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Anyone Else Scared DA3 will Ditch the Creativity and "New Ideas" from DA2?


6 réponses à ce sujet

#1
StElmo

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DA3 will be awesome if the execution is as polished as Origins, but the originality and creativity is as strong as DA2.

DA3 will be weak if the execution is rushed like DA2 and is as generic in premise as Origins.

I am so afraid that the really "new" and "fresh" thinking from DA2 is going to be scrapped because of its reception - is anyone else scared of this?

I freaking love DA2 (especially the story, characters and setting), even though I had to wade through a bunch of massive design, refinement and dev time issues to appreciate it.
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EDIT: Elaboration

Xiomara wrote...

I'm not trying to start an argument (I
also like DA2), but can you perhaps explain what you found so original
and creative about it?

  • It doesn't match any other BioWare game formula.
  • It reflects the real world (through story).
  • It has somewhat classical tragic elements to it, which I loved.
  • The conflict was more personal with your sister being a mage and your mother being mutilated by one.
  • The
    world was small in terms of it's character (could have used variety),
    but the character relationships were contained, which is a sign of good
    storytelling (imma lookin at you rockstar games).
  • There was lots of subtext in the character dialogue (at least more than most games).
  • The moral choices were less good and bad and more shades of grey.
  • The characters were not characterizations, but actual characters, with flaws and their own turning points.
Overall everything on paper about DA2 is awesome.

Modifié par StElmo, 02 décembre 2012 - 10:45 .


#2
Allan Schumacher

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What do you mean by the background? Do you mean the scenery/level? Or soemthing else (like city NPCs and whatnot)

#3
Allan Schumacher

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The world was small in terms of it's character (could have used variety),
but the character relationships were contained, which is a sign of good
storytelling (imma lookin at you rockstar games).


What do you mean by contained? (Not a writer >.>)

#4
Allan Schumacher

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Enemies coming out of the ceiling innovative?


LOL. When I saw that screenshot my first reaction was "well does that happen in other games?" XD

(Facetiously of course :P)

#5
Allan Schumacher

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While its certainly aestheticaly jarring, I found it did have the advantage of making combat rather less predictable. It greatly reduced the "Hmmm conveniently placed cover" feeling that I get in RPGs in general.


I have heard this as well. My best friend said he actually liked the concept because it meant that fights didn't just start off with him blowing all of his biggest spells right away.

It's not as common of an opinion, however, and there may be other ways for us to explore that as well.

#6
Allan Schumacher

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Deleted some posts to clean up unnecessary, off topic discussion.

If you feel the thread creator is spamming this topic, please contact a moderator about it. Thanks.

#7
Allan Schumacher

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StElmo wrote...

Where am I spamming what now?


You aren't.  Some posts came into this thread saying you were and I deleted them for not being relevant.

In other words, don't worry about it.  Not your problem.