A scattering of thoughts on Dragon Age 3, relevant or not.
#1
Posté 01 décembre 2012 - 06:31
The thing I liked most about Origins was the fact that the story was a mass of different conflicts, with the Blight in the center of it all. I frequently forgot that the Archdemon was my final nemesis, caught up as I was with a civil war, an ancient curse, and the precursor to the mage-templar war. Only when I entered the Deep Roads and came within 50 feet of Urthemiel, that I understood that I would have to face a 30-foot tall Dragon God capable of demolishing an army by itself. Funny how petty a war over sucession seems when faced with a very real threat.
Looking back on that moment, I started thinking about how many conflicts DA3 will encompass. The Orlesian civil war, the Mage-Templar war, the Qunari invasion(possibly), and the Sixth Blight(briefly mentioned in the Orlesian Warden-Commander's epilouge). Each one will seem the most important while engaged in it, but pales in comparison to the next one.
Companions:
Who remembers FF1? You had to make all four characters from scratch(sort of), so why not something similar in DA3? Aside from your classic "Commander Shepard" main, you also get to make another character with several different backgrounds, personalities, and traits to pick from(or just make them be the Warden/Commander).
Another idea I had was a Templar and an Apostate with a buddy-partner relationship like Shepard and Garrus.
You:
This is the big one, who are you? Who is the Hero(ine) of this sequence of tragic events? A Warden? A Templar? Or were you a child of great importance? The Warden's? Morrigan's? Maric's?
Food for thought.
#2
Posté 01 décembre 2012 - 10:15
The only classic RPG that allow you to create a party in a true party based RPG is Realm of Arkania:Star Trails developed by SirTech.Installation17 wrote...
Companions:
Who remembers FF1? You had to make all four characters from scratch(sort of), so why not something similar in DA3? Aside from your classic "Commander Shepard" main, you also get to make another character with several different backgrounds, personalities, and traits to pick from(or just make them be the Warden/Commander).
I'm not fond of having both a religious moron and and an illegal magic user who will likely turn to use illegal magic in my party setup.Installation17 wrote...
Another idea I had was a Templar and an Apostate with a buddy-partner relationship like Shepard and Garrus.
Installation17 wrote...
You:
This is the big one, who are you? Who is the Hero(ine) of this sequence of tragic events? A Warden? A Templar? Or were you a child of great importance? The Warden's? Morrigan's? Maric's?
Food for thought.
Pfff. After what happen to both DA 2 and ME series, this questions only ****** me more. I rather they be clear that "You" do not exist in the story and "You" are no one.. There is only a predefined character created by BioWare which you get to control outside the story.
Semantic s*hit.
Modifié par Sacred_Fantasy, 01 décembre 2012 - 10:17 .
#3
Posté 01 décembre 2012 - 01:52
#4
Posté 01 décembre 2012 - 02:33
Your character is a new recruit in the Inquisition, which has reformed after the Nevarran Accord has been broken. Templars, Seekers, and Circle Mages don't exist anymore. Your purpose: resolve outstanding conflicts, raise an army, stop the Tevinters/Qunari/Darkspawn/Flemeth, save the world.
What if the backgrounds you could essentially pick would be ex-Templar, ex-Seeker, ex-Circle Mage, or ex-Apostate Mage? Or perhaps something a bit more generic, say, ex-pirate? :-)
#5
Posté 01 décembre 2012 - 02:46
frankf43 wrote...
you could creat your own party in the Baldur's Gate games you just had to pick multiplayer.
Yeah I always use that feature. I got into Baldurs Gate enhanced maybe 4 hours with the new companions they added, and then was just "meh", and restarted with my own custom party again. My first time through BG2 I think I used the stock characters, but (at least for me) the party creation is the reason those games have so much replay value.
#6
Posté 01 décembre 2012 - 02:48
You get a cast of defined companions like all BioWare games, with their dialogues and personalities. However, you also have the possibility to invest money to "recruit" more adventurers, which you can create yourself. They won't have dialogue or a personality, but they can be useful if you, for example dislike all the possible mages in your group, or want to play with character creation.
#7
Posté 02 décembre 2012 - 07:08





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