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Who here is not bothered by the alleged Huntress bug?


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177 réponses à ce sujet

#101
aimimia

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I just want to have a class that's not easy mode to use :( having weapon damage makes the class not dependent on its powers. It's the same reason I love the volus engineer. You have a set of powers which are deadly of used right, but you have a worthless class if used wrong. I want this class to be independent of weapon use, making it a great choice for those without a good manifest. Too bad the AH has all this drama about her :( its ruining all the fun she could be

#102
capn233

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It's probably a bug.

She works alright even with the bug.

I can't say I am really bothered by it. If they fix it she probably gets to be the new flavor of the month OP class to be complained about.

#103
bluebeam

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Some of you guys should consider that not everyone wants to play the same way as you do. I have no interest in another adept, but I would have liked an Asari with better weapon damage than her cousins, even with less power damage, and the kit description is definitely misleading as it is, assuming it's not a bug as you like to think. I specced the Huntress for melee, using her powers mainly on bosses, and I was very disappointed in the lack of weapon damage bonus.

As far as I know, BW never commented on the bugged radius evolution of Shockwave (PC). Does that mean it's not a bug? According to you it would be a feature. The human adept, with the revamped singularity now is borderline OP, should we ask BW not to fix the bug (not that they care, apparently)? After all, you just have to avoid choosing that evolution, who cares how you want to play your adept.

#104
Guest_MastahDisastah_*

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aimimia wrote...

I just want to have a class that's not easy mode to use :( having weapon damage makes the class not dependent on its powers. It's the same reason I love the volus engineer. You have a set of powers which are deadly of used right, but you have a worthless class if used wrong. I want this class to be independent of weapon use, making it a great choice for those without a good manifest. Too bad the AH has all this drama about her :( its ruining all the fun she could be


You can always pick crappy weapons or don't use them then.
No powers do better damage than a good weapon, with the flamer exception.
Then your statement is pretty weak, since the infiltrator is a tech-combat hybrid, not a "caster".
To be honest I find this whole mentality flawed: in practice someone whines because some character with the right high-end lv 3-4 equipment IN THEIR OPINION is op, and want that to be nerfed/bugged.
Seriously? I want the credit reward to be 1 million for gold because for me it's the right amount. So now please me as I have spoken.

Ridiculous.

Modifié par MastahDisastah, 03 décembre 2012 - 03:09 .


#105
SweetWilly013

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Not bothered by lack of weapon damage, but looking through the thread, not a bug? Are you seriously suggesting that?

Think about it. The obvious scenario is that it's a bug, as the text is currently lying to us, and it shouldn't.

But think about the other scenario for a second. Say for the sake of argument the bug is intentional. Then what goes in that slot? Is the asari huntress supposed to the only class in the game that has no choice on tier 4 of one of its powers? Is there supposed to be some other sort of perk here that they not only didn't add, but put in the wrong text as well? I wouldn't count BW as that incompetent.

All in all, there is a bug here, one way or another.

#106
Megadawg169

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I'm not bothered in the least. I tend to lean to that she is working as intended. That the whole thing was a balance issue. Tradeoff of Powers over Weapons. I find the variety intresting. You don't hear a uproar of people whining about Kroguard's BC because that is diffrent than the other Vanguards. Or the Paladin, because it doesn't have tech armor or biotics. Nor can you say that because bioware hasn't said anything that it is confirmed to be a bug. Look at Healthgate/Shieldgate issue. people were claiming that was a bug for almost a week before bioware finally spoke up and stated it was working as intended.

Modifié par Megadawg169, 03 décembre 2012 - 03:17 .


#107
aimimia

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And thus the drama, and this bring blown way out of proportion. My opinion is merely an opinion yet you are taking it as a fact and giving an absurd
Statement. Like I mentioned, this has gotten way out of proportion.

#108
megawug

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BW, please fix the bug, so we don't keep speculating!!

#109
Riot Inducer

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She's quite competent as is, but the issue is the inconsistency. If it's a bug it should be fixed, if not her TC descriptions should be amended to reflect that it does not function the same as other Infiltrators.

