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**UH Cold** **ASHEN EARTH** **Im candlejack** **Caineghis2500** ALL LEVEL 1 PLATINUM WITH COMMON WEAPONS :P


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#101
Ashen One

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TyroneC.Love wrote...

Pretty cool but has it been recorded by someone else ?


No.

#102
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Modifié par manbearpig654, 01 décembre 2012 - 08:38 .


#103
TyroneC.Love

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manbearpig654 wrote...

Ashen Earth wrote...

TyroneC.Love wrote...

Pretty cool but has it been recorded by someone else ?


No.





Not what I meant but thanks anyway. I assume it was a bit easier when they recorded this but it was still quite an achievement.

#104
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TyroneC.Love wrote...


Not what I meant but thanks anyway. I assume it was a bit easier when they recorded this but it was still quite an achievement.


Oh.  You meant from Ashen's, Cold's, or Candles' point of view.  I don't think any of them have recording devices.

Modifié par manbearpig654, 01 décembre 2012 - 08:41 .


#105
Uh Cold

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We don't, there are only 3 people in S.p.E.c.T.R.E. X with recording devices not counting toasters and cameras.

#106
dumdum2

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Ashen Earth wrote...

Tedium and "challenge" are not the same thing.

You should familiarize yourself with the terms.


You always say that. What is the point of using a certain class with a certain weapon and record a video of it when you can just use a couple of rockets? Like, "Hey guys, look, I am playing a level 1 with common weapons and I will now take care of this spawn!" = pulls out a rocket and pull the trigger.

I for one would actually want to see gameplay of the characters and weapons. I almost never use rockets in a match if I record it since I want people to see how the class and weapon combination by itself perfomed.

I may have different preferences than you my friend, but to think of certain criterias as tedious instead of challenging is all in the mindset of yourself. When you say that it would be tedious it looks like you are only using it as an excuse to not try something that might be a bit harder and "challenging". Sure, you already made it a bit harder by playing level 1 characters with common weapon, but as I said, any decent/good team with four players can do that, and especially if they use rockets (I know you guys can do it, so why be so reluctant towards it?).

And if you still feel like you have to use rockets for the game not to be "tedious", maybe you guys could try and get the 10 waves survived medal instead? I 'd say that would at least be a "challenge".

#107
Uh Cold

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The problem with getting 10 waves survived is none of our play styles are conservative, I usually rush in regardless of the odds most of the time.
You saw the video, none of us relied on any specific area or eachothers location and ran around with constant call outs.
The cheap spawns kill us more than anything else which can be dealt with easily if we focus on spawn control as we alternate positions throughout the map.

It would be a challenge to get sure but the gameplay would be very boring imo.

Modifié par Uh Cold, 01 décembre 2012 - 09:22 .


#108
Ashen One

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[quote]dumdum2 wrote...

[quote]Ashen Earth wrote...

Tedium and "challenge" are not the same thing.

You should familiarize yourself with the terms.

[/quote]

You always say that. What is the point of using a certain class with a certain weapon and record a video of it when you can just use a couple of rockets? Like, "Hey guys, look, I am playing a level 1 with common weapons and I will now take care of this spawn!" = pulls out a rocket and pull the trigger.[/quote]
[/quote]

I don't know, ask the guy who came up with the idea to use level 1 characters and common weapons and then record a gameplay video. When they invited me to the party/game lobby I had no idea that's what was going on until I looked at their loadouts.

I'm a fan of using everything at my disposal to win, because I don't feel as if I have anything to prove to anyone in this co-op game. Sure, I could go out and waste my money on a capture card so I can play unchallenging "challenges" with stupid restrictions that serve to do nothing except extend the length of the game then make threads about how 1337 patient I am, but ultimately it means nothing.

You come off as one of those people that whined about the Lone Wolf banner being obtainable without doing a Platinum solo.

[quote]Uh Cold wrote...

The problem with getting 10 waves
survived is none of our play styles are conservative, I usually rush in
regardless of the odds most of the time.
[/quote]

Also, this.

Playing defensively bores me to death for the most part, much like a solo game. It's not really a challenge, so much as a test of how long you're willing to kite enemies around the map and run from Banshees.

Modifié par Ashen Earth, 01 décembre 2012 - 09:41 .


#109
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dumdum2 wrote...

