I believe there's even one comment by Mike about a level that's as big as all of Dragon Age II.
Why did you prefer DA:O's characters to DA II's?
Modifié par Maria Caliban, 01 décembre 2012 - 08:03 .
Modifié par Maria Caliban, 01 décembre 2012 - 08:03 .
Maria Caliban wrote...
One thing you'll be happy about is that they've heard the complaints about copy-paste dungeons and have said they're working hard to make sure the maps and locations are unique this time. Not only that, but they won't be staying in the same small area like DA II but traveling a wider range of areas like in DA:O.
I believe there's even one comment by Mike about a level that's as big as all of Dragon Age II.
Why did you prefer DA:O's characters to DA II's?
Modifié par Malmortius, 01 décembre 2012 - 08:16 .
Avaflame wrote...
No, I'm seeing what you said. Just because you managed not to insult anyone doesn't mean you are being constructive.
To be fair some of what you presented just then had some valid opinions, even if I disagree with them (in terms of combat especially). But it's hard to see them when they're immediately followed by some outrageously ignorant statement about developer's motivations and work ethics or who the game "should" be catered to.
Regardless, you're missing my point, and many others. You can't just point out all the sentences you've made where you aren't being aggressive or downright insulting as if it's proof that that's not what you're being.
On that note, I'm going to bed because I'm bloody knackered.
Dhiro wrote...
I thought that MHawke's voice actor was pretty great.
Foopydoopydoo wrote...
Dhiro wrote...
I thought that MHawke's voice actor was pretty great.
Really? I thought he was awful. I don't know what it is with Bioware's male VA but I just can't stand them.
I mean listen to femHawke doing this hilarious monologue and then compare it to MHawke doing it. Granted this might be a biased example but I can't play an MHawke long enough to hear more of his monotone after we've reached Kirkwall. xp
Foopydoopydoo wrote...
Dhiro wrote...
I thought that MHawke's voice actor was pretty great.
Really? I thought he was awful. I don't know what it is with Bioware's male VA but I just can't stand them.
I mean listen to femHawke doing this hilarious monologue and then compare it to MHawke doing it. Granted this might be a biased example but I can't play an MHawke long enough to hear more of his monotone after we've reached Kirkwall. xp
Modifié par xsdob, 01 décembre 2012 - 08:29 .
Foopydoopydoo wrote...
I mean listen to femHawke doing this hilarious monologue and then compare it to MHawke doing it.
Modifié par TNT1991, 01 décembre 2012 - 08:33 .
Well i guess no one is perfect. Eye for an eye. Do i really have to sugarcoat my post with smileys and "This is just my opinion"
TNT1991 wrote...
Foopydoopydoo wrote...
I mean listen to femHawke doing this hilarious monologue and then compare it to MHawke doing it.
I never knew this happened. I'm going to try it.![]()
Allan Schumacher wrote...
Well i guess no one is perfect. Eye for an eye. Do i really have to sugarcoat my post with smileys and "This is just my opinion"
You absolutely do not need to say "this is my opinion." This is the internet and that is inferred in pretty much every post.
However, I will say that I did mostly just gloss over your post because it came across as hostile to me, and it was difficult to distinguish from others that have presented it in a similar way.
Although I *am* now reading over the thread....
Malmortius wrote...
Doctor Moustache wrote...
I don't recall DA2 being a cover based shooter.
Because one irrelevant gameplay mechanic has something to do with this, right?
-Dialog wheel taken from Mass effect
-Loot system/equip restrictions inspired by Mass effect
-Main character voice acting like Mass effect
-Human only character like Mass effect
Instead of 'Are BioWare...?' it should be 'Is BioWare...?'
Sigh, looks like its going to be more of DA2. All i can remember is copy paste dungeons, bad voice acting and stale characters. Seriously, you heard male hawkes voice actor? Its why i prefer my imagination to do it i.e DA:O
DAII just didn't have nearly as much content as DA:O. Thats where it stems from, really. Laziness.
Modifié par Allan Schumacher, 01 décembre 2012 - 08:48 .
LOL!! I never knew about that since I hardly ever go anywhere alone, so in that scene I usually get the relevant party banter.Foopydoopydoo wrote...
Dhiro wrote...
I thought that MHawke's voice actor was pretty great.
Really? I thought he was awful. I don't know what it is with Bioware's male VA but I just can't stand them.
I mean listen to femHawke doing this hilarious monologue and then compare it to MHawke doing it. Granted this might be a biased example but I can't play an MHawke long enough to hear more of his monotone after we've reached Kirkwall. xp
Modifié par nightscrawl, 01 décembre 2012 - 08:59 .
