No music during the intro of the Geth dreadnought mission.
#1
Posté 01 décembre 2012 - 04:15
The scene in question is the part where the Normandy jumps through the Mass Relay and into the battle between the Quarians and Geth. It's around 9:00 in this vid:
As you can hear in that vid, the character creation music is playing in the background (great track btw), but in my game there's no background music whatsoever. I've reloaded my save three times now, but still no music. This is the Xbox 360 version of the game.
Anyone else experienced this?
#2
Posté 01 décembre 2012 - 04:17
Or you could head canon minimilist sound. Whatever you prefer.
#3
Posté 01 décembre 2012 - 04:18
lolTaboo-XX wrote...
Sounds like a glitch. Have you tried a console restart?
Or you could head canon minimilist sound. Whatever you prefer.
I've tried removing the Leviathan and Omega DLC from my hard drive, in case those were screwing it up. Still no music. I'll try re-installing disc 2 now.
edit: also tried without the Alternate apperance pack. still nothing. Same with groundside resistance pack.
Modifié par Brovikk Rasputin, 01 décembre 2012 - 04:28 .
#4
Posté 01 décembre 2012 - 04:28
#5
Posté 01 décembre 2012 - 04:30
Dude, try watching that scene without music. It's like 75% of the awesomeness just disappears. plus, I really like that track.Leonardo the Magnificent wrote...
That seems like a lot of work for a bit of music...
#6
Posté 01 décembre 2012 - 04:32
Brovikk Rasputin wrote...
Dude, try watching that scene without music. It's like 75% of the awesomeness just disappears. plus, I really like that track.Leonardo the Magnificent wrote...
That seems like a lot of work for a bit of music...
Eh, to each his own.
#7
Posté 01 décembre 2012 - 04:54
Absolutely nothing has changed since my last playthrough, so why the hell did the music disappear?! ****!
edit: So does your import data affect the music playing at this part or something? Because this video has completely different music at that section. THIS IS CONFUSING!!
Modifié par Brovikk Rasputin, 01 décembre 2012 - 05:00 .
#8
Posté 01 décembre 2012 - 04:59
#9
Posté 01 décembre 2012 - 05:04
Ay dios mio*Conniving_Eagle wrote...
Adios Mio! Me olvide que usted nunca recibas "glitches" y juegas Mass Effect todo el tiempo! Que pobrecito! Que vas a hacer!?
If you're going to try and insult me in another language, at least do it right.
#10
Posté 01 décembre 2012 - 05:11
Brovikk Rasputin wrote...
Ay dios mio*Conniving_Eagle wrote...
Adios Mio! Me olvide que usted nunca recibas "glitches" y juegas Mass Effect todo el tiempo! Que pobrecito! Que vas a hacer!?
If you're going to try and insult me in another language, at least do it right.
It's called dialect, homie. And I wasn't insulting you.
#11
Posté 01 décembre 2012 - 05:13
Nah, insult was a weird choice of word from my side. But really, I've never heard the term "adios mio" before. Even if I search for it on google, nothing shows up.Conniving_Eagle wrote...
Brovikk Rasputin wrote...
Ay dios mio*Conniving_Eagle wrote...
Adios Mio! Me olvide que usted nunca recibas "glitches" y juegas Mass Effect todo el tiempo! Que pobrecito! Que vas a hacer!?
If you're going to try and insult me in another language, at least do it right.
It's called dialect, homie. And I wasn't insulting you.
#12
Posté 10 février 2014 - 03:57
This happened to me yesterday. The music didn't play in the cutscene before this mission, and I reloaded it a bunch of times, switched out squad members, repaired the game. Doesn't make sense. It shouldn't be related to DLC installs because I know the music worked before with Leviathan, Omega and Citadel installed.
Anyone figure this out since a year ago?
#13
Posté 10 février 2014 - 04:02
#14
Posté 10 février 2014 - 06:13
#15
Posté 10 février 2014 - 06:20
#16
Posté 10 février 2014 - 07:47
ME2 had it's sound glitches too. In much more noticeable places. Breaking immersion more than my ME3 experience ever has. The Warden boss fight on Purgatory and the showdown between Samara and Morinth come to mind. Dialogue and sound effects are out of sync by seconds if not muted entirely.
All 3 games have their glitches. Saying the game is "bad everywhere" is a bit over dramatic.
Modifié par Mcfly616, 10 février 2014 - 07:50 .
#17
Posté 10 février 2014 - 08:02
I migrated ME3 to a solid state drive recently, that's about the only significant change I can think of. It is odd that it won't play the song. I will fool around with the audio sample rate and see if that matters. Changing in game between High and Low dynamic range didn't do anything.
#18
Posté 10 février 2014 - 08:24
#19
Posté 11 février 2014 - 12:02
For ME1 on PC there could be issues with various sound chipsets, and there were various fixes floated for changing the number of channels available in the config file. I don't think ME3 stores the same sort of data, or if it does it is somewhere else.
Then again if this is happening on console, I suppose it is probably just some sporadic error and I might not be able to do anything about it.
Modifié par capn233, 11 février 2014 - 12:03 .





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