(I know you guys can do it, so why be so reluctant towards it?).


because it's BORING. this is a game, it's supposed to be fun. there is no challenge in this game as soon as you have figured out the game and AI mechanics. you do it. you have a "channel".

#110
Airealite

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*Yawn*

#111
Uh Cold

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Airealite wrote...

*Yawn*

Say yawn again, I dare you, I double dare you mother****er.

#112
dumdum2

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Uh Cold wrote...

The problem with getting 10 waves survived is none of our play styles are conservative, I usually rush in regardless of the odds most of the time.
You saw the video, none of us relied on any specific area or eachothers location and ran around with constant call outs.
The cheap spawns kill us more than anything else which can be dealt with easily if we focus on spawn control as we alternate positions throughout the map.

It would be a challenge to get sure but the gameplay would be very boring imo.


Diplomatic answer, you have gained my respect for that one. And even though I do understand your point of view in the matter I am one of those guys who feel like he accomplish something when not having to use a single consumable in a match. Usually in a Gold match if there's 4 decent/good players in the team a match would last an average of 15-20 minutes maximum without using any rockets, on Platinum that would be 20-25 minutes instead.

I do "rush" the spawns a lot but I also make sure that I don't die while doing it. To have to use a medigel or even an ops pack in a match feels like a failure to me (yes, I did rage quit on wave 10 objective on a Platinum solo once when I had to use my first medigel of the match).

#113
Tybo

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Ashen Earth wrote...

Uh Cold wrote...

The problem with getting 10 waves
survived is none of our play styles are conservative, I usually rush in
regardless of the odds most of the time.


Also, this.

Playing defensively bores me to death for the most part, much like a solo game. It's not really a challenge, so much as a test of how long you're willing to kite enemies around the map and run from Banshees.


I definitely do agree with this.  Edge of Death gameplay and clearing chaotically spawning enemies as fast as possible is more interesting to watch than the more conservative, shoot from right hand advantage and make sure you don't die gameplay.

That said, I do agree with his point re:rockets.  I prefer watching videos where rocket usage is as limited as possible.  That way you get into trouble more, and the gameplay becomes more interesting.  To me, anyway.

#114
dumdum2

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Ashen Earth wrote...

I don't know, ask the guy who came up with the idea to use level 1 characters and common weapons and then record a gameplay video. When they invited me to the party/game lobby I had no idea that's what was going on until I looked at their loadouts.

I'm a fan of using everything at my disposal to win, because I don't feel as if I have anything to prove to anyone in this co-op game. Sure, I could go out and waste my money on a capture card so I can play unchallenging "challenges" with stupid restrictions that serve to do nothing except extend the length of the game then make threads about how 1337 patient I am, but ultimately it means nothing. 


Fair enough, you had no idea about what was going to happen and with the given limitations in that game you decided to make it as easy as possible with said limitations in mind. And patience is a virtue, never forget that my friend.

Even if it is a co-op game and you say that you don't feel like you have anything to prove to anyone, don't you ever feel like you at least want to prove something to yourself? I used to be a sports athlete, and I never competed against other athletes, instead I competed against myself, and to prove to myself that I got better and better was always my biggest motivator. If I try to go for 10 waves survived without using consumables and if I try to solo with level 1 characters, I do it to compete with myself and that is what makes a "tedious" challenge both fun and challenging for me.

Ashen Earth wrote...
You come off as one of those people that whined about the Lone Wolf banner being obtainable without doing a Platinum solo.


Yes, I am actually one of those people. I don't believe that the Lone Wolf banner should be attainable without having to solo Platinum. I actually wanted them to have a challenge to get 10 waves survived on the different difficulties as well cause that would actually be kinda hard for most players.

Ashen Earth wrote...

Playing defensively bores me to death for the most part, much like a solo game. It's not really a challenge, so much as a test of how long you're willing to kite enemies around the map and run from Banshees.


I agree, it is not really a challenge because anyone can do it without breaking a sweat right?

#115
dumdum2

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_only1biggs_ wrote...

because it's BORING. this is a game, it's supposed to be fun. there is no challenge in this game as soon as you have figured out the game and AI mechanics. you do it. you have a "channel".


Nah, I can't do it, I'm just an average player and is nowhere near these guys in skill.

And I rather say for me it is more interesting to see how they deal with enemies using weapons, powers and actual skill instead of using rockets. Using rockets is the part I find boring to watch unless it is a speedrun.

