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Please make good ending for DA3!


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#76
esper

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M25105 wrote...

esper wrote...

Flurdt07 wrote...

M25105 wrote...

Just include the option for a good ending, those that want the "life sucks, and then you die" can have theirs and I'll have my lived happily ever after ending.


I second that :wizard:


Bittersweet holds no meaning if the all lives happy ever after exists.


Worked in Origins.

Spare Loghain, have Alistair marry Anora, refuse ritual, let Loghain take the killing blow. Then mend fences with Alistair (he was softening up just before the game ended when we're in the big room all patting each other on the back on a job well done). There you go, happy ending.


No it didn't. Origins is ambious enough that none of those ending are 100 percent happy. Spare Loghain and you push Alistair away, softening up is not the same, and the simple act that Loghain can be redeemed and lauded as a hero will be bittersweet enough for some after all the crap he puts the pc through.

#77
Flurdt Vash

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M25105 wrote...

esper wrote...

Flurdt07 wrote...

M25105 wrote...

Just include the option for a good ending, those that want the "life sucks, and then you die" can have theirs and I'll have my lived happily ever after ending.


I second that :wizard:


Bittersweet holds no meaning if the all lives happy ever after exists.


Worked in Origins.

Spare Loghain, have Alistair marry Anora, refuse ritual, let Loghain take the killing blow. Then mend fences with Alistair (he was softening up just before the game ended when we're in the big room all patting each other on the back on a job well done). There you go, happy ending.


Which is why  I appreciate multiple endings, not all of us like "Bittersweet":crying: .   Also (just my opinion), I dont mind "Handwaiving", if it works for the story, bring it. Its a fantasy rpg, anything is possible :wizard:.

#78
Ridwan

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esper wrote...

M25105 wrote...

esper wrote...

Flurdt07 wrote...

M25105 wrote...

Just include the option for a good ending, those that want the "life sucks, and then you die" can have theirs and I'll have my lived happily ever after ending.


I second that :wizard:


Bittersweet holds no meaning if the all lives happy ever after exists.


Worked in Origins.

Spare Loghain, have Alistair marry Anora, refuse ritual, let Loghain take the killing blow. Then mend fences with Alistair (he was softening up just before the game ended when we're in the big room all patting each other on the back on a job well done). There you go, happy ending.


No it didn't. Origins is ambious enough that none of those ending are 100 percent happy. Spare Loghain and you push Alistair away, softening up is not the same, and the simple act that Loghain can be redeemed and lauded as a hero will be bittersweet enough for some after all the crap he puts the pc through.




I don't see any of it as bitter, hell if Alistair wants he can do a smear campaign on Loghain on how he had to do it, to save his face after all the bad stuff he did. If it doesn't work for you, then that's you. I see it as the best possible happy ending, and the fact that Alistair wasn't acting all emotonal and angry at the end, means that the PC and Alistair we're already on their way to mend fences.

The only real loss was Morrigan who got all itchy up her butt and ran away, but screw her any way.

#79
ScotGaymer

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CrystaJ wrote...

Rocks fall and everyone dies.

Lets start with the beginning, shall we?



That was literally the ending of NWN2.

lol.

#80
Dhiro

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FitScotGaymer wrote...

CrystaJ wrote...

Rocks fall and everyone dies.

Lets start with the beginning, shall we?



That was literally the ending of NWN2.

lol.


Bishop *sobs*

#81
Flurdt Vash

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Dhiro wrote...

FitScotGaymer wrote...

CrystaJ wrote...

Rocks fall and everyone dies.

Lets start with the beginning, shall we?



That was literally the ending of NWN2.

lol.


Bishop *sobs*


*sigh* Its ture :crying: .... judt sn sfter thought, but did anyone ever beat the expansion for NWN2? I couldnt force myself to do it, just couldnt get into it. <_<

Modifié par Flurdt07, 02 décembre 2012 - 12:51 .


#82
Maria Caliban

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I thought my ending for DA:O was 100% happy.

