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Why Is Cerberus In This Game At All?


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#101
AresKeith

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Because they wanted(Mac) the Sith Empire in Mass Effect

#102
DeathScepter

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Kabooooom wrote...

Where do the ships, the armor and weapons come from?


TIM is a multi-billionaire. He knows the end of the galaxy is coming. He liquidates his assets. It really does not require that much hard thinking on it compared to other 'wtf' moments of ME3. There's no reason to hang onto his money anymore, or carefully orchestrate his shadow organization behind front companies. Sell it all, pour everything into Cerberus.

Wait. But only reapers can indoctrinate, no? I mean Cerberus really turned people into husks.


Not so. Read the books - ME3 is really perplexing without them. I do appreciate that they were trying to tie in other media, but it makes it really confusing for people that haven't read them. Grayson's story is the first part of the puzzle. Cerberus acquires Reaper nanites from beyond the Omega-4 relay. This gradually converts Grayson into a husk, but on the way he becomes Indoctrinated as he still has part of his mind intact, and he describes what it feels like. He is rapidly converted, and becomes mindless, which is what happens when someone is indoctrinated rapidly compared to over a long period of time. Over a long period, it is insidious - you don't realize you are indoctrinated until it is too late. But quickly, you feel the Reapers reaching into your brain, bending you to their will. You can still resist, but it is difficult, and you are aware of it.

This is analogous to being directly exposed to Reaper tech...because he was. Most people are exposed externally. He was injected with it. And this is what Cerberus does to their troops. They have learned to somewhat control the process, and they partially huskify their troops. But, if you remember, in ME3 it was described that the troops were hearing voices after this process - they were indoctrinated, but subsequently controlled by Cerberus.

How they did this, I don't know, but they probably used a control implant like they did with the Adjutants. Cerberus had this technology all the way back before ME2, according to Miranda.

What the Illusive Man did on the Citadel was not indoctrination, correct. However, Cerberus learned how to utilize indoctrination for their own purposes using technology salvaged from the Collectors.


Dean gets it. Thumbs up.

It is interesting to me that most people didn't pick up on this. Honestly, I didn't until my second playthrough of ME3. When that happens, it means they did a really crappy job with the story telling. I mean, I got that they were screwing around with indoctrination, but the motivation and extent was vague to me. The books helped fill that in more than ME3 did.



Well Do you realize how much money that T.I.M. spend on rebuilding Normandy alone? And The Project that ressurected Shepard had put Cerberus within the red a great deal. And Retribition has frozen much of Cerberus's assets. The Cost of rebuilding of All of the Cerberus bases alone will cost T.I.M a great Deal. And Working with Aria, it doesn't come cheap inorder to retake Cerberus's bases back.

So it doesn't make sense that T.I.M., Henry Lawson or anyone within Cerberus have enough captial to rebuild Cerberus and make it viable like it was within a few months. Yes I do have the books.

#103
KingZayd

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DeathScepter wrote...

Kabooooom wrote...

Where do the ships, the armor and weapons come from?


TIM is a multi-billionaire. He knows the end of the galaxy is coming. He liquidates his assets. It really does not require that much hard thinking on it compared to other 'wtf' moments of ME3. There's no reason to hang onto his money anymore, or carefully orchestrate his shadow organization behind front companies. Sell it all, pour everything into Cerberus.

Wait. But only reapers can indoctrinate, no? I mean Cerberus really turned people into husks.


Not so. Read the books - ME3 is really perplexing without them. I do appreciate that they were trying to tie in other media, but it makes it really confusing for people that haven't read them. Grayson's story is the first part of the puzzle. Cerberus acquires Reaper nanites from beyond the Omega-4 relay. This gradually converts Grayson into a husk, but on the way he becomes Indoctrinated as he still has part of his mind intact, and he describes what it feels like. He is rapidly converted, and becomes mindless, which is what happens when someone is indoctrinated rapidly compared to over a long period of time. Over a long period, it is insidious - you don't realize you are indoctrinated until it is too late. But quickly, you feel the Reapers reaching into your brain, bending you to their will. You can still resist, but it is difficult, and you are aware of it.

