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#301
KingZayd

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Mcfly616 wrote...

Yaos wrote...

Mcfly616 wrote...

I always find it odd when people say that "the Reapers motives shouldn't have been explained."

They would've been the same people who would've complained if the Reapers were your everyday cliche videogame antagonist. Just "bad" guys that are there for nothing more but to kill you and need to be shot. That sounds like it'd be Exciting!


Not.


Many people just assumed they wanted to harvest races to make them become a new life form and make them aware of a whole other realm of existence, and because they thought that only that "apex race" existence was worth living.

I thought that was way more fitting.

so....because it didn't turn out the way you assumed it would, their explaination is "bad/contrived/awful"?

(By the way, I had the same exact assumption as those "many people" did. I also hated the StarBrat and the original endings)


No..

It was terrible, AND different to the way many assumed. It's amazing how bad it turned out actually..

Modifié par KingZayd, 04 décembre 2012 - 01:19 .


#302
Zakuspec089

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I liked the endings. It wasn't what I wanted but close enough. I hope MassEffect continues and grow, be wonderful. :)

Stop being soooo Negative and but hurt. I been a long time hardcore fan. I didn't get it at first but than I understood The Endings but still wanted Shep to live. I love Mass Effect very much.

Modifié par Zakuspec089, 04 décembre 2012 - 01:21 .


#303
Guest_Cthulhu42_*

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Yaos wrote...

Am I alone having a friend/relative absolutely loving the game and unable to express themselves without feeling stupid?

My brother hated the endings and hasn't played ME since. So I can't say I can relate.

#304
Mcfly616

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Fawx9 wrote...

Mcfly616 wrote...

Yaos wrote...

Mcfly616 wrote...

I always find it odd when people say that "the Reapers motives shouldn't have been explained."

They would've been the same people who would've complained if the Reapers were your everyday cliche videogame antagonist. Just "bad" guys that are there for nothing more but to kill you and need to be shot. That sounds like it'd be Exciting!


Not.


Many people just assumed they wanted to harvest races to make them become a new life form and make them aware of a whole other realm of existence, and because they thought that only that "apex race" existence was worth living.

I thought that was way more fitting.

so....because it didn't turn out the way you assumed it would, their explaination is "bad/contrived/awful"?

(By the way, I had the same exact assumption as those "many people" did. I also hated the StarBrat and the original endings)


I think the problem was what they got reduced too. Not so much that they had a backstory, though I would have honestly preferred if they just left it alone. 

In the OE, we basically got that they were this crazy peron's tools to solve this non sensical problem.

We went from horrors of dark space to a childs play thing.


they still seem like horrors to me. Maybe people are just thrown off by the fact that it appears as that stupid kid? I hate kids. I definitely am not a fan of it appearing as one. But either way, its not a kid lol it could've appeared as a digital blob like Vigil(which would've been completely underwhelming).

Another thing I find odd is that some people seem surprised that giant robots are in fact controlled by something lol I could've seen that coming a mile away.

#305
Fawx9

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Mcfly616 wrote...

Fawx9 wrote...

Mcfly616 wrote...

Yaos wrote...

Mcfly616 wrote...

I always find it odd when people say that "the Reapers motives shouldn't have been explained."

They would've been the same people who would've complained if the Reapers were your everyday cliche videogame antagonist. Just "bad" guys that are there for nothing more but to kill you and need to be shot. That sounds like it'd be Exciting!


Not.


Many people just assumed they wanted to harvest races to make them become a new life form and make them aware of a whole other realm of existence, and because they thought that only that "apex race" existence was worth living.

I thought that was way more fitting.

so....because it didn't turn out the way you assumed it would, their explaination is "bad/contrived/awful"?

(By the way, I had the same exact assumption as those "many people" did. I also hated the StarBrat and the original endings)


I think the problem was what they got reduced too. Not so much that they had a backstory, though I would have honestly preferred if they just left it alone. 

