Yep, agreed. I'm the last to deny that the ending still has big problems with narrative consistency, but with the EC and the added explanations from Leviathan it's now acceptable, and even good if you only take the outcome and ignore how it's explained and comes to pass. It's perfectly understandable if people like the EC version.HYR 2.0 wrote...
Yaos wrote...
I'm glad for him, and the fact that he played EC Omega AND Leviathan before finishing the game may have had its impact, but still, I feel a bit sorry for myself and my game experience. I rarely immersed myself like in Mass Effect series, and I felt betrayed at the ending, like many here at BSN.
That was pretty much my first suspicion when I read that he liked it.
People are not going to like me saying this, but IMO, many discontented fans made up their minds since March... after completing the game, and then after hearing EC would not (completely) change the endings. Put the Leviathan mission and EC in main game, and I think the catalyst is not even half as reviled as he is now. At worst, he's a Cerberus/TIM-caliber annoyance.
People can deny that all they want and insist it would make no difference. Don't care. I'll take an example from a fresh set of eyes looking at the game, not a pair firmly covered by "The Ending Sucks" specs.
My brother just finished the game
#201
Posté 03 décembre 2012 - 02:00
#202
Posté 03 décembre 2012 - 02:02
#203
Posté 03 décembre 2012 - 02:08
JeffZero wrote...
Damn straight, Ieldra. Hence my liking it. Not loving, mind. But liking.
Same here.
#204
Posté 03 décembre 2012 - 02:20
Ieldra2 wrote...
Yep, agreed. I'm the last to deny that the ending still has big problems with narrative consistency, but with the EC and the added explanations from Leviathan it's now acceptable, and even good if you only take the outcome and ignore how it's explained and comes to pass. It's perfectly understandable if people like the EC version.HYR 2.0 wrote...
Yaos wrote...
I'm glad for him, and the fact that he played EC Omega AND Leviathan before finishing the game may have had its impact, but still, I feel a bit sorry for myself and my game experience. I rarely immersed myself like in Mass Effect series, and I felt betrayed at the ending, like many here at BSN.
That was pretty much my first suspicion when I read that he liked it.
People are not going to like me saying this, but IMO, many discontented fans made up their minds since March... after completing the game, and then after hearing EC would not (completely) change the endings. Put the Leviathan mission and EC in main game, and I think the catalyst is not even half as reviled as he is now. At worst, he's a Cerberus/TIM-caliber annoyance.
People can deny that all they want and insist it would make no difference. Don't care. I'll take an example from a fresh set of eyes looking at the game, not a pair firmly covered by "The Ending Sucks" specs.
Well, i didn't play Leviathan, and i doubt i will never ever play it, but if the ending can be logical just with that...WTF? I have to pay for an explanation?
And i doubt the ending we have now could be logical in any way too......beacuse there are too much things that don't make any sense.......oh and look at the sign, i am an hater so, everyone, don't need to repeat that
Modifié par archangel1996, 03 décembre 2012 - 02:21 .
#205
Posté 03 décembre 2012 - 02:26
#206
Posté 03 décembre 2012 - 02:26
Modifié par javeart, 03 décembre 2012 - 02:31 .
#207
Posté 03 décembre 2012 - 02:44
javeart wrote...
I liked Leviathan a lot, but how is it supposed to make the ending better? Because you're warned earlier that the reapers motives make no sense so the catalys scene is less of a shock?
There is still plot holes and the story doesn't add up.
But Leviathan does foreshadow the Catalyst, so I suppose that makes it good.
And overall it makes the game and ending great(ignoring all the plot holes).
This game is a 10/10 if you don't care about a coherent plot.
I do watch shows without it, but they tend to be comedy shows.
Modifié par TheProtheans, 03 décembre 2012 - 02:45 .
#208
Posté 03 décembre 2012 - 02:47
It comferms that the catalyst is doingthis because it's programming is making it. That it and the reapers arejust shackled AI's.javeart wrote...
I liked Leviathan a lot, but how is it supposed to make the ending better? Because you're warned earlier that the reapers motives make no sense so the catalys scene is less of a shock?
#209
Posté 03 décembre 2012 - 02:50
The normady was near by and the catalyst never had dirct connect to the citadel because it had through the reapers who lost it because of the protheans.TheProtheans wrote...
javeart wrote...
I liked Leviathan a lot, but how is it supposed to make the ending better? Because you're warned earlier that the reapers motives make no sense so the catalys scene is less of a shock?
There is still plot holes and the story doesn't add up.
But Leviathan does foreshadow the Catalyst, so I suppose that makes it good.
And overall it makes the game and ending great(ignoring all the plot holes).
This game is a 10/10 if you don't care about a coherent plot.
I do watch shows without it, but they tend to be comedy shows.
All that's leftis TIM and Anderson butwhy kill yourself over that detail.
#210
Posté 03 décembre 2012 - 03:02
TheProtheans wrote...
javeart wrote...