This is analogous to being directly exposed to Reaper tech...because he was. Most people are exposed externally. He was injected with it. And this is what Cerberus does to their troops. They have learned to somewhat control the process, and they partially huskify their troops. But, if you remember, in ME3 it was described that the troops were hearing voices after this process - they were indoctrinated, but subsequently controlled by Cerberus.

How they did this, I don't know, but they probably used a control implant like they did with the Adjutants. Cerberus had this technology all the way back before ME2, according to Miranda.

What the Illusive Man did on the Citadel was not indoctrination, correct. However, Cerberus learned how to utilize indoctrination for their own purposes using technology salvaged from the Collectors.


Dean gets it. Thumbs up.

It is interesting to me that most people didn't pick up on this. Honestly, I didn't until my second playthrough of ME3. When that happens, it means they did a really crappy job with the story telling. I mean, I got that they were screwing around with indoctrination, but the motivation and extent was vague to me. The books helped fill that in more than ME3 did.



Well Do you realize how much money that T.I.M. spend on rebuilding Normandy alone? And The Project that ressurected Shepard had put Cerberus within the red a great deal. And Retribition has frozen much of Cerberus's assets. The Cost of rebuilding of All of the Cerberus bases alone will cost T.I.M a great Deal. And Working with Aria, it doesn't come cheap inorder to retake Cerberus's bases back.

So it doesn't make sense that T.I.M., Henry Lawson or anyone within Cerberus have enough captial to rebuild Cerberus and make it viable like it was within a few months. Yes I do have the books.


Weren't a bunch of insanely rich people spending all their money to get the best accommodation in Sanctuary?

#104
nos_astra

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KingZayd wrote...
Weren't a bunch of insanely rich people spending all their money to get the best accommodation in Sanctuary?

Was this before or after the Reapers hit?

#105
DeathScepter

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KingZayd wrote...

DeathScepter wrote...

Kabooooom wrote...

Where do the ships, the armor and weapons come from?


TIM is a multi-billionaire. He knows the end of the galaxy is coming. He liquidates his assets. It really does not require that much hard thinking on it compared to other 'wtf' moments of ME3. There's no reason to hang onto his money anymore, or carefully orchestrate his shadow organization behind front companies. Sell it all, pour everything into Cerberus.

Wait. But only reapers can indoctrinate, no? I mean Cerberus really turned people into husks.


Not so. Read the books - ME3 is really perplexing without them. I do appreciate that they were trying to tie in other media, but it makes it really confusing for people that haven't read them. Grayson's story is the first part of the puzzle. Cerberus acquires Reaper nanites from beyond the Omega-4 relay. This gradually converts Grayson into a husk, but on the way he becomes Indoctrinated as he still has part of his mind intact, and he describes what it feels like. He is rapidly converted, and becomes mindless, which is what happens when someone is indoctrinated rapidly compared to over a long period of time. Over a long period, it is insidious - you don't realize you are indoctrinated until it is too late. But quickly, you feel the Reapers reaching into your brain, bending you to their will. You can still resist, but it is difficult, and you are aware of it.

This is analogous to being directly exposed to Reaper tech...because he was. Most people are exposed externally. He was injected with it. And this is what Cerberus does to their troops. They have learned to somewhat control the process, and they partially huskify their troops. But, if you remember, in ME3 it was described that the troops were hearing voices after this process - they were indoctrinated, but subsequently controlled by Cerberus.

How they did this, I don't know, but they probably used a control implant like they did with the Adjutants. Cerberus had this technology all the way back before ME2, according to Miranda.

What the Illusive Man did on the Citadel was not indoctrination, correct. However, Cerberus learned how to utilize indoctrination for their own purposes using technology salvaged from the Collectors.


Dean gets it. Thumbs up.

It is interesting to me that most people didn't pick up on this. Honestly, I didn't until my second playthrough of ME3. When that happens, it means they did a really crappy job with the story telling. I mean, I got that they were screwing around with indoctrination, but the motivation and extent was vague to me. The books helped fill that in more than ME3 did.



Well Do you realize how much money that T.I.M. spend on rebuilding Normandy alone? And The Project that ressurected Shepard had put Cerberus within the red a great deal. And Retribition has frozen much of Cerberus's assets. The Cost of rebuilding of All of the Cerberus bases alone will cost T.I.M a great Deal. And Working with Aria, it doesn't come cheap inorder to retake Cerberus's bases back.

