- The volus HM is hereafter known as a shell.
- The shell can be cancelled early by pressing the melee button.
- When the shell detonates, it will also do damage in the same radius.
- If the shell is cancelled early, the detonation will not inflict any damage.
- You are not able to deploy the shell while cloaked (light melee).
- The approximate duration of invulnerability for the shell is 0.9-1 seconds upon deployment. Sustaining the shell will not grant further invulnerability even upon new triggers.
- As long as the shell is sustained, the volus gains approximately 52.5% - 53.5% real/actual DR.
- Each trigger of the shell will regenerate 10% of the volus's max shields.
- Shield boost grants invulnerability for approximately 1.5s upon casting to the caster. Allies do not gain invulnerability.
- The shell inflicts 100% (no bonus) damage to all defences except armour, which it does 75% damage to.
- The DR provided by the shell and shield boost can be stacked. This includes external sources and can actually stack beyond the listed 90% in the shield boost, despite shield boost being used.
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Test data
Modifié par corlist, 01 décembre 2012 - 01:04 .





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