You say remedied in DLC like it was a fix, but we had to pay for that DLC, remember. I find it odd that you'd refer to DLC as any sort of excuse, no matter how little. The tediousness of the main game is still there, theres just more content blurring it out. Though i'm glad to hear copied levels will be less in DA3.We were pretty upfront about the things we want to keep from DA2 yes. Although copied levels was already remedied in DLC so you shouldn't have to worry about that (we won't be doing it). But yes, there were thematic shifts with DA2 that were done that we want to keep
It may be useful to explain your definition of the word "laziness" because I am willing to give you the benefit of the doubt that you may have meant a different word....
Modifié par Malmortius, 01 décembre 2012 - 09:07 .
Guest_krul2k_*
Malmortius wrote...
I don't know what it was. You tell me. Time restrictions? Being pushed by EA? "good enough" mindset? Setting the majority of the game in one city, one playable race and no origin stories, it seems like laziness rather than a design choice.It may be useful to explain your definition of the word "laziness" because I am willing to give you the benefit of the doubt that you may have meant a different word....
Malmortius wrote...
You say remedied in DLC like it was a fix, but we had to pay for that DLC, remember. I find it odd that you'd refer to DLC as any sort of excuse, no matter how little. The tediousness of the main game is still there, theres just more content blurring it out. Though i'm glad to hear copied levels will be less in DA3.We were pretty upfront about the things we want to keep from DA2 yes. Although copied levels was already remedied in DLC so you shouldn't have to worry about that (we won't be doing it). But yes, there were thematic shifts with DA2 that were done that we want to keep
Foopydoopydoo wrote...
Malmortius wrote...
I don't know what it was. You tell me. Time restrictions? Being pushed by EA? "good enough" mindset? Setting the majority of the game in one city, one playable race and no origin stories, it seems like laziness rather than a design choice.It may be useful to explain your definition of the word "laziness" because I am willing to give you the benefit of the doubt that you may have meant a different word....
Which of these is motivating you to not fix the thread title?
Malmortius wrote...
Foopydoopydoo wrote...
Malmortius wrote...
I don't know what it was. You tell me. Time restrictions? Being pushed by EA? "good enough" mindset? Setting the majority of the game in one city, one playable race and no origin stories, it seems like laziness rather than a design choice.It may be useful to explain your definition of the word "laziness" because I am willing to give you the benefit of the doubt that you may have meant a different word....
Which of these is motivating you to not fix the thread title?
Fine fine its fixed.![]()
Foopydoopydoo wrote...
Malmortius wrote...
Foopydoopydoo wrote...
Malmortius wrote...
I don't know what it was. You tell me. Time restrictions? Being pushed by EA? "good enough" mindset? Setting the majority of the game in one city, one playable race and no origin stories, it seems like laziness rather than a design choice.It may be useful to explain your definition of the word "laziness" because I am willing to give you the benefit of the doubt that you may have meant a different word....
Which of these is motivating you to not fix the thread title?
Fine fine its fixed.![]()
Almost anyway, Dragon Age is two words.
Malmortius wrote...
Adanu wrote...
Let's face it, some people have a false sense of entitlement and think that if they didn't enjoy it, it sucked for everyone else too.
You people got old the first year of DA2s release. Honestly ,if they kept that Origins combat system I would have not bothered. It was slow, unwieldy, and completely clunky. A happy medium between the two might work... but if they bring back that 'combat shuffle' I'm going to kill someone.
"If i dont like it, change it so i do despite if other people liked it before"
And you say i have a false sense of entitlement? I'm not asking for anything unreasonable, just the roots where the francise started. The strategy part of the game was already implemented and for the most part removed in DA2.
Adanu wrote...
Malmortius wrote...
Adanu wrote...
Let's face it, some people have a false sense of entitlement and think that if they didn't enjoy it, it sucked for everyone else too.
You people got old the first year of DA2s release. Honestly ,if they kept that Origins combat system I would have not bothered. It was slow, unwieldy, and completely clunky. A happy medium between the two might work... but if they bring back that 'combat shuffle' I'm going to kill someone.
"If i dont like it, change it so i do despite if other people liked it before"
And you say i have a false sense of entitlement? I'm not asking for anything unreasonable, just the roots where the francise started. The strategy part of the game was already implemented and for the most part removed in DA2.
Strategy was never removed. It was changed.
Modifié par Malmortius, 01 décembre 2012 - 09:25 .
Guest_StreetMagic_*