I liked Leviathan a lot, but how is it supposed to make the ending better? Because you're warned earlier that the reapers motives make no sense so the catalys scene is less of a shock?
There is still plot holes and the story doesn't add up.
But Leviathan does foreshadow the Catalyst, so I suppose that makes it good.
And overall it makes the game and ending great(ignoring all the plot holes).
This game is a 10/10 if you don't care about a coherent plot.
I do watch shows without it, but they tend to be comedy shows.
I honestly don't hope for really good writing in games, and I can forgive plotholes and the like, it's not a huge problem for me. In fact, ME surprised me in a good way most of the time. But, yeah, plotholes are there, with or without Leviathan, I don't see it fixing any of them
#211
Posté 03 décembre 2012 - 03:02
#212
Posté 03 décembre 2012 - 03:08
Yup, and it's perfectly clear to everyone that there would never be any big backlash had the EC been in the game from the beginning. Yes, some pople would be disappointed and complain about lack of 100% happy ending or some of the plot issues, but this wouldn't be anything bigger than complaints about plot points from ME1 or espcially ME2 (quite a lot of negative arguments about the entire Terminator Reaper thing in ME2 ending)Ieldra2 wrote...
Yep, agreed. I'm the last to deny that the ending still has big problems with narrative consistency, but with the EC and the added explanations from Leviathan it's now acceptable, and even good if you only take the outcome and ignore how it's explained and comes to pass. It's perfectly understandable if people like the EC version.HYR 2.0 wrote...
Yaos wrote...
I'm glad for him, and the fact that he played EC Omega AND Leviathan before finishing the game may have had its impact, but still, I feel a bit sorry for myself and my game experience. I rarely immersed myself like in Mass Effect series, and I felt betrayed at the ending, like many here at BSN.
That was pretty much my first suspicion when I read that he liked it.
People are not going to like me saying this, but IMO, many discontented fans made up their minds since March... after completing the game, and then after hearing EC would not (completely) change the endings. Put the Leviathan mission and EC in main game, and I think the catalyst is not even half as reviled as he is now. At worst, he's a Cerberus/TIM-caliber annoyance.
People can deny that all they want and insist it would make no difference. Don't care. I'll take an example from a fresh set of eyes looking at the game, not a pair firmly covered by "The Ending Sucks" specs.
#213
Posté 03 décembre 2012 - 03:09
dreman9999 wrote...
It comferms that the catalyst is doingthis because it's programming is making it. That it and the reapers arejust shackled AI's.javeart wrote...
I liked Leviathan a lot, but how is it supposed to make the ending better? Because you're warned earlier that the reapers motives make no sense so the catalys scene is less of a shock?
But still reapers motives doesn't make sense. I don't see how the catalyst being some kind of god or some kind of tool makes a difference about that
#214
Posté 03 décembre 2012 - 03:14
Why?javeart wrote...
But still reapers motives doesn't make sense.
#215
Posté 03 décembre 2012 - 03:19
IsaacShep wrote...
Why?javeart wrote...
But still reapers motives doesn't make sense.
killing organics to prevent organics being killed by synthetics?
#216
Posté 03 décembre 2012 - 03:25
javeart wrote...
killing organics to prevent organics being killed by synthetics?
That is not what the catalyst says. listen to the conversation again, please.
The Reapers only harvest advanced life, but leave developing species alone, the same way they let us alive the last time they were here (Pretty much exactly the Catalyst's words, except where I use "they", it says "we").
This way, it prevents advanced civilizations from building synthetics capable of indiscriminately eliminating ALL organic life, not just advanced life. This guarentees that new, younger species can rise to a spacefaring level without being extinguished by a synthetic race built by those who came before.
It *does* indeed make *a lot* of sense, unless you insist on going with the "yo dawg" meme and deliberately ignore the core idea of the catalyst's "solution".
Modifié par geceka, 03 décembre 2012 - 03:26 .
#217
Posté 03 décembre 2012 - 03:28
geceka wrote...
javeart wrote...
killing organics to prevent organics being killed by synthetics?
That is not what the catalyst says. listen to the conversation again, please.
The Reapers only harvest advanced life, but leave developing species alone, the same way they let us alive the last time they were here (Pretty much exactly the Catalyst's words, except where I use "they", it says "we").
This way, it prevents advanced civilizations from building synthetics capable of indiscriminately eliminating ALL organic life, not just advanced life.
It *does* indeed make *a lot* of sense, unless you insist on going with the "yo dawg" meme and deliberately ignore the core idea of the catalyst's "solution".
I really don't see the logic: wouldn't it be like much much easier just kiling the synthetics that threaten organic live?
#218
Posté 03 décembre 2012 - 03:30
javeart wrote...
geceka wrote...
javeart wrote...
killing organics to prevent organics being killed by synthetics?
That is not what the catalyst says. listen to the conversation again, please.
The Reapers only harvest advanced life, but leave developing species alone, the same way they let us alive the last time they were here (Pretty much exactly the Catalyst's words, except where I use "they", it says "we").
