Rogue's using swords again?
#1
Posté 01 décembre 2012 - 04:53
I dunno though, does anyone else want to see this?
#2
Posté 01 décembre 2012 - 04:58
If I get to one hand a sword and have that be viable I'd be happy too.
#3
Posté 01 décembre 2012 - 05:18
This made warriors and rouge way to similar and since the rouge could extra XP by lock picking, springing traps, pickpocketing, and etc. I had no incentive to play as a warrior and come to think of it I don't think I ever finished a playthrough of DA:O as a warrior.
By giving two handed daggers excuslively to the rouges and I perfer swords to daggers I actually had a reason to play as a warrior in DA2 although I did beat DA2 as a warrior I didn't enjoy it as much as playing as a rouge.
#4
Posté 01 décembre 2012 - 06:12
#5
Posté 01 décembre 2012 - 06:22
#6
Posté 01 décembre 2012 - 06:36
#7
Posté 01 décembre 2012 - 06:41
Hawke: "Hey Isabela, want to use this sword?"
Isabela: "No, I can only hold things shorter than 12 inches"
George Takei: "Oh myyy."
#8
Posté 01 décembre 2012 - 06:50
At the same time, in a different playthrough, I had a dual-wielding warrior who I spec'd as a berserker. He still felt like a warrior, even though he was wielding two daggers and tanked based on dexterity.
Were these the most optimal builds? No. But they were possible, and on Hard difficulty, perfectly viable (I never actually beat the whole game on Nightmare, though, even when playing better builds).
#9
Posté 01 décembre 2012 - 08:49
#10
Posté 01 décembre 2012 - 09:43
#11
Posté 01 décembre 2012 - 10:44
Mike Canary wrote...
For DA3, does anyone else think they should bring back the rogue's ability to use swords? I rather liked the one-hand sword and dagger combination, and I feel like that might bring back some of the feeling of a rogue's versatility, rather than just making them faster, dagger wielding warriors.
I dunno though, does anyone else want to see this?
I want rogues to be able to wield swords again, but I want them to fight using a different style and with different skills than warriors. I'd also like to see warriors be able to dual wield again, but fighting in a different style from rogues and with their own dual wielding skillset.
#12
Posté 01 décembre 2012 - 10:46
#13
Guest_Rojahar_*
Posté 02 décembre 2012 - 09:49
Guest_Rojahar_*
#14
Posté 03 décembre 2012 - 12:38
The rogue was way more powerful than warrior in Origins? The rogue was a god in Dragon Age 2 and needs to be powered-down for DA3. The rogue is supposed to attack either using stealth or speed and in Dragon Age 2 they had speed and devastating attacks thanks to the critical attacks and 100% chance of landing them with abilities.
My view of the rogue is someone who provides support in combat rather than just rushing into there like a warrior and you could do just that as a rogue in Dragon Age 2 so the only thing that changed was their weapons.
#15
Posté 03 décembre 2012 - 01:59
#16
Posté 03 décembre 2012 - 02:47
Something they should absolutely not do.Serillen wrote...
If they continue with the class restrictions on fighting styles
#17
Posté 03 décembre 2012 - 03:29
#18
Posté 03 décembre 2012 - 03:33
#19
Posté 03 décembre 2012 - 03:52
Damn straight. Sigrun using two axes (especially using Daisycutter, iirc, because it's a 1-handed axe with a 2-handed model) + heavy armor is awesome (also, hilarious). It's also the only time I've ever found a use for heavy armor outside of a warrior archer (I still haven't found a use for medium armor.)Dhiro wrote...
Axe + Axe Rogue or go home
Honestly, all the class-based restrictions on fighting styles, weapons and armor need to go away. Not only are they nonsensical, they're not any fun, especially since they make me not want to take certain characters (I'd never have taken Isabella with me anywhere if I hadn't gotten a mod that let her use a bow. I don't need two people in melee with a dragon...it puts an undue strain on my healing resources.)
#20
Posté 03 décembre 2012 - 03:54
Which is why I think a more open class system is preferable. Why can't a mage be skilled with a sword, or a guy with a poleaxe also be a lock-smith? Stereotypes I tells ya.
Stricter class systems do have there uses though. Namely balance. *shrug* But yeah, I think DAO had a good balance of that, right down the middle. Wanna give your rogue a two-hander? Go ahead. You don't have any training for it, but thats your problem not the games. DA2 got a bit too restrictive, limiting almost all equipment to specific classes.
Modifié par Doctor Moustache, 03 décembre 2012 - 03:58 .
#21
Posté 03 décembre 2012 - 03:59
batlin wrote...
Restricting weapons to classes is stupid. All it serves to do is limit the player in what they can do.
Hawke: "Hey Isabela, want to use this sword?"
Isabela: "No, I can only hold things shorter than 12 inches"
George Takei: "Oh myyy."
Agreed. Both fighting classes should be able to duel wield and their not being able to was a silly change.
I also think they should bring back the fighter mage options that were in DA:O, I like to play my character my way not the way Bioware thinks I should.
Limited player freedom is one of the reasons that so many felt no connection to Hawke.
#22
Posté 03 décembre 2012 - 04:07
Warriors: Sword and shield, Dual wield Swords, Giant sword
Rouge: Duel wield daggers, Bow & arrow, crossbow
Mage: Staff (unless a certain specialization from Dragon age comes back, but that's for another discussion)
I prefer not to have the rouges trained in holding two swords or a sword at all.
#23
Posté 03 décembre 2012 - 05:20
#24
Posté 03 décembre 2012 - 05:30
rogue! rogue, rogue, rogue, rogue, rogue.Cyberstrike nTo wrote...
While I loved the two handed rouge and warriors in DA:O but I can understand why Bioware's decesion to give the two-handed ability to the rouge and make the rouge use daggers only. Every time I played DA:O it was as a rouge basically for the lock picking abilities and I after I maxed out the lock picking abilities I played the rouge more as a warrior that as a rouge I had some Wardens that were stronger and more powerful than any "tank" warrior characters like Stern, Shale, Alistair, and Oghren.
This made warriors and rouge way to similar and since the rouge could extra XP by lock picking, springing traps, pickpocketing, and etc. I had no incentive to play as a warrior and come to think of it I don't think I ever finished a playthrough of DA:O as a warrior.
By giving two handed daggers excuslively to the rouges and I perfer swords to daggers I actually had a reason to play as a warrior in DA2 although I did beat DA2 as a warrior I didn't enjoy it as much as playing as a rouge.
#25
Posté 03 décembre 2012 - 05:31
Maintaining that distinction, you could then let them mix and match daggers and swords. Daggers might increase attack speed and critical chance, but require higher dexterity for warriors, swords might increase raw damage and defense, but require higher strength for rogues.





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