So it doesn't make sense that T.I.M., Henry Lawson or anyone within Cerberus have enough captial to rebuild Cerberus and make it viable like it was within a few months. Yes I do have the books.


Weren't a bunch of insanely rich people spending all their money to get the best accommodation in Sanctuary?


Well you have to consider that T.I.M. has to first to cover all of his loses in Retribition alone and that was in the billions. And how turians fight, there is a lot of damage and Aria is not cheap. So No matter who is backing T.I.M. as of end of Retribition, it would take time to rebuild. Also getting All of his operatives out of prison would cost him a small fortuane as well. 

So it would be unrealistic to have Cerberus as a whole to be as powerful as they are within Mass Effect 3 within the given time frame and the while recover from Retribition and Rebuilding the Normandy and Ressurecting of Shepard. Even with all of their technology, in the Mass Effect universe, it will take time to do anything. And raising an army as ME3 Cerberus Army would take long as time with or without indoctrination, due to the creations of massive amount of ships, arms and armor.

So in the end, it was bad writing on Bioware part in writing of Cerberus.

#106
Kileyan

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KiwiQuiche wrote...

'Cause we need loads of goons to shoot.


Honestly, why did they bother adding the Reapers at all in ME3 when I fight Cerberus more often than them? The Reapers are background noise in ME3, they have hardly an appearance and are sidelined as the apparent 'main' antagonists. Not good writing, Bioware.


The reapers as relevant in ME3 was dead when Bioware decided that if 1 reaper was good, then 1000's of them rushing from dark space at the end of ME2 was gooder than good.

It became a story about what deus ex machina will they use, not about confronting the reapers.

So we got Cerberus as the fill in villain, stuff to shoot at for 25-30 gameplay hours, until the end gave us the Jeff Goldbloom virus to upload, except in this case, the Independence Day virus was actually more pallateable than the ghost kid and his 3 doors.

#107
FlamingBoy

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Yate wrote...

this thread is like complaining that you had to fight mercs in ME2 when the real enemy was the collectors

or krogan in ME1

I still fail to understand how Cerberus in ME3 could've taken anyone by surprise


Notice the highlighted bit because it will be the main focus of upcoming writings, while my post will deal with the quote directly i hope to confront a much larger issue. I apoligize for cherrypicking but i found the first 2 statements were not relevant to what I want to discuss;

As human being we are all gifted with an unusually high brain capacity (at least on human terms:P) to suggest that you fail to understand why people did not like cerberus this time around. Suggest some level of diminished brain capacity (this is obviously not true, and its not intended as an insult). You can disagree, you can even say people are wrong and heres why.

But to say that you fail to understand and to not be able to come up with one tiny possibility of "why is cerberus in this game at all" and using that failure to understand is a defence of me3. Well it is extremely lazy.

I hate such a defence it avoids discussion, with sweeping generlizations and innuendo of stupidity of those you disagree with, of the title and while people of opinions like you and I will never come to a consensus some one who is reading it may learn what bioware was thinking when they put cerberus in the game.

There are significant points made my a multitude of people all over this thread for and against cerberus being the game, some of them extremely intelligent, some are not (i am only accounting ones that do not directly insult people). But they all have value because there is discussion into "why is cerberus in this game at all"

You and anyone who writes as you can contribute to this conversation, I only singled you out because you are among the worst offenders, and I am sure somewhere with in your contempt of people who disagree with you that you have a valuable opinion that can be useful in discussion.

#108
Vic-TIM of Circumstance

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Cerberus' main purpose in all of Mass Effect is to continue the theme of Human ambition present from the first game. They aren't just an organization, they are an idea (TIM blatantly states this in the third game), they are a whole aspect of Humanity itself.

They would seek to advance Humanity to a greater existence at WHATEVER cost. They are ambition completely divorced from morals and ethics, placing any benefits gained toward pursuing their goal of perfection FAR beyond ANYTHING else.

Cerberus is in the game because they are important thematically. They show the potential that Humanity has that all the other races are terrified of. They are extremely interesting to me and I honestly feel like they fit more thematically than the Reapers over the course of the 3 games.

The reason why they're in the game is to fully portray the "dark side" of Humanity. They would seek to perfect Humanity, yet in the process, lose their "Humanity."

#109
IntoTheDarkness

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Kileyan wrote...

