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Please make good ending for DA3!


108 réponses à ce sujet

#101
SpEcIaLRyAn

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I still argue to this day that ME2 had one of the best endings in gaming. Aside from the Terminator being the last boss the rest of the ending was spot on and felt rewarding when I achieved victory. ME3 threw all this out the window, ME3 is a great game with a terrible ending. Origins is a great game with a great ending. Same with the KOTOR. DA2 ending was sub par. It wasn't terrbile but it wasn't great either. Even ME1 had a satisfying ending.

DA3 can't pull out any space magic if the ending is to be a success.

#102
jack253

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I agree the ending of DA2 wasn't bad, it wasn't very fulfilling. There are 2 main reasons for this in my opinion. first of all the end of the was here's the boss kill it and that is that. The lack of a proper epilogue really hurt it here. Secondly the entire point of the game was setting the stage for DA3 thus the ending lacked a certain punch and a lacking feeling. Still it set the stage and did what it needed to do it just didn't go far enough with saying goodbye to the characters.

#103
Iakus

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jack253 wrote...

I agree the ending of DA2 wasn't bad, it wasn't very fulfilling. There are 2 main reasons for this in my opinion. first of all the end of the was here's the boss kill it and that is that. The lack of a proper epilogue really hurt it here. Secondly the entire point of the game was setting the stage for DA3 thus the ending lacked a certain punch and a lacking feeling. Still it set the stage and did what it needed to do it just didn't go far enough with saying goodbye to the characters.


DA2's ending was kinda weak.  But it didn't wreck the game for me.  I didn't  (and still don't) regret playing.  Not like another game that came out this year which for months made me regret ever hearing of the franchise...

#104
nomoredruggs

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Shinobu wrote...

3) Effect of player choice on the ending

Player choices should affect the ending and each player should have at least one ending they can live with.

DAO had a nicely done ending that wasn't necessarily happy, but which fit. I call it the "Life, Lover or Integrity: pick two" ending. Does the Warden kick the OGB can down the road and run off with Alistair to eat cake? (Life + Lover) Or does she refuse Morrigan and take the blow herself? (Lover + Integrity) Maybe she spares Loghain and has him sacrifice himself, knowing that Alistair will still hate her forever. (Life + Integrity) Maybe she allows her true love to save her life by sacrificing his soul. (Life + Integrity) Each ending has a downside, but it's up to the player to choose which downside is most palatable. This increases replayability.



#105
Guest_Guest12345_*

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I just want to say, I don't want an ending choice. I feel like a big choice at the end of the game is getting to be a bit overdone and exhausted. I know that the real value is determined by the context of the choices, but I would prefer to see unique endings play out based on my prior choices, rather than getting railroaded into a final choice sequence and then maybe seeing a montage or slideshow of the results of that final choice. I would prefer the last 5-10% of the game be mostly unique and determined by our choices made during the prior 90-95% of the game.

#106
Manic Sheep

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 The perfect ending!

http://www.dailytees.../oregon-big.gif

By “good” I assume you mean happy? Well TBH I would prefer it was not a downer ending, There has to be some silver lining in there somewhere or leaves the whole thing feeling pointless (a series I was reading fairly recently ended in a downer and I’m still not over it ლ(ಠ益ಠლ))

My preference is for “bittersweet” or “earn your happy ending” which considering this is DA is probably what most of the endings are going to be with varying levels of sweet vs bitter based on your choices.

Modifié par Manic Sheep, 07 décembre 2012 - 12:58 .


#107
Flurdt Vash

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I dont think an ending HAS to be happy :?. I like the option, one of the main reason I love the written epilogue from DAO, not all the actions taken make the overall effect a happy one, if can be salt and pepper :devil:. As long as there is some closure Im good. Its the cliff hanger ending I hate. I dont like buying a game and getting an ending that makes me wait for the next in the series <_<. For one, if the series doesnt do as good as the developers were thinking it would, there goes the squeal along with any closure.
As always this is just my humble opinion. :innocent:

Modifié par Flurdt07, 07 décembre 2012 - 02:12 .


#108
H4TE U 4EVER

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      It would be nice to have multiple endings. And I don't mean like how in DA2 you had to choose to be either pro-templar or pro-mage. In Origins there was at least some variation to the endings. We should have an ending, where you let everyone die and you're completely E-vil. Or something where your Mr. Goody-two shoes. And an inbetween ending.

        Or we could let Micheal Bay decide the ending, where it'll end with aliens, robots, explosions, huge boobs, and terrible acting.    :?

#109
Flurdt Vash

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H4TE U 4EVER wrote...

      It would be nice to have multiple endings. And I don't mean like how in DA2 you had to choose to be either pro-templar or pro-mage. In Origins there was at least some variation to the endings. We should have an ending, where you let everyone die and you're completely E-vil. Or something where your Mr. Goody-two shoes. And an inbetween ending.

        Or we could let Micheal Bay decide the ending, where it'll end with aliens, robots, explosions, huge boobs, and terrible acting.    :?


So ... Micheal Bay did the ending for Mass Effect 3 :? ???   I only joke :P, please dont stone me Mass fans :innocent: