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What is the difficulty gap between "Hard" and "Nightmare"?


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#1
keesio74

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Is it a giant gap? Playing on "Hard" with my second playthrough is not bad. If I bump it to nightmare, is it a huge jump?

I always felt "Hard" was the best because it is most "neutral" with 100% friendly fire and other modifiers almost nil (I think the enemy has a tiny bit of a bump in resists). Is Nightmare all skewed where you have glaring penalities and and enemy has big bonus modifiers? I don't care for that because it a bit too unreal just like where friendly fire damage is minimized on easier difficulties (if I hit my guy with a fireball, he should feel the full effects!)

#2
stillnotking

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A list of some of the differences can be found here: http://dragonage.wik...iculty_Settings

In my experience, the difference between Hard and Nightmare is very slight. My first playthrough was on Hard and my second was on Nightmare; if anything, the second seemed easier (probably because I was more familiar with the game and made better choices on builds and party comp). There is no one thing I would point to as a glaring difference, except that traps do noticeably more damage.

#3
sinosleep

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Honestly the difficulty of this game revolves around your understanding of the game mechanics. On my first playthrough on hard I thought the game could be brutally difficult some times. My party had several injuries because I didn't want to reload battles that I barely scraped by and won. I thought the game would be impossible without a healer, let alone with out a mage in the party at all. And yet on my last playthrough on nightmare, using an all melee party, I had an easier time of it than practically any other run while on my current playthrough I beat the high dragon at lvl 10 with Shale, my 2h warrior, Morrigan, and Zevran on one reload (forgot to change my potion tactics from <25 to <75 and I'm playing a no injuries game) with no healer and no cheese.Your understanding of the game mechanics has a bigger effect on difficulty than any slider available.

Modifié par sinosleep, 05 janvier 2010 - 06:23 .


#4
keesio74

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Totally agree that knowledge about game mechanics is the biggest differentiator. I notice this on my second playthrough on Hard again. So excluding knowledge, it sill sounds like it is not much of a jump then...

#5
knownastherat

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http://dragonage.gul....php/difficulty



In my experience it is not what I would call a huge bump.