In the OE, we basically got that they were this crazy peron's tools to solve this non sensical problem.

We went from horrors of dark space to a childs play thing.


they still seem like horrors to me. Maybe people are just thrown off by the fact that it appears as that stupid kid? I hate kids. I definitely am not a fan of it appearing as one. But either way, its not a kid lol it could've appeared as a digital blob like Vigil(which would've been completely underwhelming).

Another thing I find odd is that some people seem surprised that giant robots are in fact controlled by something lol I could've seen that coming a mile away.


Why? The Geth aren't controlled by anything.

While still scary, in terms of raw power, it did take away from them. To me it was more worrisome to think that millions of species fought these things but every cycle one would get harvested ascend and suddenly go along with it. It made me think that maybe there was something greater to them, or that their 'humanity' was simoply stripped away and they needed to be put down.

The last thing I wanted was tools of a crazy child/AI.

Modifié par Fawx9, 04 décembre 2012 - 01:47 .


#306
dreman9999

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KingZayd wrote...

dreman9999 wrote...

KingZayd wrote...

dreman9999 wrote...

Dr_Extrem wrote...

dreman9999 wrote...

EnvyTB075 wrote...

Its Dreman, stop expecting intelligent discussion.

Please, tell me that machines don't do what they are programmed to do.


edi gives joker a kiss to wish him good luck.

Yes, an unshackled AI that rewrote her programing to truely love kissed Joker.

She still is falowing her programing, the difference is She isthe one who wrote it. She maybe fallowing what'sin her programing but she wrote the programing.


Why  would she want to change her program in that way? 

Because she cares for Joker and wanted to see what loving someone would be like.
She tells you this.

Both shackled and unshackled synthetic fallow their programing...the difference is that an unshackled Ai has the freedom to choose the programing.

EDI and Javik have an arguement over this. Even She says she is fallowing her programing.


You're not getting the point. Why does she care for Joker? It wasn't in her programming for her to do so, was it?

And your grade your self too high. Progaming for synthetics is Stigmas for Organics. Her programing get her to like thing like out stigmas get's us to like things.

Modifié par dreman9999, 04 décembre 2012 - 04:17 .


#307
dreman9999

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Fawx9 wrote...

Mcfly616 wrote...

Fawx9 wrote...

Mcfly616 wrote...

Yaos wrote...

Mcfly616 wrote...

I always find it odd when people say that "the Reapers motives shouldn't have been explained."

They would've been the same people who would've complained if the Reapers were your everyday cliche videogame antagonist. Just "bad" guys that are there for nothing more but to kill you and need to be shot. That sounds like it'd be Exciting!


Not.


Many people just assumed they wanted to harvest races to make them become a new life form and make them aware of a whole other realm of existence, and because they thought that only that "apex race" existence was worth living.

I thought that was way more fitting.

so....because it didn't turn out the way you assumed it would, their explaination is "bad/contrived/awful"?

(By the way, I had the same exact assumption as those "many people" did. I also hated the StarBrat and the original endings)


I think the problem was what they got reduced too. Not so much that they had a backstory, though I would have honestly preferred if they just left it alone. 

In the OE, we basically got that they were this crazy peron's tools to solve this non sensical problem.

We went from horrors of dark space to a childs play thing.


they still seem like horrors to me. Maybe people are just thrown off by the fact that it appears as that stupid kid? I hate kids. I definitely am not a fan of it appearing as one. But either way, its not a kid lol it could've appeared as a digital blob like Vigil(which would've been completely underwhelming).

Another thing I find odd is that some people seem surprised that giant robots are in fact controlled by something lol I could've seen that coming a mile away.


Why? The Geth aren't controlled by anything.

While still scary, in terms of raw power, it did take away from them. To me it was more worrisome to think that millions of species fought these things but every cycle one would get harvested ascend and suddenly go along with it. It made me think that maybe there was something greater to them, or that their 'humanity' was simoply stripped away and they needed to be put down.

