Video: The Turian Ghost is OP and takes no skill
#51
Guest_Jiovanie-_*
Posté 02 décembre 2012 - 10:03
Guest_Jiovanie-_*
We need numbers and data, OR some evidence showing that he breaks the game somehow. A video where you play successfully without dying is not proof because it's been done with other characters before.
#52
Posté 02 décembre 2012 - 10:05
MofuggerX wrote...
Eelectrica wrote...
Killing a husk =/= OP
The game needs to be harder. Husks should have a sync-kill.
They do! Ever been grabbed in front of a Banshee? Or a Marauder death squad, or in Ravager goo? Dead every time.
#53
Posté 02 décembre 2012 - 10:06
MuKen wrote...
youtu.be/-NzMtOODx3M
I set out to play the TGI in the dumbest way possible on a Gold PUG.
Throughout this match, I did not ever take cover, not even soft cover. I made no attempt to avoid any incoming fire, and did not dodge or run except to get ammo or when there were no enemies around. The only defensive action I took was to walk backwards from enemies that could instakill or grab or melee me. I basically face-tanked all attacks with his ridiculous stim-packs.
Offensively, I never scoped in or aimed for any heads. I just hip-fired in the general direction of the torso of everything in sight while cycling cloak and overload.
The results:
No deaths
No consumables used
Top Score
22 minute clear time
It was a reasonable clear time, my teammates were not bad. But the TGI is clearly too powerful..
Funny:
In the first week or so after the Ghost got live I opened a thread "A flying soldier-sentinel with cloak", describing that the Ghost is overpowered.
Back then, everybody flamed me that I don't have a clue of the game and that he is not OP but fine.
NOW, everybody is complaining about the overpowered Ghost.
Either I'm a little to fast for BSN or BSN is a little slow.
But honestly, I don't care ^^.
#54
Posté 02 décembre 2012 - 10:06
#55
Posté 02 décembre 2012 - 10:06
#56
Posté 02 décembre 2012 - 10:08
GL
also the ghost is not OP... its just tanky basic character. you can out score/out dps a ghost all day long with any of the geth (infil eng soldier), krogan are more survivable.
Modifié par CronisN7, 02 décembre 2012 - 10:12 .
#57
Posté 02 décembre 2012 - 10:17
Well both the typhoon and destroyer got nerfed. So it wont come as a surprise when one of the two are nerfed.3XT3RM1N4TUS wrote...
Wow, top tier character with the best UR is actually good! How could this happen, Bioware?
#58
Posté 02 décembre 2012 - 10:19
CronisN7 wrote...
try that vs geth
GL
also the ghost is not OP... its just tanky basic character. you can out score/out dps a ghost all day long with any of the geth (infil eng soldier), krogan are more survivable.
The infiltrator yes. The other two, no.
Also, he has more survivability than krogan. The stim packs have no cooldown.
Modifié par Kalas321, 02 décembre 2012 - 10:19 .
#59
Posté 02 décembre 2012 - 10:19
#60
Posté 02 décembre 2012 - 10:21
TommyNg wrote...
Ghost is the upgraded version of a krogan , need to be nerf, ten times more people will agree the nerf of volus if volus has the same ability as ghost .
Tommy 9un wrote...
Great, I say leave it! Makes a great
transition character for players stepping up from silver to gold or gold
to plat. So what if good players use it if you don't like playing on a
team with a certain character leave or ask if they would be willing to
change.
ive thought this was the same person for awhile..... lmao.
i wondered why the opinions vary greatly lol.
Modifié par darkpassenger2342, 02 décembre 2012 - 10:22 .
#61
Guest_Jiovanie-_*
Posté 02 décembre 2012 - 10:22
Guest_Jiovanie-_*
You need more than just, "I think the TGI is OP because he doesn't die as quickly as others, and he kills things faster than others, and he has jetpacks."
To the OP: Try standing on top of a Gold Grenade without stimpacks and see if you don't get dropped.
#62
Posté 02 décembre 2012 - 10:26
I still continue to not understand the need for nerfs in a Co-op game... [/quote]
[/quote]
#63
Posté 02 décembre 2012 - 10:31
Jiovanie- wrote...
@Paigan, everybody is not suddenly asking for a nerf, and people have been advocating for one before anyhow. You were flamed because like the others you had no tangible evidence if any at all aside from simply saying the TGI is Op.
You need more than just, "I think the TGI is OP because he doesn't die as quickly as others, and he kills things faster than others, and he has jetpacks."
To the OP: Try standing on top of a Gold Grenade without stimpacks and see if you don't get dropped.
Why wouldn't he use his powers?
#64
Posté 02 décembre 2012 - 10:40
#65
Posté 02 décembre 2012 - 10:41
Modifié par ISeeRainbows, 02 décembre 2012 - 10:42 .
#66
Posté 02 décembre 2012 - 11:00
Kalas321 wrote...
CronisN7 wrote...
try that vs geth
GL
also the ghost is not OP... its just tanky basic character. you can out score/out dps a ghost all day long with any of the geth (infil eng soldier), krogan are more survivable.
The infiltrator yes. The other two, no.
Also, he has more survivability than krogan. The stim packs have no cooldown.
eng would be a little more difficult but its def doable
geth soldier is way easy to out score/damage the TGI on. he just burns stuff down on gold/plat not to mention hes pretty tanky with 40% DR.
Modifié par CronisN7, 02 décembre 2012 - 11:00 .
#67
Posté 02 décembre 2012 - 11:03
MuKen wrote...
youtu.be/-NzMtOODx3M
I set out to play the TGI in the dumbest way possible on a Gold PUG.