#110
SweetWilly013

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Megadawg169 wrote...

I'm not bothered in the least. I tend to lean to that she is working as intended. That the whole thing was a balance issue. Tradeoff of Powers over Weapons. I find the variety intresting. You don't hear a uproar of people whining about Kroguard's BC because that is diffrent than the other Vanguards. Or the Paladin, because it doesn't have tech armor or biotics. Nor can you say that because bioware hasn't said anything that it is confirmed to be a bug. Look at Healthgate/Shieldgate issue. people were claiming that was a bug for almost a week before bioware finally spoke up and stated it was working as intended.


None of these had misleading text stating otherwise or a power perk that would essentially be left void and useless if it were working as intended. 

#111
ISHYGDDT

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aimimia wrote...

I just want to have a class that's not easy mode to use :( having weapon damage makes the class not dependent on its powers.


I don't know about you, but I only count 3 classes (with very specific setups) which are easy mode in this game.

Modifié par ISHYGDDT, 03 décembre 2012 - 03:29 .


#112
Guest_MastahDisastah_*

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aimimia wrote...

And thus the drama, and this bring blown way out of proportion. My opinion is merely an opinion yet you are taking it as a fact and giving an absurd
Statement. Like I mentioned, this has gotten way out of proportion.


I apologize, but you are free to post your opinions as much as I am free to comment them.
Or does this work only in one way?

#113
BjornDaDwarf

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Stardusk wrote...

Kalas321 wrote...

Crimson Vanguard wrote...

Go home Stardusk, you're drunk

this.

Defending a bugged character, unbelievable. 


Why is she bugged? because she can't one clip a Platinum Banshess with a Reegar?


So you think that a character that:

1.  Has the original Cloak description, indicating nothing is different, but cloak works differently
2.  Has the Ghost's Rank 6 icon in TC, for assault rifle damage
3.  Has the Justicar's description for her passives, but actually has the normal Asari passive tree (no duration boost)

is likely not bugged?  You think this is character who is built and working as attended? 

#114
Javo2357

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Doesn't bother me at all. I'm more curious as to how BioWare will respond to all this.

#115
TenmaTaro

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I kind of hope she doesn't get fixed. Super-powered kits (TGI/GI/Destroyer) bore me.

#116
Megadawg169

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SweetWilly013 wrote...

Megadawg169 wrote...

I'm not bothered in the least. I tend to lean to that she is working as intended. That the whole thing was a balance issue. Tradeoff of Powers over Weapons. I find the variety intresting. You don't hear a uproar of people whining about Kroguard's BC because that is diffrent than the other Vanguards. Or the Paladin, because it doesn't have tech armor or biotics. Nor can you say that because bioware hasn't said anything that it is confirmed to be a bug. Look at Healthgate/Shieldgate issue. people were claiming that was a bug for almost a week before bioware finally spoke up and stated it was working as intended.


None of these had misleading text stating otherwise or a power perk that would essentially be left void and useless if it were working as intended. 

the evo in quesiton does not say "Weapon Damage" only "Damage" people assume that its suppose to be weapon damage when it could be just Power damage.  If I'm right then Bioware should have made it more clear, but that doesn't mean that the characters "weapon" damage is being deprived. It just might not exist.  Which I am fine with. I like the change..

#117
Megadawg169

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BjornDaDwarf wrote...

Stardusk wrote...

Kalas321 wrote...

Crimson Vanguard wrote...

Go home Stardusk, you're drunk

this.

Defending a bugged character, unbelievable. 


Why is she bugged? because she can't one clip a Platinum Banshess with a Reegar?


So you think that a character that:

1.  Has the original Cloak description, indicating nothing is different, but cloak works differently
2.  Has the Ghost's Rank 6 icon in TC, for assault rifle damage
3.  Has the Justicar's description for her passives, but actually has the normal Asari passive tree (no duration boost)

is likely not bugged?  You think this is character who is built and working as attended? 

1. So does that mean your going to start claiming that the Kroguard's BC is bugged and should be fixed?
2. I agree that  is a bug
3. They did that for the valkyrie as well. 