KiwiQuiche wrote...

'Cause we need loads of goons to shoot.


Honestly, why did they bother adding the Reapers at all in ME3 when I fight Cerberus more often than them? The Reapers are background noise in ME3, they have hardly an appearance and are sidelined as the apparent 'main' antagonists. Not good writing, Bioware.


The reapers as relevant in ME3 was dead when Bioware decided that if 1 reaper was good, then 1000's of them rushing from dark space at the end of ME2 was gooder than good.

It became a story about what deus ex machina will they use, not about confronting the reapers.

So we got Cerberus as the fill in villain, stuff to shoot at for 25-30 gameplay hours, until the end gave us the Jeff Goldbloom virus to upload, except in this case, the Independence Day virus was actually more pallateable than the ghost kid and his 3 doors.


Well said. Back in ME2 I kinda wonder that too, but I believed Bioware is capable of coming up with something really briliant to explain how to dispatch thousands of the repaers. In the end it turned out to be Deus Ex Machina. Something I least expected.

They should have either made reapers invade multiple galaxies besides our own or allowed only a dozen reapers to enter our galaxy, with all their ploys using mass relay blocked in ME1 and 2. It would have given each reaper a personality and made them much, much more memorable if each reaper had different capabilities and different ways to mutate the indoctrinated.

But what do I expect from a company who didn't have a clue of what to write after ME1 concluded? They probably had no idea of the reapers' origin and plans until ME2 either. lol

#110
nos_astra

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Kileyan wrote...
The reapers as relevant in ME3 was dead when Bioware decided that if 1 reaper was good, then 1000's of them rushing from dark space at the end of ME2 was gooder than good.

It became a story about what deus ex machina will they use, not about confronting the reapers.

So we got Cerberus as the fill in villain, stuff to shoot at for 25-30 gameplay hours, until the end gave us the Jeff Goldbloom virus to upload, except in this case, the Independence Day virus was actually more pallateable than the ghost kid and his 3 doors.

Well, it was pretty obvious to some. You can still go back to the ME2 forums and read how people who were critical of ME2 pretty accurately predicted what ME3 was going to be about. 

Modifié par klarabella, 01 décembre 2012 - 01:50 .


#111
Someone With Mass

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klarabella wrote...

Well, it was pretty obvious to some. You can still go back to the ME2 forums and read how people who were critical of ME2 pretty accurately predicted what ME3 was going to be about. 


I remember that one guy who posted a prediction with almost terrifyingly high accuracy which turned out to describe everything that went bad with ME3 pretty much a whole year before the game came out.

#112
Kileyan

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IntoTheDarkness wrote...

Kileyan wrote...

KiwiQuiche wrote...

'Cause we need loads of goons to shoot.


Honestly, why did they bother adding the Reapers at all in ME3 when I fight Cerberus more often than them? The Reapers are background noise in ME3, they have hardly an appearance and are sidelined as the apparent 'main' antagonists. Not good writing, Bioware.


The reapers as relevant in ME3 was dead when Bioware decided that if 1 reaper was good, then 1000's of them rushing from dark space at the end of ME2 was gooder than good.

It became a story about what deus ex machina will they use, not about confronting the reapers.

So we got Cerberus as the fill in villain, stuff to shoot at for 25-30 gameplay hours, until the end gave us the Jeff Goldbloom virus to upload, except in this case, the Independence Day virus was actually more pallateable than the ghost kid and his 3 doors.


Well said. Back in ME2 I kinda wonder that too, but I believed Bioware is capable of coming up with something really briliant to explain how to dispatch thousands of the repaers. In the end it turned out to be Deus Ex Machina. Something I least expected.

They should have either made reapers invade multiple galaxies besides our own or allowed only a dozen reapers to enter our galaxy,


It wasn't even that hard to do. The Reapers could have been throwing a last ditch effort once their quick travel plans failed to invade the galaxy. Bioware could have told a story where the Reapers mass force gave their last bits of power to the most ancient reapers, in the end a small amount of their forces made it to our galaxy, the rest ran out of power, stranded hibernating in between. A long drawn out conflict with crazy powerful foes in a weakened state who are wiping out suns across the galaxy as they try to recharge and continue their main objective, blah blah.

