Kataphrut94 wrote...
Dr_Extrem wrote...
Kataphrut94 wrote...
My little cousin was around when I was finishing up a play through on the Extended Cut. He thought it was cool. I chose Destroy for that particular run, but he actually preferred the idea of Control because it sounded cooler. Plus, he was glad to see Garrus survived.
The general rule seems to be that if you lower your expectations and try not to take things so seriously, the endings will do you fine.
did he played the other games as well or was he just watching you finish one particular playthrough.
imho, the endings have a different impact on people who are just watching the game like a movie and the person who is really playing it.
making the decisions the avatar executes, ties you to it. the avatar becomes more than just a figure in the game - it becomes a part of you.
He'd seen bits of it before and I'd talked about it heaps, so he had a general idea of how things went. Just for fun, I once did a runthrough of the Suicide Mission and let him pick the specialists and teammates. He lost Garrus to the seeker swarms which upset him no end, and Tali died holding the line.
I do agree with the assessment on how we connect with our avatar. Perhaps the reason i was never as outraged about the ending as most people because I never felt like Shepard was an extension of myself, just an avatar whom I influence with dialogue and decisions. Considering the beating s/he takes over the course of the games and Mass Effect 3 in partcular, I'm willing to accept Shepard's actions at the finale. In my opinion, Mass Effect 2 was the one that got the balance of interactivity and autonomy right. Mass Effect 1 leaned too far in one direction and Mass Effect 3 leaned too far in the other.
and maybe that is why a lot of people are not happy with the endings ... they are not very personal ... we alter the universe - but our avatar becomes disconnected.
and thats why i believe, that
adding one happier ending (even if very, very hard to achieve) would have been the right choice. it would have been better for the game and the community. less s**tstorm.
some people out there (including myself) are hopeless romantics, who want to end the personal story of shepard and the crew on a higher note. not without repercussions - dont get me wrong. trying to do everything right, should give you some payoff (and i mean more than a lousy breathing scene).
i am glad, that some people out there can like and enjoy the endings - i cant (in its current form).
i am a hopeless romantic ...