Throughout this match, I did not ever take cover, not even soft cover. I made no attempt to avoid any incoming fire, and did not dodge or run except to get ammo or when there were no enemies around. The only defensive action I took was to walk backwards from enemies that could instakill or grab or melee me. I basically face-tanked all attacks with his ridiculous stim-packs.
Offensively, I never scoped in or aimed for any heads. I just hip-fired in the general direction of the torso of everything in sight while cycling cloak and overload.
The results:
No deaths
No consumables used
Top Score
22 minute clear time
It was a reasonable clear time, my teammates were not bad. But the TGI is clearly too powerful..
You used stim packs for a damage boost? .... that's op nerf it.
Harrier is an OP assault rifle... nerf it, it takes no skill
PPR is OP
TGI IS OP.... it's a crutch and lets other "scrubs" beat me nerf it.
The Kroguard is OP it's too Tanky nerf it
Soldiers with Adrenaline rush do more damage... nerf it.
GI does more damage.... nerf it.
Geth Trooper can tank more better and than a TGI, has a wall hack and does more damage.... nerf it.
Vorcha health regen is OP, it's too quick.... nerf it.
Flamethrower is OP.... nerf it.
Fury Annihalation field and Dark channel spam is op, everyone runs around blowing stuff up before me.... nerf it.
Turian Sol. Can kill a brute faster than an TGI it's OP.... nerf it.
Why can slayers teleport and spam Phase disruptor, it's OP..... nerf it.
Demolisher has too many grenades and spams it.... nerf it.
Destroyer is too good with Assault rifles it's easy mode .... nerf it.
Are you sensing the same pattern that I am?
Oh yes and I noticed that you didn't show whether you were using any equipment, or gear and you are using and EB and probably a pen. mod vs the easiest faction on Gold. But the TGI is OP, right, okay.
Edit:
Sorry looks like you're using grenade capacity gear.... Haha, no wonder you never ran out of stim packs. The only way you'd run out is if you have a fit and press the LT too many times.
Edit:
By the look of the Harrier's ammo capacity you are using a higher level Harrier, if I remember the weapon's reserve ammo number correctly.
Modifié par billy the squid, 02 décembre 2012 - 11:14 .
#68
Posté 02 décembre 2012 - 11:06
#69
Posté 02 décembre 2012 - 11:08
Weapons>powers.CronisN7 wrote...
Kalas321 wrote...
CronisN7 wrote...
try that vs geth
GL
also the ghost is not OP... its just tanky basic character. you can out score/out dps a ghost all day long with any of the geth (infil eng soldier), krogan are more survivable.
The infiltrator yes. The other two, no.
Also, he has more survivability than krogan. The stim packs have no cooldown.
eng would be a little more difficult but its def doable
geth soldier is way easy to out score/damage the TGI on. he just burns stuff down on gold/plat not to mention hes pretty tanky with 40% DR.
Geth trooper cant self detonate. He needs teammates to set off fire explosions for him. Needs teamwork-->not overpowered.
Engineer is alright but he cant match an infiltrator.
The gi is still king of weapon damage though. Also he is not limited to assault rifles for best results.
Modifié par Kalas321, 02 décembre 2012 - 11:11 .
#70
Posté 02 décembre 2012 - 11:15
#71
Posté 02 décembre 2012 - 11:16
Kalas321 wrote...
Weapons>powers.CronisN7 wrote...
Kalas321 wrote...
CronisN7 wrote...
try that vs geth
GL
also the ghost is not OP... its just tanky basic character. you can out score/out dps a ghost all day long with any of the geth (infil eng soldier), krogan are more survivable.
The infiltrator yes. The other two, no.
Also, he has more survivability than krogan. The stim packs have no cooldown.
eng would be a little more difficult but its def doable
geth soldier is way easy to out score/damage the TGI on. he just burns stuff down on gold/plat not to mention hes pretty tanky with 40% DR.
Geth trooper cant self detonate. He needs teammates to set off fire explosions for him. Needs teamwork-->not overpowered.
Engineer is alright but he cant match an infiltrator.
The gi is still king of weapon damage though. Also he is not limited to assault rifles for best results.
the geth are weapons platforms with powers weaved into their weapon rotation.
#72
Posté 02 décembre 2012 - 11:20
Your score is about average for first place @ 22 minutes in gold.
Incidentally, the enemies are cheap cheating bastards. How about nerfing that?
Modifié par nicethugbert, 02 décembre 2012 - 11:22 .
#73
Posté 02 décembre 2012 - 11:20
#74
Posté 02 décembre 2012 - 11:23
they are probably in the menu looking at your collection of extremely hot avatarsTheKillerAngel wrote...
If he's so OP then why do I have to carry games with multiple Harrier/Ghosts in them with my Drell Vanguard?
jokes aside, i see your point, even he cant make some people get a clue.
Modifié par darkpassenger2342, 02 décembre 2012 - 11:25 .
#75
Posté 02 décembre 2012 - 11:25
1. your harrier is at 10, and the harrier is one of the best guns / best AR in the game.
2. you're using ammo gear/amps to make the gun better, plus you never show what other type of gear your using.
3. you're fighting against the easiest faction(Reapers), why don't you try collectors or geth and use that same strategy.
4. we don't know the skill level of your team mates, they could be average or bad players. and yet you barely out scored them.
5. the TGI has good survivability, but what about the bats, krogans or especially the kroguard are we going to nerf them next. last time i checked the kroguard has unlimited bc uses while the TGI has only a few stim packs(unless you use amps)
6. If your going to base a kit being OP based on score, then almost every kit is OP, (im not the best with biotic kits) i've been able to out score Infiltrators with a the Fury, and almost broken 200k points with her in PUGs.





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