It would not only have limited the numbers of the reapers, but also would have left the most ancient of them here, the ones that could have been given a little personality. Rather than what we got, generic unbeatable machines who are controlled by some ghost kid thing we have no idea of until the last minutes of a 5 year long game.

#113
grey_wind

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Kileyan wrote...

KiwiQuiche wrote...

'Cause we need loads of goons to shoot.


Honestly, why did they bother adding the Reapers at all in ME3 when I fight Cerberus more often than them? The Reapers are background noise in ME3, they have hardly an appearance and are sidelined as the apparent 'main' antagonists. Not good writing, Bioware.


The reapers as relevant in ME3 was dead when Bioware decided that if 1 reaper was good, then 1000's of them rushing from dark space at the end of ME2 was gooder than good.

It became a story about what deus ex machina will they use, not about confronting the reapers.

Yeah, when I reached the end of ME2, I was awestruck by how infinite and endless the Reapers' numbers were. I was awestrick by the fact that there were.....

295 Reapers. Image IPB

I feel the decision to turn the Reapers into a faceless, endless horde was done entirely when developing ME3. It's almost as if Mac didn't think about the plot for more than 5 minutes.....

Modifié par grey_wind, 01 décembre 2012 - 02:46 .


#114
Kileyan

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grey_wind wrote...

Kileyan wrote...

KiwiQuiche wrote...

'Cause we need loads of goons to shoot.


Honestly, why did they bother adding the Reapers at all in ME3 when I fight Cerberus more often than them? The Reapers are background noise in ME3, they have hardly an appearance and are sidelined as the apparent 'main' antagonists. Not good writing, Bioware.


The reapers as relevant in ME3 was dead when Bioware decided that if 1 reaper was good, then 1000's of them rushing from dark space at the end of ME2 was gooder than good.

It became a story about what deus ex machina will they use, not about confronting the reapers.

Yeah, when I reached the end of ME2, I was awestruck by how infinite and endless the Reapers' numbers were. I was awestrick by the fact that there were.....

295 Reapers. Image IPB

I feel the decision to turn the Reapers into a faceless, endless horde was done entirely when developing ME3. It's almost as if Mac didn't think about the plot for more than 5 minutes.....


tsk tsk guffaw guffaw, omg omg I can't breathe that so funny!

Whatever the number, 1 was unbeatable almost, so 295 was even betters!

Seriously you counted them, I had no idea we had a recording of every reaper in existance. I was just going by a single short camera shot of some reapers that represented a single camera angle of things that were coming, didn't really think it was all that accurate or depicted the entire race of reapers, but okies.

You win this round, you counted a single camera angle that gave us a vague idea at the end of me2.

#115
Kabooooom

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What assets? Weren't most of his assets blown up or something? I mean, he wanted to kill himself.


The only things blown up were a handful of his bases - invaluable bases. Cerberus only has a handful of ops running at any given time because TIM likes to personally oversee them. But he has billions stashed away in his front companies. He doesn't pour all of his money into Cerberus. That is ridiculous and flat out stated in the books anyways, as if they actually had to elaborate since it would defy common sense.


Didn't he also use most of this money to recreate Shepard and the Normandy?


lol, no. The dude is ridiculously loaded. He spent a large amount, he has plenty more.

When and where did he buy all the stuff? Let's for a moment assume that building space ships is similar to building ships because we have no other reference, so yeah, costly and time-consuming.


Who said he had to build them from scratch? Most ships are modified existing models. Even Cerberus ones.

You're right, better not to think too hard about it and it will all make perfect sense: Stuff happened for reasons and lots of money. Moving on.


It's not hard to think about it because it's not hard to connect the dots. Their story was not that complicated, and not riddled with that many holes. If you think it was, then you're wrong, and if you can't get over the minimal amount of holes that ARE there then you lack any semblance of an imagination.

Modifié par Kabooooom, 01 décembre 2012 - 04:23 .


#116
nos_astra

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Kabooooom wrote...The only things blown up were a handful of his bases - invaluable bases. Cerberus only has a handful of ops running at any given time because TIM likes to personally oversee them. But he has billions stashed away in his front companies. He doesn't pour all of his money into Cerberus. That is ridiculous and flat out stated in the books anyways, as if they actually had to elaborate since it would defy common sense.

