Begarian wrote...
Heh. By the end of the game (level 21...22ish), my two handed Berserker/Reaver dwarven noble warrior had 125ish attack rating, and a 72ish damage rating. Same with Sten. Two two handed warriors wielding a buffed out Starfang and Chasind Great Maul = major death. With all of the stamina regeneration on my main character, I could bust out a lot of the two handed skills.
Edit: Just double checked my DPS stats
69.6 Damage w/ Heavy Swings
111 Attack Rating w/ Heavy Swings
79.6 Damage w/ Heavy Swings and Song of Valour and berserk
116 Attack Rating w/ Heavy Swings and Song of Valour and berserk
He has little to no dexterity (around 20ish) and nearly 60 strength. With a badass two hander, you'll be cleaving faces off necks in no time.
Well, then I need to reconsider my idea to make a 2h warrior for my next playthorugh.
With my Sword and Board tank at the end of the game I had something like 60 dmg-125 attack (with song of valour and motivate), but since my 1H starfang was really quicker than a 2H, I imagine that I was doing the same damage of yours.
Since I've got Warcry and Holy Smyte I do not need more control power (Morrigain has plenty of powers in that sense).
In DA:O warrior shine for defense, survivability and last crowd control. Not for damage.
In that sense I do not see the need to loose all the nice defense you gain with the board specialization and the bonus to willpower and stamina (and defense) brought by Duncan or Redcliffe shield for 20 points of damage per swing when the speed of the weapon at the end gimps the points... not to consider that a sworld and board warrior is easier to micromanage.
Loosing defense for crowd control and not damage is a bad bargain, since a mage is all you need to control mobs in DA:O.
In general it seems that the only situation where a 2H is better than a 1H is when you face a singel boss like Dragons and so on.