This way, it prevents advanced civilizations from building synthetics capable of indiscriminately eliminating ALL organic life, not just advanced life.
It *does* indeed make *a lot* of sense, unless you insist on going with the "yo dawg" meme and deliberately ignore the core idea of the catalyst's "solution".
I really don't see the logic: wouldn't it be like much much easier just kiling the synthetics that threaten organic live?
BW:Nope...because...look a new ending!*run away*
Modifié par archangel1996, 03 décembre 2012 - 03:30 .
#219
Posté 03 décembre 2012 - 03:31
javeart wrote...
I really don't see the logic: wouldn't it be like much much easier just kiling the synthetics that threaten organic live?
No. The organics would just advance further, build more advanced synthetics, until there is a point where said synthetics surpass even the Reapers and can't be kept in check anymore. The only solution is to destroy those who build, not those who are built. Again, the catalyst explains this, too.
Watch the last 30 secs of this video from Futurama – It refers to global warming and a "solution once and for all" similar to the one you propose:
Modifié par geceka, 03 décembre 2012 - 03:35 .
#220
Posté 03 décembre 2012 - 03:38
#221
Posté 03 décembre 2012 - 03:41
Modifié par Fixers0, 03 décembre 2012 - 03:46 .
#222
Posté 03 décembre 2012 - 03:42
javeart wrote...
geceka wrote...
javeart wrote...
killing organics to prevent organics being killed by synthetics?
That is not what the catalyst says. listen to the conversation again, please.
The Reapers only harvest advanced life, but leave developing species alone, the same way they let us alive the last time they were here (Pretty much exactly the Catalyst's words, except where I use "they", it says "we").
This way, it prevents advanced civilizations from building synthetics capable of indiscriminately eliminating ALL organic life, not just advanced life.
It *does* indeed make *a lot* of sense, unless you insist on going with the "yo dawg" meme and deliberately ignore the core idea of the catalyst's "solution".
I really don't see the logic: wouldn't it be like much much easier just kiling the synthetics that threaten organic live?
Yeah if you listen to what's in the game and not people who keep saying 'killing organics to prevent organics being killed by synthetics dawg' thing. It's supposed to be weird and tricky because the Starkid AI is busted but in it's logic isn't faulty per se, it's just twisted and morally corrupt.
#223
Posté 03 décembre 2012 - 03:43
geceka wrote...
javeart wrote...
I really don't see the logic: wouldn't it be like much much easier just kiling the synthetics that threaten organic live?
No. The organics would just advance further, build more advanced synthetics, until there is a point where said synthetics surpass even the Reapers and can't be kept in check anymore. The only solution is to destroy those who build, not those who are built. Again, the catalyst explains this, too.
well, they could just kill engineers and scientist
#224
Posté 03 décembre 2012 - 03:46
macrocarl wrote...
javeart wrote...
geceka wrote...
javeart wrote...
killing organics to prevent organics being killed by synthetics?
That is not what the catalyst says. listen to the conversation again, please.
The Reapers only harvest advanced life, but leave developing species alone, the same way they let us alive the last time they were here (Pretty much exactly the Catalyst's words, except where I use "they", it says "we").
This way, it prevents advanced civilizations from building synthetics capable of indiscriminately eliminating ALL organic life, not just advanced life.
It *does* indeed make *a lot* of sense, unless you insist on going with the "yo dawg" meme and deliberately ignore the core idea of the catalyst's "solution".
I really don't see the logic: wouldn't it be like much much easier just kiling the synthetics that threaten organic live?
Yeah if you listen to what's in the game and not people who keep saying 'killing organics to prevent organics being killed by synthetics dawg' thing. It's supposed to be weird and tricky because the Starkid AI is busted but in it's logic isn't faulty per se, it's just twisted and morally corrupt.
I'm quite new here as you can see, so, no, listen to what other people say here instead of what the game says, it's not my problem really
Modifié par javeart, 03 décembre 2012 - 03:46 .
#225
Posté 03 décembre 2012 - 03:46
dreman9999 wrote...
The normady was near by and the catalyst never had dirct connect to the citadel because it had through the reapers who lost it because of the protheans.TheProtheans wrote...
javeart wrote...
I liked Leviathan a lot, but how is it supposed to make the ending better? Because you're warned earlier that the reapers motives make no sense so the catalys scene is less of a shock?
There is still plot holes and the story doesn't add up.
But Leviathan does foreshadow the Catalyst, so I suppose that makes it good.
And overall it makes the game and ending great(ignoring all the plot holes).
This game is a 10/10 if you don't care about a coherent plot.
I do watch shows without it, but they tend to be comedy shows.
All that's leftis TIM and Anderson butwhy kill yourself over that detail.
What?
Normandy was nearby? I thought the Normandy was fighting.
Catalyst never a direct connection to the citadel? That sounds ridiculous.
Despite the countless other plot holes regarding the Crucible and the Normandy, and the retconning of Sovereign into a slave.
Mass effect 3 has a good story if you ignore it, don't get worked up.





Retour en haut