I am not a guy who usually play shooter games, I play RPG (D&D and stuff like that), so that is what I want to see in videos. RPG style of play tend to be longer and slower, but for me it keeps things more "real" and definately more interesting. Just my point of view though ;)

Modifié par dumdum2, 01 décembre 2012 - 11:29 .


#116
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Don't think you'll get any of that. Pretty much every member of S.p.E.c.T.R.E X I've played with runs and guns like crazy.

#117
dumdum2

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manbearpig654 wrote...

Don't think you'll get any of that. Pretty much every member of S.p.E.c.T.R.E X I've played with runs and guns like crazy.


Yes, one of the reasons why I declined the invite to join the group, gameplay is too "elite" for a guy like me who usually trolls around the best he can, I don't like to play "serious" when I play :P

Though guys, don't take it wrong, I really like the initative to create this group, it will give me and other players a lot of nice videos to look at :)

#118
megabeast37215

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dumdum2 wrote...

manbearpig654 wrote...

Don't think you'll get any of that. Pretty much every member of S.p.E.c.T.R.E X I've played with runs and guns like crazy.


Yes, one of the reasons why I declined the invite to join the group, gameplay is too "elite" for a guy like me who usually trolls around the best he can, I don't like to play "serious" when I play :P

Though guys, don't take it wrong, I really like the initative to create this group, it will give me and other players a lot of nice videos to look at :)


They keep me around and I don't rush things anywhere near what most of them do... I just not wired that way. I check corners alot, and walk... while they run. I don't mind coming last on the scoreboard with those guys at all... in fact, I couldn't care less.

#119
INVADERONE

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[quote]Ashen Earth wrote...

[quote]dumdum2 wrote...

[quote]Ashen Earth wrote...

Tedium and "challenge" are not the same thing.

You should familiarize yourself with the terms.

[/quote]

You always say that. What is the point of using a certain class with a certain weapon and record a video of it when you can just use a couple of rockets? Like, "Hey guys, look, I am playing a level 1 with common weapons and I will now take care of this spawn!" = pulls out a rocket and pull the trigger.[/quote]
[/quote]

I don't know, ask the guy who came up with the idea to use level 1 characters and common weapons and then record a gameplay video. When they invited me to the party/game lobby I had no idea that's what was going on until I looked at their loadouts.

I'm a fan of using everything at my disposal to win, because I don't feel as if I have anything to prove to anyone in this co-op game. Sure, I could go out and waste my money on a capture card so I can play unchallenging "challenges" with stupid restrictions that serve to do nothing except extend the length of the game then make threads about how 1337 patient I am, but ultimately it means nothing.

You come off as one of those people that whined about the Lone Wolf banner being obtainable without doing a Platinum solo.

[quote]Uh Cold wrote...

The problem with getting 10 waves
survived is none of our play styles are conservative, I usually rush in
regardless of the odds most of the time.
[/quote]

Also, this.

Playing defensively bores me to death for the most part, much like a solo game. It's not really a challenge, so much as a test of how long you're willing to kite enemies around the map and run from Banshees.

[/quote]

==============================
First of all congrats guys on this. Caineghis was pinging me on xbox to do this with you guys but I was asleep at the time. Way too exhausted from the day but its good to see you guys were able to do this.

Just to put in my 10 cents I agree with some of this except Ashen but now from what I am reading...Ashen you are saying soloing is not really a challenge. Not sure i'd agree with that but if that were to be the case I guess Caineghis's solo's and RedJohn's and every other solo'er's solo's must not have been challenging at all. Weird statement but I guess everyone has their opinions. 

Overall. Congrats guys. Good job and it was definitely a fun video to watch and it was definitely a good challenge for sure.

Modifié par INVADERONE, 01 décembre 2012 - 11:53 .


#120
Invader Nemesis

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manbearpig654 wrote...

TheCandlejack wrote...

Invader Nemesis wrote...

manbearpig654 wrote...

Invader Nemesis wrote...

You guys suck. :P

Why u so mean?:crying:


:devil:

We're all lowly console scrubs :(


Our day of reckoning will come soon.


Hmmm...^_^

#121
Ashen One

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INVADERONE wrote...

Ashen you are saying soloing is not really a challenge. Not sure i'd agree with that but if that were to be the case I guess Caineghis's solo's and RedJohn's and every other solo'er's solo's must not have been challenging at all. Weird statement but I guess everyone has their opinions. 