He wanted to kill himself because of a handful bases? Really? Because that's what I was told in this threat. The retaliation of the Alliance was so gruesome that he lost hope and wanted to kill himself.

lol, no. The dude is ridiculously loaded. He spent a large amount, he has plenty more. 

That's your reasoning? Ininite amounts of money?

Fund the research that will make resurrection possible? No problem.
Buy a fleet? Sure. Where that's coming from there's plenty more.
Research husks and indoctrination, preparing Sanctuary? Sure, done in no time.
Don't worry, we still have enough money left to equip our army. 

Who said he had to build them from scratch? Most ships are modified existing models. Even Cerberus ones.

I'm sorry, did you just say that the ressources for an entire fleet are just lying around in the galaxy waiting for someone to buy them? :blink:

It's not hard to think about it because it's not hard to connect the dots. Their story was not that complicated, and not riddled with that many holes. If you think it was, then you're wrong, and if you can't get over the minimal amount of holes that ARE there then you lack any semblance of an imagination.

I have a very vivid imagination. And obviously a much better grasp on what building an entire imperium entails. Outside of a very simplistic comic book logic it can't be done within a few months and with lots of money while not raising any red flags.

Which is exactly why connecting the dots with MONEY and STUFF doesn't cut it for me.

Modifié par klarabella, 01 décembre 2012 - 10:29 .


#117
Outsider edge

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The whole Cerberus fiasco can be accounted too writers with a severe hard on for that faction there's no feesible logical explanation too what Cerberus does in ME3. They take over one giant spacestation (Omega) while simultaneously almost take over another even bigger spacestation (Citadel). They attack on Tuchanka, they attack multiple bases, they have heavily defended research bases, They have a heavily fortified Horizon processing plant in full swing etc etc the list goes on.

It's simply just very bad writing where a bit part villainous group is being elevated too almost being the main bad guys.

#118
Guest_john_sheparrd_*

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why not?

#119
Outsider edge

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john_sheparrd wrote...

why not?


Because they simply shouldn't have the manpower or equipment too do so. In ME1 and ME2 Cerberus are a shadowy group whose primary are research and espionage. In ME3 it's a full fledged army rivalling the Alliance/turians whatever. The timeline between the end of ME2 and ME3 is a mere six months in that time the Illusive man apparently acts as a Saruman on steroids and createshundreds of thousands of troops entire dreadnought fleets enough coordination too strike all over the galaxy, still has the resources too also have reliably intel on all the important bits so his goons can sweep in. It's just dumb. There was nothing wrong with having a faction that tried too hinder progress like what Javik said happened with the Prothians. But this is so far beyond hindering it's hilarious Cerberus are the main opposition in this game or at least it feels that way and there's simply no reason for that bar bad writing.

#120
txgoldrush

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Vic-TIM of Circumstance wrote...

Cerberus' main purpose in all of Mass Effect is to continue the theme of Human ambition present from the first game. They aren't just an organization, they are an idea (TIM blatantly states this in the third game), they are a whole aspect of Humanity itself.

They would seek to advance Humanity to a greater existence at WHATEVER cost. They are ambition completely divorced from morals and ethics, placing any benefits gained toward pursuing their goal of perfection FAR beyond ANYTHING else.

Cerberus is in the game because they are important thematically. They show the potential that Humanity has that all the other races are terrified of. They are extremely interesting to me and I honestly feel like they fit more thematically than the Reapers over the course of the 3 games.

The reason why they're in the game is to fully portray the "dark side" of Humanity. They would seek to perfect Humanity, yet in the process, lose their "Humanity."


CORRECT

#121
txgoldrush

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IntoTheDarkness wrote...

Kileyan wrote...

KiwiQuiche wrote...

'Cause we need loads of goons to shoot.


Honestly, why did they bother adding the Reapers at all in ME3 when I fight Cerberus more often than them? The Reapers are background noise in ME3, they have hardly an appearance and are sidelined as the apparent 'main' antagonists. Not good writing, Bioware.


The reapers as relevant in ME3 was dead when Bioware decided that if 1 reaper was good, then 1000's of them rushing from dark space at the end of ME2 was gooder than good.

It became a story about what deus ex machina will they use, not about confronting the reapers.