#83
Wulfram

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Twisted Path wrote...

It annoys me when people who are asking for a "good" ending conflate good with happy. It gives legitimacy to the meme that people who hated the ME3 ending where whiney, entitled babies.

I personally don't care if the ending of a video game is as tragic as Hamlet, as long as it's well written and fits with what's been going on in the rest of the game. The endings of Dragon Age 2 and Mass Effect 3 where bad because stuff came out of nowhere (the Starchild, the mage and templar bosses going super-sayen and fighting you no matter which side you chose, etc.) and because they were just really badly executed.


I don't want the ending of a video game being as tragic as Hamlet, because it leaves me thinking that I've just wasted all my time.

A game presents a challenge.  Succeeding at said challenge should have a positive result, or at least a better result than if your character had just stayed on their farm and grown turnips.  If you want a story about futility and failure, don't make it into a game, or leave it for the people who fail at the game.

#84
esper

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Maria Caliban wrote...

I thought my ending for DA:O was 100% happy.


Sadly so is mine, which is why I can never take the ultimate sacrifice. The Old God Baby is just a too much get out of jail for free card, I cannot take it seriously.

Great for those think Morrigan is ambigous enough, I don't.


On a side note, I wish to do away with notions such as big final choice and happy endnings and bittersweet endings and simply have an endning that feel like a natural conclusion to the story.

No deux or diablo ex machina and I will be happy I think.

#85
esper

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Flurdt07 wrote...

Dhiro wrote...

FitScotGaymer wrote...

CrystaJ wrote...

Rocks fall and everyone dies.

Lets start with the beginning, shall we?



That was literally the ending of NWN2.

lol.


Bishop *sobs*


*sigh* Its ture :crying: .... judt sn sfter thought, but did anyone ever beat the expansion for NWN2? I couldnt force myself to do it, just couldnt get into it. <_<


I only beat the expansion, the core game not so much, some times after the trial I always lose interest.

#86
Farbautisonn

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Well... Heres hoping for "lots of speculation".

#87
cowoline

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I don't mind the "not entirely flowers and rainbows" endings. Da II didn't have a happy ending either, but I was still happy I had the option to spare Anders and in Origins that either Alistair or my Cousland didn't have to die.

It can be a tragic ending with hard choices to make (not that I think any of us was expecting any different) I just hope it isn't hopeless.

Modifié par cowoline, 02 décembre 2012 - 03:02 .


#88
Huntress

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cowoline wrote...

I don't mind the "not entirely flowers and rainbows" endings. Da II didn't have a happy ending either, but I was still happy I had the option to spare Anders and in Origins that either Alistair or my Cousland didn't have to die.

It can be a tragic ending with hard choices to make (not that I think any of us was expecting any different) I just hope it isn't hopeless.


Agree just think if:
Superman, batman and spiderman would have died after killing their first villain.. there wouldn't be any more comic's books about them.. ok .. ic what we are getting at, they can die because I don't read comic's books.Image IPB

Modifié par Huntress, 02 décembre 2012 - 05:11 .


#89
ioannisdenton

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DAO had the BEST ending ever in a videogame.
Closure , music, All characters getting mentioned, all actions getting mentioned , nostalgia
plus the most important
YOU FELT you achieved an accomplishment.
Those slides with the text were better than any videos.

#90
Bfler

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There should be both good and bad endings. Those people who claim, that they can't choose the bad ending if there is a good ending, only admit, that deep inside they prefer and like the good ending.

Personally I prefer the hero alive, bad guy dead ending, but something like the end of Gladiator would be also good.

#91
HK-90210

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iakus wrote...

Allan Schumacher wrote...

Rock on indeed m/

I hope David and Co. make an interesting ending :)


I hope it's "interesting" as in "That was amazing!!" not "interesting" as in "Burns down the forums" :D



Hey, that can be fun too!

Modifié par CastonFolarus, 02 décembre 2012 - 08:16 .


