in all their attempts to thwart Shepard then the Crucible would probably have never gotten finished and the Illusive Man would never have gotten a shot at using it. It's not like they were trying to build their own...
#17
Posté 30 novembre 2012 - 12:35
Ithurael wrote...
The real question is why we were fighting Reapers OP.
It never made any sense. Cerberus was always the primary antagonist of the Mass Effect Franchise.
hope this is a joke?
ever play ME1?
#18
Posté 30 novembre 2012 - 12:44
Always? They were throw-away cartoon villains in ME1. Our antagonists were Saren, the geth (technically the heretics) and Sovereign.Ithurael wrote...
The real question is why we were fighting Reapers OP.
It never made any sense. Cerberus was always the primary antagonist of the Mass Effect Franchise.
They went back to cartoon villains in ME3.
Modifié par klarabella, 30 novembre 2012 - 12:45 .
#19
Posté 30 novembre 2012 - 12:46
Modifié par BleedingUranium, 30 novembre 2012 - 12:46 .
#20
Posté 30 novembre 2012 - 12:47
#21
Posté 30 novembre 2012 - 12:51
It is just bad writing.
Cerberus is EVERYWHERE in the galaxy!!
Humans are billions but cerberus seem to be trllions in terms of population
#22
Posté 30 novembre 2012 - 12:51
KiwiQuiche wrote...
'Cause we need loads of goons to shoot.
Honestly, why did they bother adding the Reapers at all in ME3 when I fight Cerberus more often than them? The Reapers are background noise in ME3, they have hardly an appearance and are sidelined as the apparent 'main' antagonists. Not good writing, Bioware.
^ This, so much!
Half the time, you wouldn't even know the Reapers are invading!
#23
Posté 30 novembre 2012 - 12:51
What would they do with one Reaper?BleedingUranium wrote...
I have an IT-based theory on this: They're building a Reaper.
#24
Posté 30 novembre 2012 - 12:53
#25
Posté 30 novembre 2012 - 12:54
klarabella wrote...
What would they do with one Reaper?BleedingUranium wrote...
I have an IT-based theory on this: They're building a Reaper.
Maybe it would actually be able to control other Reapers (or they think it would), due to being one? Maybe to "preserve" humanity?





Retour en haut