The last thing I wanted was tools of a crazy child/AI.

Thewriting on the walls that they were control AI's were from ME2.

Modifié par dreman9999, 04 décembre 2012 - 04:19 .


#308
geceka

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javeart wrote...

But it does matter, coherence between their methods and their goals is important to make their motives believable.


I don't see where it's not coherent, the gardeners cutting off the old blossoms to make room for new ones, but ok. It is not an uncommon topic in fiction for advanced entities to choose methods to achieve their goals that seem very outlandish to the lesser creatures. It's like asking how there can be a good God when there's so much evil and suffering in the world.

javeart wrote...

I wasn't expecting any explanation on reaper motives at all, honestly, I was just fine with "reapers are evil"


Without a reason for the Reapers to be, it would have been nigh impossible to make a meaningful ending: Either you simply defeat them – entirely inconsequential, because they had no reason to exist in the first place, other than be defeated by you. That would be a shallow, happy end, where the defeat of the antagonist is pointless besides simply being defeated. Or you could have died along the way, dying a meaningless death, like a person randomly getting shot on the street by a madman. Maybe they could have sugarcoated it with lots of talking about the military ideals of duty and sacrifice, but there are already enough other games with such blatant undertones, indulging about how great it is to be a soldier and such.

3DandBeyond wrote...

I do think there's a strange conundrum that is that people who tend to like more action heavy games with flimsier (or shorter) stories tend to like the endings far more than those that are more interested in stories.


That's quite a condescending assertion, don't you think? Now would you be surprised if I – as someone who enjoys the ending and sees depth in them that I find extremely satisfying – claimed that my gut feeling rather is the people disliking the ending are the ones liking the action-heavy games with stories in the tradition of Halo? It's just my gut feeling, but I don't think there's any point to arguing along these lines – Claiming moral high ground will just entrench the positions even further.

I'm only getting worked up when people criticize the ending by either deliberately ignoring information given in the game or spinning it in a way that is simply not there: It ended with the catalyst giving very clear, concise reasons for its doings, and though you can disagree, they are not "illogical". They are extremely simple, no-nonsense, even oversimplified in its absolutes (but maybe this – the adherence to stark absolutes in its judgement – is (one of the) reasons the catalyst is presented as a child?).

#309
3DandBeyond

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javeart wrote...


ok, there are other things that I find confusing but cutting to the chase:

so they only care about "preserving a species in Reaper form". what does synthetics have to do with that?  organics can eventually create synthetics that will kill them, I take that should be the problem, because they' don't really care about saving "ants" lives. then, what's the need of letting organic civlisations evolve to the point of creating them? why not harvesting much earlier?


Except that in Leviathan the kid says he needed to destroy his creators-I mean I thought he wasn't killing anyone. 

The mess is only furthered with the insertion of Leviathan.  Leviathans enthralled races that kept on creating synthetics that were killing organics, presumably Leviathans.  So they created the kid to find peace, achieve balance, and so on, instead of dealing with the issue.  Either do a better job of enthralling people or knock it off.   They apparently don't like it and may well have been creating synthetics to kill Leviathans.  Who knows?

However, why not just stop seeding the galaxy with tech so that organics will no longer learn fast enough to be able to create synthetics and why not destroy all tech when it reaches a certain level or why not destroy synthetic life if it's the problem?  Understand, the reapers and the kid don't "let" organics advance, they assist their advancement.  It's like job security.  If killing or preserving organics so that synthetics won't kill them is the goal of the reapers and the kid, it's the most illogical way to handle the problem Leviathan created.  All it is is a cycle that they perpetrate and perpetuate.  All that is needed by them would be to remove themselves from the equation in order to stop what's happening from happening. 