#92
Biotic Budah

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This is not meant as a troll, but as long as the ending is not a ME3 style ending I'll take it. Though given how the protagonists in the DA series keep changing and how long it will be before we see the new game, the feeling of investment in the prior protagonists has waned.

#93
Estelindis

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Rojahar wrote...

Vitlen wrote...

I just want my PC to be alive and more Powerful  than ever.


Why is that necessarily a "good" ending? Life and power? Is martyrdom, or sacrifice of power, for perhaps the greater good, necessarily a bad or lesser ending?

This.  The Ultimate Sacrifice of DA:O was a great ending.  Each of the four endings had advantages and disadvantages - even the Dark Promise, which seemed win-win from one perspective, sacrificed certainty.  No one knows what Morrigan is up to for sure or what effect her child might have on the world.  (And, in further praise of DA:O, it should be noted that in reality it has a huge number of variants, not just four endings.  For instance, who is on the throne of Ferelden matters in each case.)

What I hope not to see is an ending where one sacrifices and still loses, no matter what one does.  From my point of view, the endings to ME3 were just different flavours of failure: one had to allow this terrible atrocity, or do that awful thing, or take this extremely ill-advised step, even though all such options were contrary to the goals that one had all along.  It was self-thwarting and frustrating, not satisfying.  Even a tragic ending is satisfying in its own way: even though one feels upset, there is also a sense of catharsis.  I understand that DA has a different team to ME, but I just want to reaffirm that I hope never to have an ending experience like ME's again in any Bioware game.  I think that DA:O was great, ending-wise (even though I do have some reservations about a few things) and I hope that DA3 will have endings of the same or even better quality.

Modifié par Estelindis, 02 décembre 2012 - 09:02 .


#94
Tigerman123

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DA2 had a bad ending because it involved a number of weird contrivances rather than because it was somber, Orsino and Meredith might have been unbalanced but was it really necessary to have them turn on their charges and everything they held dear so that we could have another boss fight? It was just melodramatic and silly, as well as being jarring considering the grounded nature of the rest of the story

#95
ioannisdenton

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Tigerman123 wrote...

DA2 had a bad ending because it involved a number of weird contrivances rather than because it was somber, Orsino and Meredith might have been unbalanced but was it really necessary to have them turn on their charges and everything they held dear so that we could have another boss fight? It was just melodramatic and silly, as well as being jarring considering the grounded nature of the rest of the story

I saw that completely the opposite way, Orsino turned to blood magic so meredith was right, and Meredith was oppressing the mages let alolne that she got crazy cause of the lyrium idol so Orsino was right about her.
It was a tragic event. None was right. it just happened. I really liked that

#96
Flurdt Vash

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ioannisdenton wrote...

DAO had the BEST ending ever in a videogame.
Closure , music, All characters getting mentioned, all actions getting mentioned , nostalgia
plus the most important
YOU FELT you achieved an accomplishment.
Those slides with the text were better than any videos.


I am in total agreement myself :wizard:

#97
Mark of the Dragon

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Amen!
At least the ending needs to be cool and bring closure to the main character. IT doesnt have to tie up EVERY loose end that would be unrealistic. We need to know the fate of our character and that outcome of some of our descisions and as long as the ending does that and is fulfilling to watch I will be happy.
Also I prefer at least 2 somewhat different endings. One thats happier and one that is more tragic (at least where the protagonists fate is involved and no that doesnt just mean that the main character dies). It just gives more replay value and is more interesting. It also gives everyone a little of what they want.

#98
Svanhildr

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Let's hope that there's both good and bad endings to achieve in the game and not only one no matter what you do.

#99
upsettingshorts

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Here I was thinking that Mass Effect 1 had a much better ending than Origins. Seriously the entire conclusion from Ilos to the end of the credits was fantastic.

#100
TheJediSaint

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Upsettingshorts wrote...

Here I was thinking that Mass Effect 1 had a much better ending than Origins. Seriously the entire conclusion from Ilos to the end of the credits was fantastic.


I liked both endings, but ME1's ending was the more concise of the two.