AeonFrog wrote...
I kind of hope she doesn't get fixed. Super-powered kits (TGI/GI/Destroyer) bore me.
AeonFrog wrote...
I kind of hope she doesn't get fixed. Super-powered kits (TGI/GI/Destroyer) bore me.
Megadawg169 wrote...
Well IF it is intentional, then i belive it would be due to balancing. A TC cloak that offered that much to weapons and power could be highly over powered. Remember they Nerfed TC before to force you to chose between weapon damage, or duration. Seems like they are going for a simular thing except with biotics. i got the feeling she's suppose to be a ambush caster and was designed as such. I would further point out that a plat solo has already been done with her so if the Weapon damage was so much a keystone of her character.....she doesn't seem to need it.
Cyonan wrote...
Most of the people here that talk about the AHI being fine seem to mention using Warp or Incendiary Rounds on here anyway, and I highly doubt if Bioware made a balance decision like that assuming everybody is always using 2 very specific consumables.
Stardusk wrote...
I am not. I think she is well-balanced as such.
Thats a matter of opinion, but i agree that 'normal' version of TC as it stands now isn't, but the revamped version of the AHI's TC, if it had the weapon bonus, then in my opinion that might be overpowered. And seeing how BSN has reacted before...there would be more claims for nerfs which i am generally against. The only nerfs I've ever been for was a very slight nerf to the orginal TC and the nerf to the Krysae. I would hate to see more. Esspecially seeing how the character "as is' is already quite effective. Throwing on the weapon damage ,whether or not it should be there, I fear would only bring another round of nerfsCyonan wrote...
Megadawg169 wrote...
Well IF it is intentional, then i belive it would be due to balancing. A TC cloak that offered that much to weapons and power could be highly over powered. Remember they Nerfed TC before to force you to chose between weapon damage, or duration. Seems like they are going for a simular thing except with biotics. i got the feeling she's suppose to be a ambush caster and was designed as such. I would further point out that a plat solo has already been done with her so if the Weapon damage was so much a keystone of her character.....she doesn't seem to need it.
Every other TC offers both weapon and power damage and isn't OP.
Most of the people here that talk about the AHI being fine seem to mention using Warp or Incendiary Rounds on here anyway, and I highly doubt if Bioware made a balance decision like that assuming everybody is always using 2 very specific consumables.
As for other abilities like the Kroguard Charge, the game files tell me that it's supposed to be different in the same ways that it actually is different. The game files for AHI TC only tell me that evo 6 should be changed, but not the entire cloak.
Megadawg169 wrote...
Thats a matter of opinion, but i agree that 'normal' version of TC as it stands now isn't, but the revamped version of the AHI's TC, if it had the weapon bonus, then in my opinion that might be overpowered. And seeing how BSN has reacted before...there would be more claims for nerfs which i am generally against. The only nerfs I've ever been for was a very slight nerf to the orginal TC and the nerf to the Krysae. I would hate to see more. Esspecially seeing how the character "as is' is already quite effective. Throwing on the weapon damage ,whether or not it should be there, I fear would only bring another round of nerfs
I disagree with the consumables being the only way to use her effectivly. She has some stratgey around her. A bit more than some other characters, but is still quite viable without specific consumables.Cyonan wrote...
Megadawg169 wrote...
Thats a matter of opinion, but i agree that 'normal' version of TC as it stands now isn't, but the revamped version of the AHI's TC, if it had the weapon bonus, then in my opinion that might be overpowered. And seeing how BSN has reacted before...there would be more claims for nerfs which i am generally against. The only nerfs I've ever been for was a very slight nerf to the orginal TC and the nerf to the Krysae. I would hate to see more. Esspecially seeing how the character "as is' is already quite effective. Throwing on the weapon damage ,whether or not it should be there, I fear would only bring another round of nerfs
Though that's only with 2 very specific consumables(one of which is a bug), which is not the right way to balance things in my opinion.
Either way, a bug should be fixed and then balance worried about. They fixed Rage on the Kroguard when he was already the most durable character in the game, why should they make an exception for the AHI?
Megadawg169 wrote...
I disagree with the consumables being the only way to use her effectivly. She has some stratgey around her. A bit more than some other characters, but is still quite viable without specific consumables.
My point has always been, that people shouldn't just make a hard assumption that because weapon damage isn't (apparently) applied that its a bug. when it might just be her design.
For the Kroguard's rage, Bioware seemed hesitant to fix it, after they confirmed it was a bug, but they also made it very clear that would keep a very careful eye on it and were ready to nerf it at a moment's notice. I don't want that for AHI. The AHI seems one of the most 'outside the box' kits that i've seen in this game.
Geek Fest wrote...
blah blah blah....
would out damage the GI
blah blah bla...
And quite frankly the GI is still more effective than her, considering all the other tools he has.Geek Fest wrote...
Warp ammo IV is not overpowered and wouldn't be if the tc bug were fixed.
With a claymore the huntress with all weapons bonus would only out damage the GI by about 400. Which is still overkill for mooks, but a very small part of say the 13000 barrier and 22000 armor that a platinum banshee gets. So far from game breaking. Other weapons the damage difference is smaller.
Compare any other ammo type or snipers (assault rifles for tgi) and she wouldn't do more weapon damage than other infiltrators.
The only thing broken is the reegar/warp/incendiary combo and the game shouldn't be balanced around a single possible loadout. Though they should look at warp/incendiary combo. Having one bug to nullify another bug isn't the way to go.
Enhanced wrote...
AeonFrog wrote...
I kind of hope she doesn't get fixed. Super-powered kits (TGI/GI/Destroyer) bore me.
*snip*
KalilKareem wrote...
Geek Fest wrote...
blah blah blah....
would out damage the GI
blah blah bla...
Relevant passage highlighted
Modifié par Geek Fest, 03 décembre 2012 - 05:12 .
Geek Fest wrote...
Warp ammo IV is not overpowered and wouldn't be if the tc bug were fixed.
With a claymore the huntress with all weapons bonus would only out damage the GI by about 400. Which is still overkill for mooks, but a very small part of say the 13000 barrier and 22000 armor that a platinum banshee gets. So far from game breaking. Other weapons the damage difference is smaller.
Compare any other ammo type or snipers (assault rifles for tgi) and she wouldn't do more weapon damage than other infiltrators.
The only thing broken is the reegar/warp/incendiary combo and the game shouldn't be balanced around a single possible loadout. Though they should look at warp/incendiary combo. Having one bug to nullify another bug isn't the way to go.
Modifié par shadowkinz, 03 décembre 2012 - 05:14 .
BjornDaDwarf wrote...
Cyonan wrote...
Most of the people here that talk about the AHI being fine seem to mention using Warp or Incendiary Rounds on here anyway, and I highly doubt if Bioware made a balance decision like that assuming everybody is always using 2 very specific consumables.
I've also seen some assumptions in this thread that people would be using Warp IV with her, a consumable that only people with maxed or near maxed manifests are going to have, and that that's what would make her stupidly OP. Plenty of players may never actually reach the point of having Warp IV to even use on her.
Dbohr wrote...
Not the least bit bothered. I think she is fine as it is -- even if I have two minor quibbles:
1- She's very, very good at what she does best; and not so good if you deviate even a little.
2- The description on her TC should be clear on what bonuses it gives. That is why so many people say she's bugged, and that is not an unreasonable conclusion.
unclemonster wrote...
I am bothered by the lack of a dev response...
Modifié par CitizenThom, 03 décembre 2012 - 06:50 .
unclemonster wrote...
I am bothered by the lack of a dev response...