Challseus wrote...
I have noticed that it slows down like crazy when you add in "Look At Target" actions. So annoying as it is, I just add them in at the end.
Let me give a precise explanation of the problem.
Let's say you left click on the timeline. There will be an exact delay of 4 seconds where the entire program just hangs as if it's trying to catch up with what you just did.
If you slide an animation to a new spot it will happen.
I would say roughly 60% of my timeline based actions result in this problem.
60% of the time multiplied by 4 second delays =
horrible.