The kid is supposed to be a logical device and yet none of this is logical.  The only reason why he seems to like synthesis is because ultimately it changes parts of the equation.  It doesn't stop conflict from happening, and it doesn't stop the people that exist now from even creating conflict.  What it does is removes the labels of synthetic and organic from the equation.  It's like saying a husband fights with his wife and that must stop, so they get a divorce and there's no problem, even if they still fight because it's now an ex-husband and ex-wife.  The argument may well even be different, but may exist or they may even always have gotten along, but at one time a husband and a wife fought so this will always happen and always be totally destructive.  It's moronic.  It doesn't help if some outside force that thinks wives and husbands will always fight and be destructive is constantly coming into the relationship and starting the fight.

Modifié par 3DandBeyond, 04 décembre 2012 - 04:19 .


#310
Yaos

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Mcfly616 wrote...

Yaos wrote...

Mcfly616 wrote...

I always find it odd when people say that "the Reapers motives shouldn't have been explained."

They would've been the same people who would've complained if the Reapers were your everyday cliche videogame antagonist. Just "bad" guys that are there for nothing more but to kill you and need to be shot. That sounds like it'd be Exciting!


Not.


Many people just assumed they wanted to harvest races to make them become a new life form and make them aware of a whole other realm of existence, and because they thought that only that "apex race" existence was worth living.

I thought that was way more fitting.

so....because it didn't turn out the way you assumed it would, their explaination is "bad/contrived/awful"?

(By the way, I had the same exact assumption as those "many people" did. I also hated the StarBrat and the original endings)


I didn't said that. I said that what was assumed made more sense than what they came up with, not that it was bad because it is not what was assumed... You're not reading me!

#311
KingZayd

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dreman9999 wrote...

KingZayd wrote...

dreman9999 wrote...

KingZayd wrote...

dreman9999 wrote...

Dr_Extrem wrote...

dreman9999 wrote...

EnvyTB075 wrote...

Its Dreman, stop expecting intelligent discussion.

Please, tell me that machines don't do what they are programmed to do.


edi gives joker a kiss to wish him good luck.

Yes, an unshackled AI that rewrote her programing to truely love kissed Joker.

She still is falowing her programing, the difference is She isthe one who wrote it. She maybe fallowing what'sin her programing but she wrote the programing.


Why  would she want to change her program in that way? 

Because she cares for Joker and wanted to see what loving someone would be like.
She tells you this.

Both shackled and unshackled synthetic fallow their programing...the difference is that an unshackled Ai has the freedom to choose the programing.

EDI and Javik have an arguement over this. Even She says she is fallowing her programing.


You're not getting the point. Why does she care for Joker? It wasn't in her programming for her to do so, was it?

And your grade your self too high. Progaming for synthetics is Stigmas for Organics. Her programing get her to like thing like out stigmas get's us to like things.


You still don't seem to have understood.

Why would she have cared for Joker, when neither she nor anyone else would have programmed that into her? And if someone did program that into her, why would they have done?

#312
3DandBeyond

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geceka wrote...


3DandBeyond wrote...

I do think there's a strange conundrum that is that people who tend to like more action heavy games with flimsier (or shorter) stories tend to like the endings far more than those that are more interested in stories.


That's quite a condescending assertion, don't you think? Now would you be surprised if I – as someone who enjoys the ending and sees depth in them that I find extremely satisfying – claimed that my gut feeling rather is the people disliking the ending are the ones liking the action-heavy games with stories in the tradition of Halo? It's just my gut feeling, but I don't think there's any point to arguing along these lines – Claiming moral high ground will just entrench the positions even further.

I'm only getting worked up when people criticize the ending by either deliberately ignoring information given in the game or spinning it in a way that is simply not there: It ended with the catalyst giving very clear, concise reasons for its doings, and though you can disagree, they are not "illogical". They are extremely simple, no-nonsense, even oversimplified in its absolutes (but maybe this – the adherence to stark absolutes in its judgement – is (one of the) reasons the catalyst is presented as a child?).