There comes a point where you know all of the ins and outs of all of the enemy factions. You know what enemies are capable of what, you know which enemies will spawn on which waves, you know how many of them will spawn, where they will spawn and you know the appropriate tactics to kill them effectively. I find it very hard to believe a player that knows that much about the game would have any serious trouble playing solo, because the player that knows everything about the enemies knows what to anticipate, and when. He has a strategy for everything, and the enemies cannot adapt to his tactics because they are not truly intelligent.

A lot of these people are very capable of doing solos, or playing with asinine handicaps but choose not to because they find them boring. That doesn't make them any less "skilled" than someone who plays with stupid handicaps or posts solo videos on Youtube, which is my point. 

tl;dr, some people say "you're a good player because you can solo." I say "you can solo because you're a good player"

dumdum2 wrote...

Even if it is a co-op game and you say
that you don't feel like you have anything to prove to anyone, don't you
ever feel like you at least want to prove something to
yourself?


What would I prove to myself by taking up a "challenge" that is not a real challenge?

I enjoy challenge, when it's done the right way. New game mechanics, like the hazard maps are a good example of that. They add a new element to the game, and force the player to adapt to a change rather than inflating enemy health, or nerfing the player and make the game more interesting and challenging in a fun way. It doesn't really matter what weapon or character I use, the enemy AI will still be just as predictable regardless.

Modifié par Ashen Earth, 02 décembre 2012 - 02:06 .


#122
Descy_

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Why are you playing with that Ashen kid?

He's such a silly that he thinks that it's possible to take down a Gold Atlas' Armor in one cast of the Flamer.


what a sillygoose. So silly. Goose.

GOOOOOOOOOOOOOOOOSE.

#123
INVADERONE

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Ashen Earth wrote...

INVADERONE wrote...

Ashen you are saying soloing is not really a challenge. Not sure i'd agree with that but if that were to be the case I guess Caineghis's solo's and RedJohn's and every other solo'er's solo's must not have been challenging at all. Weird statement but I guess everyone has their opinions. 



There comes a point where you know all of the ins and outs of all of the enemy factions. You know what enemies are capable of what, you know which enemies will spawn on which waves, you know how many of them will spawn, where they will spawn and you know the appropriate tactics to kill them effectively. I find it very hard to believe a player that knows that much about the game would have any serious trouble playing solo, because the player that knows everything about the enemies knows what to anticipate, and when. He has a strategy for everything, and the enemies cannot adapt to his tactics because they are not truly intelligent.

A lot of these people are very capable of doing solos, or playing with asinine handicaps but choose not to because they find them boring. That doesn't make them any less "skilled" than someone who plays with stupid handicaps or posts solo videos on Youtube, which is my point. 

tl;dr, some people say "you're a good player because you can solo." I say "you can solo because you're a good player"

dumdum2 wrote...

Even if it is a co-op game and you say
that you don't feel like you have anything to prove to anyone, don't you
ever feel like you at least want to prove something to
yourself?


What would I prove to myself by taking up a "challenge" that is not a real challenge?

I enjoy challenge, when it's done the right way. New game mechanics, like the hazard maps are a good example of that. They add a new element to the game, and force the player to adapt to a change rather than inflating enemy health, or nerfing the player and make the game more interesting and challenging in a fun way. It doesn't really matter what weapon or character I use, the enemy AI will still be just as predictable regardless.


Ahhhh better explanation. Agreed. ;)

#124
dumdum2

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Ashen Earth wrote...

What would I prove to myself by taking up a "challenge" that is not a real challenge?

I enjoy challenge, when it's done the right way. New game mechanics, like the hazard maps are a good example of that. They add a new element to the game, and force the player to adapt to a change rather than inflating enemy health, or nerfing the player and make the game more interesting and challenging in a fun way. It doesn't really matter what weapon or character I use, the enemy AI will still be just as predictable regardless.


Are you always this negative and dull? :huh:

With a little more creativity and a more positive mindset I bet you would be able to still find this game both challenging and very fun. I don't believe for a minute that you found this match with level 1 characters challenging.

New game mechanics that makes it harder to kill enemies is challenging for you but to "cripple" your character to make it harder to kill enemies is not? It is basically the same thing just different ways of doing it.

Well, this thread is off topic now, let us stop this nonsense so that the thread can go back to topic ;)

#125
HolyAvenger

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All I think this proves is that the common weapons deserve a nerf.