#118
SweetWilly013

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@Megadawg169: I'm pretty sure that would be a more prominent counterpoint if that were the case, and someone would have noticed that in the testing. If not, and if the power damage is in fact the case then I am fine with that.

AeonFrog wrote...

I kind of hope she doesn't get fixed. Super-powered kits (TGI/GI/Destroyer) bore me.


smh

Modifié par SweetWilly013, 03 décembre 2012 - 03:48 .


#119
Megadawg169

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SweetWilly013 wrote...

@Megadawg169: I'm pretty sure that would be a more prominent counterpoint if that were the case, and someone would have noticed that in the testing. If not, and if the power damage is in fact the case then I am fine with that.

AeonFrog wrote...

I kind of hope she doesn't get fixed. Super-powered kits (TGI/GI/Destroyer) bore me.


smh

True but things have slipped past the testing team before.....

#120
spudspot

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Another thing that just came to my mind. If they really did this intentionally, why not change the evolutions?

Like grant her the basic 40% weapon damage bonuse and make rank 4 the decision between power and weapon damage?

Imho that sounds more like a thing you'd do if you wanted to make a unique cloak.

#121
Stardusk

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spudspot wrote...

Another thing that just came to my mind. If they really did this intentionally, why not change the evolutions?

Like grant her the basic 40% weapon damage bonuse and make rank 4 the decision between power and weapon damage?

Imho that sounds more like a thing you'd do if you wanted to make a unique cloak.


Well, if it is a bug, it will require a patch to fix so I can enjoy her for a while at least before they ruin her for me.

#122
Megadawg169

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spudspot wrote...

Another thing that just came to my mind. If they really did this intentionally, why not change the evolutions?

Like grant her the basic 40% weapon damage bonuse and make rank 4 the decision between power and weapon damage?

Imho that sounds more like a thing you'd do if you wanted to make a unique cloak.

Well IF   it is intentional, then i belive it would be due to balancing. A TC cloak that offered that much to weapons and power could be highly over powered.  Remember they Nerfed TC before to force you to chose between weapon damage, or duration.  Seems like they are going for a simular thing except with biotics. i got the feeling she's suppose to be a ambush caster and was designed as such.  I would further point out that a plat solo has already been done with her so if the Weapon damage was so much a keystone of her character.....she doesn't seem to need it.

Modifié par Megadawg169, 03 décembre 2012 - 04:00 .


#123
Kinom001

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I'm not. I believe the tactical cloak was designed for a biotic infiltrator in this case.

#124
BjornDaDwarf

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Megadawg169 wrote...

BjornDaDwarf wrote...

So you think that a character that:

1.  Has the original Cloak description, indicating nothing is different, but cloak works differently
2.  Has the Ghost's Rank 6 icon in TC, for assault rifle damage
3.  Has the Justicar's description for her passives, but actually has the normal Asari passive tree (no duration boost)

is likely not bugged?  You think this is character who is built and working as attended? 

1. So does that mean your going to start claiming that the Kroguard's BC is bugged and should be fixed?
2. I agree that  is a bug
3. They did that for the valkyrie as well. 


1.  The Kroguard's charge may be different, but it's description isn't misleading.
2.  Agreed!
3.  I didn't realize that.  It's an oversight of some sort then.

What bugs me is that there are multiple errors on the character.  To be honest, I haven't even played her yet (haven't played much in the last week).  It's not about wanting an OP character or any of that.  It bugs me to have a character released with multiple things incorrect on her (either testing was woefully inadequate, or the wrong files got included in the final package). 

I'm big on owning up to mistakes and apologizing for them.  I don't think that companies should be excluded from behavior that we would expect from individuals around us.

It also makes me worry about the other kits that are left to release.

Modifié par BjornDaDwarf, 03 décembre 2012 - 04:04 .


#125
K_O_513

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I wouldn't doubt that it's a bug considering one of the characters released just a few weeks ago had powers not working correctly.

But to answer the OP, if it is indeed a bug (which I suspect) then it needs to be fixed regardless.