Actually, this is an observation and it's also information that I gathered from asking people the question.  Those that responded liked the endings for superficial reasons.  I'm not saying that makes them mindless or lacking in any way.  I'm just stating that I have never personally read any comment that could explain in some way how the endings relate to the rest of the story in any cohesive, coherent way.  Instead, I've read a lot of head canon to explain things in ME1 that make the endings of ME3 fit.  When it's explained that the codex and conversations indicate otherwise, the person asserting such stuff has usually said the codex isn't meant to be taken seriously or that no matter what Shepard says or can say, they played it differently. 

I'm not claiming any moral high ground.  I'm simply stating that I've not seen any explanation from anyone that totally loved the endings without equivocation, pointing to them fitting in with the story up to that point.  In fact, in my opinion, the endings totally disregard much of what we've been shown.  Some say, "but there always was a synthetic organic conflict" and that's true, but in each instance the conflicts, mostly extremely minor, were handled by those involved, one way or another.  The endings turn that idea on its head and have some outside force that was created to deal with one particular problem that occurred at one particular time, inject it's lack of logic upon a galaxy that has found ways to deal with this issue on their own.  And that force continues to foment the problem it says it's there to stop. 

The catalyst gives its reasons for doing what it's doing, but it is extremely illogical.  It continually creates the problem.  Leviathan enthralled races that created killer synthetics.  Leviathan created the kid to stop the killer synthetics and to achieve peace and balance.  The kid interpreted this apparently to mean it needed to join organics and synthetics and he says Leviathan needed to be destroyed.  He did this or attempted to do so, by making them into reapers, apparently so he could control them.  He has the reapers seed the galaxy with tech so that organics will develop along a certain path and that means they will learn to create tech and synthetics.  When they get to that level of advancement, the reapers return, having set this up to occur every 50k years.  Ok, that makes sense.  The kid and reapers create the environment for people to be led to their own destruction.  And he is supposedly an AI, supposedly logical.

Furthermore, within the game the reapers use the geth to achieve their goal-they create killer synthetics in order to stop killer synthetics-this is what ME3 says about ME1 and Sovereign at the end, but then the kid says he's not killing people, conflict is not really being perpetrated by the reapers since they're just doing what they must like a cleansing fire.  Well, he's the arsonist with a blow torch.  All of this smashes what Sovereign and even what Harbinger said about what they were doing.  Sovereign basically says the reapers are there to kill them.  The kid says they aren't.

I can point out multiple occasions where Shepard said the exact opposite of what Shepard would have to believe in order to make one of these choices.  I can also point out numerous instances of dialogue where the kid contradicts himself or what we were told in game before.  The kid in no way explains to Shepard sufficiently what will happen in either of the choices.  Examine destroy and what he says-and then say who will live and who will die.

Shepard is not allowed to even ask the kid, when he says that the created will always rebel against their creators, what makes him think that.  Shepard can't use the geth as an example of the creators rebelling against the created, nor can s/he use the example of the geth to dismiss the kid's whole purpose.  Shepard can't use the genophage and krogan example as a reason for why advancing civilizations beyond their readiness or inserting artificial things into people against their will or without their knowledge is wrong or ill-advised.  Shepard can't say anything meaningful to dispute anything the kid says-or rather the writers didn't allow Shepard to do so, but Shepard would.  That removes any idea of this making sense.  Shepard is no longer Shepard.  The kid says his solution no longer works.  Well, then the real answer is to do nothing, but nope that doesn't work.  Once the kid reached a point where a solution does not work, as a logical device he would not keep performing that solution, but well, he does.