So we got Cerberus as the fill in villain, stuff to shoot at for 25-30 gameplay hours, until the end gave us the Jeff Goldbloom virus to upload, except in this case, the Independence Day virus was actually more pallateable than the ghost kid and his 3 doors.


Well said. Back in ME2 I kinda wonder that too, but I believed Bioware is capable of coming up with something really briliant to explain how to dispatch thousands of the repaers. In the end it turned out to be Deus Ex Machina. Something I least expected.

They should have either made reapers invade multiple galaxies besides our own or allowed only a dozen reapers to enter our galaxy, with all their ploys using mass relay blocked in ME1 and 2. It would have given each reaper a personality and made them much, much more memorable if each reaper had different capabilities and different ways to mutate the indoctrinated.

But what do I expect from a company who didn't have a clue of what to write after ME1 concluded? They probably had no idea of the reapers' origin and plans until ME2 either. lol




Once again, the ending to ME3 is a backwards Deus Ex Machina, a complete subversion. Shepard is the DEM device, which means that truly the DEM doesn't rxist.

And really, a weapon to use against the Reapers own tech is not contrived. Thats what the Crucible is.

#122
txgoldrush

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Outsider edge wrote...

john_sheparrd wrote...

why not?


Because they simply shouldn't have the manpower or equipment too do so. In ME1 and ME2 Cerberus are a shadowy group whose primary are research and espionage. In ME3 it's a full fledged army rivalling the Alliance/turians whatever. The timeline between the end of ME2 and ME3 is a mere six months in that time the Illusive man apparently acts as a Saruman on steroids and createshundreds of thousands of troops entire dreadnought fleets enough coordination too strike all over the galaxy, still has the resources too also have reliably intel on all the important bits so his goons can sweep in. It's just dumb. There was nothing wrong with having a faction that tried too hinder progress like what Javik said happened with the Prothians. But this is so far beyond hindering it's hilarious Cerberus are the main opposition in this game or at least it feels that way and there's simply no reason for that bar bad writing.


Please...

They siezed Omega, a huge store of eezo, and they are using Reaper tech to augment their forces. They got their money back.

#123
paul165

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AresKeith wrote...

Because they wanted(Mac) the Sith Empire in Mass Effect


This and they couldn't work out a way to make fighting Reaper forces all game interesting - the point they realised this was probably the point they should have realised how screwed they were for the whole game.

After all they did what ?5? types of reaper enemy in the game only 2 of which were even potentially a threat.

So instead they added space ninjas and turned a small black ops group into the Galactic Empire:sick:

#124
txgoldrush

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paul165 wrote...

AresKeith wrote...

Because they wanted(Mac) the Sith Empire in Mass Effect


This and they couldn't work out a way to make fighting Reaper forces all game interesting - the point they realised this was probably the point they should have realised how screwed they were for the whole game.

After all they did what ?5? types of reaper enemy in the game only 2 of which were even potentially a threat.

So instead they added space ninjas and turned a small black ops group into the Galactic Empire:sick:


or yet read the post I just quoted about the themes Cerebrus brings to the series.

stop being ignorant.

#125
paul165

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txgoldrush wrote...

Outsider edge wrote...

john_sheparrd wrote...

why not?


Because they simply shouldn't have the manpower or equipment too do so. In ME1 and ME2 Cerberus are a shadowy group whose primary are research and espionage. In ME3 it's a full fledged army rivalling the Alliance/turians whatever. The timeline between the end of ME2 and ME3 is a mere six months in that time the Illusive man apparently acts as a Saruman on steroids and createshundreds of thousands of troops entire dreadnought fleets enough coordination too strike all over the galaxy, still has the resources too also have reliably intel on all the important bits so his goons can sweep in. It's just dumb. There was nothing wrong with having a faction that tried too hinder progress like what Javik said happened with the Prothians. But this is so far beyond hindering it's hilarious Cerberus are the main opposition in this game or at least it feels that way and there's simply no reason for that bar bad writing.


Please...

They siezed Omega, a huge store of eezo, and they are using Reaper tech to augment their forces. They got their money back.


Great now how did they abduct/ recruit enough personnel for their army pre war without anyone noticing? Where did they build the ships? How did they build the ships given how long construction on that scale takes? How did no-one notice? How did they train their personnel - especially their naval forces?

And they needed the army to seize Omega so that doesn't work as an explanation anyway....