Scottus4 wrote...
Games have finite budgets.
Finite in the sense that there is a limit to the budget, yes, but not finite as in completely defined. Games have been delayed before, and the funds to continue to pay those employees doesn't just appear from no where and they certainly don't work for free. Bioware could easily say "We're going to make SP campaign with this much budget" and then say "Ok, there's high demand for a co-op campaign as well, we're going to increase the budget to this project to allow for the implementation of this".
You're missing the point where they have to explain how the Co-Op section is going to pay for itself. It it cant generate income on its own, then the money for it has to come from the overall game budget. That means the SP campaign will get cut to account for it.
That cut is going to come from the RP parts of the game. Because Co-Op is much less work if silly things like Roleplay aren't factored in. Which is why people who like RPGs are opposed to this sort of thing.





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