I can also and have given reasons all over the place as to why each choice is a mess.  Take synthesis for example.  What tech is inserted into everyone, where does it come from?  Similarly where does the full understanding of organics that synthetics get, come from?  Never mind that this is totally contrary to what the geth ever wanted-to have someone externally give them full understanding and knowledge.  They wanted to decide for themselves.  As to tech being inserted into everyone, consider that all tech is flawed.  The codex says that an AI outside of its blue box would be just data files and that inserting those files into a new blue box would create a new personality.  This is because of random, minute differences within that blue box's tech.  As yet, no tech has been created that is perfect and yet we are led to believe that Shepard, who was told just how horrid synthesis would be, and observed many different instances of abhorrent attempts at synthesis, and understood that in the galaxy there were people that never even wanted any kind of implants, would think fully integrating tech into all organic life at a DNA level would be something worth dying for?  No way.  Basically what Shepard is being asked to accept is the idea that tech is perfect, but since somewhere along the way some organic had a hand in creating the tech and no one is or ever will be perfect, there will always be random flaws.  And if the tech replicates, it will replicate the flaws at a say molecular level within trillions of people and countless other organic lifeforms.  Good idea.

#313
3DandBeyond

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Yaos wrote...



I didn't said that. I said that what was assumed made more sense than what they came up with, not that it was bad because it is not what was assumed... You're not reading me!


I do understand.  People seem to think that because we can explain different things that would have worked better, that we're saying that because they didn't do that, the endings were bad.  No, they were bad all on their own.  There are multiple numerous ways they could have easily have been better.  Video gamey would have been better.  Not this "I wanna make an ending that seems like Kubrick", but that comes from B5, Deus ex (original and human revolutions), Matrix, and the many other things, including cartoons that this all was taken from. 

Personally, I wanted an ending to ME and didn't see order and chaos or synthetics vs. organics or cleansing fires and preserving organics to save organics as something worthy of ME.  The story was the reapers vs. everyone else.  The reapers won.  And we never even got a chance to fight, challenge, contradict, confront, or even share a cup of tea with a reaper.  We fought Cerberus, reaper variants, more Cerberus, some variants, TIM, shot Anderson, and did all of this stuff in order to give the reaper controller what he wants.  Oh and we got to do this by having a boss conversation.  Fun.

#314
geceka

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[quote]3DandBeyond wrote...

I have never personally read any comment that could explain in some way how the endings relate to the rest of the story in any cohesive, coherent way.
[/quote]

This can not be true. Even in this thread, people (including me) have argued the contrary, and there are many others with much more conclusive analysis in them, though mostly drowned out by all the hate. The problem is that you mix up your subjectivity ("They do not fit for me") with objectivity ("They do not fit the story").

[quote]3DandBeyond wrote...

there always was a synthetic organic conflict" and that's true, but in each instance the conflicts, mostly extremely minor, were handled by those involved, one way or another.
[/quote]

Extremely minor? ME1 started with you saving a beacon built specifically to be only accessible by organics from a planet overrun by a synthetic mastermind orchestrating other synthetics and a twisted, dominated organic to do its bidding. The Reapers themselves are overpowering synthetics, the very epitome of the occurrence they were meant to prevent. You might call that stupid, I call it irony.

[quote]3DandBeyond wrote...

Leviathan created the kid to stop the killer synthetics and to achieve peace and balance.
[/quote]

It was not built to "stop the killer synthetics". It was meant to broker lasting peace between organics and synthetics. The Leviathans say nothing that implies that any sort of solution involving violence was ever intended for the catalyst, and that was their fallacy, the belief that they were creating a synthetic that left them in control, when the catalyst drew its own conclusions entirely free of the morals and respect for life that an organic would have. It "betrayed" them, as they claim.

[quote]3DandBeyond wrote...

He has the reapers seed the galaxy with tech so that organics will develop along a certain path and that means they will learn to create tech and synthetics.  When they get to that level of advancement, the reapers return, having set this up to occur every 50k years.  Ok, that makes sense.  The kid and reapers create the environment for people to be led to their own destruction.  And he is supposedly an AI, supposedly logical.
[/quote]

What is so illogical about wanting to have your opponent develop along the path you desire, rather than the chaotic, unpredictable results uninfluenced science and advancement might deliver? Mass Effect technology only invites organics to rely on what they found, rather than what they researched, making the very core of galactic society extremely vulnerable to an enemy that anticipates exactly this type of technology. Remember how the Reapers used to turn off the relay network during earlier cycles? Remember how Aethyta wanted the Asari to build their own Mass Relays, but everyone laughed the blue off her ass?

Have you ever played a real-time strategy game (like StarCraft)? If so, you'd know very well that you could win every single game easily if you could dictate your opponent's build order. The Reapers are doing just that by seeding their technology.

Oh, and one more thing: There is not a single instance where the game implies that the Reapers seed any tech directly related to advancing AI research. The reason why Reaper tech is used so widely in a lot of places in our cycle is due to the destruction and salvage of Sovereign, which is obviously not what the Reapers intended. What they seed are the Mass Relays and the Citadel (even the Mass Effect itself seems just to be a physics phenomenon that's well understood in the ME universe, as it seems to be reproducible trivially if you have eezo and electricity). Both seeded technologies are directly related to the Reapers' extinction plan.

[quote]3DandBeyond wrote...

Furthermore, within the game the reapers use the geth to achieve their goal-they create killer synthetics in order to stop killer synthetics-this is what ME3 says about ME1 and Sovereign at the end, but then the kid says he's not killing people, conflict is not really being perpetrated by the reapers since they're just doing what they must like a cleansing fire.  Well, he's the arsonist with a blow torch.  All of this smashes what Sovereign and even what Harbinger said about what they were doing.  Sovereign basically says the reapers are there to kill them.  The kid says they aren't.
[/quote]

The Reapers use the Geth, much like they use indoctrinated organics. They have no morals in this regard. Should they have stayed away from the easy process of using the Geth, just because you find it too ironic? Also, I know the Sovereign conversation on Virmire very well. There is nothing in this conversation that directly contradicts anything we learn later. If anything, remember the line "you exist, because we allow it, and you will end, because we demand it". In the end, that's exactly what the catalyst tells us, too, with the only difference that the ultimate goal is to preserve the harvested in Reaper form. I don't know any reason why Sovereign, the cornered vanguard very well aware of being on its own with the Protheans having disabled the Keepers, should have given us any more insights into the Reapers' ultimate plan, especially when "surprise" and "deception" have always been central themes to the Reapers tactics.

[quote]3DandBeyond wrote...

I can point out multiple occasions where Shepard said the exact opposite of what Shepard would have to believe in order to make one of these choices.  I can also point out numerous instances of dialogue where the kid contradicts himself or what we were told in game before.
[/quote]

I'm honestly looking forward to hearing those.

[quote]3DandBeyond wrote...

The kid in no way explains to Shepard sufficiently what will happen in either of the choices.  Examine destroy and what he says-and then say who will live and who will die.
[/quote]

None of the EC slides show you anything that could lead you to believe that the catalyst wanted to deceive you. The Control and Destroy options are made very clear to you ("but the Reapers will obey me?" – "Yes"; "but the Reapers will be destroyed?" – "Yes"), and Synthesis is actually supposed to be the big unknown, the fundamental change of the roles of organic and synthetic life in the galaxy. You are in no way required to make this decision, if you would rather consider it only if you knew exactly, on a scientific level, what is going to happen. Uncertainty is what makes this option interesting, rather than the obvious "best" ending.

[quote]3DandBeyond wrote...

Shepard is not allowed to even ask the kid, when he says that the created will always rebel against their creators, what makes him think that.
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This is actually a smart move, if you allow me to be so provocative, because the statement is not falsifiable, nor provable. What could the catalyst answer realistically? It could have told us that even on our own Earth, the most advanced, dominant species has shown little respect to the less advanced species (you are aware how many animal species we have already wiped out, not even necessarily intentionally, but because they were in our way?), and what if the dominant species in the galaxy is synthetic? It could have presented us a long list of incidents where this has nearly happened billions of years ago (it is old, you know), but how should that persuade you?

In fact, you have two options to pick that do not depart from this postulation at all, or even refute it entirely: Pick destroy if you don't share the catalyst's view, and you have nothing to fear for the future. Or pick Control and use the Reapers for something entirely different, it is up to you to decide.

[quote]3DandBeyond wrote...

Shepard can't use the geth as an example of the creators rebelling against the created, nor can s/he use the example of the geth to dismiss the kid's whole purpose.
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This is irrelevant. You cannot truly believe that you could talk this AI out of its own views, it being billions of years old and very likely having anticipated anything you could bring up to persuade it. Your "Renegade" or "Paragon" bars would need to go through the roof to do that.

[quote]3DandBeyond wrote...

Shepard can't use the genophage and krogan example as a reason for why advancing civilizations beyond their readiness or inserting artificial things into people against their will or without their knowledge is wrong or ill-advised.
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This is entirely unrelated to synthesis: The genophage was obviously an act of war, of malice, and this is not what synthesis is supposed to represent. If you think it's a trap, don't pick it.

If the catalyst answered you that you and half your crew are full of (biotic) implants, would you then have said "ah, yes, good point, let's jump into the beam now." – It is just as unrelated.


[quote]3DandBeyond wrote...

Well, then the real answer is to do nothing, but nope that doesn't work.  Once the kid reached a point where a solution does not work, as a logical device he would not keep performing that solution, but well, he does.
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Now this is totally illogical: The solution is imperfect, because it could lead to a scenario that the catalyst did not anticipate (e.g. you standing there, with the Crucible docked). Either you help it find another solution (it surrenders to you, on the condition that you take over its responsibilities in whichever way you choose), or you condemn the galaxy to live (or die, actually) with the old, imperfect solution, though your cycle manages to leave enough information behind for the next cycle to come to the same point.

Just because the catalyst realizes its solution is imperfect doesn't mean it has to second-guess its intentions.

By your logic, we should all stop using cars right now, because with all the (finite) fuel they need and all the CO2 they blow into the atmosphere, they are obviously an imperfect solution. Or is it more likely that we will keep using such cars until we find a better solution?

[quote]3DandBeyond wrote...

I can also and have given reasons all over the place as to why each choice is a mess.  Take synthesis for example.  What tech is inserted into everyone, where does it come from?  Similarly where does the full understanding of organics that synthetics get, come from?  Never mind that this is totally contrary to what the geth ever wanted-to have someone externally give them full understanding and knowledge.  They wanted to decide for themselves.  As to tech being inserted into everyone, consider that all tech is flawed.  The codex says that an AI outside of its blue box would be just data files and that inserting those files into a new blue box would create a new personality.  This is because of random, minute differences within that blue box's tech.  As yet, no tech has been created that is perfect and yet we are led to believe that Shepard, who was told just how horrid synthesis would be, and observed many different instances of abhorrent attempts at synthesis, and understood that in the galaxy there were people that never even wanted any kind of implants, would think fully integrating tech into all organic life at a DNA level would be something worth dying for?  No way.  Basically what Shepard is being asked to accept is the idea that tech is perfect, but since somewhere along the way some organic had a hand in creating the tech and no one is or ever will be perfect, there will always be random flaws.  And if the tech replicates, it will replicate the flaws at a say molecular level within trillions of people and countless other organic lifeforms.  Good idea.
[/quote]

Yes, good points, especially that no technology is ever perfect. But it doesn't invalidate anything that's in the game, they are just damn good reasons for you not to pick synthesis.

All three endings have grey areas to the point where there is no ending that is perfect under each and every circumstance. If the presence of a clearly outlined, perfect ending is what you demand from a story, then ME3 fails you.